
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- z y) (- t y)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((z - y) * (t - y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((z - y) * (t - y)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((z - y) * (t - y)));
}
def code(x, y, z, t): return 1.0 - (x / ((z - y) * (t - y)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(z - y) * Float64(t - y)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((z - y) * (t - y))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}
\end{array}
Initial program 99.2%
Final simplification99.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- 1.0 (/ x (* (- z y) (- t y))))))
(if (<= t_1 -1e+233)
(/ x (* (- z y) y))
(if (<= t_1 -5e+47)
(/ x (* t (- y z)))
(if (<= t_1 100.0) 1.0 (/ x (* (- y t) z)))))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 - (x / ((z - y) * (t - y)));
double tmp;
if (t_1 <= -1e+233) {
tmp = x / ((z - y) * y);
} else if (t_1 <= -5e+47) {
tmp = x / (t * (y - z));
} else if (t_1 <= 100.0) {
tmp = 1.0;
} else {
tmp = x / ((y - t) * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 - (x / ((z - y) * (t - y)))
if (t_1 <= (-1d+233)) then
tmp = x / ((z - y) * y)
else if (t_1 <= (-5d+47)) then
tmp = x / (t * (y - z))
else if (t_1 <= 100.0d0) then
tmp = 1.0d0
else
tmp = x / ((y - t) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 - (x / ((z - y) * (t - y)));
double tmp;
if (t_1 <= -1e+233) {
tmp = x / ((z - y) * y);
} else if (t_1 <= -5e+47) {
tmp = x / (t * (y - z));
} else if (t_1 <= 100.0) {
tmp = 1.0;
} else {
tmp = x / ((y - t) * z);
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 - (x / ((z - y) * (t - y))) tmp = 0 if t_1 <= -1e+233: tmp = x / ((z - y) * y) elif t_1 <= -5e+47: tmp = x / (t * (y - z)) elif t_1 <= 100.0: tmp = 1.0 else: tmp = x / ((y - t) * z) return tmp
function code(x, y, z, t) t_1 = Float64(1.0 - Float64(x / Float64(Float64(z - y) * Float64(t - y)))) tmp = 0.0 if (t_1 <= -1e+233) tmp = Float64(x / Float64(Float64(z - y) * y)); elseif (t_1 <= -5e+47) tmp = Float64(x / Float64(t * Float64(y - z))); elseif (t_1 <= 100.0) tmp = 1.0; else tmp = Float64(x / Float64(Float64(y - t) * z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 - (x / ((z - y) * (t - y))); tmp = 0.0; if (t_1 <= -1e+233) tmp = x / ((z - y) * y); elseif (t_1 <= -5e+47) tmp = x / (t * (y - z)); elseif (t_1 <= 100.0) tmp = 1.0; else tmp = x / ((y - t) * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+233], N[(x / N[(N[(z - y), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5e+47], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 100.0], 1.0, N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+233}:\\
\;\;\;\;\frac{x}{\left(z - y\right) \cdot y}\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{+47}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{elif}\;t\_1 \leq 100:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - t\right) \cdot z}\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -9.99999999999999974e232Initial program 99.8%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6493.2
Applied rewrites93.2%
Taylor expanded in t around 0
Applied rewrites68.3%
if -9.99999999999999974e232 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -5.00000000000000022e47Initial program 99.4%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6494.1
Applied rewrites94.1%
Taylor expanded in t around inf
Applied rewrites62.2%
if -5.00000000000000022e47 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 100Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites96.5%
if 100 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) Initial program 93.3%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6495.0
Applied rewrites95.0%
Taylor expanded in z around inf
Applied rewrites61.9%
Final simplification88.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* (- z y) (- t y)))))
(if (<= t_1 -0.004)
(- 1.0 (/ x (* (- t y) z)))
(if (<= t_1 5e+33)
1.0
(if (<= t_1 5e+223) (/ x (* t (- y z))) (/ x (* (- z y) y)))))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double tmp;
if (t_1 <= -0.004) {
tmp = 1.0 - (x / ((t - y) * z));
} else if (t_1 <= 5e+33) {
tmp = 1.0;
} else if (t_1 <= 5e+223) {
tmp = x / (t * (y - z));
} else {
tmp = x / ((z - y) * y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((z - y) * (t - y))
if (t_1 <= (-0.004d0)) then
tmp = 1.0d0 - (x / ((t - y) * z))
else if (t_1 <= 5d+33) then
tmp = 1.0d0
else if (t_1 <= 5d+223) then
tmp = x / (t * (y - z))
else
tmp = x / ((z - y) * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double tmp;
if (t_1 <= -0.004) {
tmp = 1.0 - (x / ((t - y) * z));
} else if (t_1 <= 5e+33) {
tmp = 1.0;
} else if (t_1 <= 5e+223) {
tmp = x / (t * (y - z));
} else {
tmp = x / ((z - y) * y);
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((z - y) * (t - y)) tmp = 0 if t_1 <= -0.004: tmp = 1.0 - (x / ((t - y) * z)) elif t_1 <= 5e+33: tmp = 1.0 elif t_1 <= 5e+223: tmp = x / (t * (y - z)) else: tmp = x / ((z - y) * y) return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(z - y) * Float64(t - y))) tmp = 0.0 if (t_1 <= -0.004) tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z))); elseif (t_1 <= 5e+33) tmp = 1.0; elseif (t_1 <= 5e+223) tmp = Float64(x / Float64(t * Float64(y - z))); else tmp = Float64(x / Float64(Float64(z - y) * y)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((z - y) * (t - y)); tmp = 0.0; if (t_1 <= -0.004) tmp = 1.0 - (x / ((t - y) * z)); elseif (t_1 <= 5e+33) tmp = 1.0; elseif (t_1 <= 5e+223) tmp = x / (t * (y - z)); else tmp = x / ((z - y) * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -0.004], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+33], 1.0, If[LessEqual[t$95$1, 5e+223], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(z - y), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq -0.004:\\
\;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+33}:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+223}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(z - y\right) \cdot y}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -0.0040000000000000001Initial program 93.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6459.2
Applied rewrites59.2%
if -0.0040000000000000001 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.99999999999999973e33Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites97.6%
if 4.99999999999999973e33 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.99999999999999985e223Initial program 99.4%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6494.1
Applied rewrites94.1%
Taylor expanded in t around inf
Applied rewrites62.2%
if 4.99999999999999985e223 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 99.8%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6493.2
Applied rewrites93.2%
Taylor expanded in t around 0
Applied rewrites68.3%
Final simplification89.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- y t) z))) (t_2 (- 1.0 (/ x (* (- z y) (- t y)))))) (if (<= t_2 -2e+33) t_1 (if (<= t_2 100.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - t) * z);
double t_2 = 1.0 - (x / ((z - y) * (t - y)));
double tmp;
if (t_2 <= -2e+33) {
tmp = t_1;
} else if (t_2 <= 100.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((y - t) * z)
t_2 = 1.0d0 - (x / ((z - y) * (t - y)))
if (t_2 <= (-2d+33)) then
tmp = t_1
else if (t_2 <= 100.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - t) * z);
double t_2 = 1.0 - (x / ((z - y) * (t - y)));
double tmp;
if (t_2 <= -2e+33) {
tmp = t_1;
} else if (t_2 <= 100.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((y - t) * z) t_2 = 1.0 - (x / ((z - y) * (t - y))) tmp = 0 if t_2 <= -2e+33: tmp = t_1 elif t_2 <= 100.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - t) * z)) t_2 = Float64(1.0 - Float64(x / Float64(Float64(z - y) * Float64(t - y)))) tmp = 0.0 if (t_2 <= -2e+33) tmp = t_1; elseif (t_2 <= 100.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((y - t) * z); t_2 = 1.0 - (x / ((z - y) * (t - y))); tmp = 0.0; if (t_2 <= -2e+33) tmp = t_1; elseif (t_2 <= 100.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+33], t$95$1, If[LessEqual[t$95$2, 100.0], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z}\\
t_2 := 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+33}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 100:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -1.9999999999999999e33 or 100 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) Initial program 96.6%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6494.4
Applied rewrites94.4%
Taylor expanded in z around inf
Applied rewrites65.6%
if -1.9999999999999999e33 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 100Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites96.9%
Final simplification89.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* t (- y z)))) (t_2 (- 1.0 (/ x (* (- z y) (- t y)))))) (if (<= t_2 -5e+47) t_1 (if (<= t_2 100.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x / (t * (y - z));
double t_2 = 1.0 - (x / ((z - y) * (t - y)));
double tmp;
if (t_2 <= -5e+47) {
tmp = t_1;
} else if (t_2 <= 100.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / (t * (y - z))
t_2 = 1.0d0 - (x / ((z - y) * (t - y)))
if (t_2 <= (-5d+47)) then
tmp = t_1
else if (t_2 <= 100.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / (t * (y - z));
double t_2 = 1.0 - (x / ((z - y) * (t - y)));
double tmp;
if (t_2 <= -5e+47) {
tmp = t_1;
} else if (t_2 <= 100.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / (t * (y - z)) t_2 = 1.0 - (x / ((z - y) * (t - y))) tmp = 0 if t_2 <= -5e+47: tmp = t_1 elif t_2 <= 100.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(t * Float64(y - z))) t_2 = Float64(1.0 - Float64(x / Float64(Float64(z - y) * Float64(t - y)))) tmp = 0.0 if (t_2 <= -5e+47) tmp = t_1; elseif (t_2 <= 100.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / (t * (y - z)); t_2 = 1.0 - (x / ((z - y) * (t - y))); tmp = 0.0; if (t_2 <= -5e+47) tmp = t_1; elseif (t_2 <= 100.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+47], t$95$1, If[LessEqual[t$95$2, 100.0], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{t \cdot \left(y - z\right)}\\
t_2 := 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+47}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 100:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -5.00000000000000022e47 or 100 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) Initial program 96.6%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6494.3
Applied rewrites94.3%
Taylor expanded in t around inf
Applied rewrites57.5%
if -5.00000000000000022e47 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 100Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites96.5%
Final simplification87.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x) (* t z))) (t_2 (- 1.0 (/ x (* (- z y) (- t y)))))) (if (<= t_2 -50000000.0) t_1 (if (<= t_2 100.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = -x / (t * z);
double t_2 = 1.0 - (x / ((z - y) * (t - y)));
double tmp;
if (t_2 <= -50000000.0) {
tmp = t_1;
} else if (t_2 <= 100.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = -x / (t * z)
t_2 = 1.0d0 - (x / ((z - y) * (t - y)))
if (t_2 <= (-50000000.0d0)) then
tmp = t_1
else if (t_2 <= 100.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = -x / (t * z);
double t_2 = 1.0 - (x / ((z - y) * (t - y)));
double tmp;
if (t_2 <= -50000000.0) {
tmp = t_1;
} else if (t_2 <= 100.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = -x / (t * z) t_2 = 1.0 - (x / ((z - y) * (t - y))) tmp = 0 if t_2 <= -50000000.0: tmp = t_1 elif t_2 <= 100.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(-x) / Float64(t * z)) t_2 = Float64(1.0 - Float64(x / Float64(Float64(z - y) * Float64(t - y)))) tmp = 0.0 if (t_2 <= -50000000.0) tmp = t_1; elseif (t_2 <= 100.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = -x / (t * z); t_2 = 1.0 - (x / ((z - y) * (t - y))); tmp = 0.0; if (t_2 <= -50000000.0) tmp = t_1; elseif (t_2 <= 100.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-x) / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -50000000.0], t$95$1, If[LessEqual[t$95$2, 100.0], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-x}{t \cdot z}\\
t_2 := 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_2 \leq -50000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 100:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -5e7 or 100 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) Initial program 96.7%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6493.9
Applied rewrites93.9%
Taylor expanded in y around 0
Applied rewrites40.6%
if -5e7 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 100Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites97.9%
Final simplification84.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- z y) (- t y)))) (t_2 (/ x (* t y)))) (if (<= t_1 -2e+45) t_2 (if (<= t_1 5e+33) 1.0 t_2))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double t_2 = x / (t * y);
double tmp;
if (t_1 <= -2e+45) {
tmp = t_2;
} else if (t_1 <= 5e+33) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((z - y) * (t - y))
t_2 = x / (t * y)
if (t_1 <= (-2d+45)) then
tmp = t_2
else if (t_1 <= 5d+33) then
tmp = 1.0d0
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double t_2 = x / (t * y);
double tmp;
if (t_1 <= -2e+45) {
tmp = t_2;
} else if (t_1 <= 5e+33) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((z - y) * (t - y)) t_2 = x / (t * y) tmp = 0 if t_1 <= -2e+45: tmp = t_2 elif t_1 <= 5e+33: tmp = 1.0 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(z - y) * Float64(t - y))) t_2 = Float64(x / Float64(t * y)) tmp = 0.0 if (t_1 <= -2e+45) tmp = t_2; elseif (t_1 <= 5e+33) tmp = 1.0; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((z - y) * (t - y)); t_2 = x / (t * y); tmp = 0.0; if (t_1 <= -2e+45) tmp = t_2; elseif (t_1 <= 5e+33) tmp = 1.0; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+45], t$95$2, If[LessEqual[t$95$1, 5e+33], 1.0, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
t_2 := \frac{x}{t \cdot y}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+45}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+33}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1.9999999999999999e45 or 4.99999999999999973e33 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 96.4%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6494.8
Applied rewrites94.8%
Taylor expanded in z around 0
Applied rewrites43.4%
Taylor expanded in t around inf
Applied rewrites30.1%
if -1.9999999999999999e45 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.99999999999999973e33Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites95.2%
Final simplification80.9%
(FPCore (x y z t)
:precision binary64
(if (<= t -6.2e-212)
(- 1.0 (/ x (* (- t y) z)))
(if (<= t 9.6e-82)
(- 1.0 (/ x (* (- y z) y)))
(- 1.0 (/ x (* (- z y) t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -6.2e-212) {
tmp = 1.0 - (x / ((t - y) * z));
} else if (t <= 9.6e-82) {
tmp = 1.0 - (x / ((y - z) * y));
} else {
tmp = 1.0 - (x / ((z - y) * t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-6.2d-212)) then
tmp = 1.0d0 - (x / ((t - y) * z))
else if (t <= 9.6d-82) then
tmp = 1.0d0 - (x / ((y - z) * y))
else
tmp = 1.0d0 - (x / ((z - y) * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -6.2e-212) {
tmp = 1.0 - (x / ((t - y) * z));
} else if (t <= 9.6e-82) {
tmp = 1.0 - (x / ((y - z) * y));
} else {
tmp = 1.0 - (x / ((z - y) * t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -6.2e-212: tmp = 1.0 - (x / ((t - y) * z)) elif t <= 9.6e-82: tmp = 1.0 - (x / ((y - z) * y)) else: tmp = 1.0 - (x / ((z - y) * t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -6.2e-212) tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z))); elseif (t <= 9.6e-82) tmp = Float64(1.0 - Float64(x / Float64(Float64(y - z) * y))); else tmp = Float64(1.0 - Float64(x / Float64(Float64(z - y) * t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -6.2e-212) tmp = 1.0 - (x / ((t - y) * z)); elseif (t <= 9.6e-82) tmp = 1.0 - (x / ((y - z) * y)); else tmp = 1.0 - (x / ((z - y) * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -6.2e-212], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 9.6e-82], N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -6.2 \cdot 10^{-212}:\\
\;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
\mathbf{elif}\;t \leq 9.6 \cdot 10^{-82}:\\
\;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\
\end{array}
\end{array}
if t < -6.20000000000000011e-212Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6479.0
Applied rewrites79.0%
if -6.20000000000000011e-212 < t < 9.60000000000000033e-82Initial program 97.1%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.9
Applied rewrites91.9%
if 9.60000000000000033e-82 < t Initial program 100.0%
Taylor expanded in t around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6493.1
Applied rewrites93.1%
(FPCore (x y z t) :precision binary64 (if (<= z -820.0) (- 1.0 (/ x (* (- t y) z))) (- 1.0 (/ x (* (- y t) y)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -820.0) {
tmp = 1.0 - (x / ((t - y) * z));
} else {
tmp = 1.0 - (x / ((y - t) * y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-820.0d0)) then
tmp = 1.0d0 - (x / ((t - y) * z))
else
tmp = 1.0d0 - (x / ((y - t) * y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -820.0) {
tmp = 1.0 - (x / ((t - y) * z));
} else {
tmp = 1.0 - (x / ((y - t) * y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -820.0: tmp = 1.0 - (x / ((t - y) * z)) else: tmp = 1.0 - (x / ((y - t) * y)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -820.0) tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z))); else tmp = Float64(1.0 - Float64(x / Float64(Float64(y - t) * y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -820.0) tmp = 1.0 - (x / ((t - y) * z)); else tmp = 1.0 - (x / ((y - t) * y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -820.0], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / N[(N[(y - t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -820:\\
\;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\
\end{array}
\end{array}
if z < -820Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6499.2
Applied rewrites99.2%
if -820 < z Initial program 98.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6481.0
Applied rewrites81.0%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.2%
Taylor expanded in t around inf
Applied rewrites74.9%
herbie shell --seed 2024249
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1.0 (/ x (* (- y z) (- y t)))))