
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (+ (* b (- a 0.5)) (- (+ (+ y x) z) (* (log t) z))))
double code(double x, double y, double z, double t, double a, double b) {
return (b * (a - 0.5)) + (((y + x) + z) - (log(t) * z));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b * (a - 0.5d0)) + (((y + x) + z) - (log(t) * z))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (b * (a - 0.5)) + (((y + x) + z) - (Math.log(t) * z));
}
def code(x, y, z, t, a, b): return (b * (a - 0.5)) + (((y + x) + z) - (math.log(t) * z))
function code(x, y, z, t, a, b) return Float64(Float64(b * Float64(a - 0.5)) + Float64(Float64(Float64(y + x) + z) - Float64(log(t) * z))) end
function tmp = code(x, y, z, t, a, b) tmp = (b * (a - 0.5)) + (((y + x) + z) - (log(t) * z)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(y + x), $MachinePrecision] + z), $MachinePrecision] - N[(N[Log[t], $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(a - 0.5\right) + \left(\left(\left(y + x\right) + z\right) - \log t \cdot z\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* b (- a 0.5)) (- (+ (+ y x) z) (* (log t) z)))))
(if (<= t_1 (- INFINITY))
(* b a)
(if (<= t_1 -5e-104)
(+ (* -0.5 b) x)
(if (<= t_1 2e+306) (fma -0.5 b y) (* b a))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (b * (a - 0.5)) + (((y + x) + z) - (log(t) * z));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = b * a;
} else if (t_1 <= -5e-104) {
tmp = (-0.5 * b) + x;
} else if (t_1 <= 2e+306) {
tmp = fma(-0.5, b, y);
} else {
tmp = b * a;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(b * Float64(a - 0.5)) + Float64(Float64(Float64(y + x) + z) - Float64(log(t) * z))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(b * a); elseif (t_1 <= -5e-104) tmp = Float64(Float64(-0.5 * b) + x); elseif (t_1 <= 2e+306) tmp = fma(-0.5, b, y); else tmp = Float64(b * a); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(y + x), $MachinePrecision] + z), $MachinePrecision] - N[(N[Log[t], $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(b * a), $MachinePrecision], If[LessEqual[t$95$1, -5e-104], N[(N[(-0.5 * b), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+306], N[(-0.5 * b + y), $MachinePrecision], N[(b * a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right) + \left(\left(\left(y + x\right) + z\right) - \log t \cdot z\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;b \cdot a\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-104}:\\
\;\;\;\;-0.5 \cdot b + x\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, b, y\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot a\\
\end{array}
\end{array}
if (+.f64 (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) (*.f64 (-.f64 a #s(literal 1/2 binary64)) b)) < -inf.0 or 2.00000000000000003e306 < (+.f64 (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) (*.f64 (-.f64 a #s(literal 1/2 binary64)) b)) Initial program 100.0%
Taylor expanded in a around inf
lower-*.f6493.8
Applied rewrites93.8%
if -inf.0 < (+.f64 (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) (*.f64 (-.f64 a #s(literal 1/2 binary64)) b)) < -4.99999999999999979e-104Initial program 99.8%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites86.3%
Taylor expanded in b around inf
Applied rewrites33.3%
if -4.99999999999999979e-104 < (+.f64 (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) (*.f64 (-.f64 a #s(literal 1/2 binary64)) b)) < 2.00000000000000003e306Initial program 99.8%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites92.7%
Taylor expanded in x around 0
Applied rewrites68.0%
Taylor expanded in z around 0
Applied rewrites43.6%
Final simplification45.1%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5))) (t_2 (+ t_1 (- (+ (+ y x) z) (* (log t) z))))) (if (<= t_2 -5e-104) t_1 (if (<= t_2 2e+306) (fma -0.5 b y) (* b a)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = t_1 + (((y + x) + z) - (log(t) * z));
double tmp;
if (t_2 <= -5e-104) {
tmp = t_1;
} else if (t_2 <= 2e+306) {
tmp = fma(-0.5, b, y);
} else {
tmp = b * a;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) t_2 = Float64(t_1 + Float64(Float64(Float64(y + x) + z) - Float64(log(t) * z))) tmp = 0.0 if (t_2 <= -5e-104) tmp = t_1; elseif (t_2 <= 2e+306) tmp = fma(-0.5, b, y); else tmp = Float64(b * a); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + N[(N[(N[(y + x), $MachinePrecision] + z), $MachinePrecision] - N[(N[Log[t], $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-104], t$95$1, If[LessEqual[t$95$2, 2e+306], N[(-0.5 * b + y), $MachinePrecision], N[(b * a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
t_2 := t\_1 + \left(\left(\left(y + x\right) + z\right) - \log t \cdot z\right)\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-104}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, b, y\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot a\\
\end{array}
\end{array}
if (+.f64 (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) (*.f64 (-.f64 a #s(literal 1/2 binary64)) b)) < -4.99999999999999979e-104Initial program 99.8%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6436.1
Applied rewrites36.1%
if -4.99999999999999979e-104 < (+.f64 (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) (*.f64 (-.f64 a #s(literal 1/2 binary64)) b)) < 2.00000000000000003e306Initial program 99.8%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites92.7%
Taylor expanded in x around 0
Applied rewrites68.0%
Taylor expanded in z around 0
Applied rewrites43.6%
if 2.00000000000000003e306 < (+.f64 (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) (*.f64 (-.f64 a #s(literal 1/2 binary64)) b)) Initial program 100.0%
Taylor expanded in a around inf
lower-*.f6493.4
Applied rewrites93.4%
Final simplification42.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5)))
(t_2 (- 1.0 (log t)))
(t_3 (fma t_2 z (fma (- a 0.5) b y))))
(if (<= t_1 -5e+172)
t_3
(if (<= t_1 5e+191) (+ (fma -0.5 b (fma t_2 z y)) x) t_3))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = 1.0 - log(t);
double t_3 = fma(t_2, z, fma((a - 0.5), b, y));
double tmp;
if (t_1 <= -5e+172) {
tmp = t_3;
} else if (t_1 <= 5e+191) {
tmp = fma(-0.5, b, fma(t_2, z, y)) + x;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) t_2 = Float64(1.0 - log(t)) t_3 = fma(t_2, z, fma(Float64(a - 0.5), b, y)) tmp = 0.0 if (t_1 <= -5e+172) tmp = t_3; elseif (t_1 <= 5e+191) tmp = Float64(fma(-0.5, b, fma(t_2, z, y)) + x); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 * z + N[(N[(a - 0.5), $MachinePrecision] * b + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+172], t$95$3, If[LessEqual[t$95$1, 5e+191], N[(N[(-0.5 * b + N[(t$95$2 * z + y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$3]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
t_2 := 1 - \log t\\
t_3 := \mathsf{fma}\left(t\_2, z, \mathsf{fma}\left(a - 0.5, b, y\right)\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+191}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, b, \mathsf{fma}\left(t\_2, z, y\right)\right) + x\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < -5.0000000000000001e172 or 5.0000000000000002e191 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
cancel-sign-sub-invN/A
log-recN/A
*-commutativeN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
*-commutativeN/A
distribute-lft1-inN/A
+-commutativeN/A
log-recN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites96.2%
if -5.0000000000000001e172 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < 5.0000000000000002e191Initial program 99.8%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites94.8%
Final simplification95.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))) (t_2 (- 1.0 (log t))))
(if (<= t_1 -5e+220)
(fma t_2 z t_1)
(if (<= t_1 1e+136)
(+ (fma -0.5 b (fma t_2 z y)) x)
(+ (fma (- a 0.5) b y) x)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = 1.0 - log(t);
double tmp;
if (t_1 <= -5e+220) {
tmp = fma(t_2, z, t_1);
} else if (t_1 <= 1e+136) {
tmp = fma(-0.5, b, fma(t_2, z, y)) + x;
} else {
tmp = fma((a - 0.5), b, y) + x;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) t_2 = Float64(1.0 - log(t)) tmp = 0.0 if (t_1 <= -5e+220) tmp = fma(t_2, z, t_1); elseif (t_1 <= 1e+136) tmp = Float64(fma(-0.5, b, fma(t_2, z, y)) + x); else tmp = Float64(fma(Float64(a - 0.5), b, y) + x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+220], N[(t$95$2 * z + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, 1e+136], N[(N[(-0.5 * b + N[(t$95$2 * z + y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(N[(a - 0.5), $MachinePrecision] * b + y), $MachinePrecision] + x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
t_2 := 1 - \log t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+220}:\\
\;\;\;\;\mathsf{fma}\left(t\_2, z, t\_1\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+136}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, b, \mathsf{fma}\left(t\_2, z, y\right)\right) + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a - 0.5, b, y\right) + x\\
\end{array}
\end{array}
if (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < -5.0000000000000002e220Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
cancel-sign-sub-invN/A
log-recN/A
*-commutativeN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
*-commutativeN/A
distribute-lft1-inN/A
+-commutativeN/A
log-recN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites92.0%
if -5.0000000000000002e220 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < 1.00000000000000006e136Initial program 99.8%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites95.3%
if 1.00000000000000006e136 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6492.4
Applied rewrites92.4%
Final simplification94.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))) (t_2 (- 1.0 (log t))))
(if (<= t_1 -5e+172)
(fma t_2 z t_1)
(if (<= t_1 5e+66) (fma t_2 z (+ y x)) (+ (fma (- a 0.5) b y) x)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = 1.0 - log(t);
double tmp;
if (t_1 <= -5e+172) {
tmp = fma(t_2, z, t_1);
} else if (t_1 <= 5e+66) {
tmp = fma(t_2, z, (y + x));
} else {
tmp = fma((a - 0.5), b, y) + x;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) t_2 = Float64(1.0 - log(t)) tmp = 0.0 if (t_1 <= -5e+172) tmp = fma(t_2, z, t_1); elseif (t_1 <= 5e+66) tmp = fma(t_2, z, Float64(y + x)); else tmp = Float64(fma(Float64(a - 0.5), b, y) + x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+172], N[(t$95$2 * z + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, 5e+66], N[(t$95$2 * z + N[(y + x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a - 0.5), $MachinePrecision] * b + y), $MachinePrecision] + x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
t_2 := 1 - \log t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172}:\\
\;\;\;\;\mathsf{fma}\left(t\_2, z, t\_1\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+66}:\\
\;\;\;\;\mathsf{fma}\left(t\_2, z, y + x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a - 0.5, b, y\right) + x\\
\end{array}
\end{array}
if (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < -5.0000000000000001e172Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
cancel-sign-sub-invN/A
log-recN/A
*-commutativeN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
*-commutativeN/A
distribute-lft1-inN/A
+-commutativeN/A
log-recN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites95.9%
Taylor expanded in y around 0
Applied rewrites88.4%
if -5.0000000000000001e172 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < 4.99999999999999991e66Initial program 99.8%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
associate-+r+N/A
associate-+l+N/A
cancel-sign-sub-invN/A
*-rgt-identityN/A
distribute-lft-out--N/A
+-commutativeN/A
*-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-log.f64N/A
+-commutativeN/A
lower-+.f6492.5
Applied rewrites92.5%
if 4.99999999999999991e66 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6493.4
Applied rewrites93.4%
Final simplification91.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))) (t_2 (+ (fma (- a 0.5) b y) x)))
(if (<= t_1 -2e+200)
t_2
(if (<= t_1 5e+66) (fma (- 1.0 (log t)) z (+ y x)) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = fma((a - 0.5), b, y) + x;
double tmp;
if (t_1 <= -2e+200) {
tmp = t_2;
} else if (t_1 <= 5e+66) {
tmp = fma((1.0 - log(t)), z, (y + x));
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) t_2 = Float64(fma(Float64(a - 0.5), b, y) + x) tmp = 0.0 if (t_1 <= -2e+200) tmp = t_2; elseif (t_1 <= 5e+66) tmp = fma(Float64(1.0 - log(t)), z, Float64(y + x)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(a - 0.5), $MachinePrecision] * b + y), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+200], t$95$2, If[LessEqual[t$95$1, 5e+66], N[(N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] * z + N[(y + x), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
t_2 := \mathsf{fma}\left(a - 0.5, b, y\right) + x\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+200}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+66}:\\
\;\;\;\;\mathsf{fma}\left(1 - \log t, z, y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < -1.9999999999999999e200 or 4.99999999999999991e66 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6491.7
Applied rewrites91.7%
if -1.9999999999999999e200 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < 4.99999999999999991e66Initial program 99.8%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
associate-+r+N/A
associate-+l+N/A
cancel-sign-sub-invN/A
*-rgt-identityN/A
distribute-lft-out--N/A
+-commutativeN/A
*-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-log.f64N/A
+-commutativeN/A
lower-+.f6491.0
Applied rewrites91.0%
Final simplification91.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* (- 1.0 (log t)) z) x)))
(if (<= z -1.15e+193)
t_1
(if (<= z 1.1e+126) (+ (fma (- a 0.5) b y) x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((1.0 - log(t)) * z) + x;
double tmp;
if (z <= -1.15e+193) {
tmp = t_1;
} else if (z <= 1.1e+126) {
tmp = fma((a - 0.5), b, y) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(1.0 - log(t)) * z) + x) tmp = 0.0 if (z <= -1.15e+193) tmp = t_1; elseif (z <= 1.1e+126) tmp = Float64(fma(Float64(a - 0.5), b, y) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -1.15e+193], t$95$1, If[LessEqual[z, 1.1e+126], N[(N[(N[(a - 0.5), $MachinePrecision] * b + y), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(1 - \log t\right) \cdot z + x\\
\mathbf{if}\;z \leq -1.15 \cdot 10^{+193}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.1 \cdot 10^{+126}:\\
\;\;\;\;\mathsf{fma}\left(a - 0.5, b, y\right) + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.15000000000000007e193 or 1.09999999999999999e126 < z Initial program 99.5%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites86.2%
Taylor expanded in z around inf
Applied rewrites69.5%
if -1.15000000000000007e193 < z < 1.09999999999999999e126Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6489.9
Applied rewrites89.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma (- 1.0 (log t)) z y)))
(if (<= z -1.3e+280)
t_1
(if (<= z 2.3e+86) (+ (fma (- a 0.5) b y) x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((1.0 - log(t)), z, y);
double tmp;
if (z <= -1.3e+280) {
tmp = t_1;
} else if (z <= 2.3e+86) {
tmp = fma((a - 0.5), b, y) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(Float64(1.0 - log(t)), z, y) tmp = 0.0 if (z <= -1.3e+280) tmp = t_1; elseif (z <= 2.3e+86) tmp = Float64(fma(Float64(a - 0.5), b, y) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] * z + y), $MachinePrecision]}, If[LessEqual[z, -1.3e+280], t$95$1, If[LessEqual[z, 2.3e+86], N[(N[(N[(a - 0.5), $MachinePrecision] * b + y), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \log t, z, y\right)\\
\mathbf{if}\;z \leq -1.3 \cdot 10^{+280}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{+86}:\\
\;\;\;\;\mathsf{fma}\left(a - 0.5, b, y\right) + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.3e280 or 2.2999999999999999e86 < z Initial program 99.6%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites87.6%
Taylor expanded in x around 0
Applied rewrites79.1%
Taylor expanded in b around 0
Applied rewrites74.8%
if -1.3e280 < z < 2.2999999999999999e86Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6488.6
Applied rewrites88.6%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (- 1.0 (log t)) z))) (if (<= z -1.3e+280) t_1 (if (<= z 5e+186) (+ (fma (- a 0.5) b y) x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (1.0 - log(t)) * z;
double tmp;
if (z <= -1.3e+280) {
tmp = t_1;
} else if (z <= 5e+186) {
tmp = fma((a - 0.5), b, y) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(1.0 - log(t)) * z) tmp = 0.0 if (z <= -1.3e+280) tmp = t_1; elseif (z <= 5e+186) tmp = Float64(fma(Float64(a - 0.5), b, y) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -1.3e+280], t$95$1, If[LessEqual[z, 5e+186], N[(N[(N[(a - 0.5), $MachinePrecision] * b + y), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(1 - \log t\right) \cdot z\\
\mathbf{if}\;z \leq -1.3 \cdot 10^{+280}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+186}:\\
\;\;\;\;\mathsf{fma}\left(a - 0.5, b, y\right) + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.3e280 or 4.99999999999999954e186 < z Initial program 99.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower-/.f64N/A
sub-negN/A
associate-/l*N/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-log.f6464.5
Applied rewrites64.5%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6480.2
Applied rewrites80.2%
if -1.3e280 < z < 4.99999999999999954e186Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6485.5
Applied rewrites85.5%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5))) (t_2 (fma (- a 0.5) b y))) (if (<= t_1 -5e+172) t_2 (if (<= t_1 5e+191) (+ (fma -0.5 b y) x) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = fma((a - 0.5), b, y);
double tmp;
if (t_1 <= -5e+172) {
tmp = t_2;
} else if (t_1 <= 5e+191) {
tmp = fma(-0.5, b, y) + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) t_2 = fma(Float64(a - 0.5), b, y) tmp = 0.0 if (t_1 <= -5e+172) tmp = t_2; elseif (t_1 <= 5e+191) tmp = Float64(fma(-0.5, b, y) + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a - 0.5), $MachinePrecision] * b + y), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+172], t$95$2, If[LessEqual[t$95$1, 5e+191], N[(N[(-0.5 * b + y), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
t_2 := \mathsf{fma}\left(a - 0.5, b, y\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+191}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, b, y\right) + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < -5.0000000000000001e172 or 5.0000000000000002e191 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
cancel-sign-sub-invN/A
log-recN/A
*-commutativeN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
*-commutativeN/A
distribute-lft1-inN/A
+-commutativeN/A
log-recN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites96.2%
Taylor expanded in z around 0
Applied rewrites85.1%
if -5.0000000000000001e172 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < 5.0000000000000002e191Initial program 99.8%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites94.8%
Taylor expanded in z around 0
Applied rewrites66.9%
Final simplification72.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* b a) (+ y x))))
(if (<= (- a 0.5) -4e+16)
t_1
(if (<= (- a 0.5) 1000000000000.0) (+ (fma -0.5 b y) x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (b * a) + (y + x);
double tmp;
if ((a - 0.5) <= -4e+16) {
tmp = t_1;
} else if ((a - 0.5) <= 1000000000000.0) {
tmp = fma(-0.5, b, y) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(b * a) + Float64(y + x)) tmp = 0.0 if (Float64(a - 0.5) <= -4e+16) tmp = t_1; elseif (Float64(a - 0.5) <= 1000000000000.0) tmp = Float64(fma(-0.5, b, y) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b * a), $MachinePrecision] + N[(y + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a - 0.5), $MachinePrecision], -4e+16], t$95$1, If[LessEqual[N[(a - 0.5), $MachinePrecision], 1000000000000.0], N[(N[(-0.5 * b + y), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot a + \left(y + x\right)\\
\mathbf{if}\;a - 0.5 \leq -4 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a - 0.5 \leq 1000000000000:\\
\;\;\;\;\mathsf{fma}\left(-0.5, b, y\right) + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 a #s(literal 1/2 binary64)) < -4e16 or 1e12 < (-.f64 a #s(literal 1/2 binary64)) Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6478.3
Applied rewrites78.3%
Taylor expanded in a around inf
lower-*.f6478.3
Applied rewrites78.3%
if -4e16 < (-.f64 a #s(literal 1/2 binary64)) < 1e12Initial program 99.8%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites99.4%
Taylor expanded in z around 0
Applied rewrites75.6%
Final simplification76.8%
(FPCore (x y z t a b) :precision binary64 (if (<= (- a 0.5) -0.5000000000000007) (* b a) (if (<= (- a 0.5) 2e+45) (* -0.5 b) (* b a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a - 0.5) <= -0.5000000000000007) {
tmp = b * a;
} else if ((a - 0.5) <= 2e+45) {
tmp = -0.5 * b;
} else {
tmp = b * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a - 0.5d0) <= (-0.5000000000000007d0)) then
tmp = b * a
else if ((a - 0.5d0) <= 2d+45) then
tmp = (-0.5d0) * b
else
tmp = b * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a - 0.5) <= -0.5000000000000007) {
tmp = b * a;
} else if ((a - 0.5) <= 2e+45) {
tmp = -0.5 * b;
} else {
tmp = b * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a - 0.5) <= -0.5000000000000007: tmp = b * a elif (a - 0.5) <= 2e+45: tmp = -0.5 * b else: tmp = b * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(a - 0.5) <= -0.5000000000000007) tmp = Float64(b * a); elseif (Float64(a - 0.5) <= 2e+45) tmp = Float64(-0.5 * b); else tmp = Float64(b * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a - 0.5) <= -0.5000000000000007) tmp = b * a; elseif ((a - 0.5) <= 2e+45) tmp = -0.5 * b; else tmp = b * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(a - 0.5), $MachinePrecision], -0.5000000000000007], N[(b * a), $MachinePrecision], If[LessEqual[N[(a - 0.5), $MachinePrecision], 2e+45], N[(-0.5 * b), $MachinePrecision], N[(b * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a - 0.5 \leq -0.5000000000000007:\\
\;\;\;\;b \cdot a\\
\mathbf{elif}\;a - 0.5 \leq 2 \cdot 10^{+45}:\\
\;\;\;\;-0.5 \cdot b\\
\mathbf{else}:\\
\;\;\;\;b \cdot a\\
\end{array}
\end{array}
if (-.f64 a #s(literal 1/2 binary64)) < -0.50000000000000067 or 1.9999999999999999e45 < (-.f64 a #s(literal 1/2 binary64)) Initial program 99.9%
Taylor expanded in a around inf
lower-*.f6444.8
Applied rewrites44.8%
if -0.50000000000000067 < (-.f64 a #s(literal 1/2 binary64)) < 1.9999999999999999e45Initial program 99.8%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites99.4%
Taylor expanded in b around inf
Applied rewrites22.5%
Final simplification32.8%
(FPCore (x y z t a b) :precision binary64 (if (<= a -4.6e+49) (* b a) (if (<= a 3.5e+45) (fma -0.5 b y) (* b a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -4.6e+49) {
tmp = b * a;
} else if (a <= 3.5e+45) {
tmp = fma(-0.5, b, y);
} else {
tmp = b * a;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -4.6e+49) tmp = Float64(b * a); elseif (a <= 3.5e+45) tmp = fma(-0.5, b, y); else tmp = Float64(b * a); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -4.6e+49], N[(b * a), $MachinePrecision], If[LessEqual[a, 3.5e+45], N[(-0.5 * b + y), $MachinePrecision], N[(b * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.6 \cdot 10^{+49}:\\
\;\;\;\;b \cdot a\\
\mathbf{elif}\;a \leq 3.5 \cdot 10^{+45}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, b, y\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot a\\
\end{array}
\end{array}
if a < -4.60000000000000004e49 or 3.50000000000000023e45 < a Initial program 99.9%
Taylor expanded in a around inf
lower-*.f6448.6
Applied rewrites48.6%
if -4.60000000000000004e49 < a < 3.50000000000000023e45Initial program 99.8%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites98.7%
Taylor expanded in x around 0
Applied rewrites76.2%
Taylor expanded in z around 0
Applied rewrites53.1%
Final simplification51.2%
(FPCore (x y z t a b) :precision binary64 (if (<= (+ y x) -4e+54) (+ (* -0.5 b) x) (fma (- a 0.5) b y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((y + x) <= -4e+54) {
tmp = (-0.5 * b) + x;
} else {
tmp = fma((a - 0.5), b, y);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(y + x) <= -4e+54) tmp = Float64(Float64(-0.5 * b) + x); else tmp = fma(Float64(a - 0.5), b, y); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(y + x), $MachinePrecision], -4e+54], N[(N[(-0.5 * b), $MachinePrecision] + x), $MachinePrecision], N[(N[(a - 0.5), $MachinePrecision] * b + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + x \leq -4 \cdot 10^{+54}:\\
\;\;\;\;-0.5 \cdot b + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a - 0.5, b, y\right)\\
\end{array}
\end{array}
if (+.f64 x y) < -4.0000000000000003e54Initial program 99.9%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites84.7%
Taylor expanded in b around inf
Applied rewrites35.2%
if -4.0000000000000003e54 < (+.f64 x y) Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
cancel-sign-sub-invN/A
log-recN/A
*-commutativeN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
*-commutativeN/A
distribute-lft1-inN/A
+-commutativeN/A
log-recN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites83.9%
Taylor expanded in z around 0
Applied rewrites58.0%
Final simplification50.7%
(FPCore (x y z t a b) :precision binary64 (+ (fma (- a 0.5) b y) x))
double code(double x, double y, double z, double t, double a, double b) {
return fma((a - 0.5), b, y) + x;
}
function code(x, y, z, t, a, b) return Float64(fma(Float64(a - 0.5), b, y) + x) end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(a - 0.5), $MachinePrecision] * b + y), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a - 0.5, b, y\right) + x
\end{array}
Initial program 99.8%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6477.1
Applied rewrites77.1%
(FPCore (x y z t a b) :precision binary64 (* -0.5 b))
double code(double x, double y, double z, double t, double a, double b) {
return -0.5 * b;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-0.5d0) * b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -0.5 * b;
}
def code(x, y, z, t, a, b): return -0.5 * b
function code(x, y, z, t, a, b) return Float64(-0.5 * b) end
function tmp = code(x, y, z, t, a, b) tmp = -0.5 * b; end
code[x_, y_, z_, t_, a_, b_] := N[(-0.5 * b), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot b
\end{array}
Initial program 99.8%
Taylor expanded in a around 0
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
Applied rewrites79.9%
Taylor expanded in b around inf
Applied rewrites13.4%
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - pow(log(t), 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + y) + (((1.0d0 - (log(t) ** 2.0d0)) * z) / (1.0d0 + log(t)))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - Math.pow(Math.log(t), 2.0)) * z) / (1.0 + Math.log(t)))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return ((x + y) + (((1.0 - math.pow(math.log(t), 2.0)) * z) / (1.0 + math.log(t)))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + y) + Float64(Float64(Float64(1.0 - (log(t) ^ 2.0)) * z) / Float64(1.0 + log(t)))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + y) + (((1.0 - (log(t) ^ 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + y), $MachinePrecision] + N[(N[(N[(1.0 - N[Power[N[Log[t], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision] / N[(1.0 + N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y\right) + \frac{\left(1 - {\log t}^{2}\right) \cdot z}{1 + \log t}\right) + \left(a - 0.5\right) \cdot b
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ (+ (+ x y) (/ (* (- 1 (pow (log t) 2)) z) (+ 1 (log t)))) (* (- a 1/2) b)))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))