
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ (- 1.0 y) z) x y))) (if (<= z -1.75e-115) t_0 (if (<= z 7e-27) (/ (+ (* (- z x) y) x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(((1.0 - y) / z), x, y);
double tmp;
if (z <= -1.75e-115) {
tmp = t_0;
} else if (z <= 7e-27) {
tmp = (((z - x) * y) + x) / z;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(Float64(1.0 - y) / z), x, y) tmp = 0.0 if (z <= -1.75e-115) tmp = t_0; elseif (z <= 7e-27) tmp = Float64(Float64(Float64(Float64(z - x) * y) + x) / z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x + y), $MachinePrecision]}, If[LessEqual[z, -1.75e-115], t$95$0, If[LessEqual[z, 7e-27], N[(N[(N[(N[(z - x), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)\\
\mathbf{if}\;z \leq -1.75 \cdot 10^{-115}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 7 \cdot 10^{-27}:\\
\;\;\;\;\frac{\left(z - x\right) \cdot y + x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.7500000000000001e-115 or 7.0000000000000003e-27 < z Initial program 82.7%
Taylor expanded in z around 0
Applied rewrites99.9%
if -1.7500000000000001e-115 < z < 7.0000000000000003e-27Initial program 100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ (- 1.0 y) z) x y))) (if (<= z -1.75e-115) t_0 (if (<= z 7e-27) (/ (fma (- z x) y x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(((1.0 - y) / z), x, y);
double tmp;
if (z <= -1.75e-115) {
tmp = t_0;
} else if (z <= 7e-27) {
tmp = fma((z - x), y, x) / z;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(Float64(1.0 - y) / z), x, y) tmp = 0.0 if (z <= -1.75e-115) tmp = t_0; elseif (z <= 7e-27) tmp = Float64(fma(Float64(z - x), y, x) / z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x + y), $MachinePrecision]}, If[LessEqual[z, -1.75e-115], t$95$0, If[LessEqual[z, 7e-27], N[(N[(N[(z - x), $MachinePrecision] * y + x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)\\
\mathbf{if}\;z \leq -1.75 \cdot 10^{-115}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 7 \cdot 10^{-27}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z - x, y, x\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.7500000000000001e-115 or 7.0000000000000003e-27 < z Initial program 82.7%
Taylor expanded in z around 0
Applied rewrites99.9%
if -1.7500000000000001e-115 < z < 7.0000000000000003e-27Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (- y) (/ x z) y))) (if (<= y -1.2e+30) t_0 (if (<= y 4e+14) (fma (/ (- 1.0 y) z) x y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(-y, (x / z), y);
double tmp;
if (y <= -1.2e+30) {
tmp = t_0;
} else if (y <= 4e+14) {
tmp = fma(((1.0 - y) / z), x, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(-y), Float64(x / z), y) tmp = 0.0 if (y <= -1.2e+30) tmp = t_0; elseif (y <= 4e+14) tmp = fma(Float64(Float64(1.0 - y) / z), x, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * N[(x / z), $MachinePrecision] + y), $MachinePrecision]}, If[LessEqual[y, -1.2e+30], t$95$0, If[LessEqual[y, 4e+14], N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-y, \frac{x}{z}, y\right)\\
\mathbf{if}\;y \leq -1.2 \cdot 10^{+30}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4 \cdot 10^{+14}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.2e30 or 4e14 < y Initial program 79.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6479.6
Applied rewrites79.6%
Taylor expanded in y around inf
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
*-rgt-identityN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if -1.2e30 < y < 4e14Initial program 99.9%
Taylor expanded in z around 0
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (- y) (/ x z) y))) (if (<= y -245000.0) t_0 (if (<= y 0.0116) (fma (/ x z) 1.0 y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(-y, (x / z), y);
double tmp;
if (y <= -245000.0) {
tmp = t_0;
} else if (y <= 0.0116) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(-y), Float64(x / z), y) tmp = 0.0 if (y <= -245000.0) tmp = t_0; elseif (y <= 0.0116) tmp = fma(Float64(x / z), 1.0, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * N[(x / z), $MachinePrecision] + y), $MachinePrecision]}, If[LessEqual[y, -245000.0], t$95$0, If[LessEqual[y, 0.0116], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-y, \frac{x}{z}, y\right)\\
\mathbf{if}\;y \leq -245000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.0116:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -245000 or 0.0116 < y Initial program 81.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6481.7
Applied rewrites81.7%
Taylor expanded in y around inf
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
*-rgt-identityN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
if -245000 < y < 0.0116Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites99.8%
Taylor expanded in y around 0
Applied rewrites98.7%
Applied rewrites98.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ x z) 1.0 y))) (if (<= z -2.9e-90) t_0 (if (<= z 3.2e+32) (* (/ x z) (- 1.0 y)) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x / z), 1.0, y);
double tmp;
if (z <= -2.9e-90) {
tmp = t_0;
} else if (z <= 3.2e+32) {
tmp = (x / z) * (1.0 - y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x / z), 1.0, y) tmp = 0.0 if (z <= -2.9e-90) tmp = t_0; elseif (z <= 3.2e+32) tmp = Float64(Float64(x / z) * Float64(1.0 - y)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision]}, If[LessEqual[z, -2.9e-90], t$95$0, If[LessEqual[z, 3.2e+32], N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{if}\;z \leq -2.9 \cdot 10^{-90}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+32}:\\
\;\;\;\;\frac{x}{z} \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -2.89999999999999983e-90 or 3.1999999999999999e32 < z Initial program 80.5%
Taylor expanded in z around 0
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites86.6%
Applied rewrites86.7%
if -2.89999999999999983e-90 < z < 3.1999999999999999e32Initial program 99.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.3
Applied rewrites99.3%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-commutativeN/A
associate-*r/N/A
cancel-sign-sub-invN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6488.1
Applied rewrites88.1%
Final simplification87.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ x z) 1.0 y))) (if (<= z -2.9e-90) t_0 (if (<= z 3.2e+32) (* (/ (- 1.0 y) z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x / z), 1.0, y);
double tmp;
if (z <= -2.9e-90) {
tmp = t_0;
} else if (z <= 3.2e+32) {
tmp = ((1.0 - y) / z) * x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x / z), 1.0, y) tmp = 0.0 if (z <= -2.9e-90) tmp = t_0; elseif (z <= 3.2e+32) tmp = Float64(Float64(Float64(1.0 - y) / z) * x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision]}, If[LessEqual[z, -2.9e-90], t$95$0, If[LessEqual[z, 3.2e+32], N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{if}\;z \leq -2.9 \cdot 10^{-90}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+32}:\\
\;\;\;\;\frac{1 - y}{z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -2.89999999999999983e-90 or 3.1999999999999999e32 < z Initial program 80.5%
Taylor expanded in z around 0
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites86.6%
Applied rewrites86.7%
if -2.89999999999999983e-90 < z < 3.1999999999999999e32Initial program 99.3%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-rgt-identityN/A
associate-*r/N/A
associate-/l*N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6482.6
Applied rewrites82.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- y) (/ x z))))
(if (<= y -185000000000.0)
t_0
(if (<= y 210000.0) (fma (/ x z) 1.0 y) t_0))))
double code(double x, double y, double z) {
double t_0 = -y * (x / z);
double tmp;
if (y <= -185000000000.0) {
tmp = t_0;
} else if (y <= 210000.0) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(-y) * Float64(x / z)) tmp = 0.0 if (y <= -185000000000.0) tmp = t_0; elseif (y <= 210000.0) tmp = fma(Float64(x / z), 1.0, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -185000000000.0], t$95$0, If[LessEqual[y, 210000.0], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-y\right) \cdot \frac{x}{z}\\
\mathbf{if}\;y \leq -185000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 210000:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.85e11 or 2.1e5 < y Initial program 81.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6481.0
Applied rewrites81.0%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-commutativeN/A
associate-*r/N/A
cancel-sign-sub-invN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6462.2
Applied rewrites62.2%
Taylor expanded in y around inf
Applied rewrites61.5%
if -1.85e11 < y < 2.1e5Initial program 99.9%
Taylor expanded in z around 0
Applied rewrites99.8%
Taylor expanded in y around 0
Applied rewrites97.9%
Applied rewrites98.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (- y) z) x)))
(if (<= y -185000000000.0)
t_0
(if (<= y 210000.0) (fma (/ x z) 1.0 y) t_0))))
double code(double x, double y, double z) {
double t_0 = (-y / z) * x;
double tmp;
if (y <= -185000000000.0) {
tmp = t_0;
} else if (y <= 210000.0) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(-y) / z) * x) tmp = 0.0 if (y <= -185000000000.0) tmp = t_0; elseif (y <= 210000.0) tmp = fma(Float64(x / z), 1.0, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[((-y) / z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[y, -185000000000.0], t$95$0, If[LessEqual[y, 210000.0], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-y}{z} \cdot x\\
\mathbf{if}\;y \leq -185000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 210000:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.85e11 or 2.1e5 < y Initial program 81.0%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-rgt-identityN/A
associate-*r/N/A
associate-/l*N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6456.4
Applied rewrites56.4%
Taylor expanded in y around inf
Applied rewrites55.7%
if -1.85e11 < y < 2.1e5Initial program 99.9%
Taylor expanded in z around 0
Applied rewrites99.8%
Taylor expanded in y around 0
Applied rewrites97.9%
Applied rewrites98.1%
(FPCore (x y z) :precision binary64 (if (<= x -560.0) (/ x z) (if (<= x 3.3e-158) (/ (* y z) z) (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -560.0) {
tmp = x / z;
} else if (x <= 3.3e-158) {
tmp = (y * z) / z;
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-560.0d0)) then
tmp = x / z
else if (x <= 3.3d-158) then
tmp = (y * z) / z
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -560.0) {
tmp = x / z;
} else if (x <= 3.3e-158) {
tmp = (y * z) / z;
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -560.0: tmp = x / z elif x <= 3.3e-158: tmp = (y * z) / z else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -560.0) tmp = Float64(x / z); elseif (x <= 3.3e-158) tmp = Float64(Float64(y * z) / z); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -560.0) tmp = x / z; elseif (x <= 3.3e-158) tmp = (y * z) / z; else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -560.0], N[(x / z), $MachinePrecision], If[LessEqual[x, 3.3e-158], N[(N[(y * z), $MachinePrecision] / z), $MachinePrecision], N[(x / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -560:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{-158}:\\
\;\;\;\;\frac{y \cdot z}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if x < -560 or 3.3000000000000002e-158 < x Initial program 90.7%
Taylor expanded in y around 0
lower-/.f6446.5
Applied rewrites46.5%
if -560 < x < 3.3000000000000002e-158Initial program 90.1%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6453.6
Applied rewrites53.6%
Final simplification48.9%
(FPCore (x y z) :precision binary64 (fma (/ x z) 1.0 y))
double code(double x, double y, double z) {
return fma((x / z), 1.0, y);
}
function code(x, y, z) return fma(Float64(x / z), 1.0, y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1, y\right)
\end{array}
Initial program 90.5%
Taylor expanded in z around 0
Applied rewrites94.7%
Taylor expanded in y around 0
Applied rewrites70.1%
Applied rewrites70.1%
(FPCore (x y z) :precision binary64 (/ x z))
double code(double x, double y, double z) {
return x / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / z
end function
public static double code(double x, double y, double z) {
return x / z;
}
def code(x, y, z): return x / z
function code(x, y, z) return Float64(x / z) end
function tmp = code(x, y, z) tmp = x / z; end
code[x_, y_, z_] := N[(x / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z}
\end{array}
Initial program 90.5%
Taylor expanded in y around 0
lower-/.f6438.4
Applied rewrites38.4%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024248
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))