
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (- z t) y)) (t_2 (fma (/ y a) (- z t) x))) (if (<= t_1 -1e+282) t_2 (if (<= t_1 5e+53) (+ (/ t_1 a) x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) * y;
double t_2 = fma((y / a), (z - t), x);
double tmp;
if (t_1 <= -1e+282) {
tmp = t_2;
} else if (t_1 <= 5e+53) {
tmp = (t_1 / a) + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) * y) t_2 = fma(Float64(y / a), Float64(z - t), x) tmp = 0.0 if (t_1 <= -1e+282) tmp = t_2; elseif (t_1 <= 5e+53) tmp = Float64(Float64(t_1 / a) + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+282], t$95$2, If[LessEqual[t$95$1, 5e+53], N[(N[(t$95$1 / a), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z - t\right) \cdot y\\
t_2 := \mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+282}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+53}:\\
\;\;\;\;\frac{t\_1}{a} + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -1.00000000000000003e282 or 5.0000000000000004e53 < (*.f64 y (-.f64 z t)) Initial program 83.4%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
if -1.00000000000000003e282 < (*.f64 y (-.f64 z t)) < 5.0000000000000004e53Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* (- z t) y) a)) (t_2 (* (/ y a) (- z t)))) (if (<= t_1 -1e+90) t_2 (if (<= t_1 1e+38) (+ (/ (* z y) a) x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) * y) / a;
double t_2 = (y / a) * (z - t);
double tmp;
if (t_1 <= -1e+90) {
tmp = t_2;
} else if (t_1 <= 1e+38) {
tmp = ((z * y) / a) + x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((z - t) * y) / a
t_2 = (y / a) * (z - t)
if (t_1 <= (-1d+90)) then
tmp = t_2
else if (t_1 <= 1d+38) then
tmp = ((z * y) / a) + x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) * y) / a;
double t_2 = (y / a) * (z - t);
double tmp;
if (t_1 <= -1e+90) {
tmp = t_2;
} else if (t_1 <= 1e+38) {
tmp = ((z * y) / a) + x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((z - t) * y) / a t_2 = (y / a) * (z - t) tmp = 0 if t_1 <= -1e+90: tmp = t_2 elif t_1 <= 1e+38: tmp = ((z * y) / a) + x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(z - t) * y) / a) t_2 = Float64(Float64(y / a) * Float64(z - t)) tmp = 0.0 if (t_1 <= -1e+90) tmp = t_2; elseif (t_1 <= 1e+38) tmp = Float64(Float64(Float64(z * y) / a) + x); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((z - t) * y) / a; t_2 = (y / a) * (z - t); tmp = 0.0; if (t_1 <= -1e+90) tmp = t_2; elseif (t_1 <= 1e+38) tmp = ((z * y) / a) + x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+90], t$95$2, If[LessEqual[t$95$1, 1e+38], N[(N[(N[(z * y), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot y}{a}\\
t_2 := \frac{y}{a} \cdot \left(z - t\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+90}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+38}:\\
\;\;\;\;\frac{z \cdot y}{a} + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -9.99999999999999966e89 or 9.99999999999999977e37 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 87.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.7
Applied rewrites89.7%
Taylor expanded in a around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6477.6
Applied rewrites77.6%
Applied rewrites83.4%
if -9.99999999999999966e89 < (/.f64 (*.f64 y (-.f64 z t)) a) < 9.99999999999999977e37Initial program 100.0%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6491.5
Applied rewrites91.5%
Final simplification86.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* (- z t) y) a)) (t_2 (* (/ y a) (- z t)))) (if (<= t_1 -1e+90) t_2 (if (<= t_1 1e+38) (fma (/ z a) y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) * y) / a;
double t_2 = (y / a) * (z - t);
double tmp;
if (t_1 <= -1e+90) {
tmp = t_2;
} else if (t_1 <= 1e+38) {
tmp = fma((z / a), y, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(z - t) * y) / a) t_2 = Float64(Float64(y / a) * Float64(z - t)) tmp = 0.0 if (t_1 <= -1e+90) tmp = t_2; elseif (t_1 <= 1e+38) tmp = fma(Float64(z / a), y, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+90], t$95$2, If[LessEqual[t$95$1, 1e+38], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot y}{a}\\
t_2 := \frac{y}{a} \cdot \left(z - t\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+90}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+38}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -9.99999999999999966e89 or 9.99999999999999977e37 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 87.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.7
Applied rewrites89.7%
Taylor expanded in a around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6477.6
Applied rewrites77.6%
Applied rewrites83.4%
if -9.99999999999999966e89 < (/.f64 (*.f64 y (-.f64 z t)) a) < 9.99999999999999977e37Initial program 100.0%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6491.5
Applied rewrites91.5%
Final simplification86.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* (- z t) y) a))) (if (<= t_1 -1e+90) t_1 (if (<= t_1 5e+25) (fma (/ z a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) * y) / a;
double tmp;
if (t_1 <= -1e+90) {
tmp = t_1;
} else if (t_1 <= 5e+25) {
tmp = fma((z / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(z - t) * y) / a) tmp = 0.0 if (t_1 <= -1e+90) tmp = t_1; elseif (t_1 <= 5e+25) tmp = fma(Float64(z / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+90], t$95$1, If[LessEqual[t$95$1, 5e+25], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot y}{a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+90}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+25}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -9.99999999999999966e89 or 5.00000000000000024e25 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 87.7%
Taylor expanded in a around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6477.8
Applied rewrites77.8%
if -9.99999999999999966e89 < (/.f64 (*.f64 y (-.f64 z t)) a) < 5.00000000000000024e25Initial program 100.0%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6491.4
Applied rewrites91.4%
Final simplification83.5%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (* (- z t) y) a) 1e+196) (fma (/ z a) y x) (* (/ (- t) a) y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((z - t) * y) / a) <= 1e+196) {
tmp = fma((z / a), y, x);
} else {
tmp = (-t / a) * y;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(Float64(z - t) * y) / a) <= 1e+196) tmp = fma(Float64(z / a), y, x); else tmp = Float64(Float64(Float64(-t) / a) * y); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision], 1e+196], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[((-t) / a), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(z - t\right) \cdot y}{a} \leq 10^{+196}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-t}{a} \cdot y\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < 9.9999999999999995e195Initial program 94.1%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6476.2
Applied rewrites76.2%
if 9.9999999999999995e195 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 89.2%
Taylor expanded in t around inf
mul-1-negN/A
associate-*l/N/A
distribute-lft-neg-outN/A
lower-*.f64N/A
distribute-neg-fracN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6462.1
Applied rewrites62.1%
Final simplification72.8%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (* (- z t) y) a) 5e+201) (fma (/ z a) y x) (* (/ y a) z)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((z - t) * y) / a) <= 5e+201) {
tmp = fma((z / a), y, x);
} else {
tmp = (y / a) * z;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(Float64(z - t) * y) / a) <= 5e+201) tmp = fma(Float64(z / a), y, x); else tmp = Float64(Float64(y / a) * z); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision], 5e+201], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(z - t\right) \cdot y}{a} \leq 5 \cdot 10^{+201}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot z\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < 4.9999999999999995e201Initial program 94.1%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.5
Applied rewrites75.5%
if 4.9999999999999995e201 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 88.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6490.8
Applied rewrites90.8%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6456.1
Applied rewrites56.1%
Final simplification70.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ z a) y x))) (if (<= z -2e+149) t_1 (if (<= z 3.3e+25) (fma (/ y a) (- t) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / a), y, x);
double tmp;
if (z <= -2e+149) {
tmp = t_1;
} else if (z <= 3.3e+25) {
tmp = fma((y / a), -t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / a), y, x) tmp = 0.0 if (z <= -2e+149) tmp = t_1; elseif (z <= 3.3e+25) tmp = fma(Float64(y / a), Float64(-t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[z, -2e+149], t$95$1, If[LessEqual[z, 3.3e+25], N[(N[(y / a), $MachinePrecision] * (-t) + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{if}\;z \leq -2 \cdot 10^{+149}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.3 \cdot 10^{+25}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, -t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.0000000000000001e149 or 3.3000000000000001e25 < z Initial program 86.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6486.4
Applied rewrites86.4%
if -2.0000000000000001e149 < z < 3.3000000000000001e25Initial program 96.9%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
lower-fma.f64N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6485.8
Applied rewrites85.8%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ (- y) a) t))) (if (<= t -4.2e+97) t_1 (if (<= t 3.8e+83) (fma (/ z a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (-y / a) * t;
double tmp;
if (t <= -4.2e+97) {
tmp = t_1;
} else if (t <= 3.8e+83) {
tmp = fma((z / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(-y) / a) * t) tmp = 0.0 if (t <= -4.2e+97) tmp = t_1; elseif (t <= 3.8e+83) tmp = fma(Float64(z / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[((-y) / a), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t, -4.2e+97], t$95$1, If[LessEqual[t, 3.8e+83], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-y}{a} \cdot t\\
\mathbf{if}\;t \leq -4.2 \cdot 10^{+97}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 3.8 \cdot 10^{+83}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.20000000000000023e97 or 3.8000000000000002e83 < t Initial program 89.1%
Taylor expanded in t around inf
mul-1-negN/A
associate-*l/N/A
distribute-lft-neg-outN/A
lower-*.f64N/A
distribute-neg-fracN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6454.1
Applied rewrites54.1%
Applied rewrites58.5%
if -4.20000000000000023e97 < t < 3.8000000000000002e83Initial program 95.5%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6486.5
Applied rewrites86.5%
(FPCore (x y z t a) :precision binary64 (if (<= a 5e+23) (fma (/ y a) (- z t) x) (fma (/ (- z t) a) y x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= 5e+23) {
tmp = fma((y / a), (z - t), x);
} else {
tmp = fma(((z - t) / a), y, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (a <= 5e+23) tmp = fma(Float64(y / a), Float64(z - t), x); else tmp = fma(Float64(Float64(z - t) / a), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, 5e+23], N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq 5 \cdot 10^{+23}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\end{array}
\end{array}
if a < 4.9999999999999999e23Initial program 96.3%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.0
Applied rewrites97.0%
if 4.9999999999999999e23 < a Initial program 84.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)
\end{array}
Initial program 92.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.2
Applied rewrites96.2%
(FPCore (x y z t a) :precision binary64 (* (/ y a) z))
double code(double x, double y, double z, double t, double a) {
return (y / a) * z;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / a) * z
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / a) * z;
}
def code(x, y, z, t, a): return (y / a) * z
function code(x, y, z, t, a) return Float64(Float64(y / a) * z) end
function tmp = code(x, y, z, t, a) tmp = (y / a) * z; end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{a} \cdot z
\end{array}
Initial program 92.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.5
Applied rewrites93.5%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6433.7
Applied rewrites33.7%
(FPCore (x y z t a) :precision binary64 (* (/ z a) y))
double code(double x, double y, double z, double t, double a) {
return (z / a) * y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (z / a) * y
end function
public static double code(double x, double y, double z, double t, double a) {
return (z / a) * y;
}
def code(x, y, z, t, a): return (z / a) * y
function code(x, y, z, t, a) return Float64(Float64(z / a) * y) end
function tmp = code(x, y, z, t, a) tmp = (z / a) * y; end
code[x_, y_, z_, t_, a_] := N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{a} \cdot y
\end{array}
Initial program 92.9%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6430.4
Applied rewrites30.4%
Applied rewrites31.4%
Final simplification31.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(+ x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(+ x (/ (* y (- z t)) a))
(+ x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x + (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x + (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x + Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x + (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) / a); else tmp = x + (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (+ x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t)))))))
(+ x (/ (* y (- z t)) a)))