
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (/ (- z x) z) y))) (if (<= y -0.88) t_0 (if (<= y 0.96) (/ (+ (* z y) x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = ((z - x) / z) * y;
double tmp;
if (y <= -0.88) {
tmp = t_0;
} else if (y <= 0.96) {
tmp = ((z * y) + x) / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((z - x) / z) * y
if (y <= (-0.88d0)) then
tmp = t_0
else if (y <= 0.96d0) then
tmp = ((z * y) + x) / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((z - x) / z) * y;
double tmp;
if (y <= -0.88) {
tmp = t_0;
} else if (y <= 0.96) {
tmp = ((z * y) + x) / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((z - x) / z) * y tmp = 0 if y <= -0.88: tmp = t_0 elif y <= 0.96: tmp = ((z * y) + x) / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(z - x) / z) * y) tmp = 0.0 if (y <= -0.88) tmp = t_0; elseif (y <= 0.96) tmp = Float64(Float64(Float64(z * y) + x) / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((z - x) / z) * y; tmp = 0.0; if (y <= -0.88) tmp = t_0; elseif (y <= 0.96) tmp = ((z * y) + x) / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(z - x), $MachinePrecision] / z), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -0.88], t$95$0, If[LessEqual[y, 0.96], N[(N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z - x}{z} \cdot y\\
\mathbf{if}\;y \leq -0.88:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.96:\\
\;\;\;\;\frac{z \cdot y + x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.880000000000000004 or 0.95999999999999996 < y Initial program 70.2%
Taylor expanded in z around 0
Applied rewrites97.0%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6498.9
Applied rewrites98.9%
if -0.880000000000000004 < y < 0.95999999999999996Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (/ (- z x) z) y))) (if (<= y -3.3e+19) t_0 (if (<= y 0.96) (fma (/ 1.0 z) x y) t_0))))
double code(double x, double y, double z) {
double t_0 = ((z - x) / z) * y;
double tmp;
if (y <= -3.3e+19) {
tmp = t_0;
} else if (y <= 0.96) {
tmp = fma((1.0 / z), x, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(z - x) / z) * y) tmp = 0.0 if (y <= -3.3e+19) tmp = t_0; elseif (y <= 0.96) tmp = fma(Float64(1.0 / z), x, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(z - x), $MachinePrecision] / z), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -3.3e+19], t$95$0, If[LessEqual[y, 0.96], N[(N[(1.0 / z), $MachinePrecision] * x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z - x}{z} \cdot y\\
\mathbf{if}\;y \leq -3.3 \cdot 10^{+19}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.96:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{z}, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.3e19 or 0.95999999999999996 < y Initial program 70.1%
Taylor expanded in z around 0
Applied rewrites96.9%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6498.9
Applied rewrites98.9%
if -3.3e19 < y < 0.95999999999999996Initial program 99.2%
Taylor expanded in z around 0
Applied rewrites99.8%
Taylor expanded in y around 0
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ 1.0 z) x y))) (if (<= z -9e-21) t_0 (if (<= z 8.3e-38) (* (/ (- 1.0 y) z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((1.0 / z), x, y);
double tmp;
if (z <= -9e-21) {
tmp = t_0;
} else if (z <= 8.3e-38) {
tmp = ((1.0 - y) / z) * x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(1.0 / z), x, y) tmp = 0.0 if (z <= -9e-21) tmp = t_0; elseif (z <= 8.3e-38) tmp = Float64(Float64(Float64(1.0 - y) / z) * x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 / z), $MachinePrecision] * x + y), $MachinePrecision]}, If[LessEqual[z, -9e-21], t$95$0, If[LessEqual[z, 8.3e-38], N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{1}{z}, x, y\right)\\
\mathbf{if}\;z \leq -9 \cdot 10^{-21}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 8.3 \cdot 10^{-38}:\\
\;\;\;\;\frac{1 - y}{z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -8.99999999999999936e-21 or 8.2999999999999995e-38 < z Initial program 74.4%
Taylor expanded in z around 0
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites86.1%
if -8.99999999999999936e-21 < z < 8.2999999999999995e-38Initial program 99.9%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-rgt-identityN/A
associate-*r/N/A
associate-/l*N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6489.2
Applied rewrites89.2%
(FPCore (x y z) :precision binary64 (if (<= y 8.2e+228) (fma (/ 1.0 z) x y) (/ (* (- x) y) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 8.2e+228) {
tmp = fma((1.0 / z), x, y);
} else {
tmp = (-x * y) / z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 8.2e+228) tmp = fma(Float64(1.0 / z), x, y); else tmp = Float64(Float64(Float64(-x) * y) / z); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 8.2e+228], N[(N[(1.0 / z), $MachinePrecision] * x + y), $MachinePrecision], N[(N[((-x) * y), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.2 \cdot 10^{+228}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{z}, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-x\right) \cdot y}{z}\\
\end{array}
\end{array}
if y < 8.2e228Initial program 85.0%
Taylor expanded in z around 0
Applied rewrites98.7%
Taylor expanded in y around 0
Applied rewrites80.3%
if 8.2e228 < y Initial program 83.1%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6483.1
Applied rewrites83.1%
Taylor expanded in z around 0
Applied rewrites63.1%
(FPCore (x y z) :precision binary64 (if (<= y 8.5e+228) (fma (/ 1.0 z) x y) (* (/ (- y) z) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= 8.5e+228) {
tmp = fma((1.0 / z), x, y);
} else {
tmp = (-y / z) * x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 8.5e+228) tmp = fma(Float64(1.0 / z), x, y); else tmp = Float64(Float64(Float64(-y) / z) * x); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 8.5e+228], N[(N[(1.0 / z), $MachinePrecision] * x + y), $MachinePrecision], N[(N[((-y) / z), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.5 \cdot 10^{+228}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{z}, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{z} \cdot x\\
\end{array}
\end{array}
if y < 8.5000000000000002e228Initial program 85.0%
Taylor expanded in z around 0
Applied rewrites98.7%
Taylor expanded in y around 0
Applied rewrites80.3%
if 8.5000000000000002e228 < y Initial program 83.1%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-rgt-identityN/A
associate-*r/N/A
associate-/l*N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6463.1
Applied rewrites63.1%
Taylor expanded in y around inf
Applied rewrites63.1%
(FPCore (x y z) :precision binary64 (if (<= y -1.5e-44) (* 1.0 y) (if (<= y 0.013) (/ x z) (* 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.5e-44) {
tmp = 1.0 * y;
} else if (y <= 0.013) {
tmp = x / z;
} else {
tmp = 1.0 * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.5d-44)) then
tmp = 1.0d0 * y
else if (y <= 0.013d0) then
tmp = x / z
else
tmp = 1.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.5e-44) {
tmp = 1.0 * y;
} else if (y <= 0.013) {
tmp = x / z;
} else {
tmp = 1.0 * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.5e-44: tmp = 1.0 * y elif y <= 0.013: tmp = x / z else: tmp = 1.0 * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.5e-44) tmp = Float64(1.0 * y); elseif (y <= 0.013) tmp = Float64(x / z); else tmp = Float64(1.0 * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.5e-44) tmp = 1.0 * y; elseif (y <= 0.013) tmp = x / z; else tmp = 1.0 * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.5e-44], N[(1.0 * y), $MachinePrecision], If[LessEqual[y, 0.013], N[(x / z), $MachinePrecision], N[(1.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{-44}:\\
\;\;\;\;1 \cdot y\\
\mathbf{elif}\;y \leq 0.013:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;1 \cdot y\\
\end{array}
\end{array}
if y < -1.5000000000000001e-44 or 0.0129999999999999994 < y Initial program 72.6%
Taylor expanded in z around 0
Applied rewrites97.2%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6497.8
Applied rewrites97.8%
Taylor expanded in z around inf
Applied rewrites53.0%
if -1.5000000000000001e-44 < y < 0.0129999999999999994Initial program 99.9%
Taylor expanded in y around 0
lower-/.f6476.8
Applied rewrites76.8%
(FPCore (x y z) :precision binary64 (fma (/ (- 1.0 y) z) x y))
double code(double x, double y, double z) {
return fma(((1.0 - y) / z), x, y);
}
function code(x, y, z) return fma(Float64(Float64(1.0 - y) / z), x, y) end
code[x_, y_, z_] := N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)
\end{array}
Initial program 84.9%
Taylor expanded in z around 0
Applied rewrites98.3%
(FPCore (x y z) :precision binary64 (fma (/ 1.0 z) x y))
double code(double x, double y, double z) {
return fma((1.0 / z), x, y);
}
function code(x, y, z) return fma(Float64(1.0 / z), x, y) end
code[x_, y_, z_] := N[(N[(1.0 / z), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{1}{z}, x, y\right)
\end{array}
Initial program 84.9%
Taylor expanded in z around 0
Applied rewrites98.3%
Taylor expanded in y around 0
Applied rewrites77.4%
(FPCore (x y z) :precision binary64 (* 1.0 y))
double code(double x, double y, double z) {
return 1.0 * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * y
end function
public static double code(double x, double y, double z) {
return 1.0 * y;
}
def code(x, y, z): return 1.0 * y
function code(x, y, z) return Float64(1.0 * y) end
function tmp = code(x, y, z) tmp = 1.0 * y; end
code[x_, y_, z_] := N[(1.0 * y), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot y
\end{array}
Initial program 84.9%
Taylor expanded in z around 0
Applied rewrites98.3%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6468.0
Applied rewrites68.0%
Taylor expanded in z around inf
Applied rewrites41.0%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024249
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))