Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A

Percentage Accurate: 89.3% → 96.8%
Time: 9.8s
Alternatives: 16
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 16 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Alternative 1: 96.8% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{\mathsf{fma}\left(t, z, -x\right)}\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+254}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
   (if (<= t_1 (- INFINITY))
     (* (/ z (+ 1.0 x)) (/ y (fma t z (- x))))
     (if (<= t_1 5e+254) t_1 (/ (+ (/ y t) x) (+ 1.0 x))))))
double code(double x, double y, double z, double t) {
	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
	double tmp;
	if (t_1 <= -((double) INFINITY)) {
		tmp = (z / (1.0 + x)) * (y / fma(t, z, -x));
	} else if (t_1 <= 5e+254) {
		tmp = t_1;
	} else {
		tmp = ((y / t) + x) / (1.0 + x);
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
	tmp = 0.0
	if (t_1 <= Float64(-Inf))
		tmp = Float64(Float64(z / Float64(1.0 + x)) * Float64(y / fma(t, z, Float64(-x))));
	elseif (t_1 <= 5e+254)
		tmp = t_1;
	else
		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+254], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{\mathsf{fma}\left(t, z, -x\right)}\\

\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+254}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0

    1. Initial program 16.3%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      2. times-fracN/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      5. sub-negN/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
      6. mul-1-negN/A

        \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
      7. lower-fma.f64N/A

        \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
      8. mul-1-negN/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
      9. lower-neg.f64N/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
      10. lower-/.f64N/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
      11. +-commutativeN/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{x + 1}} \]
      12. lower-+.f6479.4

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{x + 1}} \]
    5. Applied rewrites79.4%

      \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{x + 1}} \]

    if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999994e254

    1. Initial program 99.4%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing

    if 4.99999999999999994e254 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

    1. Initial program 36.6%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    4. Step-by-step derivation
      1. lower-/.f6496.4

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    5. Applied rewrites96.4%

      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification98.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -\infty:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{\mathsf{fma}\left(t, z, -x\right)}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 5 \cdot 10^{+254}:\\ \;\;\;\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 75.7% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ t_2 := \frac{\frac{y}{t}}{1 + x}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\ \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\ \mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-6}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x)))
        (t_2 (/ (/ y t) (+ 1.0 x))))
   (if (<= t_1 -2e+28)
     (- 1.0 (* (/ z (fma x x x)) y))
     (if (<= t_1 -5e-6)
       t_2
       (if (<= t_1 0.9999999999999822)
         (/ x (+ 1.0 x))
         (if (<= t_1 2.0) 1.0 (if (<= t_1 INFINITY) t_2 1.0)))))))
double code(double x, double y, double z, double t) {
	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
	double t_2 = (y / t) / (1.0 + x);
	double tmp;
	if (t_1 <= -2e+28) {
		tmp = 1.0 - ((z / fma(x, x, x)) * y);
	} else if (t_1 <= -5e-6) {
		tmp = t_2;
	} else if (t_1 <= 0.9999999999999822) {
		tmp = x / (1.0 + x);
	} else if (t_1 <= 2.0) {
		tmp = 1.0;
	} else if (t_1 <= ((double) INFINITY)) {
		tmp = t_2;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
	t_2 = Float64(Float64(y / t) / Float64(1.0 + x))
	tmp = 0.0
	if (t_1 <= -2e+28)
		tmp = Float64(1.0 - Float64(Float64(z / fma(x, x, x)) * y));
	elseif (t_1 <= -5e-6)
		tmp = t_2;
	elseif (t_1 <= 0.9999999999999822)
		tmp = Float64(x / Float64(1.0 + x));
	elseif (t_1 <= 2.0)
		tmp = 1.0;
	elseif (t_1 <= Inf)
		tmp = t_2;
	else
		tmp = 1.0;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / t), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+28], N[(1.0 - N[(N[(z / N[(x * x + x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5e-6], t$95$2, If[LessEqual[t$95$1, 0.9999999999999822], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, If[LessEqual[t$95$1, Infinity], t$95$2, 1.0]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
t_2 := \frac{\frac{y}{t}}{1 + x}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\
\;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\

\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-6}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\
\;\;\;\;\frac{x}{1 + x}\\

\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\

\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;1\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999992e28

    1. Initial program 66.3%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{1 + z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right)} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) + 1} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) \cdot z} + 1 \]
      3. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}, z, 1\right)} \]
    5. Applied rewrites45.3%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{\mathsf{fma}\left(x, x, x\right)} - \frac{y}{\mathsf{fma}\left(x, x, x\right)}, z, 1\right)} \]
    6. Taylor expanded in t around 0

      \[\leadsto 1 + \color{blue}{-1 \cdot \frac{y \cdot z}{x + {x}^{2}}} \]
    7. Step-by-step derivation
      1. Applied rewrites54.5%

        \[\leadsto 1 - \color{blue}{y \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}} \]

      if -1.99999999999999992e28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000041e-6 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

      1. Initial program 87.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower-/.f6471.0

          \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
      5. Applied rewrites71.0%

        \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]

      if -5.00000000000000041e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.9999999999999822

      1. Initial program 98.2%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
        2. +-commutativeN/A

          \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
        3. lower-+.f6457.4

          \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
      5. Applied rewrites57.4%

        \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

      if 0.9999999999999822 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 90.3%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites95.9%

          \[\leadsto \color{blue}{1} \]
      5. Recombined 4 regimes into one program.
      6. Final simplification79.2%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -2 \cdot 10^{+28}:\\ \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{\frac{y}{t}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.9999999999999822:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{\frac{y}{t}}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
      7. Add Preprocessing

      Alternative 3: 74.8% accurate, 0.2× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\ \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\ \mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
         (if (<= t_1 -2e+28)
           (- 1.0 (* (/ z (fma x x x)) y))
           (if (<= t_1 -5e-6)
             (/ y t)
             (if (<= t_1 0.9999999999999822)
               (/ x (+ 1.0 x))
               (if (<= t_1 2.0) 1.0 (if (<= t_1 INFINITY) (/ y t) 1.0)))))))
      double code(double x, double y, double z, double t) {
      	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
      	double tmp;
      	if (t_1 <= -2e+28) {
      		tmp = 1.0 - ((z / fma(x, x, x)) * y);
      	} else if (t_1 <= -5e-6) {
      		tmp = y / t;
      	} else if (t_1 <= 0.9999999999999822) {
      		tmp = x / (1.0 + x);
      	} else if (t_1 <= 2.0) {
      		tmp = 1.0;
      	} else if (t_1 <= ((double) INFINITY)) {
      		tmp = y / t;
      	} else {
      		tmp = 1.0;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
      	tmp = 0.0
      	if (t_1 <= -2e+28)
      		tmp = Float64(1.0 - Float64(Float64(z / fma(x, x, x)) * y));
      	elseif (t_1 <= -5e-6)
      		tmp = Float64(y / t);
      	elseif (t_1 <= 0.9999999999999822)
      		tmp = Float64(x / Float64(1.0 + x));
      	elseif (t_1 <= 2.0)
      		tmp = 1.0;
      	elseif (t_1 <= Inf)
      		tmp = Float64(y / t);
      	else
      		tmp = 1.0;
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+28], N[(1.0 - N[(N[(z / N[(x * x + x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5e-6], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.9999999999999822], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, If[LessEqual[t$95$1, Infinity], N[(y / t), $MachinePrecision], 1.0]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
      \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\
      \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\
      
      \mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-6}:\\
      \;\;\;\;\frac{y}{t}\\
      
      \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\
      \;\;\;\;\frac{x}{1 + x}\\
      
      \mathbf{elif}\;t\_1 \leq 2:\\
      \;\;\;\;1\\
      
      \mathbf{elif}\;t\_1 \leq \infty:\\
      \;\;\;\;\frac{y}{t}\\
      
      \mathbf{else}:\\
      \;\;\;\;1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 4 regimes
      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999992e28

        1. Initial program 66.3%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \color{blue}{1 + z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right)} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) + 1} \]
          2. *-commutativeN/A

            \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) \cdot z} + 1 \]
          3. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}, z, 1\right)} \]
        5. Applied rewrites45.3%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{\mathsf{fma}\left(x, x, x\right)} - \frac{y}{\mathsf{fma}\left(x, x, x\right)}, z, 1\right)} \]
        6. Taylor expanded in t around 0

          \[\leadsto 1 + \color{blue}{-1 \cdot \frac{y \cdot z}{x + {x}^{2}}} \]
        7. Step-by-step derivation
          1. Applied rewrites54.5%

            \[\leadsto 1 - \color{blue}{y \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}} \]

          if -1.99999999999999992e28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000041e-6 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

          1. Initial program 87.0%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{y}{t}} \]
          4. Step-by-step derivation
            1. lower-/.f6465.6

              \[\leadsto \color{blue}{\frac{y}{t}} \]
          5. Applied rewrites65.6%

            \[\leadsto \color{blue}{\frac{y}{t}} \]

          if -5.00000000000000041e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.9999999999999822

          1. Initial program 98.2%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in t around inf

            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
            2. +-commutativeN/A

              \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
            3. lower-+.f6457.4

              \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
          5. Applied rewrites57.4%

            \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

          if 0.9999999999999822 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 90.3%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites95.9%

              \[\leadsto \color{blue}{1} \]
          5. Recombined 4 regimes into one program.
          6. Final simplification78.4%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -2 \cdot 10^{+28}:\\ \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.9999999999999822:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
          7. Add Preprocessing

          Alternative 4: 74.1% accurate, 0.2× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\ \;\;\;\;\left(-y\right) \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}\\ \mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
             (if (<= t_1 -2e+28)
               (* (- y) (/ z (fma x x x)))
               (if (<= t_1 -5e-6)
                 (/ y t)
                 (if (<= t_1 0.9999999999999822)
                   (/ x (+ 1.0 x))
                   (if (<= t_1 2.0) 1.0 (if (<= t_1 INFINITY) (/ y t) 1.0)))))))
          double code(double x, double y, double z, double t) {
          	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
          	double tmp;
          	if (t_1 <= -2e+28) {
          		tmp = -y * (z / fma(x, x, x));
          	} else if (t_1 <= -5e-6) {
          		tmp = y / t;
          	} else if (t_1 <= 0.9999999999999822) {
          		tmp = x / (1.0 + x);
          	} else if (t_1 <= 2.0) {
          		tmp = 1.0;
          	} else if (t_1 <= ((double) INFINITY)) {
          		tmp = y / t;
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          function code(x, y, z, t)
          	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
          	tmp = 0.0
          	if (t_1 <= -2e+28)
          		tmp = Float64(Float64(-y) * Float64(z / fma(x, x, x)));
          	elseif (t_1 <= -5e-6)
          		tmp = Float64(y / t);
          	elseif (t_1 <= 0.9999999999999822)
          		tmp = Float64(x / Float64(1.0 + x));
          	elseif (t_1 <= 2.0)
          		tmp = 1.0;
          	elseif (t_1 <= Inf)
          		tmp = Float64(y / t);
          	else
          		tmp = 1.0;
          	end
          	return tmp
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+28], N[((-y) * N[(z / N[(x * x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5e-6], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.9999999999999822], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, If[LessEqual[t$95$1, Infinity], N[(y / t), $MachinePrecision], 1.0]]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
          \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\
          \;\;\;\;\left(-y\right) \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}\\
          
          \mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-6}:\\
          \;\;\;\;\frac{y}{t}\\
          
          \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\
          \;\;\;\;\frac{x}{1 + x}\\
          
          \mathbf{elif}\;t\_1 \leq 2:\\
          \;\;\;\;1\\
          
          \mathbf{elif}\;t\_1 \leq \infty:\\
          \;\;\;\;\frac{y}{t}\\
          
          \mathbf{else}:\\
          \;\;\;\;1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 4 regimes
          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999992e28

            1. Initial program 66.3%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{1 + z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right)} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) + 1} \]
              2. *-commutativeN/A

                \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) \cdot z} + 1 \]
              3. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}, z, 1\right)} \]
            5. Applied rewrites45.3%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{\mathsf{fma}\left(x, x, x\right)} - \frac{y}{\mathsf{fma}\left(x, x, x\right)}, z, 1\right)} \]
            6. Taylor expanded in y around inf

              \[\leadsto -1 \cdot \color{blue}{\frac{y \cdot z}{x + {x}^{2}}} \]
            7. Step-by-step derivation
              1. Applied rewrites44.8%

                \[\leadsto \frac{\left(-y\right) \cdot z}{\color{blue}{\mathsf{fma}\left(x, x, x\right)}} \]
              2. Step-by-step derivation
                1. Applied rewrites48.2%

                  \[\leadsto \color{blue}{\frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot \left(-y\right)} \]

                if -1.99999999999999992e28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000041e-6 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                1. Initial program 87.0%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{\frac{y}{t}} \]
                4. Step-by-step derivation
                  1. lower-/.f6465.6

                    \[\leadsto \color{blue}{\frac{y}{t}} \]
                5. Applied rewrites65.6%

                  \[\leadsto \color{blue}{\frac{y}{t}} \]

                if -5.00000000000000041e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.9999999999999822

                1. Initial program 98.2%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in t around inf

                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                  2. +-commutativeN/A

                    \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                  3. lower-+.f6457.4

                    \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                5. Applied rewrites57.4%

                  \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

                if 0.9999999999999822 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                1. Initial program 90.3%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites95.9%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 4 regimes into one program.
                6. Final simplification77.8%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -2 \cdot 10^{+28}:\\ \;\;\;\;\left(-y\right) \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.9999999999999822:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                7. Add Preprocessing

                Alternative 5: 95.9% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(t, z, -x\right)\\ t_2 := \frac{\frac{z}{t\_1} \cdot y}{1 + x}\\ t_3 := z \cdot y - x\\ t_4 := \frac{\frac{t\_3}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_4 \leq -5000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\frac{\frac{t\_3}{t \cdot z} + x}{1 + x}\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\ \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{+254}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (fma t z (- x)))
                        (t_2 (/ (* (/ z t_1) y) (+ 1.0 x)))
                        (t_3 (- (* z y) x))
                        (t_4 (/ (+ (/ t_3 (- (* t z) x)) x) (+ 1.0 x))))
                   (if (<= t_4 -5000000.0)
                     t_2
                     (if (<= t_4 2e-5)
                       (/ (+ (/ t_3 (* t z)) x) (+ 1.0 x))
                       (if (<= t_4 2.0)
                         (/ (- x (/ x t_1)) (+ 1.0 x))
                         (if (<= t_4 5e+254) t_2 (/ (+ (/ y t) x) (+ 1.0 x))))))))
                double code(double x, double y, double z, double t) {
                	double t_1 = fma(t, z, -x);
                	double t_2 = ((z / t_1) * y) / (1.0 + x);
                	double t_3 = (z * y) - x;
                	double t_4 = ((t_3 / ((t * z) - x)) + x) / (1.0 + x);
                	double tmp;
                	if (t_4 <= -5000000.0) {
                		tmp = t_2;
                	} else if (t_4 <= 2e-5) {
                		tmp = ((t_3 / (t * z)) + x) / (1.0 + x);
                	} else if (t_4 <= 2.0) {
                		tmp = (x - (x / t_1)) / (1.0 + x);
                	} else if (t_4 <= 5e+254) {
                		tmp = t_2;
                	} else {
                		tmp = ((y / t) + x) / (1.0 + x);
                	}
                	return tmp;
                }
                
                function code(x, y, z, t)
                	t_1 = fma(t, z, Float64(-x))
                	t_2 = Float64(Float64(Float64(z / t_1) * y) / Float64(1.0 + x))
                	t_3 = Float64(Float64(z * y) - x)
                	t_4 = Float64(Float64(Float64(t_3 / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                	tmp = 0.0
                	if (t_4 <= -5000000.0)
                		tmp = t_2;
                	elseif (t_4 <= 2e-5)
                		tmp = Float64(Float64(Float64(t_3 / Float64(t * z)) + x) / Float64(1.0 + x));
                	elseif (t_4 <= 2.0)
                		tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(1.0 + x));
                	elseif (t_4 <= 5e+254)
                		tmp = t_2;
                	else
                		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z / t$95$1), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(t$95$3 / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -5000000.0], t$95$2, If[LessEqual[t$95$4, 2e-5], N[(N[(N[(t$95$3 / N[(t * z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 5e+254], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \mathsf{fma}\left(t, z, -x\right)\\
                t_2 := \frac{\frac{z}{t\_1} \cdot y}{1 + x}\\
                t_3 := z \cdot y - x\\
                t_4 := \frac{\frac{t\_3}{t \cdot z - x} + x}{1 + x}\\
                \mathbf{if}\;t\_4 \leq -5000000:\\
                \;\;\;\;t\_2\\
                
                \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-5}:\\
                \;\;\;\;\frac{\frac{t\_3}{t \cdot z} + x}{1 + x}\\
                
                \mathbf{elif}\;t\_4 \leq 2:\\
                \;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\
                
                \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{+254}:\\
                \;\;\;\;t\_2\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 4 regimes
                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e6 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999994e254

                  1. Initial program 80.3%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t \cdot z - x}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. associate-/l*N/A

                      \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
                    2. lower-*.f64N/A

                      \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
                    3. lower-/.f64N/A

                      \[\leadsto \frac{y \cdot \color{blue}{\frac{z}{t \cdot z - x}}}{x + 1} \]
                    4. sub-negN/A

                      \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
                    5. mul-1-negN/A

                      \[\leadsto \frac{y \cdot \frac{z}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
                    6. lower-fma.f64N/A

                      \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
                    7. mul-1-negN/A

                      \[\leadsto \frac{y \cdot \frac{z}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
                    8. lower-neg.f6490.0

                      \[\leadsto \frac{y \cdot \frac{z}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
                  5. Applied rewrites90.0%

                    \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]

                  if -5e6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000016e-5

                  1. Initial program 98.2%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \frac{x + \frac{y \cdot z - x}{\color{blue}{t \cdot z}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower-*.f6498.2

                      \[\leadsto \frac{x + \frac{y \cdot z - x}{\color{blue}{t \cdot z}}}{x + 1} \]
                  5. Applied rewrites98.2%

                    \[\leadsto \frac{x + \frac{y \cdot z - x}{\color{blue}{t \cdot z}}}{x + 1} \]

                  if 2.00000000000000016e-5 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                  1. Initial program 100.0%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower--.f64N/A

                      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                    2. lower-/.f64N/A

                      \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                    3. sub-negN/A

                      \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
                    4. mul-1-negN/A

                      \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
                    5. lower-fma.f64N/A

                      \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
                    6. mul-1-negN/A

                      \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
                    7. lower-neg.f6499.8

                      \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
                  5. Applied rewrites99.8%

                    \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]

                  if 4.99999999999999994e254 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                  1. Initial program 36.6%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower-/.f6496.4

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  5. Applied rewrites96.4%

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                3. Recombined 4 regimes into one program.
                4. Final simplification97.4%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5000000:\\ \;\;\;\;\frac{\frac{z}{\mathsf{fma}\left(t, z, -x\right)} \cdot y}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\frac{\frac{z \cdot y - x}{t \cdot z} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 5 \cdot 10^{+254}:\\ \;\;\;\;\frac{\frac{z}{\mathsf{fma}\left(t, z, -x\right)} \cdot y}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 6: 93.9% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ t_2 := \mathsf{fma}\left(t, z, -x\right)\\ t_3 := \frac{\frac{z}{t\_2} \cdot y}{1 + x}\\ t_4 := \frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -5000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\ \;\;\;\;t\_4\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+254}:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_4\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x)))
                        (t_2 (fma t z (- x)))
                        (t_3 (/ (* (/ z t_2) y) (+ 1.0 x)))
                        (t_4 (/ (+ (/ y t) x) (+ 1.0 x))))
                   (if (<= t_1 -5000000.0)
                     t_3
                     (if (<= t_1 2e-5)
                       t_4
                       (if (<= t_1 2.0)
                         (/ (- x (/ x t_2)) (+ 1.0 x))
                         (if (<= t_1 5e+254) t_3 t_4))))))
                double code(double x, double y, double z, double t) {
                	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                	double t_2 = fma(t, z, -x);
                	double t_3 = ((z / t_2) * y) / (1.0 + x);
                	double t_4 = ((y / t) + x) / (1.0 + x);
                	double tmp;
                	if (t_1 <= -5000000.0) {
                		tmp = t_3;
                	} else if (t_1 <= 2e-5) {
                		tmp = t_4;
                	} else if (t_1 <= 2.0) {
                		tmp = (x - (x / t_2)) / (1.0 + x);
                	} else if (t_1 <= 5e+254) {
                		tmp = t_3;
                	} else {
                		tmp = t_4;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                	t_2 = fma(t, z, Float64(-x))
                	t_3 = Float64(Float64(Float64(z / t_2) * y) / Float64(1.0 + x))
                	t_4 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
                	tmp = 0.0
                	if (t_1 <= -5000000.0)
                		tmp = t_3;
                	elseif (t_1 <= 2e-5)
                		tmp = t_4;
                	elseif (t_1 <= 2.0)
                		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x));
                	elseif (t_1 <= 5e+254)
                		tmp = t_3;
                	else
                		tmp = t_4;
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5000000.0], t$95$3, If[LessEqual[t$95$1, 2e-5], t$95$4, If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+254], t$95$3, t$95$4]]]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                t_2 := \mathsf{fma}\left(t, z, -x\right)\\
                t_3 := \frac{\frac{z}{t\_2} \cdot y}{1 + x}\\
                t_4 := \frac{\frac{y}{t} + x}{1 + x}\\
                \mathbf{if}\;t\_1 \leq -5000000:\\
                \;\;\;\;t\_3\\
                
                \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\
                \;\;\;\;t\_4\\
                
                \mathbf{elif}\;t\_1 \leq 2:\\
                \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
                
                \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+254}:\\
                \;\;\;\;t\_3\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_4\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e6 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999994e254

                  1. Initial program 80.3%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t \cdot z - x}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. associate-/l*N/A

                      \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
                    2. lower-*.f64N/A

                      \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
                    3. lower-/.f64N/A

                      \[\leadsto \frac{y \cdot \color{blue}{\frac{z}{t \cdot z - x}}}{x + 1} \]
                    4. sub-negN/A

                      \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
                    5. mul-1-negN/A

                      \[\leadsto \frac{y \cdot \frac{z}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
                    6. lower-fma.f64N/A

                      \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
                    7. mul-1-negN/A

                      \[\leadsto \frac{y \cdot \frac{z}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
                    8. lower-neg.f6490.0

                      \[\leadsto \frac{y \cdot \frac{z}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
                  5. Applied rewrites90.0%

                    \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]

                  if -5e6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000016e-5 or 4.99999999999999994e254 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                  1. Initial program 78.4%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower-/.f6489.3

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  5. Applied rewrites89.3%

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                  if 2.00000000000000016e-5 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                  1. Initial program 100.0%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower--.f64N/A

                      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                    2. lower-/.f64N/A

                      \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                    3. sub-negN/A

                      \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
                    4. mul-1-negN/A

                      \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
                    5. lower-fma.f64N/A

                      \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
                    6. mul-1-negN/A

                      \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
                    7. lower-neg.f6499.8

                      \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
                  5. Applied rewrites99.8%

                    \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]
                3. Recombined 3 regimes into one program.
                4. Final simplification94.6%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5000000:\\ \;\;\;\;\frac{\frac{z}{\mathsf{fma}\left(t, z, -x\right)} \cdot y}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 5 \cdot 10^{+254}:\\ \;\;\;\;\frac{\frac{z}{\mathsf{fma}\left(t, z, -x\right)} \cdot y}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 7: 92.1% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ t_2 := \mathsf{fma}\left(t, z, -x\right)\\ t_3 := \frac{z}{1 + x} \cdot \frac{y}{t\_2}\\ t_4 := \frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -5000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\ \;\;\;\;t\_4\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_4\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x)))
                        (t_2 (fma t z (- x)))
                        (t_3 (* (/ z (+ 1.0 x)) (/ y t_2)))
                        (t_4 (/ (+ (/ y t) x) (+ 1.0 x))))
                   (if (<= t_1 -5000000.0)
                     t_3
                     (if (<= t_1 2e-5)
                       t_4
                       (if (<= t_1 2.0)
                         (/ (- x (/ x t_2)) (+ 1.0 x))
                         (if (<= t_1 INFINITY) t_3 t_4))))))
                double code(double x, double y, double z, double t) {
                	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                	double t_2 = fma(t, z, -x);
                	double t_3 = (z / (1.0 + x)) * (y / t_2);
                	double t_4 = ((y / t) + x) / (1.0 + x);
                	double tmp;
                	if (t_1 <= -5000000.0) {
                		tmp = t_3;
                	} else if (t_1 <= 2e-5) {
                		tmp = t_4;
                	} else if (t_1 <= 2.0) {
                		tmp = (x - (x / t_2)) / (1.0 + x);
                	} else if (t_1 <= ((double) INFINITY)) {
                		tmp = t_3;
                	} else {
                		tmp = t_4;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                	t_2 = fma(t, z, Float64(-x))
                	t_3 = Float64(Float64(z / Float64(1.0 + x)) * Float64(y / t_2))
                	t_4 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
                	tmp = 0.0
                	if (t_1 <= -5000000.0)
                		tmp = t_3;
                	elseif (t_1 <= 2e-5)
                		tmp = t_4;
                	elseif (t_1 <= 2.0)
                		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x));
                	elseif (t_1 <= Inf)
                		tmp = t_3;
                	else
                		tmp = t_4;
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5000000.0], t$95$3, If[LessEqual[t$95$1, 2e-5], t$95$4, If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$3, t$95$4]]]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                t_2 := \mathsf{fma}\left(t, z, -x\right)\\
                t_3 := \frac{z}{1 + x} \cdot \frac{y}{t\_2}\\
                t_4 := \frac{\frac{y}{t} + x}{1 + x}\\
                \mathbf{if}\;t\_1 \leq -5000000:\\
                \;\;\;\;t\_3\\
                
                \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\
                \;\;\;\;t\_4\\
                
                \mathbf{elif}\;t\_1 \leq 2:\\
                \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
                
                \mathbf{elif}\;t\_1 \leq \infty:\\
                \;\;\;\;t\_3\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_4\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e6 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                  1. Initial program 77.2%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                    2. times-fracN/A

                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                    4. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                    5. sub-negN/A

                      \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                    6. mul-1-negN/A

                      \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                    7. lower-fma.f64N/A

                      \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                    8. mul-1-negN/A

                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                    9. lower-neg.f64N/A

                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                    10. lower-/.f64N/A

                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                    11. +-commutativeN/A

                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{x + 1}} \]
                    12. lower-+.f6483.9

                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{x + 1}} \]
                  5. Applied rewrites83.9%

                    \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{x + 1}} \]

                  if -5e6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000016e-5 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                  1. Initial program 80.5%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower-/.f6488.5

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  5. Applied rewrites88.5%

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                  if 2.00000000000000016e-5 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                  1. Initial program 100.0%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower--.f64N/A

                      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                    2. lower-/.f64N/A

                      \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                    3. sub-negN/A

                      \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
                    4. mul-1-negN/A

                      \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
                    5. lower-fma.f64N/A

                      \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
                    6. mul-1-negN/A

                      \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
                    7. lower-neg.f6499.8

                      \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
                  5. Applied rewrites99.8%

                    \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]
                3. Recombined 3 regimes into one program.
                4. Final simplification93.0%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5000000:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{\mathsf{fma}\left(t, z, -x\right)}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{\mathsf{fma}\left(t, z, -x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 8: 81.3% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\ \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\ \mathbf{elif}\;t\_1 \leq 0.0001:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;\frac{\frac{y}{t}}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
                   (if (<= t_1 -2e+28)
                     (- 1.0 (* (/ z (fma x x x)) y))
                     (if (<= t_1 0.0001)
                       (/ (+ (/ y t) x) 1.0)
                       (if (<= t_1 2.0)
                         1.0
                         (if (<= t_1 INFINITY) (/ (/ y t) (+ 1.0 x)) 1.0))))))
                double code(double x, double y, double z, double t) {
                	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                	double tmp;
                	if (t_1 <= -2e+28) {
                		tmp = 1.0 - ((z / fma(x, x, x)) * y);
                	} else if (t_1 <= 0.0001) {
                		tmp = ((y / t) + x) / 1.0;
                	} else if (t_1 <= 2.0) {
                		tmp = 1.0;
                	} else if (t_1 <= ((double) INFINITY)) {
                		tmp = (y / t) / (1.0 + x);
                	} else {
                		tmp = 1.0;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                	tmp = 0.0
                	if (t_1 <= -2e+28)
                		tmp = Float64(1.0 - Float64(Float64(z / fma(x, x, x)) * y));
                	elseif (t_1 <= 0.0001)
                		tmp = Float64(Float64(Float64(y / t) + x) / 1.0);
                	elseif (t_1 <= 2.0)
                		tmp = 1.0;
                	elseif (t_1 <= Inf)
                		tmp = Float64(Float64(y / t) / Float64(1.0 + x));
                	else
                		tmp = 1.0;
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+28], N[(1.0 - N[(N[(z / N[(x * x + x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.0001], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, If[LessEqual[t$95$1, Infinity], N[(N[(y / t), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 1.0]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\
                \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\
                
                \mathbf{elif}\;t\_1 \leq 0.0001:\\
                \;\;\;\;\frac{\frac{y}{t} + x}{1}\\
                
                \mathbf{elif}\;t\_1 \leq 2:\\
                \;\;\;\;1\\
                
                \mathbf{elif}\;t\_1 \leq \infty:\\
                \;\;\;\;\frac{\frac{y}{t}}{1 + x}\\
                
                \mathbf{else}:\\
                \;\;\;\;1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 4 regimes
                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999992e28

                  1. Initial program 66.3%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{1 + z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right)} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) + 1} \]
                    2. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) \cdot z} + 1 \]
                    3. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}, z, 1\right)} \]
                  5. Applied rewrites45.3%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{\mathsf{fma}\left(x, x, x\right)} - \frac{y}{\mathsf{fma}\left(x, x, x\right)}, z, 1\right)} \]
                  6. Taylor expanded in t around 0

                    \[\leadsto 1 + \color{blue}{-1 \cdot \frac{y \cdot z}{x + {x}^{2}}} \]
                  7. Step-by-step derivation
                    1. Applied rewrites54.5%

                      \[\leadsto 1 - \color{blue}{y \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}} \]

                    if -1.99999999999999992e28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00000000000000005e-4

                    1. Initial program 98.2%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    4. Step-by-step derivation
                      1. lower-/.f6484.3

                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    5. Applied rewrites84.3%

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    6. Taylor expanded in x around 0

                      \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
                    7. Step-by-step derivation
                      1. Applied rewrites83.6%

                        \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]

                      if 1.00000000000000005e-4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                      1. Initial program 90.6%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites95.0%

                          \[\leadsto \color{blue}{1} \]

                        if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                        1. Initial program 84.1%

                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
                        4. Step-by-step derivation
                          1. lower-/.f6467.9

                            \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
                        5. Applied rewrites67.9%

                          \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
                      5. Recombined 4 regimes into one program.
                      6. Final simplification85.1%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -2 \cdot 10^{+28}:\\ \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.0001:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{\frac{y}{t}}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                      7. Add Preprocessing

                      Alternative 9: 75.5% accurate, 0.2× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                      (FPCore (x y z t)
                       :precision binary64
                       (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
                         (if (<= t_1 -5e-6)
                           (/ y t)
                           (if (<= t_1 0.9999999999999822)
                             (/ x (+ 1.0 x))
                             (if (<= t_1 2.0) 1.0 (if (<= t_1 INFINITY) (/ y t) 1.0))))))
                      double code(double x, double y, double z, double t) {
                      	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                      	double tmp;
                      	if (t_1 <= -5e-6) {
                      		tmp = y / t;
                      	} else if (t_1 <= 0.9999999999999822) {
                      		tmp = x / (1.0 + x);
                      	} else if (t_1 <= 2.0) {
                      		tmp = 1.0;
                      	} else if (t_1 <= ((double) INFINITY)) {
                      		tmp = y / t;
                      	} else {
                      		tmp = 1.0;
                      	}
                      	return tmp;
                      }
                      
                      public static double code(double x, double y, double z, double t) {
                      	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                      	double tmp;
                      	if (t_1 <= -5e-6) {
                      		tmp = y / t;
                      	} else if (t_1 <= 0.9999999999999822) {
                      		tmp = x / (1.0 + x);
                      	} else if (t_1 <= 2.0) {
                      		tmp = 1.0;
                      	} else if (t_1 <= Double.POSITIVE_INFINITY) {
                      		tmp = y / t;
                      	} else {
                      		tmp = 1.0;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z, t):
                      	t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)
                      	tmp = 0
                      	if t_1 <= -5e-6:
                      		tmp = y / t
                      	elif t_1 <= 0.9999999999999822:
                      		tmp = x / (1.0 + x)
                      	elif t_1 <= 2.0:
                      		tmp = 1.0
                      	elif t_1 <= math.inf:
                      		tmp = y / t
                      	else:
                      		tmp = 1.0
                      	return tmp
                      
                      function code(x, y, z, t)
                      	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                      	tmp = 0.0
                      	if (t_1 <= -5e-6)
                      		tmp = Float64(y / t);
                      	elseif (t_1 <= 0.9999999999999822)
                      		tmp = Float64(x / Float64(1.0 + x));
                      	elseif (t_1 <= 2.0)
                      		tmp = 1.0;
                      	elseif (t_1 <= Inf)
                      		tmp = Float64(y / t);
                      	else
                      		tmp = 1.0;
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z, t)
                      	t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                      	tmp = 0.0;
                      	if (t_1 <= -5e-6)
                      		tmp = y / t;
                      	elseif (t_1 <= 0.9999999999999822)
                      		tmp = x / (1.0 + x);
                      	elseif (t_1 <= 2.0)
                      		tmp = 1.0;
                      	elseif (t_1 <= Inf)
                      		tmp = y / t;
                      	else
                      		tmp = 1.0;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-6], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.9999999999999822], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, If[LessEqual[t$95$1, Infinity], N[(y / t), $MachinePrecision], 1.0]]]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                      \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-6}:\\
                      \;\;\;\;\frac{y}{t}\\
                      
                      \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\
                      \;\;\;\;\frac{x}{1 + x}\\
                      
                      \mathbf{elif}\;t\_1 \leq 2:\\
                      \;\;\;\;1\\
                      
                      \mathbf{elif}\;t\_1 \leq \infty:\\
                      \;\;\;\;\frac{y}{t}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;1\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 3 regimes
                      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000041e-6 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                        1. Initial program 78.7%

                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{\frac{y}{t}} \]
                        4. Step-by-step derivation
                          1. lower-/.f6451.9

                            \[\leadsto \color{blue}{\frac{y}{t}} \]
                        5. Applied rewrites51.9%

                          \[\leadsto \color{blue}{\frac{y}{t}} \]

                        if -5.00000000000000041e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.9999999999999822

                        1. Initial program 98.2%

                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in t around inf

                          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                          2. +-commutativeN/A

                            \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                          3. lower-+.f6457.4

                            \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                        5. Applied rewrites57.4%

                          \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

                        if 0.9999999999999822 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                        1. Initial program 90.3%

                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto \color{blue}{1} \]
                        4. Step-by-step derivation
                          1. Applied rewrites95.9%

                            \[\leadsto \color{blue}{1} \]
                        5. Recombined 3 regimes into one program.
                        6. Final simplification76.2%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.9999999999999822:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                        7. Add Preprocessing

                        Alternative 10: 75.4% accurate, 0.2× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 0.0001:\\ \;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                        (FPCore (x y z t)
                         :precision binary64
                         (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
                           (if (<= t_1 -5e-6)
                             (/ y t)
                             (if (<= t_1 0.0001)
                               (* (fma (- x 1.0) x 1.0) x)
                               (if (<= t_1 2.0) 1.0 (if (<= t_1 INFINITY) (/ y t) 1.0))))))
                        double code(double x, double y, double z, double t) {
                        	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                        	double tmp;
                        	if (t_1 <= -5e-6) {
                        		tmp = y / t;
                        	} else if (t_1 <= 0.0001) {
                        		tmp = fma((x - 1.0), x, 1.0) * x;
                        	} else if (t_1 <= 2.0) {
                        		tmp = 1.0;
                        	} else if (t_1 <= ((double) INFINITY)) {
                        		tmp = y / t;
                        	} else {
                        		tmp = 1.0;
                        	}
                        	return tmp;
                        }
                        
                        function code(x, y, z, t)
                        	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                        	tmp = 0.0
                        	if (t_1 <= -5e-6)
                        		tmp = Float64(y / t);
                        	elseif (t_1 <= 0.0001)
                        		tmp = Float64(fma(Float64(x - 1.0), x, 1.0) * x);
                        	elseif (t_1 <= 2.0)
                        		tmp = 1.0;
                        	elseif (t_1 <= Inf)
                        		tmp = Float64(y / t);
                        	else
                        		tmp = 1.0;
                        	end
                        	return tmp
                        end
                        
                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-6], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.0001], N[(N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, If[LessEqual[t$95$1, Infinity], N[(y / t), $MachinePrecision], 1.0]]]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                        \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-6}:\\
                        \;\;\;\;\frac{y}{t}\\
                        
                        \mathbf{elif}\;t\_1 \leq 0.0001:\\
                        \;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\
                        
                        \mathbf{elif}\;t\_1 \leq 2:\\
                        \;\;\;\;1\\
                        
                        \mathbf{elif}\;t\_1 \leq \infty:\\
                        \;\;\;\;\frac{y}{t}\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;1\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 3 regimes
                        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000041e-6 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                          1. Initial program 78.7%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{\frac{y}{t}} \]
                          4. Step-by-step derivation
                            1. lower-/.f6451.9

                              \[\leadsto \color{blue}{\frac{y}{t}} \]
                          5. Applied rewrites51.9%

                            \[\leadsto \color{blue}{\frac{y}{t}} \]

                          if -5.00000000000000041e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00000000000000005e-4

                          1. Initial program 98.1%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in t around inf

                            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                          4. Step-by-step derivation
                            1. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                            2. +-commutativeN/A

                              \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                            3. lower-+.f6456.0

                              \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                          5. Applied rewrites56.0%

                            \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
                          6. Taylor expanded in x around 0

                            \[\leadsto x \cdot \color{blue}{\left(1 + x \cdot \left(x - 1\right)\right)} \]
                          7. Step-by-step derivation
                            1. Applied rewrites56.0%

                              \[\leadsto \mathsf{fma}\left(x - 1, x, 1\right) \cdot \color{blue}{x} \]

                            if 1.00000000000000005e-4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                            1. Initial program 90.6%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around 0

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites95.0%

                                \[\leadsto \color{blue}{1} \]
                            5. Recombined 3 regimes into one program.
                            6. Final simplification76.0%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.0001:\\ \;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                            7. Add Preprocessing

                            Alternative 11: 75.4% accurate, 0.2× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 0.0001:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
                               (if (<= t_1 -5e-6)
                                 (/ y t)
                                 (if (<= t_1 0.0001)
                                   (* (- 1.0 x) x)
                                   (if (<= t_1 2.0) 1.0 (if (<= t_1 INFINITY) (/ y t) 1.0))))))
                            double code(double x, double y, double z, double t) {
                            	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                            	double tmp;
                            	if (t_1 <= -5e-6) {
                            		tmp = y / t;
                            	} else if (t_1 <= 0.0001) {
                            		tmp = (1.0 - x) * x;
                            	} else if (t_1 <= 2.0) {
                            		tmp = 1.0;
                            	} else if (t_1 <= ((double) INFINITY)) {
                            		tmp = y / t;
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            public static double code(double x, double y, double z, double t) {
                            	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                            	double tmp;
                            	if (t_1 <= -5e-6) {
                            		tmp = y / t;
                            	} else if (t_1 <= 0.0001) {
                            		tmp = (1.0 - x) * x;
                            	} else if (t_1 <= 2.0) {
                            		tmp = 1.0;
                            	} else if (t_1 <= Double.POSITIVE_INFINITY) {
                            		tmp = y / t;
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t):
                            	t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)
                            	tmp = 0
                            	if t_1 <= -5e-6:
                            		tmp = y / t
                            	elif t_1 <= 0.0001:
                            		tmp = (1.0 - x) * x
                            	elif t_1 <= 2.0:
                            		tmp = 1.0
                            	elif t_1 <= math.inf:
                            		tmp = y / t
                            	else:
                            		tmp = 1.0
                            	return tmp
                            
                            function code(x, y, z, t)
                            	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                            	tmp = 0.0
                            	if (t_1 <= -5e-6)
                            		tmp = Float64(y / t);
                            	elseif (t_1 <= 0.0001)
                            		tmp = Float64(Float64(1.0 - x) * x);
                            	elseif (t_1 <= 2.0)
                            		tmp = 1.0;
                            	elseif (t_1 <= Inf)
                            		tmp = Float64(y / t);
                            	else
                            		tmp = 1.0;
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t)
                            	t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                            	tmp = 0.0;
                            	if (t_1 <= -5e-6)
                            		tmp = y / t;
                            	elseif (t_1 <= 0.0001)
                            		tmp = (1.0 - x) * x;
                            	elseif (t_1 <= 2.0)
                            		tmp = 1.0;
                            	elseif (t_1 <= Inf)
                            		tmp = y / t;
                            	else
                            		tmp = 1.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-6], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.0001], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, If[LessEqual[t$95$1, Infinity], N[(y / t), $MachinePrecision], 1.0]]]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                            \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-6}:\\
                            \;\;\;\;\frac{y}{t}\\
                            
                            \mathbf{elif}\;t\_1 \leq 0.0001:\\
                            \;\;\;\;\left(1 - x\right) \cdot x\\
                            
                            \mathbf{elif}\;t\_1 \leq 2:\\
                            \;\;\;\;1\\
                            
                            \mathbf{elif}\;t\_1 \leq \infty:\\
                            \;\;\;\;\frac{y}{t}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;1\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 3 regimes
                            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000041e-6 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                              1. Initial program 78.7%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \color{blue}{\frac{y}{t}} \]
                              4. Step-by-step derivation
                                1. lower-/.f6451.9

                                  \[\leadsto \color{blue}{\frac{y}{t}} \]
                              5. Applied rewrites51.9%

                                \[\leadsto \color{blue}{\frac{y}{t}} \]

                              if -5.00000000000000041e-6 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00000000000000005e-4

                              1. Initial program 98.1%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in t around inf

                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                              4. Step-by-step derivation
                                1. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                2. +-commutativeN/A

                                  \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                3. lower-+.f6456.0

                                  \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                              5. Applied rewrites56.0%

                                \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
                              6. Taylor expanded in x around 0

                                \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                              7. Step-by-step derivation
                                1. Applied rewrites56.0%

                                  \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                                if 1.00000000000000005e-4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                1. Initial program 90.6%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around 0

                                  \[\leadsto \color{blue}{1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites95.0%

                                    \[\leadsto \color{blue}{1} \]
                                5. Recombined 3 regimes into one program.
                                6. Final simplification76.0%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{-6}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.0001:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                7. Add Preprocessing

                                Alternative 12: 84.3% accurate, 0.2× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ t_2 := \frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+72}:\\ \;\;\;\;\mathsf{fma}\left(\frac{\frac{t - y}{1 + x}}{x}, z, 1\right)\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 1.00000000002:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x)))
                                        (t_2 (/ (+ (/ y t) x) (+ 1.0 x))))
                                   (if (<= t_1 -5e+72)
                                     (fma (/ (/ (- t y) (+ 1.0 x)) x) z 1.0)
                                     (if (<= t_1 2e-5)
                                       t_2
                                       (if (<= t_1 1.00000000002)
                                         (/ (- x (/ x (fma t z (- x)))) (+ 1.0 x))
                                         t_2)))))
                                double code(double x, double y, double z, double t) {
                                	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                                	double t_2 = ((y / t) + x) / (1.0 + x);
                                	double tmp;
                                	if (t_1 <= -5e+72) {
                                		tmp = fma((((t - y) / (1.0 + x)) / x), z, 1.0);
                                	} else if (t_1 <= 2e-5) {
                                		tmp = t_2;
                                	} else if (t_1 <= 1.00000000002) {
                                		tmp = (x - (x / fma(t, z, -x))) / (1.0 + x);
                                	} else {
                                		tmp = t_2;
                                	}
                                	return tmp;
                                }
                                
                                function code(x, y, z, t)
                                	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                                	t_2 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
                                	tmp = 0.0
                                	if (t_1 <= -5e+72)
                                		tmp = fma(Float64(Float64(Float64(t - y) / Float64(1.0 + x)) / x), z, 1.0);
                                	elseif (t_1 <= 2e-5)
                                		tmp = t_2;
                                	elseif (t_1 <= 1.00000000002)
                                		tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(1.0 + x));
                                	else
                                		tmp = t_2;
                                	end
                                	return tmp
                                end
                                
                                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+72], N[(N[(N[(N[(t - y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] * z + 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2e-5], t$95$2, If[LessEqual[t$95$1, 1.00000000002], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                                t_2 := \frac{\frac{y}{t} + x}{1 + x}\\
                                \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+72}:\\
                                \;\;\;\;\mathsf{fma}\left(\frac{\frac{t - y}{1 + x}}{x}, z, 1\right)\\
                                
                                \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\
                                \;\;\;\;t\_2\\
                                
                                \mathbf{elif}\;t\_1 \leq 1.00000000002:\\
                                \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;t\_2\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 3 regimes
                                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999992e72

                                  1. Initial program 57.9%

                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around 0

                                    \[\leadsto \color{blue}{1 + z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right)} \]
                                  4. Step-by-step derivation
                                    1. +-commutativeN/A

                                      \[\leadsto \color{blue}{z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) + 1} \]
                                    2. *-commutativeN/A

                                      \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) \cdot z} + 1 \]
                                    3. lower-fma.f64N/A

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}, z, 1\right)} \]
                                  5. Applied rewrites49.9%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{\mathsf{fma}\left(x, x, x\right)} - \frac{y}{\mathsf{fma}\left(x, x, x\right)}, z, 1\right)} \]
                                  6. Step-by-step derivation
                                    1. Applied rewrites61.3%

                                      \[\leadsto \mathsf{fma}\left(\frac{\frac{t - y}{x + 1}}{x}, z, 1\right) \]

                                    if -4.99999999999999992e72 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000016e-5 or 1.00000000002 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                    1. Initial program 83.3%

                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in z around inf

                                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f6481.6

                                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                    5. Applied rewrites81.6%

                                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                                    if 2.00000000000000016e-5 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00000000002

                                    1. Initial program 100.0%

                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in y around 0

                                      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                                    4. Step-by-step derivation
                                      1. lower--.f64N/A

                                        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                                      2. lower-/.f64N/A

                                        \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                                      3. sub-negN/A

                                        \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
                                      4. mul-1-negN/A

                                        \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
                                      5. lower-fma.f64N/A

                                        \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
                                      6. mul-1-negN/A

                                        \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
                                      7. lower-neg.f6499.8

                                        \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
                                    5. Applied rewrites99.8%

                                      \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]
                                  7. Recombined 3 regimes into one program.
                                  8. Final simplification88.7%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{+72}:\\ \;\;\;\;\mathsf{fma}\left(\frac{\frac{t - y}{1 + x}}{x}, z, 1\right)\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 1.00000000002:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                                  9. Add Preprocessing

                                  Alternative 13: 84.0% accurate, 0.3× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ t_2 := \frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+72}:\\ \;\;\;\;\mathsf{fma}\left(\frac{\frac{t - y}{1 + x}}{x}, z, 1\right)\\ \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 1.00000000002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                                  (FPCore (x y z t)
                                   :precision binary64
                                   (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x)))
                                          (t_2 (/ (+ (/ y t) x) (+ 1.0 x))))
                                     (if (<= t_1 -5e+72)
                                       (fma (/ (/ (- t y) (+ 1.0 x)) x) z 1.0)
                                       (if (<= t_1 0.9999999999999822)
                                         t_2
                                         (if (<= t_1 1.00000000002) 1.0 t_2)))))
                                  double code(double x, double y, double z, double t) {
                                  	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                                  	double t_2 = ((y / t) + x) / (1.0 + x);
                                  	double tmp;
                                  	if (t_1 <= -5e+72) {
                                  		tmp = fma((((t - y) / (1.0 + x)) / x), z, 1.0);
                                  	} else if (t_1 <= 0.9999999999999822) {
                                  		tmp = t_2;
                                  	} else if (t_1 <= 1.00000000002) {
                                  		tmp = 1.0;
                                  	} else {
                                  		tmp = t_2;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  function code(x, y, z, t)
                                  	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                                  	t_2 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
                                  	tmp = 0.0
                                  	if (t_1 <= -5e+72)
                                  		tmp = fma(Float64(Float64(Float64(t - y) / Float64(1.0 + x)) / x), z, 1.0);
                                  	elseif (t_1 <= 0.9999999999999822)
                                  		tmp = t_2;
                                  	elseif (t_1 <= 1.00000000002)
                                  		tmp = 1.0;
                                  	else
                                  		tmp = t_2;
                                  	end
                                  	return tmp
                                  end
                                  
                                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+72], N[(N[(N[(N[(t - y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] * z + 1.0), $MachinePrecision], If[LessEqual[t$95$1, 0.9999999999999822], t$95$2, If[LessEqual[t$95$1, 1.00000000002], 1.0, t$95$2]]]]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                                  t_2 := \frac{\frac{y}{t} + x}{1 + x}\\
                                  \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+72}:\\
                                  \;\;\;\;\mathsf{fma}\left(\frac{\frac{t - y}{1 + x}}{x}, z, 1\right)\\
                                  
                                  \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\
                                  \;\;\;\;t\_2\\
                                  
                                  \mathbf{elif}\;t\_1 \leq 1.00000000002:\\
                                  \;\;\;\;1\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;t\_2\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 3 regimes
                                  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999992e72

                                    1. Initial program 57.9%

                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in z around 0

                                      \[\leadsto \color{blue}{1 + z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right)} \]
                                    4. Step-by-step derivation
                                      1. +-commutativeN/A

                                        \[\leadsto \color{blue}{z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) + 1} \]
                                      2. *-commutativeN/A

                                        \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) \cdot z} + 1 \]
                                      3. lower-fma.f64N/A

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}, z, 1\right)} \]
                                    5. Applied rewrites49.9%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{\mathsf{fma}\left(x, x, x\right)} - \frac{y}{\mathsf{fma}\left(x, x, x\right)}, z, 1\right)} \]
                                    6. Step-by-step derivation
                                      1. Applied rewrites61.3%

                                        \[\leadsto \mathsf{fma}\left(\frac{\frac{t - y}{x + 1}}{x}, z, 1\right) \]

                                      if -4.99999999999999992e72 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.9999999999999822 or 1.00000000002 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                      1. Initial program 84.0%

                                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in z around inf

                                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                      4. Step-by-step derivation
                                        1. lower-/.f6481.1

                                          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                      5. Applied rewrites81.1%

                                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                                      if 0.9999999999999822 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00000000002

                                      1. Initial program 100.0%

                                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in z around 0

                                        \[\leadsto \color{blue}{1} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites99.8%

                                          \[\leadsto \color{blue}{1} \]
                                      5. Recombined 3 regimes into one program.
                                      6. Final simplification88.1%

                                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{+72}:\\ \;\;\;\;\mathsf{fma}\left(\frac{\frac{t - y}{1 + x}}{x}, z, 1\right)\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.9999999999999822:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 1.00000000002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                                      7. Add Preprocessing

                                      Alternative 14: 84.5% accurate, 0.3× speedup?

                                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ t_2 := \frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\ \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\ \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 1.00000000002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                                      (FPCore (x y z t)
                                       :precision binary64
                                       (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x)))
                                              (t_2 (/ (+ (/ y t) x) (+ 1.0 x))))
                                         (if (<= t_1 -2e+28)
                                           (- 1.0 (* (/ z (fma x x x)) y))
                                           (if (<= t_1 0.9999999999999822)
                                             t_2
                                             (if (<= t_1 1.00000000002) 1.0 t_2)))))
                                      double code(double x, double y, double z, double t) {
                                      	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                                      	double t_2 = ((y / t) + x) / (1.0 + x);
                                      	double tmp;
                                      	if (t_1 <= -2e+28) {
                                      		tmp = 1.0 - ((z / fma(x, x, x)) * y);
                                      	} else if (t_1 <= 0.9999999999999822) {
                                      		tmp = t_2;
                                      	} else if (t_1 <= 1.00000000002) {
                                      		tmp = 1.0;
                                      	} else {
                                      		tmp = t_2;
                                      	}
                                      	return tmp;
                                      }
                                      
                                      function code(x, y, z, t)
                                      	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                                      	t_2 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
                                      	tmp = 0.0
                                      	if (t_1 <= -2e+28)
                                      		tmp = Float64(1.0 - Float64(Float64(z / fma(x, x, x)) * y));
                                      	elseif (t_1 <= 0.9999999999999822)
                                      		tmp = t_2;
                                      	elseif (t_1 <= 1.00000000002)
                                      		tmp = 1.0;
                                      	else
                                      		tmp = t_2;
                                      	end
                                      	return tmp
                                      end
                                      
                                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+28], N[(1.0 - N[(N[(z / N[(x * x + x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.9999999999999822], t$95$2, If[LessEqual[t$95$1, 1.00000000002], 1.0, t$95$2]]]]]
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      \begin{array}{l}
                                      t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                                      t_2 := \frac{\frac{y}{t} + x}{1 + x}\\
                                      \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+28}:\\
                                      \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\
                                      
                                      \mathbf{elif}\;t\_1 \leq 0.9999999999999822:\\
                                      \;\;\;\;t\_2\\
                                      
                                      \mathbf{elif}\;t\_1 \leq 1.00000000002:\\
                                      \;\;\;\;1\\
                                      
                                      \mathbf{else}:\\
                                      \;\;\;\;t\_2\\
                                      
                                      
                                      \end{array}
                                      \end{array}
                                      
                                      Derivation
                                      1. Split input into 3 regimes
                                      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999992e28

                                        1. Initial program 66.3%

                                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in z around 0

                                          \[\leadsto \color{blue}{1 + z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right)} \]
                                        4. Step-by-step derivation
                                          1. +-commutativeN/A

                                            \[\leadsto \color{blue}{z \cdot \left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) + 1} \]
                                          2. *-commutativeN/A

                                            \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}\right) \cdot z} + 1 \]
                                          3. lower-fma.f64N/A

                                            \[\leadsto \color{blue}{\mathsf{fma}\left(-1 \cdot \frac{y}{x \cdot \left(1 + x\right)} + \frac{t}{x \cdot \left(1 + x\right)}, z, 1\right)} \]
                                        5. Applied rewrites45.3%

                                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{t}{\mathsf{fma}\left(x, x, x\right)} - \frac{y}{\mathsf{fma}\left(x, x, x\right)}, z, 1\right)} \]
                                        6. Taylor expanded in t around 0

                                          \[\leadsto 1 + \color{blue}{-1 \cdot \frac{y \cdot z}{x + {x}^{2}}} \]
                                        7. Step-by-step derivation
                                          1. Applied rewrites54.5%

                                            \[\leadsto 1 - \color{blue}{y \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}} \]

                                          if -1.99999999999999992e28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.9999999999999822 or 1.00000000002 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                          1. Initial program 83.3%

                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in z around inf

                                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                          4. Step-by-step derivation
                                            1. lower-/.f6482.8

                                              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                          5. Applied rewrites82.8%

                                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                                          if 0.9999999999999822 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00000000002

                                          1. Initial program 100.0%

                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in z around 0

                                            \[\leadsto \color{blue}{1} \]
                                          4. Step-by-step derivation
                                            1. Applied rewrites99.8%

                                              \[\leadsto \color{blue}{1} \]
                                          5. Recombined 3 regimes into one program.
                                          6. Final simplification87.8%

                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -2 \cdot 10^{+28}:\\ \;\;\;\;1 - \frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot y\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.9999999999999822:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 1.00000000002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                                          7. Add Preprocessing

                                          Alternative 15: 63.2% accurate, 0.8× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.0001:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                          (FPCore (x y z t)
                                           :precision binary64
                                           (if (<= (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x)) 0.0001)
                                             (* (- 1.0 x) x)
                                             1.0))
                                          double code(double x, double y, double z, double t) {
                                          	double tmp;
                                          	if ((((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 0.0001) {
                                          		tmp = (1.0 - x) * x;
                                          	} else {
                                          		tmp = 1.0;
                                          	}
                                          	return tmp;
                                          }
                                          
                                          real(8) function code(x, y, z, t)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              real(8), intent (in) :: z
                                              real(8), intent (in) :: t
                                              real(8) :: tmp
                                              if ((((((z * y) - x) / ((t * z) - x)) + x) / (1.0d0 + x)) <= 0.0001d0) then
                                                  tmp = (1.0d0 - x) * x
                                              else
                                                  tmp = 1.0d0
                                              end if
                                              code = tmp
                                          end function
                                          
                                          public static double code(double x, double y, double z, double t) {
                                          	double tmp;
                                          	if ((((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 0.0001) {
                                          		tmp = (1.0 - x) * x;
                                          	} else {
                                          		tmp = 1.0;
                                          	}
                                          	return tmp;
                                          }
                                          
                                          def code(x, y, z, t):
                                          	tmp = 0
                                          	if (((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 0.0001:
                                          		tmp = (1.0 - x) * x
                                          	else:
                                          		tmp = 1.0
                                          	return tmp
                                          
                                          function code(x, y, z, t)
                                          	tmp = 0.0
                                          	if (Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x)) <= 0.0001)
                                          		tmp = Float64(Float64(1.0 - x) * x);
                                          	else
                                          		tmp = 1.0;
                                          	end
                                          	return tmp
                                          end
                                          
                                          function tmp_2 = code(x, y, z, t)
                                          	tmp = 0.0;
                                          	if ((((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 0.0001)
                                          		tmp = (1.0 - x) * x;
                                          	else
                                          		tmp = 1.0;
                                          	end
                                          	tmp_2 = tmp;
                                          end
                                          
                                          code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 0.0001], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.0001:\\
                                          \;\;\;\;\left(1 - x\right) \cdot x\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;1\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 2 regimes
                                          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00000000000000005e-4

                                            1. Initial program 89.2%

                                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in t around inf

                                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                            4. Step-by-step derivation
                                              1. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                              2. +-commutativeN/A

                                                \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                              3. lower-+.f6438.3

                                                \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                            5. Applied rewrites38.3%

                                              \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
                                            6. Taylor expanded in x around 0

                                              \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                                            7. Step-by-step derivation
                                              1. Applied rewrites36.9%

                                                \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                                              if 1.00000000000000005e-4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                              1. Initial program 89.4%

                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in z around 0

                                                \[\leadsto \color{blue}{1} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites79.5%

                                                  \[\leadsto \color{blue}{1} \]
                                              5. Recombined 2 regimes into one program.
                                              6. Final simplification64.8%

                                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 0.0001:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                              7. Add Preprocessing

                                              Alternative 16: 53.6% accurate, 45.0× speedup?

                                              \[\begin{array}{l} \\ 1 \end{array} \]
                                              (FPCore (x y z t) :precision binary64 1.0)
                                              double code(double x, double y, double z, double t) {
                                              	return 1.0;
                                              }
                                              
                                              real(8) function code(x, y, z, t)
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8), intent (in) :: z
                                                  real(8), intent (in) :: t
                                                  code = 1.0d0
                                              end function
                                              
                                              public static double code(double x, double y, double z, double t) {
                                              	return 1.0;
                                              }
                                              
                                              def code(x, y, z, t):
                                              	return 1.0
                                              
                                              function code(x, y, z, t)
                                              	return 1.0
                                              end
                                              
                                              function tmp = code(x, y, z, t)
                                              	tmp = 1.0;
                                              end
                                              
                                              code[x_, y_, z_, t_] := 1.0
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              1
                                              \end{array}
                                              
                                              Derivation
                                              1. Initial program 89.3%

                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in z around 0

                                                \[\leadsto \color{blue}{1} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites53.8%

                                                  \[\leadsto \color{blue}{1} \]
                                                2. Add Preprocessing

                                                Developer Target 1: 99.5% accurate, 0.7× speedup?

                                                \[\begin{array}{l} \\ \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1} \end{array} \]
                                                (FPCore (x y z t)
                                                 :precision binary64
                                                 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
                                                double code(double x, double y, double z, double t) {
                                                	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                }
                                                
                                                real(8) function code(x, y, z, t)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    real(8), intent (in) :: z
                                                    real(8), intent (in) :: t
                                                    code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
                                                end function
                                                
                                                public static double code(double x, double y, double z, double t) {
                                                	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                }
                                                
                                                def code(x, y, z, t):
                                                	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
                                                
                                                function code(x, y, z, t)
                                                	return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0))
                                                end
                                                
                                                function tmp = code(x, y, z, t)
                                                	tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                end
                                                
                                                code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
                                                
                                                \begin{array}{l}
                                                
                                                \\
                                                \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
                                                \end{array}
                                                

                                                Reproduce

                                                ?
                                                herbie shell --seed 2024244 
                                                (FPCore (x y z t)
                                                  :name "Diagrams.Trail:splitAtParam  from diagrams-lib-1.3.0.3, A"
                                                  :precision binary64
                                                
                                                  :alt
                                                  (! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
                                                
                                                  (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))