
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
(FPCore (x y z t a) :precision binary64 (- x (/ y (/ (- z a) (- t z)))))
double code(double x, double y, double z, double t, double a) {
return x - (y / ((z - a) / (t - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - (y / ((z - a) / (t - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x - (y / ((z - a) / (t - z)));
}
def code(x, y, z, t, a): return x - (y / ((z - a) / (t - z)))
function code(x, y, z, t, a) return Float64(x - Float64(y / Float64(Float64(z - a) / Float64(t - z)))) end
function tmp = code(x, y, z, t, a) tmp = x - (y / ((z - a) / (t - z))); end
code[x_, y_, z_, t_, a_] := N[(x - N[(y / N[(N[(z - a), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{\frac{z - a}{t - z}}
\end{array}
Initial program 98.4%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6498.4
Applied rewrites98.4%
Final simplification98.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))) (t_2 (* (/ t (- a z)) y)))
(if (<= t_1 -4e+26)
t_2
(if (<= t_1 0.01)
(fma (- t z) (/ y a) x)
(if (<= t_1 50000.0) (fma (- 1.0 (/ t z)) y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = (t / (a - z)) * y;
double tmp;
if (t_1 <= -4e+26) {
tmp = t_2;
} else if (t_1 <= 0.01) {
tmp = fma((t - z), (y / a), x);
} else if (t_1 <= 50000.0) {
tmp = fma((1.0 - (t / z)), y, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = Float64(Float64(t / Float64(a - z)) * y) tmp = 0.0 if (t_1 <= -4e+26) tmp = t_2; elseif (t_1 <= 0.01) tmp = fma(Float64(t - z), Float64(y / a), x); elseif (t_1 <= 50000.0) tmp = fma(Float64(1.0 - Float64(t / z)), y, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+26], t$95$2, If[LessEqual[t$95$1, 0.01], N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 50000.0], N[(N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \frac{t}{a - z} \cdot y\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+26}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(t - z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 50000:\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{t}{z}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -4.00000000000000019e26 or 5e4 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 96.5%
Taylor expanded in t around inf
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
neg-mul-1N/A
lower-*.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6478.0
Applied rewrites78.0%
if -4.00000000000000019e26 < (/.f64 (-.f64 z t) (-.f64 z a)) < 0.0100000000000000002Initial program 98.7%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f64N/A
lower-/.f6497.0
Applied rewrites97.0%
if 0.0100000000000000002 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5e4Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
*-inversesN/A
mul-1-negN/A
sub-negN/A
div-subN/A
lower-/.f64N/A
lower--.f6499.9
Applied rewrites99.9%
Applied rewrites99.9%
Final simplification91.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))) (t_2 (* (/ y (- a z)) t)))
(if (<= t_1 -4e+128)
t_2
(if (<= t_1 0.01)
(+ (* (/ t a) y) x)
(if (<= t_1 50000.0) (fma (- 1.0 (/ t z)) y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = (y / (a - z)) * t;
double tmp;
if (t_1 <= -4e+128) {
tmp = t_2;
} else if (t_1 <= 0.01) {
tmp = ((t / a) * y) + x;
} else if (t_1 <= 50000.0) {
tmp = fma((1.0 - (t / z)), y, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = Float64(Float64(y / Float64(a - z)) * t) tmp = 0.0 if (t_1 <= -4e+128) tmp = t_2; elseif (t_1 <= 0.01) tmp = Float64(Float64(Float64(t / a) * y) + x); elseif (t_1 <= 50000.0) tmp = fma(Float64(1.0 - Float64(t / z)), y, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+128], t$95$2, If[LessEqual[t$95$1, 0.01], N[(N[(N[(t / a), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 50000.0], N[(N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \frac{y}{a - z} \cdot t\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+128}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.01:\\
\;\;\;\;\frac{t}{a} \cdot y + x\\
\mathbf{elif}\;t\_1 \leq 50000:\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{t}{z}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -4.0000000000000003e128 or 5e4 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.6%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6495.5
Applied rewrites95.5%
Taylor expanded in t around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6482.5
Applied rewrites82.5%
if -4.0000000000000003e128 < (/.f64 (-.f64 z t) (-.f64 z a)) < 0.0100000000000000002Initial program 98.9%
Taylor expanded in z around 0
lower-/.f6473.7
Applied rewrites73.7%
if 0.0100000000000000002 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5e4Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
*-inversesN/A
mul-1-negN/A
sub-negN/A
div-subN/A
lower-/.f64N/A
lower--.f6499.9
Applied rewrites99.9%
Applied rewrites99.9%
Final simplification84.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))) (t_2 (* (/ y (- a z)) t)))
(if (<= t_1 -4e+128)
t_2
(if (<= t_1 0.01)
(+ (* (/ t a) y) x)
(if (<= t_1 2000000000000.0) (+ y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = (y / (a - z)) * t;
double tmp;
if (t_1 <= -4e+128) {
tmp = t_2;
} else if (t_1 <= 0.01) {
tmp = ((t / a) * y) + x;
} else if (t_1 <= 2000000000000.0) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (z - a)
t_2 = (y / (a - z)) * t
if (t_1 <= (-4d+128)) then
tmp = t_2
else if (t_1 <= 0.01d0) then
tmp = ((t / a) * y) + x
else if (t_1 <= 2000000000000.0d0) then
tmp = y + x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = (y / (a - z)) * t;
double tmp;
if (t_1 <= -4e+128) {
tmp = t_2;
} else if (t_1 <= 0.01) {
tmp = ((t / a) * y) + x;
} else if (t_1 <= 2000000000000.0) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (z - a) t_2 = (y / (a - z)) * t tmp = 0 if t_1 <= -4e+128: tmp = t_2 elif t_1 <= 0.01: tmp = ((t / a) * y) + x elif t_1 <= 2000000000000.0: tmp = y + x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = Float64(Float64(y / Float64(a - z)) * t) tmp = 0.0 if (t_1 <= -4e+128) tmp = t_2; elseif (t_1 <= 0.01) tmp = Float64(Float64(Float64(t / a) * y) + x); elseif (t_1 <= 2000000000000.0) tmp = Float64(y + x); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (z - a); t_2 = (y / (a - z)) * t; tmp = 0.0; if (t_1 <= -4e+128) tmp = t_2; elseif (t_1 <= 0.01) tmp = ((t / a) * y) + x; elseif (t_1 <= 2000000000000.0) tmp = y + x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+128], t$95$2, If[LessEqual[t$95$1, 0.01], N[(N[(N[(t / a), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2000000000000.0], N[(y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \frac{y}{a - z} \cdot t\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+128}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.01:\\
\;\;\;\;\frac{t}{a} \cdot y + x\\
\mathbf{elif}\;t\_1 \leq 2000000000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -4.0000000000000003e128 or 2e12 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.5%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6495.5
Applied rewrites95.5%
Taylor expanded in t around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6483.7
Applied rewrites83.7%
if -4.0000000000000003e128 < (/.f64 (-.f64 z t) (-.f64 z a)) < 0.0100000000000000002Initial program 98.9%
Taylor expanded in z around 0
lower-/.f6473.7
Applied rewrites73.7%
if 0.0100000000000000002 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2e12Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6497.5
Applied rewrites97.5%
Final simplification84.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))) (t_2 (* (/ y (- a z)) t)))
(if (<= t_1 -4e+128)
t_2
(if (<= t_1 0.01)
(fma (/ t a) y x)
(if (<= t_1 2000000000000.0) (+ y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = (y / (a - z)) * t;
double tmp;
if (t_1 <= -4e+128) {
tmp = t_2;
} else if (t_1 <= 0.01) {
tmp = fma((t / a), y, x);
} else if (t_1 <= 2000000000000.0) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = Float64(Float64(y / Float64(a - z)) * t) tmp = 0.0 if (t_1 <= -4e+128) tmp = t_2; elseif (t_1 <= 0.01) tmp = fma(Float64(t / a), y, x); elseif (t_1 <= 2000000000000.0) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+128], t$95$2, If[LessEqual[t$95$1, 0.01], N[(N[(t / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 2000000000000.0], N[(y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \frac{y}{a - z} \cdot t\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+128}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 2000000000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -4.0000000000000003e128 or 2e12 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.5%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6495.5
Applied rewrites95.5%
Taylor expanded in t around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6483.7
Applied rewrites83.7%
if -4.0000000000000003e128 < (/.f64 (-.f64 z t) (-.f64 z a)) < 0.0100000000000000002Initial program 98.9%
Taylor expanded in z around 0
lower-/.f6473.7
Applied rewrites73.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6473.7
Applied rewrites73.7%
if 0.0100000000000000002 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2e12Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6497.5
Applied rewrites97.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 0.01)
(fma (- t z) (/ y a) x)
(if (<= t_1 50000.0) (fma (- 1.0 (/ t z)) y x) (* (/ y (- a z)) t)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= 0.01) {
tmp = fma((t - z), (y / a), x);
} else if (t_1 <= 50000.0) {
tmp = fma((1.0 - (t / z)), y, x);
} else {
tmp = (y / (a - z)) * t;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= 0.01) tmp = fma(Float64(t - z), Float64(y / a), x); elseif (t_1 <= 50000.0) tmp = fma(Float64(1.0 - Float64(t / z)), y, x); else tmp = Float64(Float64(y / Float64(a - z)) * t); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.01], N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 50000.0], N[(N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(t - z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 50000:\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{t}{z}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a - z} \cdot t\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 0.0100000000000000002Initial program 97.7%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f64N/A
lower-/.f6485.7
Applied rewrites85.7%
if 0.0100000000000000002 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5e4Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
*-inversesN/A
mul-1-negN/A
sub-negN/A
div-subN/A
lower-/.f64N/A
lower--.f6499.9
Applied rewrites99.9%
Applied rewrites99.9%
if 5e4 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 97.1%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6497.1
Applied rewrites97.1%
Taylor expanded in t around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6479.8
Applied rewrites79.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 0.01)
(fma (/ y a) t x)
(if (<= t_1 2e+15) (+ y x) (fma (/ (- t) z) y x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= 0.01) {
tmp = fma((y / a), t, x);
} else if (t_1 <= 2e+15) {
tmp = y + x;
} else {
tmp = fma((-t / z), y, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= 0.01) tmp = fma(Float64(y / a), t, x); elseif (t_1 <= 2e+15) tmp = Float64(y + x); else tmp = fma(Float64(Float64(-t) / z), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.01], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+15], N[(y + x), $MachinePrecision], N[(N[((-t) / z), $MachinePrecision] * y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq 0.01:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+15}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-t}{z}, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 0.0100000000000000002Initial program 97.7%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6473.2
Applied rewrites73.2%
if 0.0100000000000000002 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2e15Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6496.5
Applied rewrites96.5%
if 2e15 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 96.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
*-inversesN/A
mul-1-negN/A
sub-negN/A
div-subN/A
lower-/.f64N/A
lower--.f6461.1
Applied rewrites61.1%
Taylor expanded in t around inf
Applied rewrites61.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- z a))) (t_2 (fma (/ y a) t x))) (if (<= t_1 0.01) t_2 (if (<= t_1 50000.0) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = fma((y / a), t, x);
double tmp;
if (t_1 <= 0.01) {
tmp = t_2;
} else if (t_1 <= 50000.0) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = fma(Float64(y / a), t, x) tmp = 0.0 if (t_1 <= 0.01) tmp = t_2; elseif (t_1 <= 50000.0) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]}, If[LessEqual[t$95$1, 0.01], t$95$2, If[LessEqual[t$95$1, 50000.0], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{if}\;t\_1 \leq 0.01:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 50000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 0.0100000000000000002 or 5e4 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 97.5%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6469.9
Applied rewrites69.9%
if 0.0100000000000000002 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5e4Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6497.4
Applied rewrites97.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 -5e+128)
(* (/ y a) t)
(if (<= t_1 4e+44) (+ y x) (/ (* t y) a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -5e+128) {
tmp = (y / a) * t;
} else if (t_1 <= 4e+44) {
tmp = y + x;
} else {
tmp = (t * y) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (z - a)
if (t_1 <= (-5d+128)) then
tmp = (y / a) * t
else if (t_1 <= 4d+44) then
tmp = y + x
else
tmp = (t * y) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -5e+128) {
tmp = (y / a) * t;
} else if (t_1 <= 4e+44) {
tmp = y + x;
} else {
tmp = (t * y) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (z - a) tmp = 0 if t_1 <= -5e+128: tmp = (y / a) * t elif t_1 <= 4e+44: tmp = y + x else: tmp = (t * y) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= -5e+128) tmp = Float64(Float64(y / a) * t); elseif (t_1 <= 4e+44) tmp = Float64(y + x); else tmp = Float64(Float64(t * y) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (z - a); tmp = 0.0; if (t_1 <= -5e+128) tmp = (y / a) * t; elseif (t_1 <= 4e+44) tmp = y + x; else tmp = (t * y) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+128], N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 4e+44], N[(y + x), $MachinePrecision], N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+128}:\\
\;\;\;\;\frac{y}{a} \cdot t\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+44}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{t \cdot y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -5e128Initial program 93.7%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6493.6
Applied rewrites93.6%
Taylor expanded in t around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6488.2
Applied rewrites88.2%
Taylor expanded in a around inf
Applied rewrites64.4%
if -5e128 < (/.f64 (-.f64 z t) (-.f64 z a)) < 4.0000000000000004e44Initial program 99.4%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6468.8
Applied rewrites68.8%
if 4.0000000000000004e44 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 96.7%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6496.7
Applied rewrites96.7%
Taylor expanded in t around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6485.0
Applied rewrites85.0%
Taylor expanded in a around inf
Applied rewrites54.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- z a))) (t_2 (/ (* t y) a))) (if (<= t_1 -5e+128) t_2 (if (<= t_1 4e+44) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = (t * y) / a;
double tmp;
if (t_1 <= -5e+128) {
tmp = t_2;
} else if (t_1 <= 4e+44) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (z - a)
t_2 = (t * y) / a
if (t_1 <= (-5d+128)) then
tmp = t_2
else if (t_1 <= 4d+44) then
tmp = y + x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = (t * y) / a;
double tmp;
if (t_1 <= -5e+128) {
tmp = t_2;
} else if (t_1 <= 4e+44) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (z - a) t_2 = (t * y) / a tmp = 0 if t_1 <= -5e+128: tmp = t_2 elif t_1 <= 4e+44: tmp = y + x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = Float64(Float64(t * y) / a) tmp = 0.0 if (t_1 <= -5e+128) tmp = t_2; elseif (t_1 <= 4e+44) tmp = Float64(y + x); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (z - a); t_2 = (t * y) / a; tmp = 0.0; if (t_1 <= -5e+128) tmp = t_2; elseif (t_1 <= 4e+44) tmp = y + x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+128], t$95$2, If[LessEqual[t$95$1, 4e+44], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \frac{t \cdot y}{a}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+128}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+44}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -5e128 or 4.0000000000000004e44 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.2%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6495.2
Applied rewrites95.2%
Taylor expanded in t around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6486.6
Applied rewrites86.6%
Taylor expanded in a around inf
Applied rewrites56.5%
if -5e128 < (/.f64 (-.f64 z t) (-.f64 z a)) < 4.0000000000000004e44Initial program 99.4%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6468.8
Applied rewrites68.8%
(FPCore (x y z t a) :precision binary64 (- x (* (/ (- z t) (- a z)) y)))
double code(double x, double y, double z, double t, double a) {
return x - (((z - t) / (a - z)) * y);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - (((z - t) / (a - z)) * y)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - (((z - t) / (a - z)) * y);
}
def code(x, y, z, t, a): return x - (((z - t) / (a - z)) * y)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(Float64(z - t) / Float64(a - z)) * y)) end
function tmp = code(x, y, z, t, a) tmp = x - (((z - t) / (a - z)) * y); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(N[(z - t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{z - t}{a - z} \cdot y
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 98.4%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6454.7
Applied rewrites54.7%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
herbie shell --seed 2024249
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- z a) (- z t)))))
(+ x (* y (/ (- z t) (- z a)))))