
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (/ (fma (* c -3.0) a 0.0) a) (* (+ (sqrt (fma (* c -3.0) a (* b b))) b) 3.0)))
double code(double a, double b, double c) {
return (fma((c * -3.0), a, 0.0) / a) / ((sqrt(fma((c * -3.0), a, (b * b))) + b) * 3.0);
}
function code(a, b, c) return Float64(Float64(fma(Float64(c * -3.0), a, 0.0) / a) / Float64(Float64(sqrt(fma(Float64(c * -3.0), a, Float64(b * b))) + b) * 3.0)) end
code[a_, b_, c_] := N[(N[(N[(N[(c * -3.0), $MachinePrecision] * a + 0.0), $MachinePrecision] / a), $MachinePrecision] / N[(N[(N[Sqrt[N[(N[(c * -3.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(c \cdot -3, a, 0\right)}{a}}{\left(\sqrt{\mathsf{fma}\left(c \cdot -3, a, b \cdot b\right)} + b\right) \cdot 3}
\end{array}
Initial program 30.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites30.5%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64N/A
lower-*.f6430.5
Applied rewrites30.5%
lift-/.f64N/A
lift-/.f64N/A
Applied rewrites99.3%
Final simplification99.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -5.0) (/ (- (sqrt (fma b b (* (* a -3.0) c))) b) (* 3.0 a)) (/ (fma (/ (* -0.375 (* c c)) b) (/ a b) (* -0.5 c)) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -5.0) {
tmp = (sqrt(fma(b, b, ((a * -3.0) * c))) - b) / (3.0 * a);
} else {
tmp = fma(((-0.375 * (c * c)) / b), (a / b), (-0.5 * c)) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -5.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(Float64(a * -3.0) * c))) - b) / Float64(3.0 * a)); else tmp = Float64(fma(Float64(Float64(-0.375 * Float64(c * c)) / b), Float64(a / b), Float64(-0.5 * c)) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.0], N[(N[(N[Sqrt[N[(b * b + N[(N[(a * -3.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-0.375 * N[(c * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] * N[(a / b), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, \left(a \cdot -3\right) \cdot c\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{-0.375 \cdot \left(c \cdot c\right)}{b}, \frac{a}{b}, -0.5 \cdot c\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5Initial program 80.1%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval80.2
Applied rewrites80.2%
if -5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 25.1%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-*r/N/A
unpow2N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6494.3
Applied rewrites94.3%
Final simplification92.9%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -5.0) (/ (- (sqrt (fma b b (* (* a -3.0) c))) b) (* 3.0 a)) (/ (* (fma (/ (* -0.375 a) b) (/ c b) -0.5) c) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -5.0) {
tmp = (sqrt(fma(b, b, ((a * -3.0) * c))) - b) / (3.0 * a);
} else {
tmp = (fma(((-0.375 * a) / b), (c / b), -0.5) * c) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -5.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(Float64(a * -3.0) * c))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(fma(Float64(Float64(-0.375 * a) / b), Float64(c / b), -0.5) * c) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.0], N[(N[(N[Sqrt[N[(b * b + N[(N[(a * -3.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(-0.375 * a), $MachinePrecision] / b), $MachinePrecision] * N[(c / b), $MachinePrecision] + -0.5), $MachinePrecision] * c), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, \left(a \cdot -3\right) \cdot c\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{-0.375 \cdot a}{b}, \frac{c}{b}, -0.5\right) \cdot c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5Initial program 80.1%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval80.2
Applied rewrites80.2%
if -5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 25.1%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites96.5%
Taylor expanded in c around 0
Applied rewrites94.2%
Final simplification92.8%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -5.0) (/ (- (sqrt (fma b b (* (* a -3.0) c))) b) (* 3.0 a)) (* (/ (fma (/ (* -0.375 a) b) (/ c b) -0.5) b) c)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -5.0) {
tmp = (sqrt(fma(b, b, ((a * -3.0) * c))) - b) / (3.0 * a);
} else {
tmp = (fma(((-0.375 * a) / b), (c / b), -0.5) / b) * c;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -5.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(Float64(a * -3.0) * c))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(fma(Float64(Float64(-0.375 * a) / b), Float64(c / b), -0.5) / b) * c); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.0], N[(N[(N[Sqrt[N[(b * b + N[(N[(a * -3.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(-0.375 * a), $MachinePrecision] / b), $MachinePrecision] * N[(c / b), $MachinePrecision] + -0.5), $MachinePrecision] / b), $MachinePrecision] * c), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, \left(a \cdot -3\right) \cdot c\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{-0.375 \cdot a}{b}, \frac{c}{b}, -0.5\right)}{b} \cdot c\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5Initial program 80.1%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval80.2
Applied rewrites80.2%
if -5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 25.1%
Taylor expanded in c around 0
*-commutativeN/A
sub-negN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-pow.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6493.9
Applied rewrites93.9%
Taylor expanded in b around inf
Applied rewrites93.9%
Final simplification92.6%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -5.0) (/ (- (sqrt (fma b b (* (* a -3.0) c))) b) (* 3.0 a)) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -5.0) {
tmp = (sqrt(fma(b, b, ((a * -3.0) * c))) - b) / (3.0 * a);
} else {
tmp = (c / b) * -0.5;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -5.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(Float64(a * -3.0) * c))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(c / b) * -0.5); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.0], N[(N[(N[Sqrt[N[(b * b + N[(N[(a * -3.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, \left(a \cdot -3\right) \cdot c\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} \cdot -0.5\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5Initial program 80.1%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval80.2
Applied rewrites80.2%
if -5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 25.1%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6486.3
Applied rewrites86.3%
Final simplification85.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -5.0) (/ (- (sqrt (fma (* c -3.0) a (* b b))) b) (* 3.0 a)) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -5.0) {
tmp = (sqrt(fma((c * -3.0), a, (b * b))) - b) / (3.0 * a);
} else {
tmp = (c / b) * -0.5;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -5.0) tmp = Float64(Float64(sqrt(fma(Float64(c * -3.0), a, Float64(b * b))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(c / b) * -0.5); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.0], N[(N[(N[Sqrt[N[(N[(c * -3.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(c \cdot -3, a, b \cdot b\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} \cdot -0.5\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5Initial program 80.1%
Applied rewrites79.9%
if -5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 25.1%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6486.3
Applied rewrites86.3%
Final simplification85.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -5.0) (/ (* (- (sqrt (fma (* c -3.0) a (* b b))) b) 0.3333333333333333) a) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -5.0) {
tmp = ((sqrt(fma((c * -3.0), a, (b * b))) - b) * 0.3333333333333333) / a;
} else {
tmp = (c / b) * -0.5;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -5.0) tmp = Float64(Float64(Float64(sqrt(fma(Float64(c * -3.0), a, Float64(b * b))) - b) * 0.3333333333333333) / a); else tmp = Float64(Float64(c / b) * -0.5); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.0], N[(N[(N[(N[Sqrt[N[(N[(c * -3.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] * 0.3333333333333333), $MachinePrecision] / a), $MachinePrecision], N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -5:\\
\;\;\;\;\frac{\left(\sqrt{\mathsf{fma}\left(c \cdot -3, a, b \cdot b\right)} - b\right) \cdot 0.3333333333333333}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} \cdot -0.5\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5Initial program 80.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites79.9%
if -5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 25.1%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6486.3
Applied rewrites86.3%
Final simplification85.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -5.0) (* (/ 0.3333333333333333 a) (- (sqrt (fma (* c -3.0) a (* b b))) b)) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -5.0) {
tmp = (0.3333333333333333 / a) * (sqrt(fma((c * -3.0), a, (b * b))) - b);
} else {
tmp = (c / b) * -0.5;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -5.0) tmp = Float64(Float64(0.3333333333333333 / a) * Float64(sqrt(fma(Float64(c * -3.0), a, Float64(b * b))) - b)); else tmp = Float64(Float64(c / b) * -0.5); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.0], N[(N[(0.3333333333333333 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(c * -3.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -5:\\
\;\;\;\;\frac{0.3333333333333333}{a} \cdot \left(\sqrt{\mathsf{fma}\left(c \cdot -3, a, b \cdot b\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} \cdot -0.5\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5Initial program 80.1%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval80.1
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6480.1
Applied rewrites79.9%
if -5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 25.1%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6486.3
Applied rewrites86.3%
Final simplification85.7%
(FPCore (a b c) :precision binary64 (/ (fma (* c -3.0) a 0.0) (* (* (+ (sqrt (fma (* c -3.0) a (* b b))) b) a) 3.0)))
double code(double a, double b, double c) {
return fma((c * -3.0), a, 0.0) / (((sqrt(fma((c * -3.0), a, (b * b))) + b) * a) * 3.0);
}
function code(a, b, c) return Float64(fma(Float64(c * -3.0), a, 0.0) / Float64(Float64(Float64(sqrt(fma(Float64(c * -3.0), a, Float64(b * b))) + b) * a) * 3.0)) end
code[a_, b_, c_] := N[(N[(N[(c * -3.0), $MachinePrecision] * a + 0.0), $MachinePrecision] / N[(N[(N[(N[Sqrt[N[(N[(c * -3.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision] * a), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(c \cdot -3, a, 0\right)}{\left(\left(\sqrt{\mathsf{fma}\left(c \cdot -3, a, b \cdot b\right)} + b\right) \cdot a\right) \cdot 3}
\end{array}
Initial program 30.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites30.5%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64N/A
lower-*.f6430.5
Applied rewrites30.5%
lift-/.f64N/A
lift-/.f64N/A
Applied rewrites99.2%
Final simplification99.2%
(FPCore (a b c) :precision binary64 (/ (* 0.3333333333333333 (fma (* c -3.0) a 0.0)) (* (+ (sqrt (fma (* c -3.0) a (* b b))) b) a)))
double code(double a, double b, double c) {
return (0.3333333333333333 * fma((c * -3.0), a, 0.0)) / ((sqrt(fma((c * -3.0), a, (b * b))) + b) * a);
}
function code(a, b, c) return Float64(Float64(0.3333333333333333 * fma(Float64(c * -3.0), a, 0.0)) / Float64(Float64(sqrt(fma(Float64(c * -3.0), a, Float64(b * b))) + b) * a)) end
code[a_, b_, c_] := N[(N[(0.3333333333333333 * N[(N[(c * -3.0), $MachinePrecision] * a + 0.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[Sqrt[N[(N[(c * -3.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.3333333333333333 \cdot \mathsf{fma}\left(c \cdot -3, a, 0\right)}{\left(\sqrt{\mathsf{fma}\left(c \cdot -3, a, b \cdot b\right)} + b\right) \cdot a}
\end{array}
Initial program 30.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites30.5%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64N/A
lower-*.f6430.5
Applied rewrites30.5%
lift-/.f64N/A
div-invN/A
Applied rewrites99.1%
Final simplification99.1%
(FPCore (a b c) :precision binary64 (* (/ c b) -0.5))
double code(double a, double b, double c) {
return (c / b) * -0.5;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c / b) * (-0.5d0)
end function
public static double code(double a, double b, double c) {
return (c / b) * -0.5;
}
def code(a, b, c): return (c / b) * -0.5
function code(a, b, c) return Float64(Float64(c / b) * -0.5) end
function tmp = code(a, b, c) tmp = (c / b) * -0.5; end
code[a_, b_, c_] := N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b} \cdot -0.5
\end{array}
Initial program 30.5%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6482.0
Applied rewrites82.0%
(FPCore (a b c) :precision binary64 (* (/ -0.5 b) c))
double code(double a, double b, double c) {
return (-0.5 / b) * c;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) / b) * c
end function
public static double code(double a, double b, double c) {
return (-0.5 / b) * c;
}
def code(a, b, c): return (-0.5 / b) * c
function code(a, b, c) return Float64(Float64(-0.5 / b) * c) end
function tmp = code(a, b, c) tmp = (-0.5 / b) * c; end
code[a_, b_, c_] := N[(N[(-0.5 / b), $MachinePrecision] * c), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{b} \cdot c
\end{array}
Initial program 30.5%
Taylor expanded in c around 0
*-commutativeN/A
sub-negN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-pow.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6490.4
Applied rewrites90.4%
Taylor expanded in c around 0
Applied rewrites81.8%
herbie shell --seed 2024248
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))