
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* (log y) x) z) y))
double code(double x, double y, double z) {
return ((log(y) * x) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((log(y) * x) - z) - y
end function
public static double code(double x, double y, double z) {
return ((Math.log(y) * x) - z) - y;
}
def code(x, y, z): return ((math.log(y) * x) - z) - y
function code(x, y, z) return Float64(Float64(Float64(log(y) * x) - z) - y) end
function tmp = code(x, y, z) tmp = ((log(y) * x) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot x - z\right) - y
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) x))) (if (<= x -2.5e+65) (- t_0 z) (if (<= x 5e+83) (- (- z) y) (- t_0 y)))))
double code(double x, double y, double z) {
double t_0 = log(y) * x;
double tmp;
if (x <= -2.5e+65) {
tmp = t_0 - z;
} else if (x <= 5e+83) {
tmp = -z - y;
} else {
tmp = t_0 - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * x
if (x <= (-2.5d+65)) then
tmp = t_0 - z
else if (x <= 5d+83) then
tmp = -z - y
else
tmp = t_0 - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * x;
double tmp;
if (x <= -2.5e+65) {
tmp = t_0 - z;
} else if (x <= 5e+83) {
tmp = -z - y;
} else {
tmp = t_0 - y;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * x tmp = 0 if x <= -2.5e+65: tmp = t_0 - z elif x <= 5e+83: tmp = -z - y else: tmp = t_0 - y return tmp
function code(x, y, z) t_0 = Float64(log(y) * x) tmp = 0.0 if (x <= -2.5e+65) tmp = Float64(t_0 - z); elseif (x <= 5e+83) tmp = Float64(Float64(-z) - y); else tmp = Float64(t_0 - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * x; tmp = 0.0; if (x <= -2.5e+65) tmp = t_0 - z; elseif (x <= 5e+83) tmp = -z - y; else tmp = t_0 - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -2.5e+65], N[(t$95$0 - z), $MachinePrecision], If[LessEqual[x, 5e+83], N[((-z) - y), $MachinePrecision], N[(t$95$0 - y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x\\
\mathbf{if}\;x \leq -2.5 \cdot 10^{+65}:\\
\;\;\;\;t\_0 - z\\
\mathbf{elif}\;x \leq 5 \cdot 10^{+83}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0 - y\\
\end{array}
\end{array}
if x < -2.49999999999999986e65Initial program 99.6%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6486.8
Applied rewrites86.8%
if -2.49999999999999986e65 < x < 5.00000000000000029e83Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6491.6
Applied rewrites91.6%
if 5.00000000000000029e83 < x Initial program 99.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-log.f6495.3
Applied rewrites95.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- (* (log y) x) z))) (if (<= x -2.5e+65) t_0 (if (<= x 7.8e+106) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = (log(y) * x) - z;
double tmp;
if (x <= -2.5e+65) {
tmp = t_0;
} else if (x <= 7.8e+106) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (log(y) * x) - z
if (x <= (-2.5d+65)) then
tmp = t_0
else if (x <= 7.8d+106) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (Math.log(y) * x) - z;
double tmp;
if (x <= -2.5e+65) {
tmp = t_0;
} else if (x <= 7.8e+106) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (math.log(y) * x) - z tmp = 0 if x <= -2.5e+65: tmp = t_0 elif x <= 7.8e+106: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(log(y) * x) - z) tmp = 0.0 if (x <= -2.5e+65) tmp = t_0; elseif (x <= 7.8e+106) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (log(y) * x) - z; tmp = 0.0; if (x <= -2.5e+65) tmp = t_0; elseif (x <= 7.8e+106) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[x, -2.5e+65], t$95$0, If[LessEqual[x, 7.8e+106], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x - z\\
\mathbf{if}\;x \leq -2.5 \cdot 10^{+65}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{+106}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.49999999999999986e65 or 7.79999999999999937e106 < x Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6483.8
Applied rewrites83.8%
if -2.49999999999999986e65 < x < 7.79999999999999937e106Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6491.7
Applied rewrites91.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) x))) (if (<= x -3.2e+65) t_0 (if (<= x 1.7e+110) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = log(y) * x;
double tmp;
if (x <= -3.2e+65) {
tmp = t_0;
} else if (x <= 1.7e+110) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * x
if (x <= (-3.2d+65)) then
tmp = t_0
else if (x <= 1.7d+110) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * x;
double tmp;
if (x <= -3.2e+65) {
tmp = t_0;
} else if (x <= 1.7e+110) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * x tmp = 0 if x <= -3.2e+65: tmp = t_0 elif x <= 1.7e+110: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(log(y) * x) tmp = 0.0 if (x <= -3.2e+65) tmp = t_0; elseif (x <= 1.7e+110) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * x; tmp = 0.0; if (x <= -3.2e+65) tmp = t_0; elseif (x <= 1.7e+110) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -3.2e+65], t$95$0, If[LessEqual[x, 1.7e+110], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x\\
\mathbf{if}\;x \leq -3.2 \cdot 10^{+65}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+110}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.20000000000000007e65 or 1.7000000000000001e110 < x Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6472.2
Applied rewrites72.2%
if -3.20000000000000007e65 < x < 1.7000000000000001e110Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6491.7
Applied rewrites91.7%
(FPCore (x y z) :precision binary64 (if (<= y 1.05e-44) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.05e-44) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.05d-44) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.05e-44) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.05e-44: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.05e-44) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.05e-44) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.05e-44], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.05 \cdot 10^{-44}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 1.05000000000000001e-44Initial program 99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6453.4
Applied rewrites53.4%
if 1.05000000000000001e-44 < y Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6458.4
Applied rewrites58.4%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6468.7
Applied rewrites68.7%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6436.1
Applied rewrites36.1%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6436.1
Applied rewrites36.1%
Applied rewrites2.2%
herbie shell --seed 2024249
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))