
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ (/ (- (+ 0.5 (/ 0.0625 (* x x))) (/ 0.125 x)) x) (sqrt (+ 1.0 x))))
double code(double x) {
return (((0.5 + (0.0625 / (x * x))) - (0.125 / x)) / x) / sqrt((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((0.5d0 + (0.0625d0 / (x * x))) - (0.125d0 / x)) / x) / sqrt((1.0d0 + x))
end function
public static double code(double x) {
return (((0.5 + (0.0625 / (x * x))) - (0.125 / x)) / x) / Math.sqrt((1.0 + x));
}
def code(x): return (((0.5 + (0.0625 / (x * x))) - (0.125 / x)) / x) / math.sqrt((1.0 + x))
function code(x) return Float64(Float64(Float64(Float64(0.5 + Float64(0.0625 / Float64(x * x))) - Float64(0.125 / x)) / x) / sqrt(Float64(1.0 + x))) end
function tmp = code(x) tmp = (((0.5 + (0.0625 / (x * x))) - (0.125 / x)) / x) / sqrt((1.0 + x)); end
code[x_] := N[(N[(N[(N[(0.5 + N[(0.0625 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.125 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\left(0.5 + \frac{0.0625}{x \cdot x}\right) - \frac{0.125}{x}}{x}}{\sqrt{1 + x}}
\end{array}
Initial program 37.6%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites37.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f6499.4
Applied rewrites99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (/ (/ (+ (/ (- (/ 0.0625 x) 0.125) x) 0.5) x) (sqrt (+ 1.0 x))))
double code(double x) {
return (((((0.0625 / x) - 0.125) / x) + 0.5) / x) / sqrt((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((((0.0625d0 / x) - 0.125d0) / x) + 0.5d0) / x) / sqrt((1.0d0 + x))
end function
public static double code(double x) {
return (((((0.0625 / x) - 0.125) / x) + 0.5) / x) / Math.sqrt((1.0 + x));
}
def code(x): return (((((0.0625 / x) - 0.125) / x) + 0.5) / x) / math.sqrt((1.0 + x))
function code(x) return Float64(Float64(Float64(Float64(Float64(Float64(0.0625 / x) - 0.125) / x) + 0.5) / x) / sqrt(Float64(1.0 + x))) end
function tmp = code(x) tmp = (((((0.0625 / x) - 0.125) / x) + 0.5) / x) / sqrt((1.0 + x)); end
code[x_] := N[(N[(N[(N[(N[(N[(0.0625 / x), $MachinePrecision] - 0.125), $MachinePrecision] / x), $MachinePrecision] + 0.5), $MachinePrecision] / x), $MachinePrecision] / N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\frac{\frac{0.0625}{x} - 0.125}{x} + 0.5}{x}}{\sqrt{1 + x}}
\end{array}
Initial program 37.6%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites37.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f6499.4
Applied rewrites99.4%
Taylor expanded in x around inf
lower-/.f64N/A
Applied rewrites99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (/ (- (sqrt (/ 1.0 x))) (fma -2.0 x -1.5)))
double code(double x) {
return -sqrt((1.0 / x)) / fma(-2.0, x, -1.5);
}
function code(x) return Float64(Float64(-sqrt(Float64(1.0 / x))) / fma(-2.0, x, -1.5)) end
code[x_] := N[((-N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]) / N[(-2.0 * x + -1.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-\sqrt{\frac{1}{x}}}{\mathsf{fma}\left(-2, x, -1.5\right)}
\end{array}
Initial program 37.6%
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
div-invN/A
*-lft-identityN/A
flip--N/A
metadata-evalN/A
frac-timesN/A
frac-2negN/A
metadata-evalN/A
lift-/.f64N/A
associate-*r/N/A
Applied rewrites40.3%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.4
Applied rewrites99.4%
Taylor expanded in x around inf
mul-1-negN/A
distribute-lft-inN/A
distribute-neg-inN/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
metadata-evalN/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
*-lft-identityN/A
*-commutativeN/A
lower-fma.f64N/A
associate-*l*N/A
lft-mult-inverseN/A
Applied rewrites99.2%
(FPCore (x) :precision binary64 (/ (/ 0.5 x) (sqrt (+ 1.0 x))))
double code(double x) {
return (0.5 / x) / sqrt((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 / x) / sqrt((1.0d0 + x))
end function
public static double code(double x) {
return (0.5 / x) / Math.sqrt((1.0 + x));
}
def code(x): return (0.5 / x) / math.sqrt((1.0 + x))
function code(x) return Float64(Float64(0.5 / x) / sqrt(Float64(1.0 + x))) end
function tmp = code(x) tmp = (0.5 / x) / sqrt((1.0 + x)); end
code[x_] := N[(N[(0.5 / x), $MachinePrecision] / N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5}{x}}{\sqrt{1 + x}}
\end{array}
Initial program 37.6%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites37.6%
Taylor expanded in x around inf
lower-/.f6497.6
Applied rewrites97.6%
Final simplification97.6%
(FPCore (x) :precision binary64 (/ (* (sqrt x) 0.5) (* x x)))
double code(double x) {
return (sqrt(x) * 0.5) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sqrt(x) * 0.5d0) / (x * x)
end function
public static double code(double x) {
return (Math.sqrt(x) * 0.5) / (x * x);
}
def code(x): return (math.sqrt(x) * 0.5) / (x * x)
function code(x) return Float64(Float64(sqrt(x) * 0.5) / Float64(x * x)) end
function tmp = code(x) tmp = (sqrt(x) * 0.5) / (x * x); end
code[x_] := N[(N[(N[Sqrt[x], $MachinePrecision] * 0.5), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{x} \cdot 0.5}{x \cdot x}
\end{array}
Initial program 37.6%
Taylor expanded in x around inf
Applied rewrites85.0%
Taylor expanded in x around inf
Applied rewrites83.4%
Final simplification83.4%
(FPCore (x) :precision binary64 (/ (- (+ 1.0 x) x) (+ (sqrt x) x)))
double code(double x) {
return ((1.0 + x) - x) / (sqrt(x) + x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 + x) - x) / (sqrt(x) + x)
end function
public static double code(double x) {
return ((1.0 + x) - x) / (Math.sqrt(x) + x);
}
def code(x): return ((1.0 + x) - x) / (math.sqrt(x) + x)
function code(x) return Float64(Float64(Float64(1.0 + x) - x) / Float64(sqrt(x) + x)) end
function tmp = code(x) tmp = ((1.0 + x) - x) / (sqrt(x) + x); end
code[x_] := N[(N[(N[(1.0 + x), $MachinePrecision] - x), $MachinePrecision] / N[(N[Sqrt[x], $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 + x\right) - x}{\sqrt{x} + x}
\end{array}
Initial program 37.6%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites37.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift--.f64N/A
flip--N/A
+-commutativeN/A
lift-+.f64N/A
associate-/l/N/A
Applied rewrites40.3%
Taylor expanded in x around 0
distribute-lft-inN/A
*-rgt-identityN/A
rem-square-sqrtN/A
lower-+.f64N/A
lower-sqrt.f6434.9
Applied rewrites34.9%
Final simplification34.9%
(FPCore (x) :precision binary64 (sqrt (/ 1.0 x)))
double code(double x) {
return sqrt((1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 / x))
end function
public static double code(double x) {
return Math.sqrt((1.0 / x));
}
def code(x): return math.sqrt((1.0 / x))
function code(x) return sqrt(Float64(1.0 / x)) end
function tmp = code(x) tmp = sqrt((1.0 / x)); end
code[x_] := N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{1}{x}}
\end{array}
Initial program 37.6%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.7
Applied rewrites5.7%
(FPCore (x) :precision binary64 (- (pow x -0.5) (pow (+ x 1.0) -0.5)))
double code(double x) {
return pow(x, -0.5) - pow((x + 1.0), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) - ((x + 1.0d0) ** (-0.5d0))
end function
public static double code(double x) {
return Math.pow(x, -0.5) - Math.pow((x + 1.0), -0.5);
}
def code(x): return math.pow(x, -0.5) - math.pow((x + 1.0), -0.5)
function code(x) return Float64((x ^ -0.5) - (Float64(x + 1.0) ^ -0.5)) end
function tmp = code(x) tmp = (x ^ -0.5) - ((x + 1.0) ^ -0.5); end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] - N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} - {\left(x + 1\right)}^{-0.5}
\end{array}
herbie shell --seed 2024248
(FPCore (x)
:name "2isqrt (example 3.6)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (- (pow x -1/2) (pow (+ x 1) -1/2)))
(- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))