
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* 3.0 z) -5000.0) (fma (/ -0.3333333333333333 z) y (+ (/ t (* (* z y) 3.0)) x)) (- x (/ (- y (/ t y)) (* 3.0 z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((3.0 * z) <= -5000.0) {
tmp = fma((-0.3333333333333333 / z), y, ((t / ((z * y) * 3.0)) + x));
} else {
tmp = x - ((y - (t / y)) / (3.0 * z));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(3.0 * z) <= -5000.0) tmp = fma(Float64(-0.3333333333333333 / z), y, Float64(Float64(t / Float64(Float64(z * y) * 3.0)) + x)); else tmp = Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(3.0 * z), $MachinePrecision], -5000.0], N[(N[(-0.3333333333333333 / z), $MachinePrecision] * y + N[(N[(t / N[(N[(z * y), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot z \leq -5000:\\
\;\;\;\;\mathsf{fma}\left(\frac{-0.3333333333333333}{z}, y, \frac{t}{\left(z \cdot y\right) \cdot 3} + x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y - \frac{t}{y}}{3 \cdot z}\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -5e3Initial program 99.8%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-+.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6499.8
Applied rewrites99.8%
if -5e3 < (*.f64 z #s(literal 3 binary64)) Initial program 92.7%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6498.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.8
Applied rewrites98.8%
Final simplification99.0%
(FPCore (x y z t) :precision binary64 (if (<= (* 3.0 z) -1e+64) (fma (/ -0.3333333333333333 z) y (+ (/ t (* (* 3.0 z) y)) x)) (- x (/ (- y (/ t y)) (* 3.0 z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((3.0 * z) <= -1e+64) {
tmp = fma((-0.3333333333333333 / z), y, ((t / ((3.0 * z) * y)) + x));
} else {
tmp = x - ((y - (t / y)) / (3.0 * z));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(3.0 * z) <= -1e+64) tmp = fma(Float64(-0.3333333333333333 / z), y, Float64(Float64(t / Float64(Float64(3.0 * z) * y)) + x)); else tmp = Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(3.0 * z), $MachinePrecision], -1e+64], N[(N[(-0.3333333333333333 / z), $MachinePrecision] * y + N[(N[(t / N[(N[(3.0 * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot z \leq -1 \cdot 10^{+64}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-0.3333333333333333}{z}, y, \frac{t}{\left(3 \cdot z\right) \cdot y} + x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y - \frac{t}{y}}{3 \cdot z}\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -1.00000000000000002e64Initial program 99.8%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-+.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
if -1.00000000000000002e64 < (*.f64 z #s(literal 3 binary64)) Initial program 93.1%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6498.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.8
Applied rewrites98.8%
Final simplification99.0%
(FPCore (x y z t) :precision binary64 (+ (/ (/ t z) (* 3.0 y)) (- x (/ y (* 3.0 z)))))
double code(double x, double y, double z, double t) {
return ((t / z) / (3.0 * y)) + (x - (y / (3.0 * z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((t / z) / (3.0d0 * y)) + (x - (y / (3.0d0 * z)))
end function
public static double code(double x, double y, double z, double t) {
return ((t / z) / (3.0 * y)) + (x - (y / (3.0 * z)));
}
def code(x, y, z, t): return ((t / z) / (3.0 * y)) + (x - (y / (3.0 * z)))
function code(x, y, z, t) return Float64(Float64(Float64(t / z) / Float64(3.0 * y)) + Float64(x - Float64(y / Float64(3.0 * z)))) end
function tmp = code(x, y, z, t) tmp = ((t / z) / (3.0 * y)) + (x - (y / (3.0 * z))); end
code[x_, y_, z_, t_] := N[(N[(N[(t / z), $MachinePrecision] / N[(3.0 * y), $MachinePrecision]), $MachinePrecision] + N[(x - N[(y / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{t}{z}}{3 \cdot y} + \left(x - \frac{y}{3 \cdot z}\right)
\end{array}
Initial program 94.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6498.6
Applied rewrites98.6%
Final simplification98.6%
(FPCore (x y z t) :precision binary64 (fma (/ (/ t z) y) 0.3333333333333333 (fma (/ -0.3333333333333333 z) y x)))
double code(double x, double y, double z, double t) {
return fma(((t / z) / y), 0.3333333333333333, fma((-0.3333333333333333 / z), y, x));
}
function code(x, y, z, t) return fma(Float64(Float64(t / z) / y), 0.3333333333333333, fma(Float64(-0.3333333333333333 / z), y, x)) end
code[x_, y_, z_, t_] := N[(N[(N[(t / z), $MachinePrecision] / y), $MachinePrecision] * 0.3333333333333333 + N[(N[(-0.3333333333333333 / z), $MachinePrecision] * y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{\frac{t}{z}}{y}, 0.3333333333333333, \mathsf{fma}\left(\frac{-0.3333333333333333}{z}, y, x\right)\right)
\end{array}
Initial program 94.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6498.6
Applied rewrites98.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*r/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-/.f64N/A
metadata-eval98.6
lift--.f64N/A
sub-negN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
+-commutativeN/A
Applied rewrites98.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma -0.3333333333333333 (/ y z) x)))
(if (<= y -1.25e+41)
t_1
(if (<= y 44000000000000.0)
(fma (/ t (* z y)) 0.3333333333333333 x)
t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(-0.3333333333333333, (y / z), x);
double tmp;
if (y <= -1.25e+41) {
tmp = t_1;
} else if (y <= 44000000000000.0) {
tmp = fma((t / (z * y)), 0.3333333333333333, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(-0.3333333333333333, Float64(y / z), x) tmp = 0.0 if (y <= -1.25e+41) tmp = t_1; elseif (y <= 44000000000000.0) tmp = fma(Float64(t / Float64(z * y)), 0.3333333333333333, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -1.25e+41], t$95$1, If[LessEqual[y, 44000000000000.0], N[(N[(t / N[(z * y), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\mathbf{if}\;y \leq -1.25 \cdot 10^{+41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 44000000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{z \cdot y}, 0.3333333333333333, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.25000000000000006e41 or 4.4e13 < y Initial program 97.2%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6495.7
Applied rewrites95.7%
if -1.25000000000000006e41 < y < 4.4e13Initial program 92.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6495.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6495.1
Applied rewrites95.1%
Taylor expanded in y around 0
div-subN/A
*-commutativeN/A
associate-/l*N/A
remove-double-negN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
associate-/l*N/A
associate-/l/N/A
cancel-sign-sub-invN/A
metadata-evalN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
remove-double-negN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-commutativeN/A
*-commutativeN/A
Applied rewrites87.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma -0.3333333333333333 (/ y z) x))) (if (<= y -2.45e-146) t_1 (if (<= y 1.72e-46) (/ t (* (* 3.0 z) y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(-0.3333333333333333, (y / z), x);
double tmp;
if (y <= -2.45e-146) {
tmp = t_1;
} else if (y <= 1.72e-46) {
tmp = t / ((3.0 * z) * y);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(-0.3333333333333333, Float64(y / z), x) tmp = 0.0 if (y <= -2.45e-146) tmp = t_1; elseif (y <= 1.72e-46) tmp = Float64(t / Float64(Float64(3.0 * z) * y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -2.45e-146], t$95$1, If[LessEqual[y, 1.72e-46], N[(t / N[(N[(3.0 * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\mathbf{if}\;y \leq -2.45 \cdot 10^{-146}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.72 \cdot 10^{-46}:\\
\;\;\;\;\frac{t}{\left(3 \cdot z\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.4500000000000002e-146 or 1.7199999999999999e-46 < y Initial program 96.9%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6484.4
Applied rewrites84.4%
if -2.4500000000000002e-146 < y < 1.7199999999999999e-46Initial program 89.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6489.6
Applied rewrites89.6%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6462.9
Applied rewrites62.9%
Applied rewrites63.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma -0.3333333333333333 (/ y z) x)))
(if (<= y -2.45e-146)
t_1
(if (<= y 1.72e-46) (* (/ t (* z y)) 0.3333333333333333) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(-0.3333333333333333, (y / z), x);
double tmp;
if (y <= -2.45e-146) {
tmp = t_1;
} else if (y <= 1.72e-46) {
tmp = (t / (z * y)) * 0.3333333333333333;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(-0.3333333333333333, Float64(y / z), x) tmp = 0.0 if (y <= -2.45e-146) tmp = t_1; elseif (y <= 1.72e-46) tmp = Float64(Float64(t / Float64(z * y)) * 0.3333333333333333); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -2.45e-146], t$95$1, If[LessEqual[y, 1.72e-46], N[(N[(t / N[(z * y), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\mathbf{if}\;y \leq -2.45 \cdot 10^{-146}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.72 \cdot 10^{-46}:\\
\;\;\;\;\frac{t}{z \cdot y} \cdot 0.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.4500000000000002e-146 or 1.7199999999999999e-46 < y Initial program 96.9%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6484.4
Applied rewrites84.4%
if -2.4500000000000002e-146 < y < 1.7199999999999999e-46Initial program 89.6%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6462.9
Applied rewrites62.9%
(FPCore (x y z t) :precision binary64 (- x (/ (- y (/ t y)) (* 3.0 z))))
double code(double x, double y, double z, double t) {
return x - ((y - (t / y)) / (3.0 * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((y - (t / y)) / (3.0d0 * z))
end function
public static double code(double x, double y, double z, double t) {
return x - ((y - (t / y)) / (3.0 * z));
}
def code(x, y, z, t): return x - ((y - (t / y)) / (3.0 * z))
function code(x, y, z, t) return Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))) end
function tmp = code(x, y, z, t) tmp = x - ((y - (t / y)) / (3.0 * z)); end
code[x_, y_, z_, t_] := N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y - \frac{t}{y}}{3 \cdot z}
\end{array}
Initial program 94.5%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6497.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.2
Applied rewrites97.2%
(FPCore (x y z t) :precision binary64 (fma (- y (/ t y)) (/ -0.3333333333333333 z) x))
double code(double x, double y, double z, double t) {
return fma((y - (t / y)), (-0.3333333333333333 / z), x);
}
function code(x, y, z, t) return fma(Float64(y - Float64(t / y)), Float64(-0.3333333333333333 / z), x) end
code[x_, y_, z_, t_] := N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] * N[(-0.3333333333333333 / z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - \frac{t}{y}, \frac{-0.3333333333333333}{z}, x\right)
\end{array}
Initial program 94.5%
Taylor expanded in t around 0
associate--l+N/A
+-commutativeN/A
distribute-lft-out--N/A
associate-/r*N/A
div-subN/A
associate-/l*N/A
metadata-evalN/A
associate-*r*N/A
distribute-lft-out--N/A
associate-*r/N/A
Applied rewrites97.1%
Applied rewrites97.1%
(FPCore (x y z t) :precision binary64 (fma -0.3333333333333333 (/ y z) x))
double code(double x, double y, double z, double t) {
return fma(-0.3333333333333333, (y / z), x);
}
function code(x, y, z, t) return fma(-0.3333333333333333, Float64(y / z), x) end
code[x_, y_, z_, t_] := N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)
\end{array}
Initial program 94.5%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6467.8
Applied rewrites67.8%
(FPCore (x y z t) :precision binary64 (/ y (* -3.0 z)))
double code(double x, double y, double z, double t) {
return y / (-3.0 * z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y / ((-3.0d0) * z)
end function
public static double code(double x, double y, double z, double t) {
return y / (-3.0 * z);
}
def code(x, y, z, t): return y / (-3.0 * z)
function code(x, y, z, t) return Float64(y / Float64(-3.0 * z)) end
function tmp = code(x, y, z, t) tmp = y / (-3.0 * z); end
code[x_, y_, z_, t_] := N[(y / N[(-3.0 * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{-3 \cdot z}
\end{array}
Initial program 94.5%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6437.8
Applied rewrites37.8%
Applied rewrites37.8%
(FPCore (x y z t) :precision binary64 (* (/ y z) -0.3333333333333333))
double code(double x, double y, double z, double t) {
return (y / z) * -0.3333333333333333;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / z) * (-0.3333333333333333d0)
end function
public static double code(double x, double y, double z, double t) {
return (y / z) * -0.3333333333333333;
}
def code(x, y, z, t): return (y / z) * -0.3333333333333333
function code(x, y, z, t) return Float64(Float64(y / z) * -0.3333333333333333) end
function tmp = code(x, y, z, t) tmp = (y / z) * -0.3333333333333333; end
code[x_, y_, z_, t_] := N[(N[(y / z), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{z} \cdot -0.3333333333333333
\end{array}
Initial program 94.5%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6437.8
Applied rewrites37.8%
Final simplification37.8%
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ (/ t (* z 3.0)) y)))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + ((t / (z * 3.0d0)) / y)
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y)
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(Float64(t / Float64(z * 3.0)) / y)) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t / N[(z * 3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{\frac{t}{z \cdot 3}}{y}
\end{array}
herbie shell --seed 2024249
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, H"
:precision binary64
:alt
(! :herbie-platform default (+ (- x (/ y (* z 3))) (/ (/ t (* z 3)) y)))
(+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))