
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ x z) y x))
double code(double x, double y, double z) {
return fma((x + z), y, x);
}
function code(x, y, z) return fma(Float64(x + z), y, x) end
code[x_, y_, z_] := N[(N[(x + z), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x + z, y, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (+ x z)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (+ (* y z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = (y * z) + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x + z)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = (y * z) + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = (y * z) + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x + z) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.0: tmp = (y * z) + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x + z)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(Float64(y * z) + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x + z); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = (y * z) + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(y * z), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x + z\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y \cdot z + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.1
Applied rewrites99.1%
if -1 < y < 1Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (+ x z)))) (if (<= y -1.25e-152) t_0 (if (<= y 550000000.0) (fma y x x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -1.25e-152) {
tmp = t_0;
} else if (y <= 550000000.0) {
tmp = fma(y, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(y * Float64(x + z)) tmp = 0.0 if (y <= -1.25e-152) tmp = t_0; elseif (y <= 550000000.0) tmp = fma(y, x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.25e-152], t$95$0, If[LessEqual[y, 550000000.0], N[(y * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x + z\right)\\
\mathbf{if}\;y \leq -1.25 \cdot 10^{-152}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 550000000:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.2499999999999999e-152 or 5.5e8 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6494.6
Applied rewrites94.6%
if -1.2499999999999999e-152 < y < 5.5e8Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6480.5
Applied rewrites80.5%
Final simplification89.8%
(FPCore (x y z) :precision binary64 (if (<= z -4.8e+49) (* y z) (if (<= z 2.3e+141) (fma y x x) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -4.8e+49) {
tmp = y * z;
} else if (z <= 2.3e+141) {
tmp = fma(y, x, x);
} else {
tmp = y * z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= -4.8e+49) tmp = Float64(y * z); elseif (z <= 2.3e+141) tmp = fma(y, x, x); else tmp = Float64(y * z); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, -4.8e+49], N[(y * z), $MachinePrecision], If[LessEqual[z, 2.3e+141], N[(y * x + x), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.8 \cdot 10^{+49}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{+141}:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -4.8e49 or 2.3000000000000002e141 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6481.9
Applied rewrites81.9%
if -4.8e49 < z < 2.3000000000000002e141Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6477.0
Applied rewrites77.0%
Final simplification78.8%
(FPCore (x y z) :precision binary64 (if (<= x -4.8e+65) (* y x) (if (<= x 1150.0) (* y z) (* y x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.8e+65) {
tmp = y * x;
} else if (x <= 1150.0) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.8d+65)) then
tmp = y * x
else if (x <= 1150.0d0) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.8e+65) {
tmp = y * x;
} else if (x <= 1150.0) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.8e+65: tmp = y * x elif x <= 1150.0: tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.8e+65) tmp = Float64(y * x); elseif (x <= 1150.0) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.8e+65) tmp = y * x; elseif (x <= 1150.0) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.8e+65], N[(y * x), $MachinePrecision], If[LessEqual[x, 1150.0], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{+65}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 1150:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -4.8000000000000003e65 or 1150 < x Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6491.8
Applied rewrites91.8%
Taylor expanded in y around inf
Applied rewrites51.4%
if -4.8000000000000003e65 < x < 1150Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6465.0
Applied rewrites65.0%
Final simplification59.4%
(FPCore (x y z) :precision binary64 (* y x))
double code(double x, double y, double z) {
return y * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * x
end function
public static double code(double x, double y, double z) {
return y * x;
}
def code(x, y, z): return y * x
function code(x, y, z) return Float64(y * x) end
function tmp = code(x, y, z) tmp = y * x; end
code[x_, y_, z_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6459.2
Applied rewrites59.2%
Taylor expanded in y around inf
Applied rewrites30.4%
herbie shell --seed 2024248
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))