
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
(FPCore (x y z t a) :precision binary64 (fma a 120.0 (* (- x y) (/ -60.0 (- t z)))))
double code(double x, double y, double z, double t, double a) {
return fma(a, 120.0, ((x - y) * (-60.0 / (t - z))));
}
function code(x, y, z, t, a) return fma(a, 120.0, Float64(Float64(x - y) * Float64(-60.0 / Float64(t - z)))) end
code[x_, y_, z_, t_, a_] := N[(a * 120.0 + N[(N[(x - y), $MachinePrecision] * N[(-60.0 / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, 120, \left(x - y\right) \cdot \frac{-60}{t - z}\right)
\end{array}
Initial program 99.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.5
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -1e+153)
(/ (- x y) (* 0.016666666666666666 (- z t)))
(if (<= t_1 2e+70)
(fma (/ y (- z t)) -60.0 (* 120.0 a))
(* (/ 60.0 (- z t)) (- x y))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -1e+153) {
tmp = (x - y) / (0.016666666666666666 * (z - t));
} else if (t_1 <= 2e+70) {
tmp = fma((y / (z - t)), -60.0, (120.0 * a));
} else {
tmp = (60.0 / (z - t)) * (x - y);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -1e+153) tmp = Float64(Float64(x - y) / Float64(0.016666666666666666 * Float64(z - t))); elseif (t_1 <= 2e+70) tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a)); else tmp = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+153], N[(N[(x - y), $MachinePrecision] / N[(0.016666666666666666 * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+70], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+153}:\\
\;\;\;\;\frac{x - y}{0.016666666666666666 \cdot \left(z - t\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+70}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1e153Initial program 97.1%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6486.1
Applied rewrites86.1%
Applied rewrites86.1%
if -1e153 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.00000000000000015e70Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6488.9
Applied rewrites88.9%
if 2.00000000000000015e70 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.6%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6481.3
Applied rewrites81.3%
Final simplification87.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -5e+305)
(* (/ y t) 60.0)
(if (<= t_1 1e+145) (* 120.0 a) (* (/ x t) -60.0)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+305) {
tmp = (y / t) * 60.0;
} else if (t_1 <= 1e+145) {
tmp = 120.0 * a;
} else {
tmp = (x / t) * -60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-5d+305)) then
tmp = (y / t) * 60.0d0
else if (t_1 <= 1d+145) then
tmp = 120.0d0 * a
else
tmp = (x / t) * (-60.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+305) {
tmp = (y / t) * 60.0;
} else if (t_1 <= 1e+145) {
tmp = 120.0 * a;
} else {
tmp = (x / t) * -60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -5e+305: tmp = (y / t) * 60.0 elif t_1 <= 1e+145: tmp = 120.0 * a else: tmp = (x / t) * -60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+305) tmp = Float64(Float64(y / t) * 60.0); elseif (t_1 <= 1e+145) tmp = Float64(120.0 * a); else tmp = Float64(Float64(x / t) * -60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -5e+305) tmp = (y / t) * 60.0; elseif (t_1 <= 1e+145) tmp = 120.0 * a; else tmp = (x / t) * -60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+305], N[(N[(y / t), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+145], N[(120.0 * a), $MachinePrecision], N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+305}:\\
\;\;\;\;\frac{y}{t} \cdot 60\\
\mathbf{elif}\;t\_1 \leq 10^{+145}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t} \cdot -60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.00000000000000009e305Initial program 94.4%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f642.1
Applied rewrites2.1%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6453.8
Applied rewrites53.8%
Taylor expanded in t around inf
Applied rewrites43.2%
if -5.00000000000000009e305 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 9.9999999999999999e144Initial program 99.8%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6464.9
Applied rewrites64.9%
if 9.9999999999999999e144 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6445.4
Applied rewrites45.4%
Taylor expanded in t around inf
Applied rewrites30.8%
Final simplification59.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ x t) -60.0)) (t_2 (/ (* 60.0 (- x y)) (- z t)))) (if (<= t_2 -5e+283) t_1 (if (<= t_2 1e+145) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x / t) * -60.0;
double t_2 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_2 <= -5e+283) {
tmp = t_1;
} else if (t_2 <= 1e+145) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / t) * (-60.0d0)
t_2 = (60.0d0 * (x - y)) / (z - t)
if (t_2 <= (-5d+283)) then
tmp = t_1
else if (t_2 <= 1d+145) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x / t) * -60.0;
double t_2 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_2 <= -5e+283) {
tmp = t_1;
} else if (t_2 <= 1e+145) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x / t) * -60.0 t_2 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_2 <= -5e+283: tmp = t_1 elif t_2 <= 1e+145: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x / t) * -60.0) t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_2 <= -5e+283) tmp = t_1; elseif (t_2 <= 1e+145) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x / t) * -60.0; t_2 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_2 <= -5e+283) tmp = t_1; elseif (t_2 <= 1e+145) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+283], t$95$1, If[LessEqual[t$95$2, 1e+145], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{t} \cdot -60\\
t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+283}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+145}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.0000000000000004e283 or 9.9999999999999999e144 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 97.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6445.6
Applied rewrites45.6%
Taylor expanded in t around inf
Applied rewrites32.2%
if -5.0000000000000004e283 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 9.9999999999999999e144Initial program 99.8%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6465.2
Applied rewrites65.2%
Final simplification58.7%
(FPCore (x y z t a)
:precision binary64
(if (<= (* 120.0 a) -2.25e+41)
(* 120.0 a)
(if (<= (* 120.0 a) 3.8e-243)
(/ (* (- x y) -60.0) t)
(if (<= (* 120.0 a) 1.4e-141)
(* (/ (- x y) z) 60.0)
(fma (/ y t) 60.0 (* 120.0 a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -2.25e+41) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 3.8e-243) {
tmp = ((x - y) * -60.0) / t;
} else if ((120.0 * a) <= 1.4e-141) {
tmp = ((x - y) / z) * 60.0;
} else {
tmp = fma((y / t), 60.0, (120.0 * a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -2.25e+41) tmp = Float64(120.0 * a); elseif (Float64(120.0 * a) <= 3.8e-243) tmp = Float64(Float64(Float64(x - y) * -60.0) / t); elseif (Float64(120.0 * a) <= 1.4e-141) tmp = Float64(Float64(Float64(x - y) / z) * 60.0); else tmp = fma(Float64(y / t), 60.0, Float64(120.0 * a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -2.25e+41], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 3.8e-243], N[(N[(N[(x - y), $MachinePrecision] * -60.0), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 1.4e-141], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -2.25 \cdot 10^{+41}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;120 \cdot a \leq 3.8 \cdot 10^{-243}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot -60}{t}\\
\mathbf{elif}\;120 \cdot a \leq 1.4 \cdot 10^{-141}:\\
\;\;\;\;\frac{x - y}{z} \cdot 60\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, 60, 120 \cdot a\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -2.2500000000000001e41Initial program 99.9%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6487.2
Applied rewrites87.2%
if -2.2500000000000001e41 < (*.f64 a #s(literal 120 binary64)) < 3.7999999999999998e-243Initial program 99.8%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6478.8
Applied rewrites78.8%
Taylor expanded in t around inf
Applied rewrites55.4%
Applied rewrites55.4%
if 3.7999999999999998e-243 < (*.f64 a #s(literal 120 binary64)) < 1.40000000000000006e-141Initial program 99.6%
Taylor expanded in t around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6479.5
Applied rewrites79.5%
Taylor expanded in a around 0
Applied rewrites69.5%
if 1.40000000000000006e-141 < (*.f64 a #s(literal 120 binary64)) Initial program 98.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6487.0
Applied rewrites87.0%
Taylor expanded in t around inf
Applied rewrites73.3%
Final simplification70.9%
(FPCore (x y z t a)
:precision binary64
(if (<= (* 120.0 a) -2.25e+41)
(* 120.0 a)
(if (<= (* 120.0 a) 3.8e-243)
(/ (* (- x y) -60.0) t)
(if (<= (* 120.0 a) 3.15e-141) (* (/ (- x y) z) 60.0) (* 120.0 a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -2.25e+41) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 3.8e-243) {
tmp = ((x - y) * -60.0) / t;
} else if ((120.0 * a) <= 3.15e-141) {
tmp = ((x - y) / z) * 60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((120.0d0 * a) <= (-2.25d+41)) then
tmp = 120.0d0 * a
else if ((120.0d0 * a) <= 3.8d-243) then
tmp = ((x - y) * (-60.0d0)) / t
else if ((120.0d0 * a) <= 3.15d-141) then
tmp = ((x - y) / z) * 60.0d0
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -2.25e+41) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 3.8e-243) {
tmp = ((x - y) * -60.0) / t;
} else if ((120.0 * a) <= 3.15e-141) {
tmp = ((x - y) / z) * 60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (120.0 * a) <= -2.25e+41: tmp = 120.0 * a elif (120.0 * a) <= 3.8e-243: tmp = ((x - y) * -60.0) / t elif (120.0 * a) <= 3.15e-141: tmp = ((x - y) / z) * 60.0 else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -2.25e+41) tmp = Float64(120.0 * a); elseif (Float64(120.0 * a) <= 3.8e-243) tmp = Float64(Float64(Float64(x - y) * -60.0) / t); elseif (Float64(120.0 * a) <= 3.15e-141) tmp = Float64(Float64(Float64(x - y) / z) * 60.0); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((120.0 * a) <= -2.25e+41) tmp = 120.0 * a; elseif ((120.0 * a) <= 3.8e-243) tmp = ((x - y) * -60.0) / t; elseif ((120.0 * a) <= 3.15e-141) tmp = ((x - y) / z) * 60.0; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -2.25e+41], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 3.8e-243], N[(N[(N[(x - y), $MachinePrecision] * -60.0), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 3.15e-141], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -2.25 \cdot 10^{+41}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;120 \cdot a \leq 3.8 \cdot 10^{-243}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot -60}{t}\\
\mathbf{elif}\;120 \cdot a \leq 3.15 \cdot 10^{-141}:\\
\;\;\;\;\frac{x - y}{z} \cdot 60\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -2.2500000000000001e41 or 3.14999999999999991e-141 < (*.f64 a #s(literal 120 binary64)) Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6476.1
Applied rewrites76.1%
if -2.2500000000000001e41 < (*.f64 a #s(literal 120 binary64)) < 3.7999999999999998e-243Initial program 99.8%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6478.8
Applied rewrites78.8%
Taylor expanded in t around inf
Applied rewrites55.4%
Applied rewrites55.4%
if 3.7999999999999998e-243 < (*.f64 a #s(literal 120 binary64)) < 3.14999999999999991e-141Initial program 99.6%
Taylor expanded in t around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6479.5
Applied rewrites79.5%
Taylor expanded in a around 0
Applied rewrites69.5%
Final simplification69.4%
(FPCore (x y z t a)
:precision binary64
(if (<= (* 120.0 a) -5e+35)
(* 120.0 a)
(if (<= (* 120.0 a) 2.1e-249)
(* (/ -60.0 t) x)
(if (<= (* 120.0 a) 1.2e-141) (* (/ -60.0 z) y) (* 120.0 a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -5e+35) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 2.1e-249) {
tmp = (-60.0 / t) * x;
} else if ((120.0 * a) <= 1.2e-141) {
tmp = (-60.0 / z) * y;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((120.0d0 * a) <= (-5d+35)) then
tmp = 120.0d0 * a
else if ((120.0d0 * a) <= 2.1d-249) then
tmp = ((-60.0d0) / t) * x
else if ((120.0d0 * a) <= 1.2d-141) then
tmp = ((-60.0d0) / z) * y
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -5e+35) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 2.1e-249) {
tmp = (-60.0 / t) * x;
} else if ((120.0 * a) <= 1.2e-141) {
tmp = (-60.0 / z) * y;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (120.0 * a) <= -5e+35: tmp = 120.0 * a elif (120.0 * a) <= 2.1e-249: tmp = (-60.0 / t) * x elif (120.0 * a) <= 1.2e-141: tmp = (-60.0 / z) * y else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -5e+35) tmp = Float64(120.0 * a); elseif (Float64(120.0 * a) <= 2.1e-249) tmp = Float64(Float64(-60.0 / t) * x); elseif (Float64(120.0 * a) <= 1.2e-141) tmp = Float64(Float64(-60.0 / z) * y); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((120.0 * a) <= -5e+35) tmp = 120.0 * a; elseif ((120.0 * a) <= 2.1e-249) tmp = (-60.0 / t) * x; elseif ((120.0 * a) <= 1.2e-141) tmp = (-60.0 / z) * y; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -5e+35], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 2.1e-249], N[(N[(-60.0 / t), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 1.2e-141], N[(N[(-60.0 / z), $MachinePrecision] * y), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -5 \cdot 10^{+35}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;120 \cdot a \leq 2.1 \cdot 10^{-249}:\\
\;\;\;\;\frac{-60}{t} \cdot x\\
\mathbf{elif}\;120 \cdot a \leq 1.2 \cdot 10^{-141}:\\
\;\;\;\;\frac{-60}{z} \cdot y\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -5.00000000000000021e35 or 1.2e-141 < (*.f64 a #s(literal 120 binary64)) Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6475.7
Applied rewrites75.7%
if -5.00000000000000021e35 < (*.f64 a #s(literal 120 binary64)) < 2.09999999999999993e-249Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6447.0
Applied rewrites47.0%
Applied rewrites47.0%
Taylor expanded in t around inf
Applied rewrites38.7%
if 2.09999999999999993e-249 < (*.f64 a #s(literal 120 binary64)) < 1.2e-141Initial program 99.6%
Taylor expanded in t around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6478.2
Applied rewrites78.2%
Taylor expanded in y around inf
Applied rewrites44.2%
Applied rewrites44.4%
Final simplification61.8%
(FPCore (x y z t a)
:precision binary64
(if (<= (* 120.0 a) -5e+35)
(* 120.0 a)
(if (<= (* 120.0 a) 2.1e-249)
(* (/ x t) -60.0)
(if (<= (* 120.0 a) 1.2e-141) (* (/ -60.0 z) y) (* 120.0 a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -5e+35) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 2.1e-249) {
tmp = (x / t) * -60.0;
} else if ((120.0 * a) <= 1.2e-141) {
tmp = (-60.0 / z) * y;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((120.0d0 * a) <= (-5d+35)) then
tmp = 120.0d0 * a
else if ((120.0d0 * a) <= 2.1d-249) then
tmp = (x / t) * (-60.0d0)
else if ((120.0d0 * a) <= 1.2d-141) then
tmp = ((-60.0d0) / z) * y
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -5e+35) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 2.1e-249) {
tmp = (x / t) * -60.0;
} else if ((120.0 * a) <= 1.2e-141) {
tmp = (-60.0 / z) * y;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (120.0 * a) <= -5e+35: tmp = 120.0 * a elif (120.0 * a) <= 2.1e-249: tmp = (x / t) * -60.0 elif (120.0 * a) <= 1.2e-141: tmp = (-60.0 / z) * y else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -5e+35) tmp = Float64(120.0 * a); elseif (Float64(120.0 * a) <= 2.1e-249) tmp = Float64(Float64(x / t) * -60.0); elseif (Float64(120.0 * a) <= 1.2e-141) tmp = Float64(Float64(-60.0 / z) * y); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((120.0 * a) <= -5e+35) tmp = 120.0 * a; elseif ((120.0 * a) <= 2.1e-249) tmp = (x / t) * -60.0; elseif ((120.0 * a) <= 1.2e-141) tmp = (-60.0 / z) * y; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -5e+35], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 2.1e-249], N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 1.2e-141], N[(N[(-60.0 / z), $MachinePrecision] * y), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -5 \cdot 10^{+35}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;120 \cdot a \leq 2.1 \cdot 10^{-249}:\\
\;\;\;\;\frac{x}{t} \cdot -60\\
\mathbf{elif}\;120 \cdot a \leq 1.2 \cdot 10^{-141}:\\
\;\;\;\;\frac{-60}{z} \cdot y\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -5.00000000000000021e35 or 1.2e-141 < (*.f64 a #s(literal 120 binary64)) Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6475.7
Applied rewrites75.7%
if -5.00000000000000021e35 < (*.f64 a #s(literal 120 binary64)) < 2.09999999999999993e-249Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6447.0
Applied rewrites47.0%
Taylor expanded in t around inf
Applied rewrites38.6%
if 2.09999999999999993e-249 < (*.f64 a #s(literal 120 binary64)) < 1.2e-141Initial program 99.6%
Taylor expanded in t around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6478.2
Applied rewrites78.2%
Taylor expanded in y around inf
Applied rewrites44.2%
Applied rewrites44.4%
Final simplification61.8%
(FPCore (x y z t a)
:precision binary64
(if (<= (* 120.0 a) -1e+51)
(* 120.0 a)
(if (<= (* 120.0 a) 5e-55)
(* (/ 60.0 (- z t)) (- x y))
(fma a 120.0 (* (/ y t) 60.0)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -1e+51) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 5e-55) {
tmp = (60.0 / (z - t)) * (x - y);
} else {
tmp = fma(a, 120.0, ((y / t) * 60.0));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -1e+51) tmp = Float64(120.0 * a); elseif (Float64(120.0 * a) <= 5e-55) tmp = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y)); else tmp = fma(a, 120.0, Float64(Float64(y / t) * 60.0)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -1e+51], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 5e-55], N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], N[(a * 120.0 + N[(N[(y / t), $MachinePrecision] * 60.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -1 \cdot 10^{+51}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;120 \cdot a \leq 5 \cdot 10^{-55}:\\
\;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{y}{t} \cdot 60\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -1e51Initial program 99.9%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6487.2
Applied rewrites87.2%
if -1e51 < (*.f64 a #s(literal 120 binary64)) < 5.0000000000000002e-55Initial program 99.0%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6478.1
Applied rewrites78.1%
if 5.0000000000000002e-55 < (*.f64 a #s(literal 120 binary64)) Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.9
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6491.5
Applied rewrites91.5%
Taylor expanded in t around inf
Applied rewrites79.1%
Final simplification80.5%
(FPCore (x y z t a)
:precision binary64
(if (<= (* 120.0 a) -1e+51)
(* 120.0 a)
(if (<= (* 120.0 a) 5e-55)
(* (/ 60.0 (- z t)) (- x y))
(fma (/ y t) 60.0 (* 120.0 a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -1e+51) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 5e-55) {
tmp = (60.0 / (z - t)) * (x - y);
} else {
tmp = fma((y / t), 60.0, (120.0 * a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -1e+51) tmp = Float64(120.0 * a); elseif (Float64(120.0 * a) <= 5e-55) tmp = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y)); else tmp = fma(Float64(y / t), 60.0, Float64(120.0 * a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -1e+51], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 5e-55], N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -1 \cdot 10^{+51}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;120 \cdot a \leq 5 \cdot 10^{-55}:\\
\;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, 60, 120 \cdot a\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -1e51Initial program 99.9%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6487.2
Applied rewrites87.2%
if -1e51 < (*.f64 a #s(literal 120 binary64)) < 5.0000000000000002e-55Initial program 99.0%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6478.1
Applied rewrites78.1%
if 5.0000000000000002e-55 < (*.f64 a #s(literal 120 binary64)) Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6491.4
Applied rewrites91.4%
Taylor expanded in t around inf
Applied rewrites79.1%
Final simplification80.4%
(FPCore (x y z t a) :precision binary64 (if (<= (* 120.0 a) -2.25e+41) (* 120.0 a) (if (<= (* 120.0 a) 6.2e-133) (/ (* (- x y) -60.0) t) (* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -2.25e+41) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 6.2e-133) {
tmp = ((x - y) * -60.0) / t;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((120.0d0 * a) <= (-2.25d+41)) then
tmp = 120.0d0 * a
else if ((120.0d0 * a) <= 6.2d-133) then
tmp = ((x - y) * (-60.0d0)) / t
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -2.25e+41) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 6.2e-133) {
tmp = ((x - y) * -60.0) / t;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (120.0 * a) <= -2.25e+41: tmp = 120.0 * a elif (120.0 * a) <= 6.2e-133: tmp = ((x - y) * -60.0) / t else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -2.25e+41) tmp = Float64(120.0 * a); elseif (Float64(120.0 * a) <= 6.2e-133) tmp = Float64(Float64(Float64(x - y) * -60.0) / t); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((120.0 * a) <= -2.25e+41) tmp = 120.0 * a; elseif ((120.0 * a) <= 6.2e-133) tmp = ((x - y) * -60.0) / t; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -2.25e+41], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 6.2e-133], N[(N[(N[(x - y), $MachinePrecision] * -60.0), $MachinePrecision] / t), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -2.25 \cdot 10^{+41}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;120 \cdot a \leq 6.2 \cdot 10^{-133}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot -60}{t}\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -2.2500000000000001e41 or 6.20000000000000032e-133 < (*.f64 a #s(literal 120 binary64)) Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6476.6
Applied rewrites76.6%
if -2.2500000000000001e41 < (*.f64 a #s(literal 120 binary64)) < 6.20000000000000032e-133Initial program 99.7%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6482.0
Applied rewrites82.0%
Taylor expanded in t around inf
Applied rewrites47.7%
Applied rewrites47.7%
Final simplification65.0%
(FPCore (x y z t a) :precision binary64 (if (<= (* 120.0 a) -2.25e+41) (* 120.0 a) (if (<= (* 120.0 a) 6.2e-133) (* (/ (- x y) t) -60.0) (* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -2.25e+41) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 6.2e-133) {
tmp = ((x - y) / t) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((120.0d0 * a) <= (-2.25d+41)) then
tmp = 120.0d0 * a
else if ((120.0d0 * a) <= 6.2d-133) then
tmp = ((x - y) / t) * (-60.0d0)
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((120.0 * a) <= -2.25e+41) {
tmp = 120.0 * a;
} else if ((120.0 * a) <= 6.2e-133) {
tmp = ((x - y) / t) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (120.0 * a) <= -2.25e+41: tmp = 120.0 * a elif (120.0 * a) <= 6.2e-133: tmp = ((x - y) / t) * -60.0 else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(120.0 * a) <= -2.25e+41) tmp = Float64(120.0 * a); elseif (Float64(120.0 * a) <= 6.2e-133) tmp = Float64(Float64(Float64(x - y) / t) * -60.0); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((120.0 * a) <= -2.25e+41) tmp = 120.0 * a; elseif ((120.0 * a) <= 6.2e-133) tmp = ((x - y) / t) * -60.0; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -2.25e+41], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 6.2e-133], N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;120 \cdot a \leq -2.25 \cdot 10^{+41}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;120 \cdot a \leq 6.2 \cdot 10^{-133}:\\
\;\;\;\;\frac{x - y}{t} \cdot -60\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -2.2500000000000001e41 or 6.20000000000000032e-133 < (*.f64 a #s(literal 120 binary64)) Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6476.6
Applied rewrites76.6%
if -2.2500000000000001e41 < (*.f64 a #s(literal 120 binary64)) < 6.20000000000000032e-133Initial program 99.7%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6482.0
Applied rewrites82.0%
Taylor expanded in t around inf
Applied rewrites47.7%
Final simplification65.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ (* 120.0 a) (/ (* y -60.0) (- z t)))))
(if (<= y -2.6e+140)
t_1
(if (<= y 400.0) (fma a 120.0 (* (/ x (- t z)) -60.0)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (120.0 * a) + ((y * -60.0) / (z - t));
double tmp;
if (y <= -2.6e+140) {
tmp = t_1;
} else if (y <= 400.0) {
tmp = fma(a, 120.0, ((x / (t - z)) * -60.0));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(120.0 * a) + Float64(Float64(y * -60.0) / Float64(z - t))) tmp = 0.0 if (y <= -2.6e+140) tmp = t_1; elseif (y <= 400.0) tmp = fma(a, 120.0, Float64(Float64(x / Float64(t - z)) * -60.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(120.0 * a), $MachinePrecision] + N[(N[(y * -60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.6e+140], t$95$1, If[LessEqual[y, 400.0], N[(a * 120.0 + N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] * -60.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 120 \cdot a + \frac{y \cdot -60}{z - t}\\
\mathbf{if}\;y \leq -2.6 \cdot 10^{+140}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 400:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{x}{t - z} \cdot -60\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.6000000000000001e140 or 400 < y Initial program 99.8%
Taylor expanded in y around inf
lower-*.f6491.8
Applied rewrites91.8%
if -2.6000000000000001e140 < y < 400Initial program 99.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.3
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.3
Applied rewrites93.3%
Final simplification92.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma a 120.0 (* (/ y (- t z)) 60.0))))
(if (<= y -2.6e+140)
t_1
(if (<= y 400.0) (fma a 120.0 (* (/ x (- t z)) -60.0)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(a, 120.0, ((y / (t - z)) * 60.0));
double tmp;
if (y <= -2.6e+140) {
tmp = t_1;
} else if (y <= 400.0) {
tmp = fma(a, 120.0, ((x / (t - z)) * -60.0));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(a, 120.0, Float64(Float64(y / Float64(t - z)) * 60.0)) tmp = 0.0 if (y <= -2.6e+140) tmp = t_1; elseif (y <= 400.0) tmp = fma(a, 120.0, Float64(Float64(x / Float64(t - z)) * -60.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a * 120.0 + N[(N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.6e+140], t$95$1, If[LessEqual[y, 400.0], N[(a * 120.0 + N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] * -60.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, 120, \frac{y}{t - z} \cdot 60\right)\\
\mathbf{if}\;y \leq -2.6 \cdot 10^{+140}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 400:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{x}{t - z} \cdot -60\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.6000000000000001e140 or 400 < y Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6491.8
Applied rewrites91.8%
if -2.6000000000000001e140 < y < 400Initial program 99.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.3
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.3
Applied rewrites93.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ y (- z t)) -60.0 (* 120.0 a))))
(if (<= y -2.6e+140)
t_1
(if (<= y 400.0) (fma a 120.0 (* (/ x (- t z)) -60.0)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((y / (z - t)), -60.0, (120.0 * a));
double tmp;
if (y <= -2.6e+140) {
tmp = t_1;
} else if (y <= 400.0) {
tmp = fma(a, 120.0, ((x / (t - z)) * -60.0));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a)) tmp = 0.0 if (y <= -2.6e+140) tmp = t_1; elseif (y <= 400.0) tmp = fma(a, 120.0, Float64(Float64(x / Float64(t - z)) * -60.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.6e+140], t$95$1, If[LessEqual[y, 400.0], N[(a * 120.0 + N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] * -60.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
\mathbf{if}\;y \leq -2.6 \cdot 10^{+140}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 400:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{x}{t - z} \cdot -60\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.6000000000000001e140 or 400 < y Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6491.7
Applied rewrites91.7%
if -2.6000000000000001e140 < y < 400Initial program 99.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.3
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.3
Applied rewrites93.3%
Final simplification92.6%
(FPCore (x y z t a)
:precision binary64
(if (<= x -4.2e+159)
(fma (/ (- x y) t) -60.0 (* 120.0 a))
(if (<= x 3.5e+173)
(fma (/ y (- z t)) -60.0 (* 120.0 a))
(* (/ 60.0 (- z t)) (- x y)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (x <= -4.2e+159) {
tmp = fma(((x - y) / t), -60.0, (120.0 * a));
} else if (x <= 3.5e+173) {
tmp = fma((y / (z - t)), -60.0, (120.0 * a));
} else {
tmp = (60.0 / (z - t)) * (x - y);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (x <= -4.2e+159) tmp = fma(Float64(Float64(x - y) / t), -60.0, Float64(120.0 * a)); elseif (x <= 3.5e+173) tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a)); else tmp = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[x, -4.2e+159], N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.5e+173], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+159}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x - y}{t}, -60, 120 \cdot a\right)\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{+173}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\
\end{array}
\end{array}
if x < -4.19999999999999978e159Initial program 99.8%
Taylor expanded in t around inf
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6472.7
Applied rewrites72.7%
if -4.19999999999999978e159 < x < 3.4999999999999999e173Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6490.4
Applied rewrites90.4%
if 3.4999999999999999e173 < x Initial program 96.9%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6479.7
Applied rewrites79.7%
Final simplification87.5%
(FPCore (x y z t a) :precision binary64 (* 120.0 a))
double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = 120.0d0 * a
end function
public static double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
def code(x, y, z, t, a): return 120.0 * a
function code(x, y, z, t, a) return Float64(120.0 * a) end
function tmp = code(x, y, z, t, a) tmp = 120.0 * a; end
code[x_, y_, z_, t_, a_] := N[(120.0 * a), $MachinePrecision]
\begin{array}{l}
\\
120 \cdot a
\end{array}
Initial program 99.4%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6453.9
Applied rewrites53.9%
Final simplification53.9%
(FPCore (x y z t a) :precision binary64 (+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (60.0d0 / ((z - t) / (x - y))) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
def code(x, y, z, t, a): return (60.0 / ((z - t) / (x - y))) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(60.0 / Float64(Float64(z - t) / Float64(x - y))) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = (60.0 / ((z - t) / (x - y))) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(60.0 / N[(N[(z - t), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60}{\frac{z - t}{x - y}} + a \cdot 120
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:alt
(! :herbie-platform default (+ (/ 60 (/ (- z t) (- x y))) (* a 120)))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))