
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (+ (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z)) (/ x y)) INFINITY) (+ (/ (fma (fma -2.0 t 2.0) z 2.0) (* t z)) (/ x y)) (+ (- (/ 2.0 t) 2.0) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((((((1.0 - t) * (z * 2.0)) + 2.0) / (t * z)) + (x / y)) <= ((double) INFINITY)) {
tmp = (fma(fma(-2.0, t, 2.0), z, 2.0) / (t * z)) + (x / y);
} else {
tmp = ((2.0 / t) - 2.0) + (x / y);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) + Float64(x / y)) <= Inf) tmp = Float64(Float64(fma(fma(-2.0, t, 2.0), z, 2.0) / Float64(t * z)) + Float64(x / y)); else tmp = Float64(Float64(Float64(2.0 / t) - 2.0) + Float64(x / y)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(-2.0 * t + 2.0), $MachinePrecision] * z + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} + \frac{x}{y} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(-2, t, 2\right), z, 2\right)}{t \cdot z} + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{2}{t} - 2\right) + \frac{x}{y}\\
\end{array}
\end{array}
if (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < +inf.0Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
if +inf.0 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) Initial program 0.0%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6497.6
Applied rewrites97.6%
Final simplification99.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ (fma z 2.0 2.0) (* t z)) (/ x y)))
(t_2 (+ (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z)) (/ x y))))
(if (<= t_2 -1.4e+18)
t_1
(if (<= t_2 1e+15)
(/ (fma (- (/ (/ 2.0 z) t) 2.0) y x) y)
(if (<= t_2 INFINITY) t_1 (+ (- (/ 2.0 t) 2.0) (/ x y)))))))
double code(double x, double y, double z, double t) {
double t_1 = (fma(z, 2.0, 2.0) / (t * z)) + (x / y);
double t_2 = ((((1.0 - t) * (z * 2.0)) + 2.0) / (t * z)) + (x / y);
double tmp;
if (t_2 <= -1.4e+18) {
tmp = t_1;
} else if (t_2 <= 1e+15) {
tmp = fma((((2.0 / z) / t) - 2.0), y, x) / y;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = ((2.0 / t) - 2.0) + (x / y);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(fma(z, 2.0, 2.0) / Float64(t * z)) + Float64(x / y)) t_2 = Float64(Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) + Float64(x / y)) tmp = 0.0 if (t_2 <= -1.4e+18) tmp = t_1; elseif (t_2 <= 1e+15) tmp = Float64(fma(Float64(Float64(Float64(2.0 / z) / t) - 2.0), y, x) / y); elseif (t_2 <= Inf) tmp = t_1; else tmp = Float64(Float64(Float64(2.0 / t) - 2.0) + Float64(x / y)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z * 2.0 + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1.4e+18], t$95$1, If[LessEqual[t$95$2, 1e+15], N[(N[(N[(N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision] * y + x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, N[(N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z} + \frac{x}{y}\\
t_2 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} + \frac{x}{y}\\
\mathbf{if}\;t\_2 \leq -1.4 \cdot 10^{+18}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+15}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{\frac{2}{z}}{t} - 2, y, x\right)}{y}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{2}{t} - 2\right) + \frac{x}{y}\\
\end{array}
\end{array}
if (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < -1.4e18 or 1e15 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < +inf.0Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
if -1.4e18 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < 1e15Initial program 99.9%
Taylor expanded in y around 0
Applied rewrites99.9%
Taylor expanded in z around 0
Applied rewrites99.0%
if +inf.0 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) Initial program 0.0%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6497.6
Applied rewrites97.6%
Final simplification99.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ (fma z 2.0 2.0) (* t z)) (/ x y)))
(t_2 (+ (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z)) (/ x y)))
(t_3 (+ (- (/ 2.0 t) 2.0) (/ x y))))
(if (<= t_2 -200000000000.0)
t_1
(if (<= t_2 40000.0) t_3 (if (<= t_2 INFINITY) t_1 t_3)))))
double code(double x, double y, double z, double t) {
double t_1 = (fma(z, 2.0, 2.0) / (t * z)) + (x / y);
double t_2 = ((((1.0 - t) * (z * 2.0)) + 2.0) / (t * z)) + (x / y);
double t_3 = ((2.0 / t) - 2.0) + (x / y);
double tmp;
if (t_2 <= -200000000000.0) {
tmp = t_1;
} else if (t_2 <= 40000.0) {
tmp = t_3;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(fma(z, 2.0, 2.0) / Float64(t * z)) + Float64(x / y)) t_2 = Float64(Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) + Float64(x / y)) t_3 = Float64(Float64(Float64(2.0 / t) - 2.0) + Float64(x / y)) tmp = 0.0 if (t_2 <= -200000000000.0) tmp = t_1; elseif (t_2 <= 40000.0) tmp = t_3; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z * 2.0 + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -200000000000.0], t$95$1, If[LessEqual[t$95$2, 40000.0], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z} + \frac{x}{y}\\
t_2 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} + \frac{x}{y}\\
t_3 := \left(\frac{2}{t} - 2\right) + \frac{x}{y}\\
\mathbf{if}\;t\_2 \leq -200000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 40000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < -2e11 or 4e4 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < +inf.0Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6499.6
Applied rewrites99.6%
if -2e11 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < 4e4 or +inf.0 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) Initial program 50.0%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6497.7
Applied rewrites97.7%
Final simplification99.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 2.0 (* t z)))
(t_2 (+ -2.0 (/ x y)))
(t_3 (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z))))
(if (<= t_3 -2e+108)
t_1
(if (<= t_3 2e+15) t_2 (if (<= t_3 INFINITY) t_1 t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 / (t * z);
double t_2 = -2.0 + (x / y);
double t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
double tmp;
if (t_3 <= -2e+108) {
tmp = t_1;
} else if (t_3 <= 2e+15) {
tmp = t_2;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 / (t * z);
double t_2 = -2.0 + (x / y);
double t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
double tmp;
if (t_3 <= -2e+108) {
tmp = t_1;
} else if (t_3 <= 2e+15) {
tmp = t_2;
} else if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 / (t * z) t_2 = -2.0 + (x / y) t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z) tmp = 0 if t_3 <= -2e+108: tmp = t_1 elif t_3 <= 2e+15: tmp = t_2 elif t_3 <= math.inf: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 / Float64(t * z)) t_2 = Float64(-2.0 + Float64(x / y)) t_3 = Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) tmp = 0.0 if (t_3 <= -2e+108) tmp = t_1; elseif (t_3 <= 2e+15) tmp = t_2; elseif (t_3 <= Inf) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 / (t * z); t_2 = -2.0 + (x / y); t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z); tmp = 0.0; if (t_3 <= -2e+108) tmp = t_1; elseif (t_3 <= 2e+15) tmp = t_2; elseif (t_3 <= Inf) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+108], t$95$1, If[LessEqual[t$95$3, 2e+15], t$95$2, If[LessEqual[t$95$3, Infinity], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2}{t \cdot z}\\
t_2 := -2 + \frac{x}{y}\\
t_3 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+108}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+15}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -2.0000000000000001e108 or 2e15 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 97.3%
Taylor expanded in z around 0
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
lower-/.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6458.4
Applied rewrites58.4%
Applied rewrites58.5%
if -2.0000000000000001e108 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2e15 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 71.8%
Taylor expanded in t around inf
Applied rewrites89.1%
Final simplification74.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ 2.0 (* t z)) (/ x y))))
(if (<= (/ x y) -20.0)
t_1
(if (<= (/ x y) 20000000000000.0) (- (/ (- (/ 2.0 z) -2.0) t) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 / (t * z)) + (x / y);
double tmp;
if ((x / y) <= -20.0) {
tmp = t_1;
} else if ((x / y) <= 20000000000000.0) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (2.0d0 / (t * z)) + (x / y)
if ((x / y) <= (-20.0d0)) then
tmp = t_1
else if ((x / y) <= 20000000000000.0d0) then
tmp = (((2.0d0 / z) - (-2.0d0)) / t) - 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (2.0 / (t * z)) + (x / y);
double tmp;
if ((x / y) <= -20.0) {
tmp = t_1;
} else if ((x / y) <= 20000000000000.0) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (2.0 / (t * z)) + (x / y) tmp = 0 if (x / y) <= -20.0: tmp = t_1 elif (x / y) <= 20000000000000.0: tmp = (((2.0 / z) - -2.0) / t) - 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(2.0 / Float64(t * z)) + Float64(x / y)) tmp = 0.0 if (Float64(x / y) <= -20.0) tmp = t_1; elseif (Float64(x / y) <= 20000000000000.0) tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (2.0 / (t * z)) + (x / y); tmp = 0.0; if ((x / y) <= -20.0) tmp = t_1; elseif ((x / y) <= 20000000000000.0) tmp = (((2.0 / z) - -2.0) / t) - 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -20.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 20000000000000.0], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2}{t \cdot z} + \frac{x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -20:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 20000000000000:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -20 or 2e13 < (/.f64 x y) Initial program 83.4%
Taylor expanded in z around 0
Applied rewrites90.9%
if -20 < (/.f64 x y) < 2e13Initial program 84.2%
Taylor expanded in y around inf
+-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
Applied rewrites97.5%
Final simplification94.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (- (/ 2.0 t) 2.0) (/ x y))))
(if (<= (/ x y) -5e-13)
t_1
(if (<= (/ x y) 5e+133) (- (/ (- (/ 2.0 z) -2.0) t) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((2.0 / t) - 2.0) + (x / y);
double tmp;
if ((x / y) <= -5e-13) {
tmp = t_1;
} else if ((x / y) <= 5e+133) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((2.0d0 / t) - 2.0d0) + (x / y)
if ((x / y) <= (-5d-13)) then
tmp = t_1
else if ((x / y) <= 5d+133) then
tmp = (((2.0d0 / z) - (-2.0d0)) / t) - 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((2.0 / t) - 2.0) + (x / y);
double tmp;
if ((x / y) <= -5e-13) {
tmp = t_1;
} else if ((x / y) <= 5e+133) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((2.0 / t) - 2.0) + (x / y) tmp = 0 if (x / y) <= -5e-13: tmp = t_1 elif (x / y) <= 5e+133: tmp = (((2.0 / z) - -2.0) / t) - 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(2.0 / t) - 2.0) + Float64(x / y)) tmp = 0.0 if (Float64(x / y) <= -5e-13) tmp = t_1; elseif (Float64(x / y) <= 5e+133) tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((2.0 / t) - 2.0) + (x / y); tmp = 0.0; if ((x / y) <= -5e-13) tmp = t_1; elseif ((x / y) <= 5e+133) tmp = (((2.0 / z) - -2.0) / t) - 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5e-13], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 5e+133], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\frac{2}{t} - 2\right) + \frac{x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+133}:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -4.9999999999999999e-13 or 4.99999999999999961e133 < (/.f64 x y) Initial program 81.1%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6487.5
Applied rewrites87.5%
if -4.9999999999999999e-13 < (/.f64 x y) < 4.99999999999999961e133Initial program 85.6%
Taylor expanded in y around inf
+-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
Applied rewrites93.6%
Final simplification91.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ 2.0 t) (/ x y))))
(if (<= (/ x y) -1e+18)
t_1
(if (<= (/ x y) 5e+133) (- (/ (- (/ 2.0 z) -2.0) t) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 / t) + (x / y);
double tmp;
if ((x / y) <= -1e+18) {
tmp = t_1;
} else if ((x / y) <= 5e+133) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (2.0d0 / t) + (x / y)
if ((x / y) <= (-1d+18)) then
tmp = t_1
else if ((x / y) <= 5d+133) then
tmp = (((2.0d0 / z) - (-2.0d0)) / t) - 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (2.0 / t) + (x / y);
double tmp;
if ((x / y) <= -1e+18) {
tmp = t_1;
} else if ((x / y) <= 5e+133) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (2.0 / t) + (x / y) tmp = 0 if (x / y) <= -1e+18: tmp = t_1 elif (x / y) <= 5e+133: tmp = (((2.0 / z) - -2.0) / t) - 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(2.0 / t) + Float64(x / y)) tmp = 0.0 if (Float64(x / y) <= -1e+18) tmp = t_1; elseif (Float64(x / y) <= 5e+133) tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (2.0 / t) + (x / y); tmp = 0.0; if ((x / y) <= -1e+18) tmp = t_1; elseif ((x / y) <= 5e+133) tmp = (((2.0 / z) - -2.0) / t) - 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / t), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+18], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 5e+133], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2}{t} + \frac{x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+18}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+133}:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e18 or 4.99999999999999961e133 < (/.f64 x y) Initial program 82.4%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6487.9
Applied rewrites87.9%
Taylor expanded in t around 0
Applied rewrites87.9%
if -1e18 < (/.f64 x y) < 4.99999999999999961e133Initial program 84.7%
Taylor expanded in y around inf
+-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
Applied rewrites92.5%
Final simplification90.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ 2.0 t) (/ x y))))
(if (<= (/ x y) -1e+18)
t_1
(if (<= (/ x y) 5e+133) (- (/ (fma z 2.0 2.0) (* t z)) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 / t) + (x / y);
double tmp;
if ((x / y) <= -1e+18) {
tmp = t_1;
} else if ((x / y) <= 5e+133) {
tmp = (fma(z, 2.0, 2.0) / (t * z)) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(2.0 / t) + Float64(x / y)) tmp = 0.0 if (Float64(x / y) <= -1e+18) tmp = t_1; elseif (Float64(x / y) <= 5e+133) tmp = Float64(Float64(fma(z, 2.0, 2.0) / Float64(t * z)) - 2.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / t), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+18], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 5e+133], N[(N[(N[(z * 2.0 + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2}{t} + \frac{x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+18}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+133}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e18 or 4.99999999999999961e133 < (/.f64 x y) Initial program 82.4%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6487.9
Applied rewrites87.9%
Taylor expanded in t around 0
Applied rewrites87.9%
if -1e18 < (/.f64 x y) < 4.99999999999999961e133Initial program 84.7%
Taylor expanded in y around inf
+-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
Applied rewrites92.5%
Taylor expanded in z around 0
Applied rewrites92.5%
Final simplification90.8%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -5e+94) (/ x y) (if (<= (/ x y) 5e+133) (- (/ (fma z 2.0 2.0) (* t z)) 2.0) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -5e+94) {
tmp = x / y;
} else if ((x / y) <= 5e+133) {
tmp = (fma(z, 2.0, 2.0) / (t * z)) - 2.0;
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -5e+94) tmp = Float64(x / y); elseif (Float64(x / y) <= 5e+133) tmp = Float64(Float64(fma(z, 2.0, 2.0) / Float64(t * z)) - 2.0); else tmp = Float64(x / y); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -5e+94], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 5e+133], N[(N[(N[(z * 2.0 + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+94}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+133}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z} - 2\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -5.0000000000000001e94 or 4.99999999999999961e133 < (/.f64 x y) Initial program 79.2%
Taylor expanded in y around 0
lower-/.f6488.7
Applied rewrites88.7%
if -5.0000000000000001e94 < (/.f64 x y) < 4.99999999999999961e133Initial program 86.0%
Taylor expanded in y around inf
+-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
Applied rewrites89.5%
Taylor expanded in z around 0
Applied rewrites89.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ -2.0 (/ x y)))) (if (<= (/ x y) -7e-13) t_1 (if (<= (/ x y) 0.95) (- (/ 2.0 t) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = -2.0 + (x / y);
double tmp;
if ((x / y) <= -7e-13) {
tmp = t_1;
} else if ((x / y) <= 0.95) {
tmp = (2.0 / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (-2.0d0) + (x / y)
if ((x / y) <= (-7d-13)) then
tmp = t_1
else if ((x / y) <= 0.95d0) then
tmp = (2.0d0 / t) - 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = -2.0 + (x / y);
double tmp;
if ((x / y) <= -7e-13) {
tmp = t_1;
} else if ((x / y) <= 0.95) {
tmp = (2.0 / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = -2.0 + (x / y) tmp = 0 if (x / y) <= -7e-13: tmp = t_1 elif (x / y) <= 0.95: tmp = (2.0 / t) - 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(-2.0 + Float64(x / y)) tmp = 0.0 if (Float64(x / y) <= -7e-13) tmp = t_1; elseif (Float64(x / y) <= 0.95) tmp = Float64(Float64(2.0 / t) - 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = -2.0 + (x / y); tmp = 0.0; if ((x / y) <= -7e-13) tmp = t_1; elseif ((x / y) <= 0.95) tmp = (2.0 / t) - 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -7e-13], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.95], N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -2 + \frac{x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -7 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 0.95:\\
\;\;\;\;\frac{2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -7.0000000000000005e-13 or 0.94999999999999996 < (/.f64 x y) Initial program 84.2%
Taylor expanded in t around inf
Applied rewrites72.2%
if -7.0000000000000005e-13 < (/.f64 x y) < 0.94999999999999996Initial program 83.6%
Taylor expanded in y around inf
+-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
Applied rewrites99.7%
Taylor expanded in z around inf
Applied rewrites66.0%
Final simplification69.1%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -20.5) (/ x y) (if (<= (/ x y) 6.8e+18) (- (/ 2.0 t) 2.0) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -20.5) {
tmp = x / y;
} else if ((x / y) <= 6.8e+18) {
tmp = (2.0 / t) - 2.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-20.5d0)) then
tmp = x / y
else if ((x / y) <= 6.8d+18) then
tmp = (2.0d0 / t) - 2.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -20.5) {
tmp = x / y;
} else if ((x / y) <= 6.8e+18) {
tmp = (2.0 / t) - 2.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -20.5: tmp = x / y elif (x / y) <= 6.8e+18: tmp = (2.0 / t) - 2.0 else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -20.5) tmp = Float64(x / y); elseif (Float64(x / y) <= 6.8e+18) tmp = Float64(Float64(2.0 / t) - 2.0); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -20.5) tmp = x / y; elseif ((x / y) <= 6.8e+18) tmp = (2.0 / t) - 2.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -20.5], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 6.8e+18], N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -20.5:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 6.8 \cdot 10^{+18}:\\
\;\;\;\;\frac{2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -20.5 or 6.8e18 < (/.f64 x y) Initial program 83.3%
Taylor expanded in y around 0
lower-/.f6475.8
Applied rewrites75.8%
if -20.5 < (/.f64 x y) < 6.8e18Initial program 84.3%
Taylor expanded in y around inf
+-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
Applied rewrites97.5%
Taylor expanded in z around inf
Applied rewrites61.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -2.0) (/ x y) (if (<= (/ x y) 2.0) -2.0 (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2.0) {
tmp = x / y;
} else if ((x / y) <= 2.0) {
tmp = -2.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-2.0d0)) then
tmp = x / y
else if ((x / y) <= 2.0d0) then
tmp = -2.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2.0) {
tmp = x / y;
} else if ((x / y) <= 2.0) {
tmp = -2.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -2.0: tmp = x / y elif (x / y) <= 2.0: tmp = -2.0 else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -2.0) tmp = Float64(x / y); elseif (Float64(x / y) <= 2.0) tmp = -2.0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -2.0) tmp = x / y; elseif ((x / y) <= 2.0) tmp = -2.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2.0], -2.0, N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 2:\\
\;\;\;\;-2\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -2 or 2 < (/.f64 x y) Initial program 84.8%
Taylor expanded in y around 0
lower-/.f6469.6
Applied rewrites69.6%
if -2 < (/.f64 x y) < 2Initial program 82.9%
Taylor expanded in y around inf
+-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
Applied rewrites99.5%
Taylor expanded in t around inf
Applied rewrites46.0%
(FPCore (x y z t) :precision binary64 -2.0)
double code(double x, double y, double z, double t) {
return -2.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -2.0d0
end function
public static double code(double x, double y, double z, double t) {
return -2.0;
}
def code(x, y, z, t): return -2.0
function code(x, y, z, t) return -2.0 end
function tmp = code(x, y, z, t) tmp = -2.0; end
code[x_, y_, z_, t_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 83.9%
Taylor expanded in y around inf
+-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
Applied rewrites67.0%
Taylor expanded in t around inf
Applied rewrites24.7%
(FPCore (x y z t) :precision binary64 (- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y))))
double code(double x, double y, double z, double t) {
return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((2.0d0 / z) + 2.0d0) / t) - (2.0d0 - (x / y))
end function
public static double code(double x, double y, double z, double t) {
return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
}
def code(x, y, z, t): return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(2.0 / z) + 2.0) / t) - Float64(2.0 - Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = (((2.0 / z) + 2.0) / t) - (2.0 - (x / y)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(2.0 / z), $MachinePrecision] + 2.0), $MachinePrecision] / t), $MachinePrecision] - N[(2.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right)
\end{array}
herbie shell --seed 2024249
(FPCore (x y z t)
:name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
:precision binary64
:alt
(! :herbie-platform default (- (/ (+ (/ 2 z) 2) t) (- 2 (/ x y))))
(+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))