Data.Colour.RGB:hslsv from colour-2.3.3, B

Percentage Accurate: 99.4% → 99.8%
Time: 9.9s
Alternatives: 13
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ \frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a):
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a)
	return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0))
end
function tmp = code(x, y, z, t, a)
	tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 13 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a):
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a)
	return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0))
end
function tmp = code(x, y, z, t, a)
	tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}

Alternative 1: 99.8% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(a, 120, \left(x - y\right) \cdot \frac{-60}{t - z}\right) \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (fma a 120.0 (* (- x y) (/ -60.0 (- t z)))))
double code(double x, double y, double z, double t, double a) {
	return fma(a, 120.0, ((x - y) * (-60.0 / (t - z))));
}
function code(x, y, z, t, a)
	return fma(a, 120.0, Float64(Float64(x - y) * Float64(-60.0 / Float64(t - z))))
end
code[x_, y_, z_, t_, a_] := N[(a * 120.0 + N[(N[(x - y), $MachinePrecision] * N[(-60.0 / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(a, 120, \left(x - y\right) \cdot \frac{-60}{t - z}\right)
\end{array}
Derivation
  1. Initial program 97.9%

    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-+.f64N/A

      \[\leadsto \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120} \]
    2. +-commutativeN/A

      \[\leadsto \color{blue}{a \cdot 120 + \frac{60 \cdot \left(x - y\right)}{z - t}} \]
    3. lift-*.f64N/A

      \[\leadsto \color{blue}{a \cdot 120} + \frac{60 \cdot \left(x - y\right)}{z - t} \]
    4. lower-fma.f6498.0

      \[\leadsto \color{blue}{\mathsf{fma}\left(a, 120, \frac{60 \cdot \left(x - y\right)}{z - t}\right)} \]
    5. lift-/.f64N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t}}\right) \]
    6. lift-*.f64N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{\color{blue}{60 \cdot \left(x - y\right)}}{z - t}\right) \]
    7. *-commutativeN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t}\right) \]
    8. associate-/l*N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}}\right) \]
    9. *-commutativeN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{60}{z - t} \cdot \left(x - y\right)}\right) \]
    10. lower-*.f64N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{60}{z - t} \cdot \left(x - y\right)}\right) \]
    11. frac-2negN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{\mathsf{neg}\left(60\right)}{\mathsf{neg}\left(\left(z - t\right)\right)}} \cdot \left(x - y\right)\right) \]
    12. lower-/.f64N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{\mathsf{neg}\left(60\right)}{\mathsf{neg}\left(\left(z - t\right)\right)}} \cdot \left(x - y\right)\right) \]
    13. metadata-evalN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{\color{blue}{-60}}{\mathsf{neg}\left(\left(z - t\right)\right)} \cdot \left(x - y\right)\right) \]
    14. neg-sub0N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{0 - \left(z - t\right)}} \cdot \left(x - y\right)\right) \]
    15. lift--.f64N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{0 - \color{blue}{\left(z - t\right)}} \cdot \left(x - y\right)\right) \]
    16. sub-negN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(t\right)\right)\right)}} \cdot \left(x - y\right)\right) \]
    17. +-commutativeN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(t\right)\right) + z\right)}} \cdot \left(x - y\right)\right) \]
    18. associate--r+N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(t\right)\right)\right) - z}} \cdot \left(x - y\right)\right) \]
    19. neg-sub0N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(t\right)\right)\right)\right)} - z} \cdot \left(x - y\right)\right) \]
    20. remove-double-negN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{t} - z} \cdot \left(x - y\right)\right) \]
    21. lower--.f6499.8

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{t - z}} \cdot \left(x - y\right)\right) \]
  4. Applied rewrites99.8%

    \[\leadsto \color{blue}{\mathsf{fma}\left(a, 120, \frac{-60}{t - z} \cdot \left(x - y\right)\right)} \]
  5. Final simplification99.8%

    \[\leadsto \mathsf{fma}\left(a, 120, \left(x - y\right) \cdot \frac{-60}{t - z}\right) \]
  6. Add Preprocessing

Alternative 2: 82.8% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\ t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+63}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+77}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (* (/ 60.0 (- z t)) (- x y))) (t_2 (/ (* 60.0 (- x y)) (- z t))))
   (if (<= t_2 -1e+63)
     t_1
     (if (<= t_2 2e+77) (fma (/ y (- z t)) -60.0 (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (60.0 / (z - t)) * (x - y);
	double t_2 = (60.0 * (x - y)) / (z - t);
	double tmp;
	if (t_2 <= -1e+63) {
		tmp = t_1;
	} else if (t_2 <= 2e+77) {
		tmp = fma((y / (z - t)), -60.0, (120.0 * a));
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z, t, a)
	t_1 = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y))
	t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
	tmp = 0.0
	if (t_2 <= -1e+63)
		tmp = t_1;
	elseif (t_2 <= 2e+77)
		tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a));
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+63], t$95$1, If[LessEqual[t$95$2, 2e+77], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\
t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+63}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+77}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.00000000000000006e63 or 1.99999999999999997e77 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

    1. Initial program 94.8%

      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
    2. Add Preprocessing
    3. Taylor expanded in a around 0

      \[\leadsto \color{blue}{60 \cdot \frac{x - y}{z - t}} \]
    4. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t} \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]
      4. metadata-evalN/A

        \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60 \cdot 1}}{z - t} \]
      5. associate-*r/N/A

        \[\leadsto \left(x - y\right) \cdot \color{blue}{\left(60 \cdot \frac{1}{z - t}\right)} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(x - y\right) \cdot \left(60 \cdot \frac{1}{z - t}\right)} \]
      7. lower--.f64N/A

        \[\leadsto \color{blue}{\left(x - y\right)} \cdot \left(60 \cdot \frac{1}{z - t}\right) \]
      8. associate-*r/N/A

        \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60 \cdot 1}{z - t}} \]
      9. metadata-evalN/A

        \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60}}{z - t} \]
      10. lower-/.f64N/A

        \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60}{z - t}} \]
      11. lower--.f6489.4

        \[\leadsto \left(x - y\right) \cdot \frac{60}{\color{blue}{z - t}} \]
    5. Applied rewrites89.4%

      \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]

    if -1.00000000000000006e63 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.99999999999999997e77

    1. Initial program 99.9%

      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{-60 \cdot \frac{y}{z - t} + 120 \cdot a} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y}{z - t} \cdot -60} + 120 \cdot a \]
      2. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)} \]
      3. lower-/.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{z - t}}, -60, 120 \cdot a\right) \]
      4. lower--.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{\color{blue}{z - t}}, -60, 120 \cdot a\right) \]
      5. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{z - t}, -60, \color{blue}{a \cdot 120}\right) \]
      6. lower-*.f6486.8

        \[\leadsto \mathsf{fma}\left(\frac{y}{z - t}, -60, \color{blue}{a \cdot 120}\right) \]
    5. Applied rewrites86.8%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{z - t}, -60, a \cdot 120\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification87.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -1 \cdot 10^{+63}:\\ \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 2 \cdot 10^{+77}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 73.7% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\ t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+19}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 1000:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (* (/ 60.0 (- z t)) (- x y))) (t_2 (/ (* 60.0 (- x y)) (- z t))))
   (if (<= t_2 -1e+19) t_1 (if (<= t_2 1000.0) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (60.0 / (z - t)) * (x - y);
	double t_2 = (60.0 * (x - y)) / (z - t);
	double tmp;
	if (t_2 <= -1e+19) {
		tmp = t_1;
	} else if (t_2 <= 1000.0) {
		tmp = 120.0 * a;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (60.0d0 / (z - t)) * (x - y)
    t_2 = (60.0d0 * (x - y)) / (z - t)
    if (t_2 <= (-1d+19)) then
        tmp = t_1
    else if (t_2 <= 1000.0d0) then
        tmp = 120.0d0 * a
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (60.0 / (z - t)) * (x - y);
	double t_2 = (60.0 * (x - y)) / (z - t);
	double tmp;
	if (t_2 <= -1e+19) {
		tmp = t_1;
	} else if (t_2 <= 1000.0) {
		tmp = 120.0 * a;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (60.0 / (z - t)) * (x - y)
	t_2 = (60.0 * (x - y)) / (z - t)
	tmp = 0
	if t_2 <= -1e+19:
		tmp = t_1
	elif t_2 <= 1000.0:
		tmp = 120.0 * a
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y))
	t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
	tmp = 0.0
	if (t_2 <= -1e+19)
		tmp = t_1;
	elseif (t_2 <= 1000.0)
		tmp = Float64(120.0 * a);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (60.0 / (z - t)) * (x - y);
	t_2 = (60.0 * (x - y)) / (z - t);
	tmp = 0.0;
	if (t_2 <= -1e+19)
		tmp = t_1;
	elseif (t_2 <= 1000.0)
		tmp = 120.0 * a;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+19], t$95$1, If[LessEqual[t$95$2, 1000.0], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\
t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+19}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 1000:\\
\;\;\;\;120 \cdot a\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1e19 or 1e3 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

    1. Initial program 96.2%

      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
    2. Add Preprocessing
    3. Taylor expanded in a around 0

      \[\leadsto \color{blue}{60 \cdot \frac{x - y}{z - t}} \]
    4. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t} \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]
      4. metadata-evalN/A

        \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60 \cdot 1}}{z - t} \]
      5. associate-*r/N/A

        \[\leadsto \left(x - y\right) \cdot \color{blue}{\left(60 \cdot \frac{1}{z - t}\right)} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(x - y\right) \cdot \left(60 \cdot \frac{1}{z - t}\right)} \]
      7. lower--.f64N/A

        \[\leadsto \color{blue}{\left(x - y\right)} \cdot \left(60 \cdot \frac{1}{z - t}\right) \]
      8. associate-*r/N/A

        \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60 \cdot 1}{z - t}} \]
      9. metadata-evalN/A

        \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60}}{z - t} \]
      10. lower-/.f64N/A

        \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60}{z - t}} \]
      11. lower--.f6479.8

        \[\leadsto \left(x - y\right) \cdot \frac{60}{\color{blue}{z - t}} \]
    5. Applied rewrites79.8%

      \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]

    if -1e19 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e3

    1. Initial program 99.9%

      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
    2. Add Preprocessing
    3. Taylor expanded in a around inf

      \[\leadsto \color{blue}{120 \cdot a} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{a \cdot 120} \]
      2. lower-*.f6482.3

        \[\leadsto \color{blue}{a \cdot 120} \]
    5. Applied rewrites82.3%

      \[\leadsto \color{blue}{a \cdot 120} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification80.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -1 \cdot 10^{+19}:\\ \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 1000:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 59.0% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+59}:\\ \;\;\;\;\frac{x}{z - t} \cdot 60\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{-60}{t} \cdot \left(x - y\right)\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
   (if (<= t_1 -5e+59)
     (* (/ x (- z t)) 60.0)
     (if (<= t_1 2e+77) (* 120.0 a) (* (/ -60.0 t) (- x y))))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (60.0 * (x - y)) / (z - t);
	double tmp;
	if (t_1 <= -5e+59) {
		tmp = (x / (z - t)) * 60.0;
	} else if (t_1 <= 2e+77) {
		tmp = 120.0 * a;
	} else {
		tmp = (-60.0 / t) * (x - y);
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (60.0d0 * (x - y)) / (z - t)
    if (t_1 <= (-5d+59)) then
        tmp = (x / (z - t)) * 60.0d0
    else if (t_1 <= 2d+77) then
        tmp = 120.0d0 * a
    else
        tmp = ((-60.0d0) / t) * (x - y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (60.0 * (x - y)) / (z - t);
	double tmp;
	if (t_1 <= -5e+59) {
		tmp = (x / (z - t)) * 60.0;
	} else if (t_1 <= 2e+77) {
		tmp = 120.0 * a;
	} else {
		tmp = (-60.0 / t) * (x - y);
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (60.0 * (x - y)) / (z - t)
	tmp = 0
	if t_1 <= -5e+59:
		tmp = (x / (z - t)) * 60.0
	elif t_1 <= 2e+77:
		tmp = 120.0 * a
	else:
		tmp = (-60.0 / t) * (x - y)
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
	tmp = 0.0
	if (t_1 <= -5e+59)
		tmp = Float64(Float64(x / Float64(z - t)) * 60.0);
	elseif (t_1 <= 2e+77)
		tmp = Float64(120.0 * a);
	else
		tmp = Float64(Float64(-60.0 / t) * Float64(x - y));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (60.0 * (x - y)) / (z - t);
	tmp = 0.0;
	if (t_1 <= -5e+59)
		tmp = (x / (z - t)) * 60.0;
	elseif (t_1 <= 2e+77)
		tmp = 120.0 * a;
	else
		tmp = (-60.0 / t) * (x - y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+59], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+77], N[(120.0 * a), $MachinePrecision], N[(N[(-60.0 / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+59}:\\
\;\;\;\;\frac{x}{z - t} \cdot 60\\

\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\
\;\;\;\;120 \cdot a\\

\mathbf{else}:\\
\;\;\;\;\frac{-60}{t} \cdot \left(x - y\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999997e59

    1. Initial program 98.1%

      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
      4. lower--.f6456.9

        \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
    5. Applied rewrites56.9%

      \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]

    if -4.9999999999999997e59 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.99999999999999997e77

    1. Initial program 99.9%

      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
    2. Add Preprocessing
    3. Taylor expanded in a around inf

      \[\leadsto \color{blue}{120 \cdot a} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{a \cdot 120} \]
      2. lower-*.f6474.3

        \[\leadsto \color{blue}{a \cdot 120} \]
    5. Applied rewrites74.3%

      \[\leadsto \color{blue}{a \cdot 120} \]

    if 1.99999999999999997e77 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

    1. Initial program 90.8%

      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
    2. Add Preprocessing
    3. Taylor expanded in a around 0

      \[\leadsto \color{blue}{60 \cdot \frac{x - y}{z - t}} \]
    4. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t} \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]
      4. metadata-evalN/A

        \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60 \cdot 1}}{z - t} \]
      5. associate-*r/N/A

        \[\leadsto \left(x - y\right) \cdot \color{blue}{\left(60 \cdot \frac{1}{z - t}\right)} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(x - y\right) \cdot \left(60 \cdot \frac{1}{z - t}\right)} \]
      7. lower--.f64N/A

        \[\leadsto \color{blue}{\left(x - y\right)} \cdot \left(60 \cdot \frac{1}{z - t}\right) \]
      8. associate-*r/N/A

        \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60 \cdot 1}{z - t}} \]
      9. metadata-evalN/A

        \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60}}{z - t} \]
      10. lower-/.f64N/A

        \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60}{z - t}} \]
      11. lower--.f6488.3

        \[\leadsto \left(x - y\right) \cdot \frac{60}{\color{blue}{z - t}} \]
    5. Applied rewrites88.3%

      \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]
    6. Taylor expanded in t around inf

      \[\leadsto \left(x - y\right) \cdot \frac{-60}{\color{blue}{t}} \]
    7. Step-by-step derivation
      1. Applied rewrites55.9%

        \[\leadsto \left(x - y\right) \cdot \frac{-60}{\color{blue}{t}} \]
    8. Recombined 3 regimes into one program.
    9. Final simplification67.3%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+59}:\\ \;\;\;\;\frac{x}{z - t} \cdot 60\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{-60}{t} \cdot \left(x - y\right)\\ \end{array} \]
    10. Add Preprocessing

    Alternative 5: 59.0% accurate, 0.4× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+59}:\\ \;\;\;\;\frac{60}{z - t} \cdot x\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{-60}{t} \cdot \left(x - y\right)\\ \end{array} \end{array} \]
    (FPCore (x y z t a)
     :precision binary64
     (let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
       (if (<= t_1 -5e+59)
         (* (/ 60.0 (- z t)) x)
         (if (<= t_1 2e+77) (* 120.0 a) (* (/ -60.0 t) (- x y))))))
    double code(double x, double y, double z, double t, double a) {
    	double t_1 = (60.0 * (x - y)) / (z - t);
    	double tmp;
    	if (t_1 <= -5e+59) {
    		tmp = (60.0 / (z - t)) * x;
    	} else if (t_1 <= 2e+77) {
    		tmp = 120.0 * a;
    	} else {
    		tmp = (-60.0 / t) * (x - y);
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t, a)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        real(8) :: t_1
        real(8) :: tmp
        t_1 = (60.0d0 * (x - y)) / (z - t)
        if (t_1 <= (-5d+59)) then
            tmp = (60.0d0 / (z - t)) * x
        else if (t_1 <= 2d+77) then
            tmp = 120.0d0 * a
        else
            tmp = ((-60.0d0) / t) * (x - y)
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t, double a) {
    	double t_1 = (60.0 * (x - y)) / (z - t);
    	double tmp;
    	if (t_1 <= -5e+59) {
    		tmp = (60.0 / (z - t)) * x;
    	} else if (t_1 <= 2e+77) {
    		tmp = 120.0 * a;
    	} else {
    		tmp = (-60.0 / t) * (x - y);
    	}
    	return tmp;
    }
    
    def code(x, y, z, t, a):
    	t_1 = (60.0 * (x - y)) / (z - t)
    	tmp = 0
    	if t_1 <= -5e+59:
    		tmp = (60.0 / (z - t)) * x
    	elif t_1 <= 2e+77:
    		tmp = 120.0 * a
    	else:
    		tmp = (-60.0 / t) * (x - y)
    	return tmp
    
    function code(x, y, z, t, a)
    	t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
    	tmp = 0.0
    	if (t_1 <= -5e+59)
    		tmp = Float64(Float64(60.0 / Float64(z - t)) * x);
    	elseif (t_1 <= 2e+77)
    		tmp = Float64(120.0 * a);
    	else
    		tmp = Float64(Float64(-60.0 / t) * Float64(x - y));
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t, a)
    	t_1 = (60.0 * (x - y)) / (z - t);
    	tmp = 0.0;
    	if (t_1 <= -5e+59)
    		tmp = (60.0 / (z - t)) * x;
    	elseif (t_1 <= 2e+77)
    		tmp = 120.0 * a;
    	else
    		tmp = (-60.0 / t) * (x - y);
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+59], N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2e+77], N[(120.0 * a), $MachinePrecision], N[(N[(-60.0 / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
    \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+59}:\\
    \;\;\;\;\frac{60}{z - t} \cdot x\\
    
    \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\
    \;\;\;\;120 \cdot a\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{-60}{t} \cdot \left(x - y\right)\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999997e59

      1. Initial program 98.1%

        \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
        4. lower--.f6456.9

          \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
      5. Applied rewrites56.9%

        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
      6. Step-by-step derivation
        1. Applied rewrites56.9%

          \[\leadsto x \cdot \color{blue}{\frac{60}{z - t}} \]

        if -4.9999999999999997e59 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.99999999999999997e77

        1. Initial program 99.9%

          \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
        2. Add Preprocessing
        3. Taylor expanded in a around inf

          \[\leadsto \color{blue}{120 \cdot a} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{a \cdot 120} \]
          2. lower-*.f6474.3

            \[\leadsto \color{blue}{a \cdot 120} \]
        5. Applied rewrites74.3%

          \[\leadsto \color{blue}{a \cdot 120} \]

        if 1.99999999999999997e77 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

        1. Initial program 90.8%

          \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
        2. Add Preprocessing
        3. Taylor expanded in a around 0

          \[\leadsto \color{blue}{60 \cdot \frac{x - y}{z - t}} \]
        4. Step-by-step derivation
          1. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t} \]
          3. associate-/l*N/A

            \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]
          4. metadata-evalN/A

            \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60 \cdot 1}}{z - t} \]
          5. associate-*r/N/A

            \[\leadsto \left(x - y\right) \cdot \color{blue}{\left(60 \cdot \frac{1}{z - t}\right)} \]
          6. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(x - y\right) \cdot \left(60 \cdot \frac{1}{z - t}\right)} \]
          7. lower--.f64N/A

            \[\leadsto \color{blue}{\left(x - y\right)} \cdot \left(60 \cdot \frac{1}{z - t}\right) \]
          8. associate-*r/N/A

            \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60 \cdot 1}{z - t}} \]
          9. metadata-evalN/A

            \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60}}{z - t} \]
          10. lower-/.f64N/A

            \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60}{z - t}} \]
          11. lower--.f6488.3

            \[\leadsto \left(x - y\right) \cdot \frac{60}{\color{blue}{z - t}} \]
        5. Applied rewrites88.3%

          \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]
        6. Taylor expanded in t around inf

          \[\leadsto \left(x - y\right) \cdot \frac{-60}{\color{blue}{t}} \]
        7. Step-by-step derivation
          1. Applied rewrites55.9%

            \[\leadsto \left(x - y\right) \cdot \frac{-60}{\color{blue}{t}} \]
        8. Recombined 3 regimes into one program.
        9. Final simplification67.3%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+59}:\\ \;\;\;\;\frac{60}{z - t} \cdot x\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{-60}{t} \cdot \left(x - y\right)\\ \end{array} \]
        10. Add Preprocessing

        Alternative 6: 59.3% accurate, 0.4× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+59}:\\ \;\;\;\;\frac{60}{z - t} \cdot x\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{z} \cdot 60\\ \end{array} \end{array} \]
        (FPCore (x y z t a)
         :precision binary64
         (let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
           (if (<= t_1 -5e+59)
             (* (/ 60.0 (- z t)) x)
             (if (<= t_1 2e+77) (* 120.0 a) (* (/ (- x y) z) 60.0)))))
        double code(double x, double y, double z, double t, double a) {
        	double t_1 = (60.0 * (x - y)) / (z - t);
        	double tmp;
        	if (t_1 <= -5e+59) {
        		tmp = (60.0 / (z - t)) * x;
        	} else if (t_1 <= 2e+77) {
        		tmp = 120.0 * a;
        	} else {
        		tmp = ((x - y) / z) * 60.0;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t, a)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8) :: t_1
            real(8) :: tmp
            t_1 = (60.0d0 * (x - y)) / (z - t)
            if (t_1 <= (-5d+59)) then
                tmp = (60.0d0 / (z - t)) * x
            else if (t_1 <= 2d+77) then
                tmp = 120.0d0 * a
            else
                tmp = ((x - y) / z) * 60.0d0
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t, double a) {
        	double t_1 = (60.0 * (x - y)) / (z - t);
        	double tmp;
        	if (t_1 <= -5e+59) {
        		tmp = (60.0 / (z - t)) * x;
        	} else if (t_1 <= 2e+77) {
        		tmp = 120.0 * a;
        	} else {
        		tmp = ((x - y) / z) * 60.0;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t, a):
        	t_1 = (60.0 * (x - y)) / (z - t)
        	tmp = 0
        	if t_1 <= -5e+59:
        		tmp = (60.0 / (z - t)) * x
        	elif t_1 <= 2e+77:
        		tmp = 120.0 * a
        	else:
        		tmp = ((x - y) / z) * 60.0
        	return tmp
        
        function code(x, y, z, t, a)
        	t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
        	tmp = 0.0
        	if (t_1 <= -5e+59)
        		tmp = Float64(Float64(60.0 / Float64(z - t)) * x);
        	elseif (t_1 <= 2e+77)
        		tmp = Float64(120.0 * a);
        	else
        		tmp = Float64(Float64(Float64(x - y) / z) * 60.0);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t, a)
        	t_1 = (60.0 * (x - y)) / (z - t);
        	tmp = 0.0;
        	if (t_1 <= -5e+59)
        		tmp = (60.0 / (z - t)) * x;
        	elseif (t_1 <= 2e+77)
        		tmp = 120.0 * a;
        	else
        		tmp = ((x - y) / z) * 60.0;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+59], N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2e+77], N[(120.0 * a), $MachinePrecision], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
        \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+59}:\\
        \;\;\;\;\frac{60}{z - t} \cdot x\\
        
        \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\
        \;\;\;\;120 \cdot a\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{x - y}{z} \cdot 60\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999997e59

          1. Initial program 98.1%

            \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
            4. lower--.f6456.9

              \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
          5. Applied rewrites56.9%

            \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
          6. Step-by-step derivation
            1. Applied rewrites56.9%

              \[\leadsto x \cdot \color{blue}{\frac{60}{z - t}} \]

            if -4.9999999999999997e59 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.99999999999999997e77

            1. Initial program 99.9%

              \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
            2. Add Preprocessing
            3. Taylor expanded in a around inf

              \[\leadsto \color{blue}{120 \cdot a} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{a \cdot 120} \]
              2. lower-*.f6474.3

                \[\leadsto \color{blue}{a \cdot 120} \]
            5. Applied rewrites74.3%

              \[\leadsto \color{blue}{a \cdot 120} \]

            if 1.99999999999999997e77 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

            1. Initial program 90.8%

              \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
            2. Add Preprocessing
            3. Taylor expanded in t around 0

              \[\leadsto \color{blue}{60 \cdot \frac{x - y}{z} + 120 \cdot a} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\frac{x - y}{z} \cdot 60} + 120 \cdot a \]
              2. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{z}, 60, 120 \cdot a\right)} \]
              3. lower-/.f64N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - y}{z}}, 60, 120 \cdot a\right) \]
              4. lower--.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - y}}{z}, 60, 120 \cdot a\right) \]
              5. *-commutativeN/A

                \[\leadsto \mathsf{fma}\left(\frac{x - y}{z}, 60, \color{blue}{a \cdot 120}\right) \]
              6. lower-*.f6450.6

                \[\leadsto \mathsf{fma}\left(\frac{x - y}{z}, 60, \color{blue}{a \cdot 120}\right) \]
            5. Applied rewrites50.6%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{z}, 60, a \cdot 120\right)} \]
            6. Taylor expanded in a around 0

              \[\leadsto 60 \cdot \color{blue}{\frac{x - y}{z}} \]
            7. Step-by-step derivation
              1. Applied rewrites49.3%

                \[\leadsto \frac{x - y}{z} \cdot \color{blue}{60} \]
            8. Recombined 3 regimes into one program.
            9. Final simplification66.1%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+59}:\\ \;\;\;\;\frac{60}{z - t} \cdot x\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{z} \cdot 60\\ \end{array} \]
            10. Add Preprocessing

            Alternative 7: 60.4% accurate, 0.4× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z} \cdot 60\\ t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_2 \leq -6 \cdot 10^{+51}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
            (FPCore (x y z t a)
             :precision binary64
             (let* ((t_1 (* (/ (- x y) z) 60.0)) (t_2 (/ (* 60.0 (- x y)) (- z t))))
               (if (<= t_2 -6e+51) t_1 (if (<= t_2 2e+77) (* 120.0 a) t_1))))
            double code(double x, double y, double z, double t, double a) {
            	double t_1 = ((x - y) / z) * 60.0;
            	double t_2 = (60.0 * (x - y)) / (z - t);
            	double tmp;
            	if (t_2 <= -6e+51) {
            		tmp = t_1;
            	} else if (t_2 <= 2e+77) {
            		tmp = 120.0 * a;
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t, a)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8), intent (in) :: a
                real(8) :: t_1
                real(8) :: t_2
                real(8) :: tmp
                t_1 = ((x - y) / z) * 60.0d0
                t_2 = (60.0d0 * (x - y)) / (z - t)
                if (t_2 <= (-6d+51)) then
                    tmp = t_1
                else if (t_2 <= 2d+77) then
                    tmp = 120.0d0 * a
                else
                    tmp = t_1
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t, double a) {
            	double t_1 = ((x - y) / z) * 60.0;
            	double t_2 = (60.0 * (x - y)) / (z - t);
            	double tmp;
            	if (t_2 <= -6e+51) {
            		tmp = t_1;
            	} else if (t_2 <= 2e+77) {
            		tmp = 120.0 * a;
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t, a):
            	t_1 = ((x - y) / z) * 60.0
            	t_2 = (60.0 * (x - y)) / (z - t)
            	tmp = 0
            	if t_2 <= -6e+51:
            		tmp = t_1
            	elif t_2 <= 2e+77:
            		tmp = 120.0 * a
            	else:
            		tmp = t_1
            	return tmp
            
            function code(x, y, z, t, a)
            	t_1 = Float64(Float64(Float64(x - y) / z) * 60.0)
            	t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
            	tmp = 0.0
            	if (t_2 <= -6e+51)
            		tmp = t_1;
            	elseif (t_2 <= 2e+77)
            		tmp = Float64(120.0 * a);
            	else
            		tmp = t_1;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t, a)
            	t_1 = ((x - y) / z) * 60.0;
            	t_2 = (60.0 * (x - y)) / (z - t);
            	tmp = 0.0;
            	if (t_2 <= -6e+51)
            		tmp = t_1;
            	elseif (t_2 <= 2e+77)
            		tmp = 120.0 * a;
            	else
            		tmp = t_1;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -6e+51], t$95$1, If[LessEqual[t$95$2, 2e+77], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := \frac{x - y}{z} \cdot 60\\
            t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
            \mathbf{if}\;t\_2 \leq -6 \cdot 10^{+51}:\\
            \;\;\;\;t\_1\\
            
            \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+77}:\\
            \;\;\;\;120 \cdot a\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_1\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -6e51 or 1.99999999999999997e77 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

              1. Initial program 95.0%

                \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
              2. Add Preprocessing
              3. Taylor expanded in t around 0

                \[\leadsto \color{blue}{60 \cdot \frac{x - y}{z} + 120 \cdot a} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{x - y}{z} \cdot 60} + 120 \cdot a \]
                2. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{z}, 60, 120 \cdot a\right)} \]
                3. lower-/.f64N/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - y}{z}}, 60, 120 \cdot a\right) \]
                4. lower--.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - y}}{z}, 60, 120 \cdot a\right) \]
                5. *-commutativeN/A

                  \[\leadsto \mathsf{fma}\left(\frac{x - y}{z}, 60, \color{blue}{a \cdot 120}\right) \]
                6. lower-*.f6454.8

                  \[\leadsto \mathsf{fma}\left(\frac{x - y}{z}, 60, \color{blue}{a \cdot 120}\right) \]
              5. Applied rewrites54.8%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{z}, 60, a \cdot 120\right)} \]
              6. Taylor expanded in a around 0

                \[\leadsto 60 \cdot \color{blue}{\frac{x - y}{z}} \]
              7. Step-by-step derivation
                1. Applied rewrites49.7%

                  \[\leadsto \frac{x - y}{z} \cdot \color{blue}{60} \]

                if -6e51 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.99999999999999997e77

                1. Initial program 99.9%

                  \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                2. Add Preprocessing
                3. Taylor expanded in a around inf

                  \[\leadsto \color{blue}{120 \cdot a} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{a \cdot 120} \]
                  2. lower-*.f6475.1

                    \[\leadsto \color{blue}{a \cdot 120} \]
                5. Applied rewrites75.1%

                  \[\leadsto \color{blue}{a \cdot 120} \]
              8. Recombined 2 regimes into one program.
              9. Final simplification64.8%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -6 \cdot 10^{+51}:\\ \;\;\;\;\frac{x - y}{z} \cdot 60\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{z} \cdot 60\\ \end{array} \]
              10. Add Preprocessing

              Alternative 8: 53.1% accurate, 0.4× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+81}:\\ \;\;\;\;\frac{-60}{t} \cdot x\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot 60\\ \end{array} \end{array} \]
              (FPCore (x y z t a)
               :precision binary64
               (let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
                 (if (<= t_1 -5e+81)
                   (* (/ -60.0 t) x)
                   (if (<= t_1 2e+77) (* 120.0 a) (* (/ x z) 60.0)))))
              double code(double x, double y, double z, double t, double a) {
              	double t_1 = (60.0 * (x - y)) / (z - t);
              	double tmp;
              	if (t_1 <= -5e+81) {
              		tmp = (-60.0 / t) * x;
              	} else if (t_1 <= 2e+77) {
              		tmp = 120.0 * a;
              	} else {
              		tmp = (x / z) * 60.0;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t, a)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8), intent (in) :: a
                  real(8) :: t_1
                  real(8) :: tmp
                  t_1 = (60.0d0 * (x - y)) / (z - t)
                  if (t_1 <= (-5d+81)) then
                      tmp = ((-60.0d0) / t) * x
                  else if (t_1 <= 2d+77) then
                      tmp = 120.0d0 * a
                  else
                      tmp = (x / z) * 60.0d0
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t, double a) {
              	double t_1 = (60.0 * (x - y)) / (z - t);
              	double tmp;
              	if (t_1 <= -5e+81) {
              		tmp = (-60.0 / t) * x;
              	} else if (t_1 <= 2e+77) {
              		tmp = 120.0 * a;
              	} else {
              		tmp = (x / z) * 60.0;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t, a):
              	t_1 = (60.0 * (x - y)) / (z - t)
              	tmp = 0
              	if t_1 <= -5e+81:
              		tmp = (-60.0 / t) * x
              	elif t_1 <= 2e+77:
              		tmp = 120.0 * a
              	else:
              		tmp = (x / z) * 60.0
              	return tmp
              
              function code(x, y, z, t, a)
              	t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
              	tmp = 0.0
              	if (t_1 <= -5e+81)
              		tmp = Float64(Float64(-60.0 / t) * x);
              	elseif (t_1 <= 2e+77)
              		tmp = Float64(120.0 * a);
              	else
              		tmp = Float64(Float64(x / z) * 60.0);
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t, a)
              	t_1 = (60.0 * (x - y)) / (z - t);
              	tmp = 0.0;
              	if (t_1 <= -5e+81)
              		tmp = (-60.0 / t) * x;
              	elseif (t_1 <= 2e+77)
              		tmp = 120.0 * a;
              	else
              		tmp = (x / z) * 60.0;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+81], N[(N[(-60.0 / t), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2e+77], N[(120.0 * a), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * 60.0), $MachinePrecision]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
              \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+81}:\\
              \;\;\;\;\frac{-60}{t} \cdot x\\
              
              \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\
              \;\;\;\;120 \cdot a\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{x}{z} \cdot 60\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999998e81

                1. Initial program 97.8%

                  \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                  3. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
                  4. lower--.f6459.8

                    \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
                5. Applied rewrites59.8%

                  \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                6. Step-by-step derivation
                  1. Applied rewrites59.8%

                    \[\leadsto x \cdot \color{blue}{\frac{60}{z - t}} \]
                  2. Taylor expanded in t around inf

                    \[\leadsto x \cdot \frac{-60}{\color{blue}{t}} \]
                  3. Step-by-step derivation
                    1. Applied rewrites41.7%

                      \[\leadsto x \cdot \frac{-60}{\color{blue}{t}} \]

                    if -4.9999999999999998e81 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.99999999999999997e77

                    1. Initial program 99.9%

                      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                    2. Add Preprocessing
                    3. Taylor expanded in a around inf

                      \[\leadsto \color{blue}{120 \cdot a} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{a \cdot 120} \]
                      2. lower-*.f6471.9

                        \[\leadsto \color{blue}{a \cdot 120} \]
                    5. Applied rewrites71.9%

                      \[\leadsto \color{blue}{a \cdot 120} \]

                    if 1.99999999999999997e77 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

                    1. Initial program 90.8%

                      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                      3. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
                      4. lower--.f6445.2

                        \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
                    5. Applied rewrites45.2%

                      \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                    6. Taylor expanded in t around 0

                      \[\leadsto \frac{x}{z} \cdot 60 \]
                    7. Step-by-step derivation
                      1. Applied rewrites31.3%

                        \[\leadsto \frac{x}{z} \cdot 60 \]
                    8. Recombined 3 regimes into one program.
                    9. Final simplification59.1%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+81}:\\ \;\;\;\;\frac{-60}{t} \cdot x\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot 60\\ \end{array} \]
                    10. Add Preprocessing

                    Alternative 9: 53.1% accurate, 0.4× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+81}:\\ \;\;\;\;\frac{-60}{t} \cdot x\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{z} \cdot x\\ \end{array} \end{array} \]
                    (FPCore (x y z t a)
                     :precision binary64
                     (let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
                       (if (<= t_1 -5e+81)
                         (* (/ -60.0 t) x)
                         (if (<= t_1 2e+77) (* 120.0 a) (* (/ 60.0 z) x)))))
                    double code(double x, double y, double z, double t, double a) {
                    	double t_1 = (60.0 * (x - y)) / (z - t);
                    	double tmp;
                    	if (t_1 <= -5e+81) {
                    		tmp = (-60.0 / t) * x;
                    	} else if (t_1 <= 2e+77) {
                    		tmp = 120.0 * a;
                    	} else {
                    		tmp = (60.0 / z) * x;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t, a)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8), intent (in) :: a
                        real(8) :: t_1
                        real(8) :: tmp
                        t_1 = (60.0d0 * (x - y)) / (z - t)
                        if (t_1 <= (-5d+81)) then
                            tmp = ((-60.0d0) / t) * x
                        else if (t_1 <= 2d+77) then
                            tmp = 120.0d0 * a
                        else
                            tmp = (60.0d0 / z) * x
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t, double a) {
                    	double t_1 = (60.0 * (x - y)) / (z - t);
                    	double tmp;
                    	if (t_1 <= -5e+81) {
                    		tmp = (-60.0 / t) * x;
                    	} else if (t_1 <= 2e+77) {
                    		tmp = 120.0 * a;
                    	} else {
                    		tmp = (60.0 / z) * x;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t, a):
                    	t_1 = (60.0 * (x - y)) / (z - t)
                    	tmp = 0
                    	if t_1 <= -5e+81:
                    		tmp = (-60.0 / t) * x
                    	elif t_1 <= 2e+77:
                    		tmp = 120.0 * a
                    	else:
                    		tmp = (60.0 / z) * x
                    	return tmp
                    
                    function code(x, y, z, t, a)
                    	t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
                    	tmp = 0.0
                    	if (t_1 <= -5e+81)
                    		tmp = Float64(Float64(-60.0 / t) * x);
                    	elseif (t_1 <= 2e+77)
                    		tmp = Float64(120.0 * a);
                    	else
                    		tmp = Float64(Float64(60.0 / z) * x);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t, a)
                    	t_1 = (60.0 * (x - y)) / (z - t);
                    	tmp = 0.0;
                    	if (t_1 <= -5e+81)
                    		tmp = (-60.0 / t) * x;
                    	elseif (t_1 <= 2e+77)
                    		tmp = 120.0 * a;
                    	else
                    		tmp = (60.0 / z) * x;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+81], N[(N[(-60.0 / t), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2e+77], N[(120.0 * a), $MachinePrecision], N[(N[(60.0 / z), $MachinePrecision] * x), $MachinePrecision]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
                    \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+81}:\\
                    \;\;\;\;\frac{-60}{t} \cdot x\\
                    
                    \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\
                    \;\;\;\;120 \cdot a\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{60}{z} \cdot x\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999998e81

                      1. Initial program 97.8%

                        \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
                        4. lower--.f6459.8

                          \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
                      5. Applied rewrites59.8%

                        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                      6. Step-by-step derivation
                        1. Applied rewrites59.8%

                          \[\leadsto x \cdot \color{blue}{\frac{60}{z - t}} \]
                        2. Taylor expanded in t around inf

                          \[\leadsto x \cdot \frac{-60}{\color{blue}{t}} \]
                        3. Step-by-step derivation
                          1. Applied rewrites41.7%

                            \[\leadsto x \cdot \frac{-60}{\color{blue}{t}} \]

                          if -4.9999999999999998e81 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.99999999999999997e77

                          1. Initial program 99.9%

                            \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                          2. Add Preprocessing
                          3. Taylor expanded in a around inf

                            \[\leadsto \color{blue}{120 \cdot a} \]
                          4. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto \color{blue}{a \cdot 120} \]
                            2. lower-*.f6471.9

                              \[\leadsto \color{blue}{a \cdot 120} \]
                          5. Applied rewrites71.9%

                            \[\leadsto \color{blue}{a \cdot 120} \]

                          if 1.99999999999999997e77 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

                          1. Initial program 90.8%

                            \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around inf

                            \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
                          4. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                            2. lower-*.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                            3. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
                            4. lower--.f6445.2

                              \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
                          5. Applied rewrites45.2%

                            \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                          6. Step-by-step derivation
                            1. Applied rewrites45.1%

                              \[\leadsto x \cdot \color{blue}{\frac{60}{z - t}} \]
                            2. Taylor expanded in t around 0

                              \[\leadsto x \cdot \frac{60}{\color{blue}{z}} \]
                            3. Step-by-step derivation
                              1. Applied rewrites31.2%

                                \[\leadsto x \cdot \frac{60}{\color{blue}{z}} \]
                            4. Recombined 3 regimes into one program.
                            5. Final simplification59.1%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+81}:\\ \;\;\;\;\frac{-60}{t} \cdot x\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 2 \cdot 10^{+77}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{z} \cdot x\\ \end{array} \]
                            6. Add Preprocessing

                            Alternative 10: 53.6% accurate, 0.4× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+81}:\\ \;\;\;\;\frac{-60}{t} \cdot x\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+259}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t} \cdot -60\\ \end{array} \end{array} \]
                            (FPCore (x y z t a)
                             :precision binary64
                             (let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
                               (if (<= t_1 -5e+81)
                                 (* (/ -60.0 t) x)
                                 (if (<= t_1 2e+259) (* 120.0 a) (* (/ x t) -60.0)))))
                            double code(double x, double y, double z, double t, double a) {
                            	double t_1 = (60.0 * (x - y)) / (z - t);
                            	double tmp;
                            	if (t_1 <= -5e+81) {
                            		tmp = (-60.0 / t) * x;
                            	} else if (t_1 <= 2e+259) {
                            		tmp = 120.0 * a;
                            	} else {
                            		tmp = (x / t) * -60.0;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z, t, a)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                real(8), intent (in) :: a
                                real(8) :: t_1
                                real(8) :: tmp
                                t_1 = (60.0d0 * (x - y)) / (z - t)
                                if (t_1 <= (-5d+81)) then
                                    tmp = ((-60.0d0) / t) * x
                                else if (t_1 <= 2d+259) then
                                    tmp = 120.0d0 * a
                                else
                                    tmp = (x / t) * (-60.0d0)
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z, double t, double a) {
                            	double t_1 = (60.0 * (x - y)) / (z - t);
                            	double tmp;
                            	if (t_1 <= -5e+81) {
                            		tmp = (-60.0 / t) * x;
                            	} else if (t_1 <= 2e+259) {
                            		tmp = 120.0 * a;
                            	} else {
                            		tmp = (x / t) * -60.0;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t, a):
                            	t_1 = (60.0 * (x - y)) / (z - t)
                            	tmp = 0
                            	if t_1 <= -5e+81:
                            		tmp = (-60.0 / t) * x
                            	elif t_1 <= 2e+259:
                            		tmp = 120.0 * a
                            	else:
                            		tmp = (x / t) * -60.0
                            	return tmp
                            
                            function code(x, y, z, t, a)
                            	t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
                            	tmp = 0.0
                            	if (t_1 <= -5e+81)
                            		tmp = Float64(Float64(-60.0 / t) * x);
                            	elseif (t_1 <= 2e+259)
                            		tmp = Float64(120.0 * a);
                            	else
                            		tmp = Float64(Float64(x / t) * -60.0);
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t, a)
                            	t_1 = (60.0 * (x - y)) / (z - t);
                            	tmp = 0.0;
                            	if (t_1 <= -5e+81)
                            		tmp = (-60.0 / t) * x;
                            	elseif (t_1 <= 2e+259)
                            		tmp = 120.0 * a;
                            	else
                            		tmp = (x / t) * -60.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+81], N[(N[(-60.0 / t), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2e+259], N[(120.0 * a), $MachinePrecision], N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision]]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
                            \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+81}:\\
                            \;\;\;\;\frac{-60}{t} \cdot x\\
                            
                            \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+259}:\\
                            \;\;\;\;120 \cdot a\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\frac{x}{t} \cdot -60\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 3 regimes
                            2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999998e81

                              1. Initial program 97.8%

                                \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                                2. lower-*.f64N/A

                                  \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                                3. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
                                4. lower--.f6459.8

                                  \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
                              5. Applied rewrites59.8%

                                \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                              6. Step-by-step derivation
                                1. Applied rewrites59.8%

                                  \[\leadsto x \cdot \color{blue}{\frac{60}{z - t}} \]
                                2. Taylor expanded in t around inf

                                  \[\leadsto x \cdot \frac{-60}{\color{blue}{t}} \]
                                3. Step-by-step derivation
                                  1. Applied rewrites41.7%

                                    \[\leadsto x \cdot \frac{-60}{\color{blue}{t}} \]

                                  if -4.9999999999999998e81 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2e259

                                  1. Initial program 99.8%

                                    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in a around inf

                                    \[\leadsto \color{blue}{120 \cdot a} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto \color{blue}{a \cdot 120} \]
                                    2. lower-*.f6463.7

                                      \[\leadsto \color{blue}{a \cdot 120} \]
                                  5. Applied rewrites63.7%

                                    \[\leadsto \color{blue}{a \cdot 120} \]

                                  if 2e259 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

                                  1. Initial program 78.5%

                                    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                                    2. lower-*.f64N/A

                                      \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                                    3. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
                                    4. lower--.f6453.5

                                      \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
                                  5. Applied rewrites53.5%

                                    \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                                  6. Taylor expanded in t around inf

                                    \[\leadsto -60 \cdot \color{blue}{\frac{x}{t}} \]
                                  7. Step-by-step derivation
                                    1. Applied rewrites42.3%

                                      \[\leadsto \frac{x}{t} \cdot \color{blue}{-60} \]
                                  8. Recombined 3 regimes into one program.
                                  9. Final simplification58.0%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+81}:\\ \;\;\;\;\frac{-60}{t} \cdot x\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 2 \cdot 10^{+259}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t} \cdot -60\\ \end{array} \]
                                  10. Add Preprocessing

                                  Alternative 11: 53.6% accurate, 0.4× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{t} \cdot -60\\ t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+81}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+259}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                  (FPCore (x y z t a)
                                   :precision binary64
                                   (let* ((t_1 (* (/ x t) -60.0)) (t_2 (/ (* 60.0 (- x y)) (- z t))))
                                     (if (<= t_2 -5e+81) t_1 (if (<= t_2 2e+259) (* 120.0 a) t_1))))
                                  double code(double x, double y, double z, double t, double a) {
                                  	double t_1 = (x / t) * -60.0;
                                  	double t_2 = (60.0 * (x - y)) / (z - t);
                                  	double tmp;
                                  	if (t_2 <= -5e+81) {
                                  		tmp = t_1;
                                  	} else if (t_2 <= 2e+259) {
                                  		tmp = 120.0 * a;
                                  	} else {
                                  		tmp = t_1;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y, z, t, a)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      real(8), intent (in) :: a
                                      real(8) :: t_1
                                      real(8) :: t_2
                                      real(8) :: tmp
                                      t_1 = (x / t) * (-60.0d0)
                                      t_2 = (60.0d0 * (x - y)) / (z - t)
                                      if (t_2 <= (-5d+81)) then
                                          tmp = t_1
                                      else if (t_2 <= 2d+259) then
                                          tmp = 120.0d0 * a
                                      else
                                          tmp = t_1
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t, double a) {
                                  	double t_1 = (x / t) * -60.0;
                                  	double t_2 = (60.0 * (x - y)) / (z - t);
                                  	double tmp;
                                  	if (t_2 <= -5e+81) {
                                  		tmp = t_1;
                                  	} else if (t_2 <= 2e+259) {
                                  		tmp = 120.0 * a;
                                  	} else {
                                  		tmp = t_1;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y, z, t, a):
                                  	t_1 = (x / t) * -60.0
                                  	t_2 = (60.0 * (x - y)) / (z - t)
                                  	tmp = 0
                                  	if t_2 <= -5e+81:
                                  		tmp = t_1
                                  	elif t_2 <= 2e+259:
                                  		tmp = 120.0 * a
                                  	else:
                                  		tmp = t_1
                                  	return tmp
                                  
                                  function code(x, y, z, t, a)
                                  	t_1 = Float64(Float64(x / t) * -60.0)
                                  	t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
                                  	tmp = 0.0
                                  	if (t_2 <= -5e+81)
                                  		tmp = t_1;
                                  	elseif (t_2 <= 2e+259)
                                  		tmp = Float64(120.0 * a);
                                  	else
                                  		tmp = t_1;
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y, z, t, a)
                                  	t_1 = (x / t) * -60.0;
                                  	t_2 = (60.0 * (x - y)) / (z - t);
                                  	tmp = 0.0;
                                  	if (t_2 <= -5e+81)
                                  		tmp = t_1;
                                  	elseif (t_2 <= 2e+259)
                                  		tmp = 120.0 * a;
                                  	else
                                  		tmp = t_1;
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+81], t$95$1, If[LessEqual[t$95$2, 2e+259], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  t_1 := \frac{x}{t} \cdot -60\\
                                  t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
                                  \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+81}:\\
                                  \;\;\;\;t\_1\\
                                  
                                  \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+259}:\\
                                  \;\;\;\;120 \cdot a\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;t\_1\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 2 regimes
                                  2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999998e81 or 2e259 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

                                    1. Initial program 92.6%

                                      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
                                    4. Step-by-step derivation
                                      1. *-commutativeN/A

                                        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                                      2. lower-*.f64N/A

                                        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                                      3. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
                                      4. lower--.f6458.1

                                        \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
                                    5. Applied rewrites58.1%

                                      \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
                                    6. Taylor expanded in t around inf

                                      \[\leadsto -60 \cdot \color{blue}{\frac{x}{t}} \]
                                    7. Step-by-step derivation
                                      1. Applied rewrites41.9%

                                        \[\leadsto \frac{x}{t} \cdot \color{blue}{-60} \]

                                      if -4.9999999999999998e81 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2e259

                                      1. Initial program 99.8%

                                        \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in a around inf

                                        \[\leadsto \color{blue}{120 \cdot a} \]
                                      4. Step-by-step derivation
                                        1. *-commutativeN/A

                                          \[\leadsto \color{blue}{a \cdot 120} \]
                                        2. lower-*.f6463.7

                                          \[\leadsto \color{blue}{a \cdot 120} \]
                                      5. Applied rewrites63.7%

                                        \[\leadsto \color{blue}{a \cdot 120} \]
                                    8. Recombined 2 regimes into one program.
                                    9. Final simplification58.0%

                                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+81}:\\ \;\;\;\;\frac{x}{t} \cdot -60\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 2 \cdot 10^{+259}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t} \cdot -60\\ \end{array} \]
                                    10. Add Preprocessing

                                    Alternative 12: 89.5% accurate, 0.8× speedup?

                                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(a, 120, \frac{x}{t - z} \cdot -60\right)\\ \mathbf{if}\;x \leq -1.52 \cdot 10^{+82}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;x \leq 2.65 \cdot 10^{-8}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                    (FPCore (x y z t a)
                                     :precision binary64
                                     (let* ((t_1 (fma a 120.0 (* (/ x (- t z)) -60.0))))
                                       (if (<= x -1.52e+82)
                                         t_1
                                         (if (<= x 2.65e-8) (fma (/ y (- z t)) -60.0 (* 120.0 a)) t_1))))
                                    double code(double x, double y, double z, double t, double a) {
                                    	double t_1 = fma(a, 120.0, ((x / (t - z)) * -60.0));
                                    	double tmp;
                                    	if (x <= -1.52e+82) {
                                    		tmp = t_1;
                                    	} else if (x <= 2.65e-8) {
                                    		tmp = fma((y / (z - t)), -60.0, (120.0 * a));
                                    	} else {
                                    		tmp = t_1;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    function code(x, y, z, t, a)
                                    	t_1 = fma(a, 120.0, Float64(Float64(x / Float64(t - z)) * -60.0))
                                    	tmp = 0.0
                                    	if (x <= -1.52e+82)
                                    		tmp = t_1;
                                    	elseif (x <= 2.65e-8)
                                    		tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a));
                                    	else
                                    		tmp = t_1;
                                    	end
                                    	return tmp
                                    end
                                    
                                    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a * 120.0 + N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] * -60.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.52e+82], t$95$1, If[LessEqual[x, 2.65e-8], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \begin{array}{l}
                                    t_1 := \mathsf{fma}\left(a, 120, \frac{x}{t - z} \cdot -60\right)\\
                                    \mathbf{if}\;x \leq -1.52 \cdot 10^{+82}:\\
                                    \;\;\;\;t\_1\\
                                    
                                    \mathbf{elif}\;x \leq 2.65 \cdot 10^{-8}:\\
                                    \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;t\_1\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 2 regimes
                                    2. if x < -1.52e82 or 2.6499999999999999e-8 < x

                                      1. Initial program 96.0%

                                        \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                      2. Add Preprocessing
                                      3. Step-by-step derivation
                                        1. lift-+.f64N/A

                                          \[\leadsto \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120} \]
                                        2. +-commutativeN/A

                                          \[\leadsto \color{blue}{a \cdot 120 + \frac{60 \cdot \left(x - y\right)}{z - t}} \]
                                        3. lift-*.f64N/A

                                          \[\leadsto \color{blue}{a \cdot 120} + \frac{60 \cdot \left(x - y\right)}{z - t} \]
                                        4. lower-fma.f6496.1

                                          \[\leadsto \color{blue}{\mathsf{fma}\left(a, 120, \frac{60 \cdot \left(x - y\right)}{z - t}\right)} \]
                                        5. lift-/.f64N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t}}\right) \]
                                        6. lift-*.f64N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{\color{blue}{60 \cdot \left(x - y\right)}}{z - t}\right) \]
                                        7. *-commutativeN/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t}\right) \]
                                        8. associate-/l*N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}}\right) \]
                                        9. *-commutativeN/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{60}{z - t} \cdot \left(x - y\right)}\right) \]
                                        10. lower-*.f64N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{60}{z - t} \cdot \left(x - y\right)}\right) \]
                                        11. frac-2negN/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{\mathsf{neg}\left(60\right)}{\mathsf{neg}\left(\left(z - t\right)\right)}} \cdot \left(x - y\right)\right) \]
                                        12. lower-/.f64N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{\mathsf{neg}\left(60\right)}{\mathsf{neg}\left(\left(z - t\right)\right)}} \cdot \left(x - y\right)\right) \]
                                        13. metadata-evalN/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{\color{blue}{-60}}{\mathsf{neg}\left(\left(z - t\right)\right)} \cdot \left(x - y\right)\right) \]
                                        14. neg-sub0N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{0 - \left(z - t\right)}} \cdot \left(x - y\right)\right) \]
                                        15. lift--.f64N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{0 - \color{blue}{\left(z - t\right)}} \cdot \left(x - y\right)\right) \]
                                        16. sub-negN/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(t\right)\right)\right)}} \cdot \left(x - y\right)\right) \]
                                        17. +-commutativeN/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(t\right)\right) + z\right)}} \cdot \left(x - y\right)\right) \]
                                        18. associate--r+N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(t\right)\right)\right) - z}} \cdot \left(x - y\right)\right) \]
                                        19. neg-sub0N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(t\right)\right)\right)\right)} - z} \cdot \left(x - y\right)\right) \]
                                        20. remove-double-negN/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{t} - z} \cdot \left(x - y\right)\right) \]
                                        21. lower--.f6499.8

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{t - z}} \cdot \left(x - y\right)\right) \]
                                      4. Applied rewrites99.8%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(a, 120, \frac{-60}{t - z} \cdot \left(x - y\right)\right)} \]
                                      5. Taylor expanded in y around 0

                                        \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{-60 \cdot \frac{x}{t - z}}\right) \]
                                      6. Step-by-step derivation
                                        1. *-commutativeN/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{x}{t - z} \cdot -60}\right) \]
                                        2. lower-*.f64N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{x}{t - z} \cdot -60}\right) \]
                                        3. lower-/.f64N/A

                                          \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{x}{t - z}} \cdot -60\right) \]
                                        4. lower--.f6491.0

                                          \[\leadsto \mathsf{fma}\left(a, 120, \frac{x}{\color{blue}{t - z}} \cdot -60\right) \]
                                      7. Applied rewrites91.0%

                                        \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{x}{t - z} \cdot -60}\right) \]

                                      if -1.52e82 < x < 2.6499999999999999e-8

                                      1. Initial program 99.8%

                                        \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around 0

                                        \[\leadsto \color{blue}{-60 \cdot \frac{y}{z - t} + 120 \cdot a} \]
                                      4. Step-by-step derivation
                                        1. *-commutativeN/A

                                          \[\leadsto \color{blue}{\frac{y}{z - t} \cdot -60} + 120 \cdot a \]
                                        2. lower-fma.f64N/A

                                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)} \]
                                        3. lower-/.f64N/A

                                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{z - t}}, -60, 120 \cdot a\right) \]
                                        4. lower--.f64N/A

                                          \[\leadsto \mathsf{fma}\left(\frac{y}{\color{blue}{z - t}}, -60, 120 \cdot a\right) \]
                                        5. *-commutativeN/A

                                          \[\leadsto \mathsf{fma}\left(\frac{y}{z - t}, -60, \color{blue}{a \cdot 120}\right) \]
                                        6. lower-*.f6496.2

                                          \[\leadsto \mathsf{fma}\left(\frac{y}{z - t}, -60, \color{blue}{a \cdot 120}\right) \]
                                      5. Applied rewrites96.2%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{z - t}, -60, a \cdot 120\right)} \]
                                    3. Recombined 2 regimes into one program.
                                    4. Final simplification93.6%

                                      \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.52 \cdot 10^{+82}:\\ \;\;\;\;\mathsf{fma}\left(a, 120, \frac{x}{t - z} \cdot -60\right)\\ \mathbf{elif}\;x \leq 2.65 \cdot 10^{-8}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(a, 120, \frac{x}{t - z} \cdot -60\right)\\ \end{array} \]
                                    5. Add Preprocessing

                                    Alternative 13: 50.4% accurate, 5.2× speedup?

                                    \[\begin{array}{l} \\ 120 \cdot a \end{array} \]
                                    (FPCore (x y z t a) :precision binary64 (* 120.0 a))
                                    double code(double x, double y, double z, double t, double a) {
                                    	return 120.0 * a;
                                    }
                                    
                                    real(8) function code(x, y, z, t, a)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8), intent (in) :: z
                                        real(8), intent (in) :: t
                                        real(8), intent (in) :: a
                                        code = 120.0d0 * a
                                    end function
                                    
                                    public static double code(double x, double y, double z, double t, double a) {
                                    	return 120.0 * a;
                                    }
                                    
                                    def code(x, y, z, t, a):
                                    	return 120.0 * a
                                    
                                    function code(x, y, z, t, a)
                                    	return Float64(120.0 * a)
                                    end
                                    
                                    function tmp = code(x, y, z, t, a)
                                    	tmp = 120.0 * a;
                                    end
                                    
                                    code[x_, y_, z_, t_, a_] := N[(120.0 * a), $MachinePrecision]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    120 \cdot a
                                    \end{array}
                                    
                                    Derivation
                                    1. Initial program 97.9%

                                      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in a around inf

                                      \[\leadsto \color{blue}{120 \cdot a} \]
                                    4. Step-by-step derivation
                                      1. *-commutativeN/A

                                        \[\leadsto \color{blue}{a \cdot 120} \]
                                      2. lower-*.f6449.2

                                        \[\leadsto \color{blue}{a \cdot 120} \]
                                    5. Applied rewrites49.2%

                                      \[\leadsto \color{blue}{a \cdot 120} \]
                                    6. Final simplification49.2%

                                      \[\leadsto 120 \cdot a \]
                                    7. Add Preprocessing

                                    Developer Target 1: 99.8% accurate, 0.8× speedup?

                                    \[\begin{array}{l} \\ \frac{60}{\frac{z - t}{x - y}} + a \cdot 120 \end{array} \]
                                    (FPCore (x y z t a)
                                     :precision binary64
                                     (+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0)))
                                    double code(double x, double y, double z, double t, double a) {
                                    	return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
                                    }
                                    
                                    real(8) function code(x, y, z, t, a)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8), intent (in) :: z
                                        real(8), intent (in) :: t
                                        real(8), intent (in) :: a
                                        code = (60.0d0 / ((z - t) / (x - y))) + (a * 120.0d0)
                                    end function
                                    
                                    public static double code(double x, double y, double z, double t, double a) {
                                    	return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
                                    }
                                    
                                    def code(x, y, z, t, a):
                                    	return (60.0 / ((z - t) / (x - y))) + (a * 120.0)
                                    
                                    function code(x, y, z, t, a)
                                    	return Float64(Float64(60.0 / Float64(Float64(z - t) / Float64(x - y))) + Float64(a * 120.0))
                                    end
                                    
                                    function tmp = code(x, y, z, t, a)
                                    	tmp = (60.0 / ((z - t) / (x - y))) + (a * 120.0);
                                    end
                                    
                                    code[x_, y_, z_, t_, a_] := N[(N[(60.0 / N[(N[(z - t), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \frac{60}{\frac{z - t}{x - y}} + a \cdot 120
                                    \end{array}
                                    

                                    Reproduce

                                    ?
                                    herbie shell --seed 2024249 
                                    (FPCore (x y z t a)
                                      :name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
                                      :precision binary64
                                    
                                      :alt
                                      (! :herbie-platform default (+ (/ 60 (/ (- z t) (- x y))) (* a 120)))
                                    
                                      (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))