
(FPCore (x y z t a b) :precision binary64 (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)))
double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
def code(x, y, z, t, a, b): return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(t + y) * a)) - Float64(y * b)) / Float64(Float64(x + t) + y)) end
function tmp = code(x, y, z, t, a, b) tmp = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision] / N[(N[(x + t), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x + y\right) \cdot z + \left(t + y\right) \cdot a\right) - y \cdot b}{\left(x + t\right) + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)))
double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
def code(x, y, z, t, a, b): return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(t + y) * a)) - Float64(y * b)) / Float64(Float64(x + t) + y)) end
function tmp = code(x, y, z, t, a, b) tmp = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision] / N[(N[(x + t), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x + y\right) \cdot z + \left(t + y\right) \cdot a\right) - y \cdot b}{\left(x + t\right) + y}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (- (+ (* (+ t y) a) (* z (+ y x))) (* b y)) (+ (+ t x) y)))
(t_2 (+ t (+ y x)))
(t_3 (/ y t_2))
(t_4 (fma (+ t_3 (/ 1.0 (/ t_2 x))) z (- a b))))
(if (<= t_1 (- INFINITY))
t_4
(if (<= t_1 5e+232)
(fma (+ (/ t t_2) t_3) a (/ (fma x z (* (- z b) y)) t_2))
t_4))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / ((t + x) + y);
double t_2 = t + (y + x);
double t_3 = y / t_2;
double t_4 = fma((t_3 + (1.0 / (t_2 / x))), z, (a - b));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_4;
} else if (t_1 <= 5e+232) {
tmp = fma(((t / t_2) + t_3), a, (fma(x, z, ((z - b) * y)) / t_2));
} else {
tmp = t_4;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(Float64(t + y) * a) + Float64(z * Float64(y + x))) - Float64(b * y)) / Float64(Float64(t + x) + y)) t_2 = Float64(t + Float64(y + x)) t_3 = Float64(y / t_2) t_4 = fma(Float64(t_3 + Float64(1.0 / Float64(t_2 / x))), z, Float64(a - b)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_4; elseif (t_1 <= 5e+232) tmp = fma(Float64(Float64(t / t_2) + t_3), a, Float64(fma(x, z, Float64(Float64(z - b) * y)) / t_2)); else tmp = t_4; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t + N[(y + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(y / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 + N[(1.0 / N[(t$95$2 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z + N[(a - b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$4, If[LessEqual[t$95$1, 5e+232], N[(N[(N[(t / t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision] * a + N[(N[(x * z + N[(N[(z - b), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision], t$95$4]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(\left(t + y\right) \cdot a + z \cdot \left(y + x\right)\right) - b \cdot y}{\left(t + x\right) + y}\\
t_2 := t + \left(y + x\right)\\
t_3 := \frac{y}{t\_2}\\
t_4 := \mathsf{fma}\left(t\_3 + \frac{1}{\frac{t\_2}{x}}, z, a - b\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+232}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{t\_2} + t\_3, a, \frac{\mathsf{fma}\left(x, z, \left(z - b\right) \cdot y\right)}{t\_2}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_4\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -inf.0 or 4.99999999999999987e232 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 9.6%
Taylor expanded in z around 0
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
div-subN/A
Applied rewrites41.3%
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites81.5%
if -inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 4.99999999999999987e232Initial program 99.6%
Taylor expanded in a around 0
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
div-subN/A
Applied rewrites99.8%
Final simplification91.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ t x) y))
(t_2 (/ (- (+ (* (+ t y) a) (* z (+ y x))) (* b y)) t_1))
(t_3 (- (+ a z) b)))
(if (<= t_2 -2e+150)
t_3
(if (<= t_2 1e-128)
(/ (- (* z x) (* b y)) t_1)
(if (<= t_2 5e+232) (/ (fma a t (* z x)) (+ t x)) t_3)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t + x) + y;
double t_2 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / t_1;
double t_3 = (a + z) - b;
double tmp;
if (t_2 <= -2e+150) {
tmp = t_3;
} else if (t_2 <= 1e-128) {
tmp = ((z * x) - (b * y)) / t_1;
} else if (t_2 <= 5e+232) {
tmp = fma(a, t, (z * x)) / (t + x);
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(t + x) + y) t_2 = Float64(Float64(Float64(Float64(Float64(t + y) * a) + Float64(z * Float64(y + x))) - Float64(b * y)) / t_1) t_3 = Float64(Float64(a + z) - b) tmp = 0.0 if (t_2 <= -2e+150) tmp = t_3; elseif (t_2 <= 1e-128) tmp = Float64(Float64(Float64(z * x) - Float64(b * y)) / t_1); elseif (t_2 <= 5e+232) tmp = Float64(fma(a, t, Float64(z * x)) / Float64(t + x)); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+150], t$95$3, If[LessEqual[t$95$2, 1e-128], N[(N[(N[(z * x), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[t$95$2, 5e+232], N[(N[(a * t + N[(z * x), $MachinePrecision]), $MachinePrecision] / N[(t + x), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t + x\right) + y\\
t_2 := \frac{\left(\left(t + y\right) \cdot a + z \cdot \left(y + x\right)\right) - b \cdot y}{t\_1}\\
t_3 := \left(a + z\right) - b\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+150}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 10^{-128}:\\
\;\;\;\;\frac{z \cdot x - b \cdot y}{t\_1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+232}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, t, z \cdot x\right)}{t + x}\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -1.99999999999999996e150 or 4.99999999999999987e232 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 16.2%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6472.2
Applied rewrites72.2%
if -1.99999999999999996e150 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1.00000000000000005e-128Initial program 99.7%
Taylor expanded in x around inf
lower-*.f6466.7
Applied rewrites66.7%
if 1.00000000000000005e-128 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 4.99999999999999987e232Initial program 99.6%
Taylor expanded in z around 0
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
div-subN/A
Applied rewrites98.4%
Taylor expanded in y around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-+.f6468.7
Applied rewrites68.7%
Final simplification69.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ t x) y))
(t_2 (/ (- (+ (* (+ t y) a) (* z (+ y x))) (* b y)) t_1))
(t_3 (+ t (+ y x)))
(t_4 (fma (+ (/ y t_3) (/ 1.0 (/ t_3 x))) z (- a b))))
(if (<= t_2 (- INFINITY))
t_4
(if (<= t_2 5e+232)
(/ (fma (+ t y) a (fma x z (* (- z b) y))) t_1)
t_4))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t + x) + y;
double t_2 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / t_1;
double t_3 = t + (y + x);
double t_4 = fma(((y / t_3) + (1.0 / (t_3 / x))), z, (a - b));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_4;
} else if (t_2 <= 5e+232) {
tmp = fma((t + y), a, fma(x, z, ((z - b) * y))) / t_1;
} else {
tmp = t_4;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(t + x) + y) t_2 = Float64(Float64(Float64(Float64(Float64(t + y) * a) + Float64(z * Float64(y + x))) - Float64(b * y)) / t_1) t_3 = Float64(t + Float64(y + x)) t_4 = fma(Float64(Float64(y / t_3) + Float64(1.0 / Float64(t_3 / x))), z, Float64(a - b)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_4; elseif (t_2 <= 5e+232) tmp = Float64(fma(Float64(t + y), a, fma(x, z, Float64(Float64(z - b) * y))) / t_1); else tmp = t_4; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(t + N[(y + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(y / t$95$3), $MachinePrecision] + N[(1.0 / N[(t$95$3 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z + N[(a - b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$4, If[LessEqual[t$95$2, 5e+232], N[(N[(N[(t + y), $MachinePrecision] * a + N[(x * z + N[(N[(z - b), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], t$95$4]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t + x\right) + y\\
t_2 := \frac{\left(\left(t + y\right) \cdot a + z \cdot \left(y + x\right)\right) - b \cdot y}{t\_1}\\
t_3 := t + \left(y + x\right)\\
t_4 := \mathsf{fma}\left(\frac{y}{t\_3} + \frac{1}{\frac{t\_3}{x}}, z, a - b\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+232}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t + y, a, \mathsf{fma}\left(x, z, \left(z - b\right) \cdot y\right)\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_4\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -inf.0 or 4.99999999999999987e232 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 9.6%
Taylor expanded in z around 0
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
div-subN/A
Applied rewrites41.3%
Applied rewrites41.3%
Taylor expanded in y around inf
Applied rewrites81.5%
if -inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 4.99999999999999987e232Initial program 99.6%
Taylor expanded in b around 0
mul-1-negN/A
+-commutativeN/A
sub-negN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
distribute-rgt-inN/A
associate--l+N/A
lower-fma.f64N/A
*-commutativeN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f6499.6
Applied rewrites99.6%
Final simplification91.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ t x) y))
(t_2 (/ (- (+ (* (+ t y) a) (* z (+ y x))) (* b y)) t_1))
(t_3 (- (+ a z) b)))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 1e+282)
(/ (fma (+ t y) a (fma x z (* (- z b) y))) t_1)
t_3))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t + x) + y;
double t_2 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / t_1;
double t_3 = (a + z) - b;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= 1e+282) {
tmp = fma((t + y), a, fma(x, z, ((z - b) * y))) / t_1;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(t + x) + y) t_2 = Float64(Float64(Float64(Float64(Float64(t + y) * a) + Float64(z * Float64(y + x))) - Float64(b * y)) / t_1) t_3 = Float64(Float64(a + z) - b) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= 1e+282) tmp = Float64(fma(Float64(t + y), a, fma(x, z, Float64(Float64(z - b) * y))) / t_1); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, 1e+282], N[(N[(N[(t + y), $MachinePrecision] * a + N[(x * z + N[(N[(z - b), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], t$95$3]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t + x\right) + y\\
t_2 := \frac{\left(\left(t + y\right) \cdot a + z \cdot \left(y + x\right)\right) - b \cdot y}{t\_1}\\
t_3 := \left(a + z\right) - b\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 10^{+282}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t + y, a, \mathsf{fma}\left(x, z, \left(z - b\right) \cdot y\right)\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -inf.0 or 1.00000000000000003e282 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 5.4%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6473.8
Applied rewrites73.8%
if -inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 1.00000000000000003e282Initial program 99.7%
Taylor expanded in b around 0
mul-1-negN/A
+-commutativeN/A
sub-negN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
distribute-rgt-inN/A
associate--l+N/A
lower-fma.f64N/A
*-commutativeN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f6499.7
Applied rewrites99.7%
Final simplification88.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (- (+ (* (+ t y) a) (* z (+ y x))) (* b y)) (+ (+ t x) y)))
(t_2 (- (+ a z) b)))
(if (<= t_1 -1e+194)
t_2
(if (<= t_1 5e+232) (/ (fma a t (* z x)) (+ t x)) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((((t + y) * a) + (z * (y + x))) - (b * y)) / ((t + x) + y);
double t_2 = (a + z) - b;
double tmp;
if (t_1 <= -1e+194) {
tmp = t_2;
} else if (t_1 <= 5e+232) {
tmp = fma(a, t, (z * x)) / (t + x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(Float64(t + y) * a) + Float64(z * Float64(y + x))) - Float64(b * y)) / Float64(Float64(t + x) + y)) t_2 = Float64(Float64(a + z) - b) tmp = 0.0 if (t_1 <= -1e+194) tmp = t_2; elseif (t_1 <= 5e+232) tmp = Float64(fma(a, t, Float64(z * x)) / Float64(t + x)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t + x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+194], t$95$2, If[LessEqual[t$95$1, 5e+232], N[(N[(a * t + N[(z * x), $MachinePrecision]), $MachinePrecision] / N[(t + x), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(\left(t + y\right) \cdot a + z \cdot \left(y + x\right)\right) - b \cdot y}{\left(t + x\right) + y}\\
t_2 := \left(a + z\right) - b\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+194}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+232}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, t, z \cdot x\right)}{t + x}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < -9.99999999999999945e193 or 4.99999999999999987e232 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) Initial program 14.8%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6473.3
Applied rewrites73.3%
if -9.99999999999999945e193 < (/.f64 (-.f64 (+.f64 (*.f64 (+.f64 x y) z) (*.f64 (+.f64 t y) a)) (*.f64 y b)) (+.f64 (+.f64 x t) y)) < 4.99999999999999987e232Initial program 99.7%
Taylor expanded in z around 0
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
div-subN/A
Applied rewrites99.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-+.f6461.8
Applied rewrites61.8%
Final simplification67.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (- (+ a z) b)))
(if (<= y -8.2e+79)
t_1
(if (<= y 9e+99) (fma a (/ t (+ t x)) (* (/ z (+ t x)) x)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a + z) - b;
double tmp;
if (y <= -8.2e+79) {
tmp = t_1;
} else if (y <= 9e+99) {
tmp = fma(a, (t / (t + x)), ((z / (t + x)) * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a + z) - b) tmp = 0.0 if (y <= -8.2e+79) tmp = t_1; elseif (y <= 9e+99) tmp = fma(a, Float64(t / Float64(t + x)), Float64(Float64(z / Float64(t + x)) * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[y, -8.2e+79], t$95$1, If[LessEqual[y, 9e+99], N[(a * N[(t / N[(t + x), $MachinePrecision]), $MachinePrecision] + N[(N[(z / N[(t + x), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a + z\right) - b\\
\mathbf{if}\;y \leq -8.2 \cdot 10^{+79}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+99}:\\
\;\;\;\;\mathsf{fma}\left(a, \frac{t}{t + x}, \frac{z}{t + x} \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -8.2e79 or 8.9999999999999999e99 < y Initial program 32.4%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6488.1
Applied rewrites88.1%
if -8.2e79 < y < 8.9999999999999999e99Initial program 74.5%
Taylor expanded in z around 0
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f64N/A
div-subN/A
Applied rewrites84.3%
Taylor expanded in y around 0
Applied rewrites67.5%
Final simplification74.8%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (/ (+ y x) (+ t (+ y x))) z))) (if (<= z -4.4e+89) t_1 (if (<= z 5.4e+68) (- (+ a z) b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y + x) / (t + (y + x))) * z;
double tmp;
if (z <= -4.4e+89) {
tmp = t_1;
} else if (z <= 5.4e+68) {
tmp = (a + z) - b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = ((y + x) / (t + (y + x))) * z
if (z <= (-4.4d+89)) then
tmp = t_1
else if (z <= 5.4d+68) then
tmp = (a + z) - b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y + x) / (t + (y + x))) * z;
double tmp;
if (z <= -4.4e+89) {
tmp = t_1;
} else if (z <= 5.4e+68) {
tmp = (a + z) - b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((y + x) / (t + (y + x))) * z tmp = 0 if z <= -4.4e+89: tmp = t_1 elif z <= 5.4e+68: tmp = (a + z) - b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y + x) / Float64(t + Float64(y + x))) * z) tmp = 0.0 if (z <= -4.4e+89) tmp = t_1; elseif (z <= 5.4e+68) tmp = Float64(Float64(a + z) - b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((y + x) / (t + (y + x))) * z; tmp = 0.0; if (z <= -4.4e+89) tmp = t_1; elseif (z <= 5.4e+68) tmp = (a + z) - b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y + x), $MachinePrecision] / N[(t + N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -4.4e+89], t$95$1, If[LessEqual[z, 5.4e+68], N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y + x}{t + \left(y + x\right)} \cdot z\\
\mathbf{if}\;z \leq -4.4 \cdot 10^{+89}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.4 \cdot 10^{+68}:\\
\;\;\;\;\left(a + z\right) - b\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.4e89 or 5.39999999999999982e68 < z Initial program 43.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6468.7
Applied rewrites68.7%
Applied rewrites72.6%
if -4.4e89 < z < 5.39999999999999982e68Initial program 69.0%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6455.8
Applied rewrites55.8%
Final simplification62.1%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (- (+ a z) b))) (if (<= y -3.8e+80) t_1 (if (<= y 1.08e+100) (+ a z) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a + z) - b;
double tmp;
if (y <= -3.8e+80) {
tmp = t_1;
} else if (y <= 1.08e+100) {
tmp = a + z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a + z) - b
if (y <= (-3.8d+80)) then
tmp = t_1
else if (y <= 1.08d+100) then
tmp = a + z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a + z) - b;
double tmp;
if (y <= -3.8e+80) {
tmp = t_1;
} else if (y <= 1.08e+100) {
tmp = a + z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a + z) - b tmp = 0 if y <= -3.8e+80: tmp = t_1 elif y <= 1.08e+100: tmp = a + z else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a + z) - b) tmp = 0.0 if (y <= -3.8e+80) tmp = t_1; elseif (y <= 1.08e+100) tmp = Float64(a + z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a + z) - b; tmp = 0.0; if (y <= -3.8e+80) tmp = t_1; elseif (y <= 1.08e+100) tmp = a + z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a + z), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[y, -3.8e+80], t$95$1, If[LessEqual[y, 1.08e+100], N[(a + z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a + z\right) - b\\
\mathbf{if}\;y \leq -3.8 \cdot 10^{+80}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.08 \cdot 10^{+100}:\\
\;\;\;\;a + z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -3.79999999999999997e80 or 1.07999999999999996e100 < y Initial program 32.4%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6488.1
Applied rewrites88.1%
if -3.79999999999999997e80 < y < 1.07999999999999996e100Initial program 74.5%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6435.3
Applied rewrites35.3%
Taylor expanded in b around 0
Applied rewrites45.1%
Final simplification60.4%
(FPCore (x y z t a b) :precision binary64 (if (<= y -4.5e+159) (- z b) (+ a z)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -4.5e+159) {
tmp = z - b;
} else {
tmp = a + z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-4.5d+159)) then
tmp = z - b
else
tmp = a + z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -4.5e+159) {
tmp = z - b;
} else {
tmp = a + z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -4.5e+159: tmp = z - b else: tmp = a + z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -4.5e+159) tmp = Float64(z - b); else tmp = Float64(a + z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -4.5e+159) tmp = z - b; else tmp = a + z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -4.5e+159], N[(z - b), $MachinePrecision], N[(a + z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{+159}:\\
\;\;\;\;z - b\\
\mathbf{else}:\\
\;\;\;\;a + z\\
\end{array}
\end{array}
if y < -4.50000000000000026e159Initial program 33.7%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6496.8
Applied rewrites96.8%
Taylor expanded in a around 0
Applied rewrites83.8%
if -4.50000000000000026e159 < y Initial program 63.8%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6447.1
Applied rewrites47.1%
Taylor expanded in b around 0
Applied rewrites50.6%
(FPCore (x y z t a b) :precision binary64 (if (<= y -8.5e+195) (- a b) (+ a z)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -8.5e+195) {
tmp = a - b;
} else {
tmp = a + z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-8.5d+195)) then
tmp = a - b
else
tmp = a + z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -8.5e+195) {
tmp = a - b;
} else {
tmp = a + z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -8.5e+195: tmp = a - b else: tmp = a + z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -8.5e+195) tmp = Float64(a - b); else tmp = Float64(a + z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -8.5e+195) tmp = a - b; else tmp = a + z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -8.5e+195], N[(a - b), $MachinePrecision], N[(a + z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+195}:\\
\;\;\;\;a - b\\
\mathbf{else}:\\
\;\;\;\;a + z\\
\end{array}
\end{array}
if y < -8.5e195Initial program 29.4%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6499.3
Applied rewrites99.3%
Taylor expanded in z around 0
Applied rewrites76.7%
if -8.5e195 < y Initial program 63.7%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6447.8
Applied rewrites47.8%
Taylor expanded in b around 0
Applied rewrites50.4%
(FPCore (x y z t a b) :precision binary64 (if (<= y -8.5e+196) (- b) (+ a z)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -8.5e+196) {
tmp = -b;
} else {
tmp = a + z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-8.5d+196)) then
tmp = -b
else
tmp = a + z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -8.5e+196) {
tmp = -b;
} else {
tmp = a + z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -8.5e+196: tmp = -b else: tmp = a + z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -8.5e+196) tmp = Float64(-b); else tmp = Float64(a + z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -8.5e+196) tmp = -b; else tmp = a + z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -8.5e+196], (-b), N[(a + z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+196}:\\
\;\;\;\;-b\\
\mathbf{else}:\\
\;\;\;\;a + z\\
\end{array}
\end{array}
if y < -8.50000000000000041e196Initial program 29.4%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6499.3
Applied rewrites99.3%
Taylor expanded in b around inf
Applied rewrites61.5%
if -8.50000000000000041e196 < y Initial program 63.7%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6447.8
Applied rewrites47.8%
Taylor expanded in b around 0
Applied rewrites50.4%
(FPCore (x y z t a b) :precision binary64 (- b))
double code(double x, double y, double z, double t, double a, double b) {
return -b;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -b;
}
def code(x, y, z, t, a, b): return -b
function code(x, y, z, t, a, b) return Float64(-b) end
function tmp = code(x, y, z, t, a, b) tmp = -b; end
code[x_, y_, z_, t_, a_, b_] := (-b)
\begin{array}{l}
\\
-b
\end{array}
Initial program 59.5%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f6454.1
Applied rewrites54.1%
Taylor expanded in b around inf
Applied rewrites15.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ x t) y))
(t_2 (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)))
(t_3 (/ t_2 t_1))
(t_4 (- (+ z a) b)))
(if (< t_3 -3.5813117084150564e+153)
t_4
(if (< t_3 1.2285964308315609e+82) (/ 1.0 (/ t_1 t_2)) t_4))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + t) + y;
double t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b);
double t_3 = t_2 / t_1;
double t_4 = (z + a) - b;
double tmp;
if (t_3 < -3.5813117084150564e+153) {
tmp = t_4;
} else if (t_3 < 1.2285964308315609e+82) {
tmp = 1.0 / (t_1 / t_2);
} else {
tmp = t_4;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_1 = (x + t) + y
t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b)
t_3 = t_2 / t_1
t_4 = (z + a) - b
if (t_3 < (-3.5813117084150564d+153)) then
tmp = t_4
else if (t_3 < 1.2285964308315609d+82) then
tmp = 1.0d0 / (t_1 / t_2)
else
tmp = t_4
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + t) + y;
double t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b);
double t_3 = t_2 / t_1;
double t_4 = (z + a) - b;
double tmp;
if (t_3 < -3.5813117084150564e+153) {
tmp = t_4;
} else if (t_3 < 1.2285964308315609e+82) {
tmp = 1.0 / (t_1 / t_2);
} else {
tmp = t_4;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x + t) + y t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b) t_3 = t_2 / t_1 t_4 = (z + a) - b tmp = 0 if t_3 < -3.5813117084150564e+153: tmp = t_4 elif t_3 < 1.2285964308315609e+82: tmp = 1.0 / (t_1 / t_2) else: tmp = t_4 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + t) + y) t_2 = Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(t + y) * a)) - Float64(y * b)) t_3 = Float64(t_2 / t_1) t_4 = Float64(Float64(z + a) - b) tmp = 0.0 if (t_3 < -3.5813117084150564e+153) tmp = t_4; elseif (t_3 < 1.2285964308315609e+82) tmp = Float64(1.0 / Float64(t_1 / t_2)); else tmp = t_4; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x + t) + y; t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b); t_3 = t_2 / t_1; t_4 = (z + a) - b; tmp = 0.0; if (t_3 < -3.5813117084150564e+153) tmp = t_4; elseif (t_3 < 1.2285964308315609e+82) tmp = 1.0 / (t_1 / t_2); else tmp = t_4; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + t), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 / t$95$1), $MachinePrecision]}, Block[{t$95$4 = N[(N[(z + a), $MachinePrecision] - b), $MachinePrecision]}, If[Less[t$95$3, -3.5813117084150564e+153], t$95$4, If[Less[t$95$3, 1.2285964308315609e+82], N[(1.0 / N[(t$95$1 / t$95$2), $MachinePrecision]), $MachinePrecision], t$95$4]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x + t\right) + y\\
t_2 := \left(\left(x + y\right) \cdot z + \left(t + y\right) \cdot a\right) - y \cdot b\\
t_3 := \frac{t\_2}{t\_1}\\
t_4 := \left(z + a\right) - b\\
\mathbf{if}\;t\_3 < -3.5813117084150564 \cdot 10^{+153}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 < 1.2285964308315609 \cdot 10^{+82}:\\
\;\;\;\;\frac{1}{\frac{t\_1}{t\_2}}\\
\mathbf{else}:\\
\;\;\;\;t\_4\\
\end{array}
\end{array}
herbie shell --seed 2024248
(FPCore (x y z t a b)
:name "AI.Clustering.Hierarchical.Internal:ward from clustering-0.2.1"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)) -3581311708415056400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (+ z a) b) (if (< (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)) 12285964308315609000000000000000000000000000000000000000000000000000000000000000000) (/ 1 (/ (+ (+ x t) y) (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)))) (- (+ z a) b))))
(/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)))