
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (- (/ (- (/ 2.0 (* x x)) -2.0) (pow x 5.0)) (* (pow x -3.0) -2.0)))
double code(double x) {
return (((2.0 / (x * x)) - -2.0) / pow(x, 5.0)) - (pow(x, -3.0) * -2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((2.0d0 / (x * x)) - (-2.0d0)) / (x ** 5.0d0)) - ((x ** (-3.0d0)) * (-2.0d0))
end function
public static double code(double x) {
return (((2.0 / (x * x)) - -2.0) / Math.pow(x, 5.0)) - (Math.pow(x, -3.0) * -2.0);
}
def code(x): return (((2.0 / (x * x)) - -2.0) / math.pow(x, 5.0)) - (math.pow(x, -3.0) * -2.0)
function code(x) return Float64(Float64(Float64(Float64(2.0 / Float64(x * x)) - -2.0) / (x ^ 5.0)) - Float64((x ^ -3.0) * -2.0)) end
function tmp = code(x) tmp = (((2.0 / (x * x)) - -2.0) / (x ^ 5.0)) - ((x ^ -3.0) * -2.0); end
code[x_] := N[(N[(N[(N[(2.0 / N[(x * x), $MachinePrecision]), $MachinePrecision] - -2.0), $MachinePrecision] / N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision] - N[(N[Power[x, -3.0], $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{2}{x \cdot x} - -2}{{x}^{5}} - {x}^{-3} \cdot -2
\end{array}
Initial program 72.6%
Taylor expanded in x around -inf
mul-1-negN/A
div-subN/A
sub-negN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
distribute-frac-negN/A
remove-double-negN/A
lower--.f64N/A
Applied rewrites99.0%
Applied rewrites99.5%
(FPCore (x) :precision binary64 (/ -2.0 (* (- x) (fma x x -1.0))))
double code(double x) {
return -2.0 / (-x * fma(x, x, -1.0));
}
function code(x) return Float64(-2.0 / Float64(Float64(-x) * fma(x, x, -1.0))) end
code[x_] := N[(-2.0 / N[((-x) * N[(x * x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{\left(-x\right) \cdot \mathsf{fma}\left(x, x, -1\right)}
\end{array}
Initial program 72.6%
lift-+.f64N/A
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-subN/A
lift-/.f64N/A
frac-addN/A
lower-/.f64N/A
lower-fma.f64N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6418.4
Applied rewrites18.4%
Applied rewrites19.8%
Taylor expanded in x around 0
Applied rewrites99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (/ 2.0 (* (* x x) x)))
double code(double x) {
return 2.0 / ((x * x) * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / ((x * x) * x)
end function
public static double code(double x) {
return 2.0 / ((x * x) * x);
}
def code(x): return 2.0 / ((x * x) * x)
function code(x) return Float64(2.0 / Float64(Float64(x * x) * x)) end
function tmp = code(x) tmp = 2.0 / ((x * x) * x); end
code[x_] := N[(2.0 / N[(N[(x * x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{\left(x \cdot x\right) \cdot x}
\end{array}
Initial program 72.6%
lift-+.f64N/A
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-subN/A
associate-/r*N/A
lift-/.f64N/A
frac-addN/A
lower-/.f64N/A
Applied rewrites71.9%
Taylor expanded in x around inf
lower-/.f64N/A
lower-pow.f6497.6
Applied rewrites97.6%
Applied rewrites97.6%
(FPCore (x) :precision binary64 (/ 2.0 (* x x)))
double code(double x) {
return 2.0 / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * x)
end function
public static double code(double x) {
return 2.0 / (x * x);
}
def code(x): return 2.0 / (x * x)
function code(x) return Float64(2.0 / Float64(x * x)) end
function tmp = code(x) tmp = 2.0 / (x * x); end
code[x_] := N[(2.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot x}
\end{array}
Initial program 72.6%
lift-+.f64N/A
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-subN/A
associate-/r*N/A
lift-/.f64N/A
frac-addN/A
lower-/.f64N/A
Applied rewrites71.9%
Taylor expanded in x around 0
Applied rewrites56.8%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6456.8
Applied rewrites56.8%
(FPCore (x) :precision binary64 (/ -2.0 x))
double code(double x) {
return -2.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-2.0d0) / x
end function
public static double code(double x) {
return -2.0 / x;
}
def code(x): return -2.0 / x
function code(x) return Float64(-2.0 / x) end
function tmp = code(x) tmp = -2.0 / x; end
code[x_] := N[(-2.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{x}
\end{array}
Initial program 72.6%
Taylor expanded in x around 0
lower-/.f645.1
Applied rewrites5.1%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024248
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(! :herbie-platform default (/ 2 (* x (- (* x x) 1))))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))