
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (* (exp (* y y)) x))
double code(double x, double y) {
return exp((y * y)) * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((y * y)) * x
end function
public static double code(double x, double y) {
return Math.exp((y * y)) * x;
}
def code(x, y): return math.exp((y * y)) * x
function code(x, y) return Float64(exp(Float64(y * y)) * x) end
function tmp = code(x, y) tmp = exp((y * y)) * x; end
code[x_, y_] := N[(N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
e^{y \cdot y} \cdot x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* (exp y) x))
double code(double x, double y) {
return exp(y) * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(y) * x
end function
public static double code(double x, double y) {
return Math.exp(y) * x;
}
def code(x, y): return math.exp(y) * x
function code(x, y) return Float64(exp(y) * x) end
function tmp = code(x, y) tmp = exp(y) * x; end
code[x_, y_] := N[(N[Exp[y], $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
e^{y} \cdot x
\end{array}
Initial program 100.0%
lift-*.f64N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
+-inversesN/A
difference-of-squaresN/A
+-inversesN/A
flip-+N/A
count-2N/A
Applied rewrites76.2%
Final simplification76.2%
(FPCore (x y)
:precision binary64
(if (<= (* y y) 0.01)
(fma (* y x) y x)
(*
(/
(* (fma 0.027777777777777776 (* y y) -0.25) (* y y))
(fma 0.16666666666666666 y -0.5))
x)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = fma((y * x), y, x);
} else {
tmp = ((fma(0.027777777777777776, (y * y), -0.25) * (y * y)) / fma(0.16666666666666666, y, -0.5)) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = fma(Float64(y * x), y, x); else tmp = Float64(Float64(Float64(fma(0.027777777777777776, Float64(y * y), -0.25) * Float64(y * y)) / fma(0.16666666666666666, y, -0.5)) * x); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(N[(y * x), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(N[(N[(0.027777777777777776 * N[(y * y), $MachinePrecision] + -0.25), $MachinePrecision] * N[(y * y), $MachinePrecision]), $MachinePrecision] / N[(0.16666666666666666 * y + -0.5), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(y \cdot x, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(0.027777777777777776, y \cdot y, -0.25\right) \cdot \left(y \cdot y\right)}{\mathsf{fma}\left(0.16666666666666666, y, -0.5\right)} \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.2
Applied rewrites99.2%
Applied rewrites99.2%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
lift-*.f64N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
+-inversesN/A
difference-of-squaresN/A
+-inversesN/A
flip-+N/A
count-2N/A
Applied rewrites51.6%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6438.1
Applied rewrites38.1%
Taylor expanded in y around inf
Applied rewrites38.1%
Applied rewrites38.9%
Final simplification70.9%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) (fma (* y x) y x) (* (* (fma 0.16666666666666666 y 0.5) (* y y)) x)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = fma((y * x), y, x);
} else {
tmp = (fma(0.16666666666666666, y, 0.5) * (y * y)) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = fma(Float64(y * x), y, x); else tmp = Float64(Float64(fma(0.16666666666666666, y, 0.5) * Float64(y * y)) * x); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(N[(y * x), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(N[(0.16666666666666666 * y + 0.5), $MachinePrecision] * N[(y * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(y \cdot x, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(0.16666666666666666, y, 0.5\right) \cdot \left(y \cdot y\right)\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.2
Applied rewrites99.2%
Applied rewrites99.2%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
lift-*.f64N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
+-inversesN/A
difference-of-squaresN/A
+-inversesN/A
flip-+N/A
count-2N/A
Applied rewrites51.6%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6438.1
Applied rewrites38.1%
Taylor expanded in y around inf
Applied rewrites38.1%
Final simplification70.6%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) (fma (* y x) y x) (* (* (* 0.16666666666666666 y) (* y y)) x)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = fma((y * x), y, x);
} else {
tmp = ((0.16666666666666666 * y) * (y * y)) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = fma(Float64(y * x), y, x); else tmp = Float64(Float64(Float64(0.16666666666666666 * y) * Float64(y * y)) * x); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(N[(y * x), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(N[(0.16666666666666666 * y), $MachinePrecision] * N[(y * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(y \cdot x, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(0.16666666666666666 \cdot y\right) \cdot \left(y \cdot y\right)\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.2
Applied rewrites99.2%
Applied rewrites99.2%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
lift-*.f64N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
+-inversesN/A
difference-of-squaresN/A
+-inversesN/A
flip-+N/A
count-2N/A
Applied rewrites51.6%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6438.1
Applied rewrites38.1%
Taylor expanded in y around inf
Applied rewrites38.1%
Taylor expanded in y around inf
Applied rewrites38.1%
Final simplification70.6%
(FPCore (x y) :precision binary64 (if (<= (* y y) 5e+38) (fma (* y x) y x) (* (* y y) x)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 5e+38) {
tmp = fma((y * x), y, x);
} else {
tmp = (y * y) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 5e+38) tmp = fma(Float64(y * x), y, x); else tmp = Float64(Float64(y * y) * x); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 5e+38], N[(N[(y * x), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 5 \cdot 10^{+38}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot x, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot y\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 4.9999999999999997e38Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6495.8
Applied rewrites95.8%
Applied rewrites95.8%
if 4.9999999999999997e38 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6458.5
Applied rewrites58.5%
Taylor expanded in y around inf
Applied rewrites58.5%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) (* 1.0 x) (* (* y y) x)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = 1.0 * x;
} else {
tmp = (y * y) * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.01d0) then
tmp = 1.0d0 * x
else
tmp = (y * y) * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = 1.0 * x;
} else {
tmp = (y * y) * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.01: tmp = 1.0 * x else: tmp = (y * y) * x return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = Float64(1.0 * x); else tmp = Float64(Float64(y * y) * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.01) tmp = 1.0 * x; else tmp = (y * y) * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(1.0 * x), $MachinePrecision], N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot y\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites98.8%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6456.2
Applied rewrites56.2%
Taylor expanded in y around inf
Applied rewrites56.2%
Final simplification78.8%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) (* 1.0 x) (* (* y x) y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = 1.0 * x;
} else {
tmp = (y * x) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.01d0) then
tmp = 1.0d0 * x
else
tmp = (y * x) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = 1.0 * x;
} else {
tmp = (y * x) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.01: tmp = 1.0 * x else: tmp = (y * x) * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = Float64(1.0 * x); else tmp = Float64(Float64(y * x) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.01) tmp = 1.0 * x; else tmp = (y * x) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(1.0 * x), $MachinePrecision], N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot x\right) \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites98.8%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6456.2
Applied rewrites56.2%
Taylor expanded in y around inf
Applied rewrites56.2%
Applied rewrites42.0%
Final simplification72.2%
(FPCore (x y) :precision binary64 (* (fma (* (* 0.16666666666666666 y) y) y 1.0) x))
double code(double x, double y) {
return fma(((0.16666666666666666 * y) * y), y, 1.0) * x;
}
function code(x, y) return Float64(fma(Float64(Float64(0.16666666666666666 * y) * y), y, 1.0) * x) end
code[x_, y_] := N[(N[(N[(N[(0.16666666666666666 * y), $MachinePrecision] * y), $MachinePrecision] * y + 1.0), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\left(0.16666666666666666 \cdot y\right) \cdot y, y, 1\right) \cdot x
\end{array}
Initial program 100.0%
lift-*.f64N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
+-inversesN/A
difference-of-squaresN/A
+-inversesN/A
flip-+N/A
count-2N/A
Applied rewrites76.2%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6469.9
Applied rewrites69.9%
Taylor expanded in y around inf
Applied rewrites70.4%
Final simplification70.4%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) (* 1.0 x) (* y x)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = 1.0 * x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.01d0) then
tmp = 1.0d0 * x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = 1.0 * x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.01: tmp = 1.0 * x else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = Float64(1.0 * x); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.01) tmp = 1.0 * x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(1.0 * x), $MachinePrecision], N[(y * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites98.8%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
lift-*.f64N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
+-inversesN/A
difference-of-squaresN/A
+-inversesN/A
flip-+N/A
count-2N/A
Applied rewrites51.6%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6410.3
Applied rewrites10.3%
Taylor expanded in y around inf
Applied rewrites10.3%
Final simplification57.3%
(FPCore (x y) :precision binary64 (fma (* y y) x x))
double code(double x, double y) {
return fma((y * y), x, x);
}
function code(x, y) return fma(Float64(y * y), x, x) end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y \cdot y, x, x\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6479.0
Applied rewrites79.0%
(FPCore (x y) :precision binary64 (fma y x x))
double code(double x, double y) {
return fma(y, x, x);
}
function code(x, y) return fma(y, x, x) end
code[x_, y_] := N[(y * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, x\right)
\end{array}
Initial program 100.0%
lift-*.f64N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
+-inversesN/A
difference-of-squaresN/A
+-inversesN/A
flip-+N/A
count-2N/A
Applied rewrites76.2%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6456.8
Applied rewrites56.8%
(FPCore (x y) :precision binary64 (* y x))
double code(double x, double y) {
return y * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * x
end function
public static double code(double x, double y) {
return y * x;
}
def code(x, y): return y * x
function code(x, y) return Float64(y * x) end
function tmp = code(x, y) tmp = y * x; end
code[x_, y_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 100.0%
lift-*.f64N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
+-inversesN/A
difference-of-squaresN/A
+-inversesN/A
flip-+N/A
count-2N/A
Applied rewrites76.2%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6456.8
Applied rewrites56.8%
Taylor expanded in y around inf
Applied rewrites7.2%
(FPCore (x y) :precision binary64 (* x (pow (exp y) y)))
double code(double x, double y) {
return x * pow(exp(y), y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (exp(y) ** y)
end function
public static double code(double x, double y) {
return x * Math.pow(Math.exp(y), y);
}
def code(x, y): return x * math.pow(math.exp(y), y)
function code(x, y) return Float64(x * (exp(y) ^ y)) end
function tmp = code(x, y) tmp = x * (exp(y) ^ y); end
code[x_, y_] := N[(x * N[Power[N[Exp[y], $MachinePrecision], y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot {\left(e^{y}\right)}^{y}
\end{array}
herbie shell --seed 2024249
(FPCore (x y)
:name "Data.Number.Erf:$dmerfcx from erf-2.0.0.0"
:precision binary64
:alt
(! :herbie-platform default (* x (pow (exp y) y)))
(* x (exp (* y y))))