
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- z a))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (z - a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (z - a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(z - a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (z - a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{z - a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- z a))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (z - a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (z - a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(z - a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (z - a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{z - a}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ (/ y (/ (- z a) (- z t))) x))
double code(double x, double y, double z, double t, double a) {
return (y / ((z - a) / (z - t))) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / ((z - a) / (z - t))) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / ((z - a) / (z - t))) + x;
}
def code(x, y, z, t, a): return (y / ((z - a) / (z - t))) + x
function code(x, y, z, t, a) return Float64(Float64(y / Float64(Float64(z - a) / Float64(z - t))) + x) end
function tmp = code(x, y, z, t, a) tmp = (y / ((z - a) / (z - t))) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{\frac{z - a}{z - t}} + x
\end{array}
Initial program 83.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.4
Applied rewrites98.4%
Final simplification98.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ y (/ (- z a) (- z t)))) (t_2 (/ (* (- z t) y) (- z a)))) (if (<= t_2 -5e+247) t_1 (if (<= t_2 5e+231) (+ t_2 x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y / ((z - a) / (z - t));
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -5e+247) {
tmp = t_1;
} else if (t_2 <= 5e+231) {
tmp = t_2 + x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y / ((z - a) / (z - t))
t_2 = ((z - t) * y) / (z - a)
if (t_2 <= (-5d+247)) then
tmp = t_1
else if (t_2 <= 5d+231) then
tmp = t_2 + x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y / ((z - a) / (z - t));
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -5e+247) {
tmp = t_1;
} else if (t_2 <= 5e+231) {
tmp = t_2 + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y / ((z - a) / (z - t)) t_2 = ((z - t) * y) / (z - a) tmp = 0 if t_2 <= -5e+247: tmp = t_1 elif t_2 <= 5e+231: tmp = t_2 + x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(y / Float64(Float64(z - a) / Float64(z - t))) t_2 = Float64(Float64(Float64(z - t) * y) / Float64(z - a)) tmp = 0.0 if (t_2 <= -5e+247) tmp = t_1; elseif (t_2 <= 5e+231) tmp = Float64(t_2 + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y / ((z - a) / (z - t)); t_2 = ((z - t) * y) / (z - a); tmp = 0.0; if (t_2 <= -5e+247) tmp = t_1; elseif (t_2 <= 5e+231) tmp = t_2 + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+247], t$95$1, If[LessEqual[t$95$2, 5e+231], N[(t$95$2 + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\frac{z - a}{z - t}}\\
t_2 := \frac{\left(z - t\right) \cdot y}{z - a}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+247}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+231}:\\
\;\;\;\;t\_2 + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < -5.00000000000000023e247 or 5.00000000000000028e231 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) Initial program 47.0%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6490.9
Applied rewrites90.9%
Applied rewrites93.5%
if -5.00000000000000023e247 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < 5.00000000000000028e231Initial program 99.9%
Final simplification97.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ y (- z a)) (- z t))) (t_2 (/ (* (- z t) y) (- z a)))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 1e+261) (+ t_2 x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (z - a)) * (z - t);
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 1e+261) {
tmp = t_2 + x;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (z - a)) * (z - t);
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 1e+261) {
tmp = t_2 + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y / (z - a)) * (z - t) t_2 = ((z - t) * y) / (z - a) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 1e+261: tmp = t_2 + x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y / Float64(z - a)) * Float64(z - t)) t_2 = Float64(Float64(Float64(z - t) * y) / Float64(z - a)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 1e+261) tmp = Float64(t_2 + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y / (z - a)) * (z - t); t_2 = ((z - t) * y) / (z - a); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 1e+261) tmp = t_2 + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 1e+261], N[(t$95$2 + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{z - a} \cdot \left(z - t\right)\\
t_2 := \frac{\left(z - t\right) \cdot y}{z - a}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+261}:\\
\;\;\;\;t\_2 + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < -inf.0 or 9.9999999999999993e260 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) Initial program 41.8%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6492.6
Applied rewrites92.6%
if -inf.0 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < 9.9999999999999993e260Initial program 99.9%
Final simplification97.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ y (- z a)) (- z t))) (t_2 (/ (* (- z t) y) (- z a)))) (if (<= t_2 -5e+30) t_1 (if (<= t_2 4e-12) (fma (/ z (- z a)) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (z - a)) * (z - t);
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -5e+30) {
tmp = t_1;
} else if (t_2 <= 4e-12) {
tmp = fma((z / (z - a)), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y / Float64(z - a)) * Float64(z - t)) t_2 = Float64(Float64(Float64(z - t) * y) / Float64(z - a)) tmp = 0.0 if (t_2 <= -5e+30) tmp = t_1; elseif (t_2 <= 4e-12) tmp = fma(Float64(z / Float64(z - a)), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+30], t$95$1, If[LessEqual[t$95$2, 4e-12], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{z - a} \cdot \left(z - t\right)\\
t_2 := \frac{\left(z - t\right) \cdot y}{z - a}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{-12}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < -4.9999999999999998e30 or 3.99999999999999992e-12 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) Initial program 68.6%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6485.3
Applied rewrites85.3%
if -4.9999999999999998e30 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < 3.99999999999999992e-12Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6467.2
Applied rewrites67.2%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6486.5
Applied rewrites86.5%
Final simplification85.9%
(FPCore (x y z t a)
:precision binary64
(if (<= z -1.2e-56)
(+ y x)
(if (<= z 8e-6)
(fma (/ y a) t x)
(if (<= z 2.7e+94) (fma (/ z (- a)) y x) (+ y x)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.2e-56) {
tmp = y + x;
} else if (z <= 8e-6) {
tmp = fma((y / a), t, x);
} else if (z <= 2.7e+94) {
tmp = fma((z / -a), y, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.2e-56) tmp = Float64(y + x); elseif (z <= 8e-6) tmp = fma(Float64(y / a), t, x); elseif (z <= 2.7e+94) tmp = fma(Float64(z / Float64(-a)), y, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.2e-56], N[(y + x), $MachinePrecision], If[LessEqual[z, 8e-6], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], If[LessEqual[z, 2.7e+94], N[(N[(z / (-a)), $MachinePrecision] * y + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{-56}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;z \leq 8 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+94}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{-a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if z < -1.2e-56 or 2.7000000000000001e94 < z Initial program 71.2%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6475.8
Applied rewrites75.8%
if -1.2e-56 < z < 7.99999999999999964e-6Initial program 95.7%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6480.1
Applied rewrites80.1%
if 7.99999999999999964e-6 < z < 2.7000000000000001e94Initial program 92.1%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6469.4
Applied rewrites69.4%
Taylor expanded in a around inf
Applied rewrites64.0%
(FPCore (x y z t a) :precision binary64 (if (<= a -7.4e+90) (fma (/ z (- z a)) y x) (if (<= a 2.1e-92) (fma (/ (- z t) z) y x) (fma (/ y a) t x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -7.4e+90) {
tmp = fma((z / (z - a)), y, x);
} else if (a <= 2.1e-92) {
tmp = fma(((z - t) / z), y, x);
} else {
tmp = fma((y / a), t, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (a <= -7.4e+90) tmp = fma(Float64(z / Float64(z - a)), y, x); elseif (a <= 2.1e-92) tmp = fma(Float64(Float64(z - t) / z), y, x); else tmp = fma(Float64(y / a), t, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -7.4e+90], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[a, 2.1e-92], N[(N[(N[(z - t), $MachinePrecision] / z), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -7.4 \cdot 10^{+90}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\mathbf{elif}\;a \leq 2.1 \cdot 10^{-92}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{z}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\end{array}
\end{array}
if a < -7.4e90Initial program 85.5%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6447.6
Applied rewrites47.6%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6489.9
Applied rewrites89.9%
if -7.4e90 < a < 2.1e-92Initial program 80.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6487.3
Applied rewrites87.3%
if 2.1e-92 < a Initial program 86.6%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.4
Applied rewrites75.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ z (- z a)) y x))) (if (<= z -1.05e-102) t_1 (if (<= z 3.05e-152) (fma (/ y a) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / (z - a)), y, x);
double tmp;
if (z <= -1.05e-102) {
tmp = t_1;
} else if (z <= 3.05e-152) {
tmp = fma((y / a), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / Float64(z - a)), y, x) tmp = 0.0 if (z <= -1.05e-102) tmp = t_1; elseif (z <= 3.05e-152) tmp = fma(Float64(y / a), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[z, -1.05e-102], t$95$1, If[LessEqual[z, 3.05e-152], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\mathbf{if}\;z \leq -1.05 \cdot 10^{-102}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.05 \cdot 10^{-152}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.05e-102 or 3.04999999999999991e-152 < z Initial program 79.6%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6477.9
Applied rewrites77.9%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6475.6
Applied rewrites75.6%
if -1.05e-102 < z < 3.04999999999999991e-152Initial program 94.7%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6491.3
Applied rewrites91.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma z (/ y (- z a)) x))) (if (<= z -9.5e-103) t_1 (if (<= z 1.35e-25) (fma (/ y a) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(z, (y / (z - a)), x);
double tmp;
if (z <= -9.5e-103) {
tmp = t_1;
} else if (z <= 1.35e-25) {
tmp = fma((y / a), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(z, Float64(y / Float64(z - a)), x) tmp = 0.0 if (z <= -9.5e-103) tmp = t_1; elseif (z <= 1.35e-25) tmp = fma(Float64(y / a), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -9.5e-103], t$95$1, If[LessEqual[z, 1.35e-25], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, \frac{y}{z - a}, x\right)\\
\mathbf{if}\;z \leq -9.5 \cdot 10^{-103}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.35 \cdot 10^{-25}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -9.50000000000000065e-103 or 1.35000000000000008e-25 < z Initial program 76.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6478.6
Applied rewrites78.6%
Applied rewrites77.9%
if -9.50000000000000065e-103 < z < 1.35000000000000008e-25Initial program 96.0%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6482.0
Applied rewrites82.0%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.2e-56) (+ y x) (if (<= z 3.6e+48) (fma (/ y a) t x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.2e-56) {
tmp = y + x;
} else if (z <= 3.6e+48) {
tmp = fma((y / a), t, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.2e-56) tmp = Float64(y + x); elseif (z <= 3.6e+48) tmp = fma(Float64(y / a), t, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.2e-56], N[(y + x), $MachinePrecision], If[LessEqual[z, 3.6e+48], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{-56}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{+48}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if z < -1.2e-56 or 3.59999999999999983e48 < z Initial program 72.4%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6472.9
Applied rewrites72.9%
if -1.2e-56 < z < 3.59999999999999983e48Initial program 96.1%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6476.9
Applied rewrites76.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.25e-174) (+ y x) (if (<= z 1.35e-152) (* (/ y a) t) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.25e-174) {
tmp = y + x;
} else if (z <= 1.35e-152) {
tmp = (y / a) * t;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.25d-174)) then
tmp = y + x
else if (z <= 1.35d-152) then
tmp = (y / a) * t
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.25e-174) {
tmp = y + x;
} else if (z <= 1.35e-152) {
tmp = (y / a) * t;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.25e-174: tmp = y + x elif z <= 1.35e-152: tmp = (y / a) * t else: tmp = y + x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.25e-174) tmp = Float64(y + x); elseif (z <= 1.35e-152) tmp = Float64(Float64(y / a) * t); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.25e-174) tmp = y + x; elseif (z <= 1.35e-152) tmp = (y / a) * t; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.25e-174], N[(y + x), $MachinePrecision], If[LessEqual[z, 1.35e-152], N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{-174}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;z \leq 1.35 \cdot 10^{-152}:\\
\;\;\;\;\frac{y}{a} \cdot t\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if z < -1.2500000000000001e-174 or 1.34999999999999999e-152 < z Initial program 80.4%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6463.6
Applied rewrites63.6%
if -1.2500000000000001e-174 < z < 1.34999999999999999e-152Initial program 94.0%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6462.8
Applied rewrites62.8%
Taylor expanded in z around 0
Applied rewrites58.0%
(FPCore (x y z t a) :precision binary64 (if (<= t -2.6e+157) (* (/ t a) y) (+ y x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.6e+157) {
tmp = (t / a) * y;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-2.6d+157)) then
tmp = (t / a) * y
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.6e+157) {
tmp = (t / a) * y;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if t <= -2.6e+157: tmp = (t / a) * y else: tmp = y + x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (t <= -2.6e+157) tmp = Float64(Float64(t / a) * y); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (t <= -2.6e+157) tmp = (t / a) * y; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -2.6e+157], N[(N[(t / a), $MachinePrecision] * y), $MachinePrecision], N[(y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.6 \cdot 10^{+157}:\\
\;\;\;\;\frac{t}{a} \cdot y\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if t < -2.60000000000000011e157Initial program 74.7%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6481.9
Applied rewrites81.9%
Taylor expanded in z around 0
Applied rewrites55.6%
Applied rewrites55.7%
if -2.60000000000000011e157 < t Initial program 85.3%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6461.2
Applied rewrites61.2%
Final simplification60.4%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 83.8%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6454.7
Applied rewrites54.7%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
herbie shell --seed 2024249
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- z a) (- z t)))))
(+ x (/ (* y (- z t)) (- z a))))