
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -8.8e+220) (* x x) (fma x x (* (fma 2.0 x y) y))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -8.8e+220) {
tmp = x * x;
} else {
tmp = fma(x, x, (fma(2.0, x, y) * y));
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -8.8e+220) tmp = Float64(x * x); else tmp = fma(x, x, Float64(fma(2.0, x, y) * y)); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -8.8e+220], N[(x * x), $MachinePrecision], N[(x * x + N[(N[(2.0 * x + y), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.8 \cdot 10^{+220}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \mathsf{fma}\left(2, x, y\right) \cdot y\right)\\
\end{array}
\end{array}
if x < -8.79999999999999957e220Initial program 76.9%
Taylor expanded in y around 0
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
if -8.79999999999999957e220 < x Initial program 95.9%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.8
Applied rewrites98.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -4.8e-84) (* x x) (* (fma 2.0 x y) y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -4.8e-84) {
tmp = x * x;
} else {
tmp = fma(2.0, x, y) * y;
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -4.8e-84) tmp = Float64(x * x); else tmp = Float64(fma(2.0, x, y) * y); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -4.8e-84], N[(x * x), $MachinePrecision], N[(N[(2.0 * x + y), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{-84}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(2, x, y\right) \cdot y\\
\end{array}
\end{array}
if x < -4.80000000000000035e-84Initial program 93.9%
Taylor expanded in y around 0
unpow2N/A
lower-*.f6479.8
Applied rewrites79.8%
if -4.80000000000000035e-84 < x Initial program 95.2%
Taylor expanded in y around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower-fma.f6464.9
Applied rewrites64.9%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (fma y y (* (fma y 2.0 x) x)))
assert(x < y);
double code(double x, double y) {
return fma(y, y, (fma(y, 2.0, x) * x));
}
x, y = sort([x, y]) function code(x, y) return fma(y, y, Float64(fma(y, 2.0, x) * x)) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(y * y + N[(N[(y * 2.0 + x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\mathsf{fma}\left(y, y, \mathsf{fma}\left(y, 2, x\right) \cdot x\right)
\end{array}
Initial program 94.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6494.9
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6497.2
Applied rewrites97.2%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -4.8e-84) (* x x) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -4.8e-84) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.8d-84)) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -4.8e-84) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -4.8e-84: tmp = x * x else: tmp = y * y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -4.8e-84) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -4.8e-84)
tmp = x * x;
else
tmp = y * y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -4.8e-84], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{-84}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if x < -4.80000000000000035e-84Initial program 93.9%
Taylor expanded in y around 0
unpow2N/A
lower-*.f6479.8
Applied rewrites79.8%
if -4.80000000000000035e-84 < x Initial program 95.2%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6464.2
Applied rewrites64.2%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* x x))
assert(x < y);
double code(double x, double y) {
return x * x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
assert x < y;
public static double code(double x, double y) {
return x * x;
}
[x, y] = sort([x, y]) def code(x, y): return x * x
x, y = sort([x, y]) function code(x, y) return Float64(x * x) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x * x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x \cdot x
\end{array}
Initial program 94.9%
Taylor expanded in y around 0
unpow2N/A
lower-*.f6457.6
Applied rewrites57.6%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2024249
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:alt
(! :herbie-platform default (+ (* x x) (+ (* y y) (* (* x y) 2))))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))