
(FPCore (x y) :precision binary64 (* 0.5 (- (* x x) y)))
double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * ((x * x) - y)
end function
public static double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
def code(x, y): return 0.5 * ((x * x) - y)
function code(x, y) return Float64(0.5 * Float64(Float64(x * x) - y)) end
function tmp = code(x, y) tmp = 0.5 * ((x * x) - y); end
code[x_, y_] := N[(0.5 * N[(N[(x * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 0.5 (- (* x x) y)))
double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * ((x * x) - y)
end function
public static double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
def code(x, y): return 0.5 * ((x * x) - y)
function code(x, y) return Float64(0.5 * Float64(Float64(x * x) - y)) end
function tmp = code(x, y) tmp = 0.5 * ((x * x) - y); end
code[x_, y_] := N[(0.5 * N[(N[(x * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (fma x x (- y)) 0.5))
double code(double x, double y) {
return fma(x, x, -y) * 0.5;
}
function code(x, y) return Float64(fma(x, x, Float64(-y)) * 0.5) end
code[x_, y_] := N[(N[(x * x + (-y)), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x, -y\right) \cdot 0.5
\end{array}
Initial program 100.0%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (* x x) 7.4e-16) (* -0.5 y) (* (* x x) 0.5)))
double code(double x, double y) {
double tmp;
if ((x * x) <= 7.4e-16) {
tmp = -0.5 * y;
} else {
tmp = (x * x) * 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x * x) <= 7.4d-16) then
tmp = (-0.5d0) * y
else
tmp = (x * x) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x * x) <= 7.4e-16) {
tmp = -0.5 * y;
} else {
tmp = (x * x) * 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if (x * x) <= 7.4e-16: tmp = -0.5 * y else: tmp = (x * x) * 0.5 return tmp
function code(x, y) tmp = 0.0 if (Float64(x * x) <= 7.4e-16) tmp = Float64(-0.5 * y); else tmp = Float64(Float64(x * x) * 0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x * x) <= 7.4e-16) tmp = -0.5 * y; else tmp = (x * x) * 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(x * x), $MachinePrecision], 7.4e-16], N[(-0.5 * y), $MachinePrecision], N[(N[(x * x), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 7.4 \cdot 10^{-16}:\\
\;\;\;\;-0.5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot x\right) \cdot 0.5\\
\end{array}
\end{array}
if (*.f64 x x) < 7.3999999999999999e-16Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6491.4
Applied rewrites91.4%
if 7.3999999999999999e-16 < (*.f64 x x) Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
lower-*.f6489.1
Applied rewrites89.1%
Final simplification90.2%
(FPCore (x y) :precision binary64 (* (- (* x x) y) 0.5))
double code(double x, double y) {
return ((x * x) - y) * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) - y) * 0.5d0
end function
public static double code(double x, double y) {
return ((x * x) - y) * 0.5;
}
def code(x, y): return ((x * x) - y) * 0.5
function code(x, y) return Float64(Float64(Float64(x * x) - y) * 0.5) end
function tmp = code(x, y) tmp = ((x * x) - y) * 0.5; end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] - y), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x - y\right) \cdot 0.5
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* -0.5 y))
double code(double x, double y) {
return -0.5 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.5d0) * y
end function
public static double code(double x, double y) {
return -0.5 * y;
}
def code(x, y): return -0.5 * y
function code(x, y) return Float64(-0.5 * y) end
function tmp = code(x, y) tmp = -0.5 * y; end
code[x_, y_] := N[(-0.5 * y), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6448.9
Applied rewrites48.9%
Final simplification48.9%
herbie shell --seed 2024244
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
:precision binary64
(* 0.5 (- (* x x) y)))