
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l))) 2e+92)
(*
(sqrt
(fma
(* (/ (* -0.5 (* D_m M_m)) d) (/ h l))
(* D_m (* M_m (/ 0.5 d)))
1.0))
w0)
(*
(sqrt (fma (/ D_m d) (* (* (/ M_m l) (* (/ M_m d) D_m)) (* -0.25 h)) 1.0))
w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l))) <= 2e+92) {
tmp = sqrt(fma((((-0.5 * (D_m * M_m)) / d) * (h / l)), (D_m * (M_m * (0.5 / d))), 1.0)) * w0;
} else {
tmp = sqrt(fma((D_m / d), (((M_m / l) * ((M_m / d) * D_m)) * (-0.25 * h)), 1.0)) * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 2e+92) tmp = Float64(sqrt(fma(Float64(Float64(Float64(-0.5 * Float64(D_m * M_m)) / d) * Float64(h / l)), Float64(D_m * Float64(M_m * Float64(0.5 / d))), 1.0)) * w0); else tmp = Float64(sqrt(fma(Float64(D_m / d), Float64(Float64(Float64(M_m / l) * Float64(Float64(M_m / d) * D_m)) * Float64(-0.25 * h)), 1.0)) * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+92], N[(N[Sqrt[N[(N[(N[(N[(-0.5 * N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision] * N[(D$95$m * N[(M$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(N[Sqrt[N[(N[(D$95$m / d), $MachinePrecision] * N[(N[(N[(M$95$m / l), $MachinePrecision] * N[(N[(M$95$m / d), $MachinePrecision] * D$95$m), $MachinePrecision]), $MachinePrecision] * N[(-0.25 * h), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 2 \cdot 10^{+92}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{-0.5 \cdot \left(D\_m \cdot M\_m\right)}{d} \cdot \frac{h}{\ell}, D\_m \cdot \left(M\_m \cdot \frac{0.5}{d}\right), 1\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{D\_m}{d}, \left(\frac{M\_m}{\ell} \cdot \left(\frac{M\_m}{d} \cdot D\_m\right)\right) \cdot \left(-0.25 \cdot h\right), 1\right)} \cdot w0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2.0000000000000001e92Initial program 99.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites99.1%
if 2.0000000000000001e92 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 47.7%
Taylor expanded in h around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites47.5%
Taylor expanded in h around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites51.0%
Applied rewrites61.4%
Applied rewrites62.4%
Final simplification87.2%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l))) 2.0)
(* 1.0 w0)
(*
(sqrt
(fma
(/ (* -0.5 (* D_m M_m)) d)
(/ (* (* M_m 0.5) (* h D_m)) (* l d))
1.0))
w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l))) <= 2.0) {
tmp = 1.0 * w0;
} else {
tmp = sqrt(fma(((-0.5 * (D_m * M_m)) / d), (((M_m * 0.5) * (h * D_m)) / (l * d)), 1.0)) * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 2.0) tmp = Float64(1.0 * w0); else tmp = Float64(sqrt(fma(Float64(Float64(-0.5 * Float64(D_m * M_m)) / d), Float64(Float64(Float64(M_m * 0.5) * Float64(h * D_m)) / Float64(l * d)), 1.0)) * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(1.0 * w0), $MachinePrecision], N[(N[Sqrt[N[(N[(N[(-0.5 * N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] * N[(N[(N[(M$95$m * 0.5), $MachinePrecision] * N[(h * D$95$m), $MachinePrecision]), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 2:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{-0.5 \cdot \left(D\_m \cdot M\_m\right)}{d}, \frac{\left(M\_m \cdot 0.5\right) \cdot \left(h \cdot D\_m\right)}{\ell \cdot d}, 1\right)} \cdot w0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2Initial program 100.0%
Taylor expanded in h around 0
Applied rewrites99.5%
if 2 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 52.7%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites50.8%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6463.7
Applied rewrites63.7%
Final simplification86.6%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<=
(* (sqrt (- 1.0 (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l)))) w0)
5e+303)
(* 1.0 w0)
(fma (* -0.125 w0) (* (/ (* (* (* M_m M_m) h) D_m) d) (/ D_m (* l d))) w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((sqrt((1.0 - (pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l)))) * w0) <= 5e+303) {
tmp = 1.0 * w0;
} else {
tmp = fma((-0.125 * w0), (((((M_m * M_m) * h) * D_m) / d) * (D_m / (l * d))), w0);
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(sqrt(Float64(1.0 - Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)))) * w0) <= 5e+303) tmp = Float64(1.0 * w0); else tmp = fma(Float64(-0.125 * w0), Float64(Float64(Float64(Float64(Float64(M_m * M_m) * h) * D_m) / d) * Float64(D_m / Float64(l * d))), w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], 5e+303], N[(1.0 * w0), $MachinePrecision], N[(N[(-0.125 * w0), $MachinePrecision] * N[(N[(N[(N[(N[(M$95$m * M$95$m), $MachinePrecision] * h), $MachinePrecision] * D$95$m), $MachinePrecision] / d), $MachinePrecision] * N[(D$95$m / N[(l * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{1 - {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}} \cdot w0 \leq 5 \cdot 10^{+303}:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot w0, \frac{\left(\left(M\_m \cdot M\_m\right) \cdot h\right) \cdot D\_m}{d} \cdot \frac{D\_m}{\ell \cdot d}, w0\right)\\
\end{array}
\end{array}
if (*.f64 w0 (sqrt.f64 (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))))) < 4.9999999999999997e303Initial program 93.5%
Taylor expanded in h around 0
Applied rewrites81.3%
if 4.9999999999999997e303 < (*.f64 w0 (sqrt.f64 (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))))) Initial program 40.8%
Taylor expanded in h around 0
Applied rewrites27.6%
Taylor expanded in h around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites44.7%
Taylor expanded in w0 around 0
Applied rewrites50.7%
Applied rewrites54.9%
Final simplification76.0%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l))) 1.0)
(* 1.0 w0)
(*
(sqrt (fma (* -0.25 h) (* (/ (* (* D_m M_m) M_m) (* l d)) (/ D_m d)) 1.0))
w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l))) <= 1.0) {
tmp = 1.0 * w0;
} else {
tmp = sqrt(fma((-0.25 * h), ((((D_m * M_m) * M_m) / (l * d)) * (D_m / d)), 1.0)) * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 1.0) tmp = Float64(1.0 * w0); else tmp = Float64(sqrt(fma(Float64(-0.25 * h), Float64(Float64(Float64(Float64(D_m * M_m) * M_m) / Float64(l * d)) * Float64(D_m / d)), 1.0)) * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0], N[(1.0 * w0), $MachinePrecision], N[(N[Sqrt[N[(N[(-0.25 * h), $MachinePrecision] * N[(N[(N[(N[(D$95$m * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision] * N[(D$95$m / d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 1:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(-0.25 \cdot h, \frac{\left(D\_m \cdot M\_m\right) \cdot M\_m}{\ell \cdot d} \cdot \frac{D\_m}{d}, 1\right)} \cdot w0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 1Initial program 100.0%
Taylor expanded in h around 0
Applied rewrites99.9%
if 1 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 53.2%
Taylor expanded in h around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites44.3%
Applied rewrites52.9%
Applied rewrites59.2%
Final simplification85.1%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l))) 1.0)
(* 1.0 w0)
(*
(sqrt (fma (* -0.25 h) (* (/ (* (* M_m M_m) D_m) d) (/ D_m (* l d))) 1.0))
w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l))) <= 1.0) {
tmp = 1.0 * w0;
} else {
tmp = sqrt(fma((-0.25 * h), ((((M_m * M_m) * D_m) / d) * (D_m / (l * d))), 1.0)) * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 1.0) tmp = Float64(1.0 * w0); else tmp = Float64(sqrt(fma(Float64(-0.25 * h), Float64(Float64(Float64(Float64(M_m * M_m) * D_m) / d) * Float64(D_m / Float64(l * d))), 1.0)) * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0], N[(1.0 * w0), $MachinePrecision], N[(N[Sqrt[N[(N[(-0.25 * h), $MachinePrecision] * N[(N[(N[(N[(M$95$m * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / d), $MachinePrecision] * N[(D$95$m / N[(l * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 1:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(-0.25 \cdot h, \frac{\left(M\_m \cdot M\_m\right) \cdot D\_m}{d} \cdot \frac{D\_m}{\ell \cdot d}, 1\right)} \cdot w0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 1Initial program 100.0%
Taylor expanded in h around 0
Applied rewrites99.9%
if 1 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 53.2%
Taylor expanded in h around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites44.3%
Applied rewrites51.8%
Final simplification82.4%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l)) -200000000.0)
(*
(sqrt (fma (* -0.25 h) (* (/ (* (* D_m D_m) M_m) (* l d)) (/ M_m d)) 1.0))
w0)
(* 1.0 w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l)) <= -200000000.0) {
tmp = sqrt(fma((-0.25 * h), ((((D_m * D_m) * M_m) / (l * d)) * (M_m / d)), 1.0)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -200000000.0) tmp = Float64(sqrt(fma(Float64(-0.25 * h), Float64(Float64(Float64(Float64(D_m * D_m) * M_m) / Float64(l * d)) * Float64(M_m / d)), 1.0)) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -200000000.0], N[(N[Sqrt[N[(N[(-0.25 * h), $MachinePrecision] * N[(N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision] * N[(M$95$m / d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -200000000:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(-0.25 \cdot h, \frac{\left(D\_m \cdot D\_m\right) \cdot M\_m}{\ell \cdot d} \cdot \frac{M\_m}{d}, 1\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2e8Initial program 64.2%
Taylor expanded in h around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites41.2%
Taylor expanded in h around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites43.8%
Applied rewrites51.9%
if -2e8 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.7%
Taylor expanded in h around 0
Applied rewrites96.0%
Final simplification83.3%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l))) 1.0)
(* 1.0 w0)
(*
(sqrt (fma (* (* M_m M_m) D_m) (* (/ D_m (* (* l d) d)) (* -0.25 h)) 1.0))
w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l))) <= 1.0) {
tmp = 1.0 * w0;
} else {
tmp = sqrt(fma(((M_m * M_m) * D_m), ((D_m / ((l * d) * d)) * (-0.25 * h)), 1.0)) * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 1.0) tmp = Float64(1.0 * w0); else tmp = Float64(sqrt(fma(Float64(Float64(M_m * M_m) * D_m), Float64(Float64(D_m / Float64(Float64(l * d) * d)) * Float64(-0.25 * h)), 1.0)) * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0], N[(1.0 * w0), $MachinePrecision], N[(N[Sqrt[N[(N[(N[(M$95$m * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(N[(D$95$m / N[(N[(l * d), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] * N[(-0.25 * h), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 1:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\left(M\_m \cdot M\_m\right) \cdot D\_m, \frac{D\_m}{\left(\ell \cdot d\right) \cdot d} \cdot \left(-0.25 \cdot h\right), 1\right)} \cdot w0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 1Initial program 100.0%
Taylor expanded in h around 0
Applied rewrites99.9%
if 1 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 53.2%
Taylor expanded in h around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites44.3%
Applied rewrites49.3%
Applied rewrites50.4%
Final simplification81.9%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l)) -1e-5)
(*
(sqrt (fma (* -0.25 h) (/ (* (* (* D_m M_m) M_m) D_m) (* (* d d) l)) 1.0))
w0)
(* 1.0 w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l)) <= -1e-5) {
tmp = sqrt(fma((-0.25 * h), ((((D_m * M_m) * M_m) * D_m) / ((d * d) * l)), 1.0)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -1e-5) tmp = Float64(sqrt(fma(Float64(-0.25 * h), Float64(Float64(Float64(Float64(D_m * M_m) * M_m) * D_m) / Float64(Float64(d * d) * l)), 1.0)) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -1e-5], N[(N[Sqrt[N[(N[(-0.25 * h), $MachinePrecision] * N[(N[(N[(N[(D$95$m * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -1 \cdot 10^{-5}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(-0.25 \cdot h, \frac{\left(\left(D\_m \cdot M\_m\right) \cdot M\_m\right) \cdot D\_m}{\left(d \cdot d\right) \cdot \ell}, 1\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.00000000000000008e-5Initial program 65.1%
Taylor expanded in h around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites40.7%
Applied rewrites46.6%
if -1.00000000000000008e-5 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.6%
Taylor expanded in h around 0
Applied rewrites96.8%
Final simplification81.9%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l)) -200000000.0)
(*
(sqrt (fma (* -0.25 h) (/ (* (* (* D_m D_m) M_m) M_m) (* (* l d) d)) 1.0))
w0)
(* 1.0 w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l)) <= -200000000.0) {
tmp = sqrt(fma((-0.25 * h), ((((D_m * D_m) * M_m) * M_m) / ((l * d) * d)), 1.0)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -200000000.0) tmp = Float64(sqrt(fma(Float64(-0.25 * h), Float64(Float64(Float64(Float64(D_m * D_m) * M_m) * M_m) / Float64(Float64(l * d) * d)), 1.0)) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -200000000.0], N[(N[Sqrt[N[(N[(-0.25 * h), $MachinePrecision] * N[(N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] / N[(N[(l * d), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -200000000:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(-0.25 \cdot h, \frac{\left(\left(D\_m \cdot D\_m\right) \cdot M\_m\right) \cdot M\_m}{\left(\ell \cdot d\right) \cdot d}, 1\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2e8Initial program 64.2%
Taylor expanded in h around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites41.2%
Taylor expanded in h around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites43.8%
Applied rewrites46.4%
if -2e8 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.7%
Taylor expanded in h around 0
Applied rewrites96.0%
Final simplification81.7%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l)) -200000000.0)
(*
(sqrt (fma (* -0.25 h) (* (/ (* (* D_m D_m) M_m) (* (* d d) l)) M_m) 1.0))
w0)
(* 1.0 w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l)) <= -200000000.0) {
tmp = sqrt(fma((-0.25 * h), ((((D_m * D_m) * M_m) / ((d * d) * l)) * M_m), 1.0)) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -200000000.0) tmp = Float64(sqrt(fma(Float64(-0.25 * h), Float64(Float64(Float64(Float64(D_m * D_m) * M_m) / Float64(Float64(d * d) * l)) * M_m), 1.0)) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -200000000.0], N[(N[Sqrt[N[(N[(-0.25 * h), $MachinePrecision] * N[(N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] * M$95$m), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -200000000:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(-0.25 \cdot h, \frac{\left(D\_m \cdot D\_m\right) \cdot M\_m}{\left(d \cdot d\right) \cdot \ell} \cdot M\_m, 1\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2e8Initial program 64.2%
Taylor expanded in h around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites41.2%
Taylor expanded in h around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites43.8%
Applied rewrites44.1%
if -2e8 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.7%
Taylor expanded in h around 0
Applied rewrites96.0%
Final simplification81.0%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) 2e-32)
(*
(sqrt (fma (* -0.25 h) (/ (* (* (/ (* M_m M_m) l) D_m) (/ D_m d)) d) 1.0))
w0)
(*
(sqrt
(fma
(/ (* -0.5 (* D_m M_m)) d)
(/ (* (* M_m 0.5) (* h D_m)) (* l d))
1.0))
w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (pow(((D_m * M_m) / (2.0 * d)), 2.0) <= 2e-32) {
tmp = sqrt(fma((-0.25 * h), (((((M_m * M_m) / l) * D_m) * (D_m / d)) / d), 1.0)) * w0;
} else {
tmp = sqrt(fma(((-0.5 * (D_m * M_m)) / d), (((M_m * 0.5) * (h * D_m)) / (l * d)), 1.0)) * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if ((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) <= 2e-32) tmp = Float64(sqrt(fma(Float64(-0.25 * h), Float64(Float64(Float64(Float64(Float64(M_m * M_m) / l) * D_m) * Float64(D_m / d)) / d), 1.0)) * w0); else tmp = Float64(sqrt(fma(Float64(Float64(-0.5 * Float64(D_m * M_m)) / d), Float64(Float64(Float64(M_m * 0.5) * Float64(h * D_m)) / Float64(l * d)), 1.0)) * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision], 2e-32], N[(N[Sqrt[N[(N[(-0.25 * h), $MachinePrecision] * N[(N[(N[(N[(N[(M$95$m * M$95$m), $MachinePrecision] / l), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(D$95$m / d), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(N[Sqrt[N[(N[(N[(-0.5 * N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] * N[(N[(N[(M$95$m * 0.5), $MachinePrecision] * N[(h * D$95$m), $MachinePrecision]), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \leq 2 \cdot 10^{-32}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(-0.25 \cdot h, \frac{\left(\frac{M\_m \cdot M\_m}{\ell} \cdot D\_m\right) \cdot \frac{D\_m}{d}}{d}, 1\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{-0.5 \cdot \left(D\_m \cdot M\_m\right)}{d}, \frac{\left(M\_m \cdot 0.5\right) \cdot \left(h \cdot D\_m\right)}{\ell \cdot d}, 1\right)} \cdot w0\\
\end{array}
\end{array}
if (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) < 2.00000000000000011e-32Initial program 89.5%
Taylor expanded in h around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites71.6%
Taylor expanded in h around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites72.6%
Applied rewrites80.6%
if 2.00000000000000011e-32 < (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) Initial program 72.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites71.4%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6473.4
Applied rewrites73.4%
Final simplification77.9%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l)) -5e+230) (fma (* -0.125 (* D_m D_m)) (* (/ w0 (* d d)) (* (* (/ M_m l) h) M_m)) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l)) <= -5e+230) {
tmp = fma((-0.125 * (D_m * D_m)), ((w0 / (d * d)) * (((M_m / l) * h) * M_m)), w0);
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -5e+230) tmp = fma(Float64(-0.125 * Float64(D_m * D_m)), Float64(Float64(w0 / Float64(d * d)) * Float64(Float64(Float64(M_m / l) * h) * M_m)), w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -5e+230], N[(N[(-0.125 * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(w0 / N[(d * d), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(M$95$m / l), $MachinePrecision] * h), $MachinePrecision] * M$95$m), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -5 \cdot 10^{+230}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot \left(D\_m \cdot D\_m\right), \frac{w0}{d \cdot d} \cdot \left(\left(\frac{M\_m}{\ell} \cdot h\right) \cdot M\_m\right), w0\right)\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -5.0000000000000003e230Initial program 57.4%
Taylor expanded in h around 0
Applied rewrites7.8%
Taylor expanded in h around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites43.4%
Applied rewrites45.1%
Applied rewrites51.6%
if -5.0000000000000003e230 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.2%
Taylor expanded in h around 0
Applied rewrites90.6%
Final simplification81.2%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (- 1.0 (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l))) 1e+222) (* 1.0 w0) (fma (* -0.125 w0) (/ (* (* (* (* h M_m) M_m) D_m) D_m) (* (* d d) l)) w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l))) <= 1e+222) {
tmp = 1.0 * w0;
} else {
tmp = fma((-0.125 * w0), (((((h * M_m) * M_m) * D_m) * D_m) / ((d * d) * l)), w0);
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 1e+222) tmp = Float64(1.0 * w0); else tmp = fma(Float64(-0.125 * w0), Float64(Float64(Float64(Float64(Float64(h * M_m) * M_m) * D_m) * D_m) / Float64(Float64(d * d) * l)), w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+222], N[(1.0 * w0), $MachinePrecision], N[(N[(-0.125 * w0), $MachinePrecision] * N[(N[(N[(N[(N[(h * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 10^{+222}:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot w0, \frac{\left(\left(\left(h \cdot M\_m\right) \cdot M\_m\right) \cdot D\_m\right) \cdot D\_m}{\left(d \cdot d\right) \cdot \ell}, w0\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 1e222Initial program 99.9%
Taylor expanded in h around 0
Applied rewrites92.9%
if 1e222 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 45.0%
Taylor expanded in h around 0
Applied rewrites20.6%
Taylor expanded in h around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites45.7%
Taylor expanded in w0 around 0
Applied rewrites48.6%
Applied rewrites51.0%
Final simplification80.0%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (- 1.0 (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l))) 1e+222) (* 1.0 w0) (fma (* -0.125 w0) (/ (* (* (* (* M_m M_m) h) D_m) D_m) (* (* l d) d)) w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l))) <= 1e+222) {
tmp = 1.0 * w0;
} else {
tmp = fma((-0.125 * w0), (((((M_m * M_m) * h) * D_m) * D_m) / ((l * d) * d)), w0);
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 1e+222) tmp = Float64(1.0 * w0); else tmp = fma(Float64(-0.125 * w0), Float64(Float64(Float64(Float64(Float64(M_m * M_m) * h) * D_m) * D_m) / Float64(Float64(l * d) * d)), w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+222], N[(1.0 * w0), $MachinePrecision], N[(N[(-0.125 * w0), $MachinePrecision] * N[(N[(N[(N[(N[(M$95$m * M$95$m), $MachinePrecision] * h), $MachinePrecision] * D$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(l * d), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 10^{+222}:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot w0, \frac{\left(\left(\left(M\_m \cdot M\_m\right) \cdot h\right) \cdot D\_m\right) \cdot D\_m}{\left(\ell \cdot d\right) \cdot d}, w0\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 1e222Initial program 99.9%
Taylor expanded in h around 0
Applied rewrites92.9%
if 1e222 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 45.0%
Taylor expanded in h around 0
Applied rewrites20.6%
Taylor expanded in h around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites45.7%
Taylor expanded in w0 around 0
Applied rewrites48.6%
Applied rewrites50.1%
Final simplification79.7%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (- 1.0 (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l))) 1e+222) (* 1.0 w0) (fma (* -0.125 w0) (* (/ (* (* (* M_m M_m) h) D_m) (* (* d d) l)) D_m) w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - (pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l))) <= 1e+222) {
tmp = 1.0 * w0;
} else {
tmp = fma((-0.125 * w0), (((((M_m * M_m) * h) * D_m) / ((d * d) * l)) * D_m), w0);
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))) <= 1e+222) tmp = Float64(1.0 * w0); else tmp = fma(Float64(-0.125 * w0), Float64(Float64(Float64(Float64(Float64(M_m * M_m) * h) * D_m) / Float64(Float64(d * d) * l)) * D_m), w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+222], N[(1.0 * w0), $MachinePrecision], N[(N[(-0.125 * w0), $MachinePrecision] * N[(N[(N[(N[(N[(M$95$m * M$95$m), $MachinePrecision] * h), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] * D$95$m), $MachinePrecision] + w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq 10^{+222}:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot w0, \frac{\left(\left(M\_m \cdot M\_m\right) \cdot h\right) \cdot D\_m}{\left(d \cdot d\right) \cdot \ell} \cdot D\_m, w0\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 1e222Initial program 99.9%
Taylor expanded in h around 0
Applied rewrites92.9%
if 1e222 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 45.0%
Taylor expanded in h around 0
Applied rewrites20.6%
Taylor expanded in h around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites45.7%
Taylor expanded in w0 around 0
Applied rewrites48.6%
Applied rewrites48.6%
Final simplification79.2%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* D_m M_m) (* 2.0 d)) 2.0) (/ h l)) -5e+230) (fma (* -0.125 (* D_m D_m)) (/ (* (* (* h M_m) M_m) w0) (* (* l d) d)) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((D_m * M_m) / (2.0 * d)), 2.0) * (h / l)) <= -5e+230) {
tmp = fma((-0.125 * (D_m * D_m)), ((((h * M_m) * M_m) * w0) / ((l * d) * d)), w0);
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -5e+230) tmp = fma(Float64(-0.125 * Float64(D_m * D_m)), Float64(Float64(Float64(Float64(h * M_m) * M_m) * w0) / Float64(Float64(l * d) * d)), w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -5e+230], N[(N[(-0.125 * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[(h * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] * w0), $MachinePrecision] / N[(N[(l * d), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -5 \cdot 10^{+230}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot \left(D\_m \cdot D\_m\right), \frac{\left(\left(h \cdot M\_m\right) \cdot M\_m\right) \cdot w0}{\left(\ell \cdot d\right) \cdot d}, w0\right)\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -5.0000000000000003e230Initial program 57.4%
Taylor expanded in h around 0
Applied rewrites7.8%
Taylor expanded in h around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites43.4%
Applied rewrites46.7%
if -5.0000000000000003e230 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 91.2%
Taylor expanded in h around 0
Applied rewrites90.6%
Final simplification80.0%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(*
(sqrt
(fma
(* D_m (* M_m (/ 0.5 d)))
(/ (* (* h (/ M_m d)) (* D_m 0.5)) (- l))
1.0))
w0))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return sqrt(fma((D_m * (M_m * (0.5 / d))), (((h * (M_m / d)) * (D_m * 0.5)) / -l), 1.0)) * w0;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(sqrt(fma(Float64(D_m * Float64(M_m * Float64(0.5 / d))), Float64(Float64(Float64(h * Float64(M_m / d)) * Float64(D_m * 0.5)) / Float64(-l)), 1.0)) * w0) end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(N[Sqrt[N[(N[(D$95$m * N[(M$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(h * N[(M$95$m / d), $MachinePrecision]), $MachinePrecision] * N[(D$95$m * 0.5), $MachinePrecision]), $MachinePrecision] / (-l)), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\sqrt{\mathsf{fma}\left(D\_m \cdot \left(M\_m \cdot \frac{0.5}{d}\right), \frac{\left(h \cdot \frac{M\_m}{d}\right) \cdot \left(D\_m \cdot 0.5\right)}{-\ell}, 1\right)} \cdot w0
\end{array}
Initial program 83.0%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites87.6%
Final simplification87.6%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (* (sqrt (fma (/ D_m d) (* (* (/ M_m l) (* (/ M_m d) D_m)) (* -0.25 h)) 1.0)) w0))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return sqrt(fma((D_m / d), (((M_m / l) * ((M_m / d) * D_m)) * (-0.25 * h)), 1.0)) * w0;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(sqrt(fma(Float64(D_m / d), Float64(Float64(Float64(M_m / l) * Float64(Float64(M_m / d) * D_m)) * Float64(-0.25 * h)), 1.0)) * w0) end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(N[Sqrt[N[(N[(D$95$m / d), $MachinePrecision] * N[(N[(N[(M$95$m / l), $MachinePrecision] * N[(N[(M$95$m / d), $MachinePrecision] * D$95$m), $MachinePrecision]), $MachinePrecision] * N[(-0.25 * h), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\sqrt{\mathsf{fma}\left(\frac{D\_m}{d}, \left(\frac{M\_m}{\ell} \cdot \left(\frac{M\_m}{d} \cdot D\_m\right)\right) \cdot \left(-0.25 \cdot h\right), 1\right)} \cdot w0
\end{array}
Initial program 83.0%
Taylor expanded in h around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lft-mult-inverseN/A
distribute-rgt-inN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites59.1%
Taylor expanded in h around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites61.7%
Applied rewrites84.2%
Applied rewrites82.6%
Final simplification82.6%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (* 1.0 w0))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return 1.0 * w0;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
code = 1.0d0 * w0
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
return 1.0 * w0;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): return 1.0 * w0
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(1.0 * w0) end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
tmp = 1.0 * w0;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(1.0 * w0), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
1 \cdot w0
\end{array}
Initial program 83.0%
Taylor expanded in h around 0
Applied rewrites70.6%
Final simplification70.6%
herbie shell --seed 2024248
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))