Data.Colour.SRGB:invTransferFunction from colour-2.3.3

Percentage Accurate: 100.0% → 100.0%
Time: 5.8s
Alternatives: 11
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{y + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
def code(x, y):
	return (x + y) / (y + 1.0)
function code(x, y)
	return Float64(Float64(x + y) / Float64(y + 1.0))
end
function tmp = code(x, y)
	tmp = (x + y) / (y + 1.0);
end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{y + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{y + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
def code(x, y):
	return (x + y) / (y + 1.0)
function code(x, y)
	return Float64(Float64(x + y) / Float64(y + 1.0))
end
function tmp = code(x, y)
	tmp = (x + y) / (y + 1.0);
end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{y + 1}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{y + x}{y - -1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (+ y x) (- y -1.0)))
double code(double x, double y) {
	return (y + x) / (y - -1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (y + x) / (y - (-1.0d0))
end function
public static double code(double x, double y) {
	return (y + x) / (y - -1.0);
}
def code(x, y):
	return (y + x) / (y - -1.0)
function code(x, y)
	return Float64(Float64(y + x) / Float64(y - -1.0))
end
function tmp = code(x, y)
	tmp = (y + x) / (y - -1.0);
end
code[x_, y_] := N[(N[(y + x), $MachinePrecision] / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{y + x}{y - -1}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x + y}{y + 1} \]
  2. Add Preprocessing
  3. Final simplification100.0%

    \[\leadsto \frac{y + x}{y - -1} \]
  4. Add Preprocessing

Alternative 2: 98.1% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{y - -1}\\ t_1 := \frac{x}{y - -1}\\ \mathbf{if}\;t\_0 \leq -200000000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 0.0002:\\ \;\;\;\;\mathsf{fma}\left(1, y, x\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;\frac{y}{y - -1}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (+ y x) (- y -1.0))) (t_1 (/ x (- y -1.0))))
   (if (<= t_0 -200000000.0)
     t_1
     (if (<= t_0 0.0002)
       (fma 1.0 y x)
       (if (<= t_0 2.0) (/ y (- y -1.0)) t_1)))))
double code(double x, double y) {
	double t_0 = (y + x) / (y - -1.0);
	double t_1 = x / (y - -1.0);
	double tmp;
	if (t_0 <= -200000000.0) {
		tmp = t_1;
	} else if (t_0 <= 0.0002) {
		tmp = fma(1.0, y, x);
	} else if (t_0 <= 2.0) {
		tmp = y / (y - -1.0);
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(Float64(y + x) / Float64(y - -1.0))
	t_1 = Float64(x / Float64(y - -1.0))
	tmp = 0.0
	if (t_0 <= -200000000.0)
		tmp = t_1;
	elseif (t_0 <= 0.0002)
		tmp = fma(1.0, y, x);
	elseif (t_0 <= 2.0)
		tmp = Float64(y / Float64(y - -1.0));
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -200000000.0], t$95$1, If[LessEqual[t$95$0, 0.0002], N[(1.0 * y + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(y / N[(y - -1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{y - -1}\\
t_1 := \frac{x}{y - -1}\\
\mathbf{if}\;t\_0 \leq -200000000:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq 0.0002:\\
\;\;\;\;\mathsf{fma}\left(1, y, x\right)\\

\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{y}{y - -1}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -2e8 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64)))

    1. Initial program 100.0%

      \[\frac{x + y}{y + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
      2. lower-+.f6499.3

        \[\leadsto \frac{x}{\color{blue}{1 + y}} \]
    5. Applied rewrites99.3%

      \[\leadsto \color{blue}{\frac{x}{1 + y}} \]

    if -2e8 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2.0000000000000001e-4

    1. Initial program 100.0%

      \[\frac{x + y}{y + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{\left(1 - x\right) \cdot y} + x \]
      3. sub-negN/A

        \[\leadsto \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot y + x \]
      4. mul-1-negN/A

        \[\leadsto \left(1 + \color{blue}{-1 \cdot x}\right) \cdot y + x \]
      5. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(1 + -1 \cdot x, y, x\right)} \]
      6. mul-1-negN/A

        \[\leadsto \mathsf{fma}\left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, y, x\right) \]
      7. sub-negN/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
      8. lower--.f6499.6

        \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
    5. Applied rewrites99.6%

      \[\leadsto \color{blue}{\mathsf{fma}\left(1 - x, y, x\right)} \]
    6. Taylor expanded in x around 0

      \[\leadsto \mathsf{fma}\left(1, y, x\right) \]
    7. Step-by-step derivation
      1. Applied rewrites99.6%

        \[\leadsto \mathsf{fma}\left(1, y, x\right) \]

      if 2.0000000000000001e-4 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + y}{y + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
        2. lower-+.f6498.2

          \[\leadsto \frac{y}{\color{blue}{1 + y}} \]
      5. Applied rewrites98.2%

        \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
    8. Recombined 3 regimes into one program.
    9. Final simplification99.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y + x}{y - -1} \leq -200000000:\\ \;\;\;\;\frac{x}{y - -1}\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 0.0002:\\ \;\;\;\;\mathsf{fma}\left(1, y, x\right)\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 2:\\ \;\;\;\;\frac{y}{y - -1}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y - -1}\\ \end{array} \]
    10. Add Preprocessing

    Alternative 3: 97.5% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{y - -1}\\ t_1 := \frac{x}{y - -1}\\ \mathbf{if}\;t\_0 \leq -200000000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 0.0002:\\ \;\;\;\;\mathsf{fma}\left(1, y, x\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (+ y x) (- y -1.0))) (t_1 (/ x (- y -1.0))))
       (if (<= t_0 -200000000.0)
         t_1
         (if (<= t_0 0.0002) (fma 1.0 y x) (if (<= t_0 2.0) 1.0 t_1)))))
    double code(double x, double y) {
    	double t_0 = (y + x) / (y - -1.0);
    	double t_1 = x / (y - -1.0);
    	double tmp;
    	if (t_0 <= -200000000.0) {
    		tmp = t_1;
    	} else if (t_0 <= 0.0002) {
    		tmp = fma(1.0, y, x);
    	} else if (t_0 <= 2.0) {
    		tmp = 1.0;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    function code(x, y)
    	t_0 = Float64(Float64(y + x) / Float64(y - -1.0))
    	t_1 = Float64(x / Float64(y - -1.0))
    	tmp = 0.0
    	if (t_0 <= -200000000.0)
    		tmp = t_1;
    	elseif (t_0 <= 0.0002)
    		tmp = fma(1.0, y, x);
    	elseif (t_0 <= 2.0)
    		tmp = 1.0;
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -200000000.0], t$95$1, If[LessEqual[t$95$0, 0.0002], N[(1.0 * y + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, t$95$1]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{y + x}{y - -1}\\
    t_1 := \frac{x}{y - -1}\\
    \mathbf{if}\;t\_0 \leq -200000000:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq 0.0002:\\
    \;\;\;\;\mathsf{fma}\left(1, y, x\right)\\
    
    \mathbf{elif}\;t\_0 \leq 2:\\
    \;\;\;\;1\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -2e8 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64)))

      1. Initial program 100.0%

        \[\frac{x + y}{y + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
        2. lower-+.f6499.3

          \[\leadsto \frac{x}{\color{blue}{1 + y}} \]
      5. Applied rewrites99.3%

        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]

      if -2e8 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2.0000000000000001e-4

      1. Initial program 100.0%

        \[\frac{x + y}{y + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
        2. *-commutativeN/A

          \[\leadsto \color{blue}{\left(1 - x\right) \cdot y} + x \]
        3. sub-negN/A

          \[\leadsto \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot y + x \]
        4. mul-1-negN/A

          \[\leadsto \left(1 + \color{blue}{-1 \cdot x}\right) \cdot y + x \]
        5. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(1 + -1 \cdot x, y, x\right)} \]
        6. mul-1-negN/A

          \[\leadsto \mathsf{fma}\left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, y, x\right) \]
        7. sub-negN/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
        8. lower--.f6499.6

          \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
      5. Applied rewrites99.6%

        \[\leadsto \color{blue}{\mathsf{fma}\left(1 - x, y, x\right)} \]
      6. Taylor expanded in x around 0

        \[\leadsto \mathsf{fma}\left(1, y, x\right) \]
      7. Step-by-step derivation
        1. Applied rewrites99.6%

          \[\leadsto \mathsf{fma}\left(1, y, x\right) \]

        if 2.0000000000000001e-4 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2

        1. Initial program 100.0%

          \[\frac{x + y}{y + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites97.3%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 3 regimes into one program.
        6. Final simplification98.7%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y + x}{y - -1} \leq -200000000:\\ \;\;\;\;\frac{x}{y - -1}\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 0.0002:\\ \;\;\;\;\mathsf{fma}\left(1, y, x\right)\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y - -1}\\ \end{array} \]
        7. Add Preprocessing

        Alternative 4: 73.1% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{y - -1}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-53}:\\ \;\;\;\;1 \cdot x\\ \mathbf{elif}\;t\_0 \leq 10^{-30}:\\ \;\;\;\;1 \cdot y\\ \mathbf{elif}\;t\_0 \leq 100000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 \cdot x\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (let* ((t_0 (/ (+ y x) (- y -1.0))))
           (if (<= t_0 -5e-53)
             (* 1.0 x)
             (if (<= t_0 1e-30)
               (* 1.0 y)
               (if (<= t_0 100000000000.0) 1.0 (* 1.0 x))))))
        double code(double x, double y) {
        	double t_0 = (y + x) / (y - -1.0);
        	double tmp;
        	if (t_0 <= -5e-53) {
        		tmp = 1.0 * x;
        	} else if (t_0 <= 1e-30) {
        		tmp = 1.0 * y;
        	} else if (t_0 <= 100000000000.0) {
        		tmp = 1.0;
        	} else {
        		tmp = 1.0 * x;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8) :: t_0
            real(8) :: tmp
            t_0 = (y + x) / (y - (-1.0d0))
            if (t_0 <= (-5d-53)) then
                tmp = 1.0d0 * x
            else if (t_0 <= 1d-30) then
                tmp = 1.0d0 * y
            else if (t_0 <= 100000000000.0d0) then
                tmp = 1.0d0
            else
                tmp = 1.0d0 * x
            end if
            code = tmp
        end function
        
        public static double code(double x, double y) {
        	double t_0 = (y + x) / (y - -1.0);
        	double tmp;
        	if (t_0 <= -5e-53) {
        		tmp = 1.0 * x;
        	} else if (t_0 <= 1e-30) {
        		tmp = 1.0 * y;
        	} else if (t_0 <= 100000000000.0) {
        		tmp = 1.0;
        	} else {
        		tmp = 1.0 * x;
        	}
        	return tmp;
        }
        
        def code(x, y):
        	t_0 = (y + x) / (y - -1.0)
        	tmp = 0
        	if t_0 <= -5e-53:
        		tmp = 1.0 * x
        	elif t_0 <= 1e-30:
        		tmp = 1.0 * y
        	elif t_0 <= 100000000000.0:
        		tmp = 1.0
        	else:
        		tmp = 1.0 * x
        	return tmp
        
        function code(x, y)
        	t_0 = Float64(Float64(y + x) / Float64(y - -1.0))
        	tmp = 0.0
        	if (t_0 <= -5e-53)
        		tmp = Float64(1.0 * x);
        	elseif (t_0 <= 1e-30)
        		tmp = Float64(1.0 * y);
        	elseif (t_0 <= 100000000000.0)
        		tmp = 1.0;
        	else
        		tmp = Float64(1.0 * x);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y)
        	t_0 = (y + x) / (y - -1.0);
        	tmp = 0.0;
        	if (t_0 <= -5e-53)
        		tmp = 1.0 * x;
        	elseif (t_0 <= 1e-30)
        		tmp = 1.0 * y;
        	elseif (t_0 <= 100000000000.0)
        		tmp = 1.0;
        	else
        		tmp = 1.0 * x;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-53], N[(1.0 * x), $MachinePrecision], If[LessEqual[t$95$0, 1e-30], N[(1.0 * y), $MachinePrecision], If[LessEqual[t$95$0, 100000000000.0], 1.0, N[(1.0 * x), $MachinePrecision]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{y + x}{y - -1}\\
        \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-53}:\\
        \;\;\;\;1 \cdot x\\
        
        \mathbf{elif}\;t\_0 \leq 10^{-30}:\\
        \;\;\;\;1 \cdot y\\
        
        \mathbf{elif}\;t\_0 \leq 100000000000:\\
        \;\;\;\;1\\
        
        \mathbf{else}:\\
        \;\;\;\;1 \cdot x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -5e-53 or 1e11 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64)))

          1. Initial program 100.0%

            \[\frac{x + y}{y + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
            2. lower-+.f6497.7

              \[\leadsto \frac{x}{\color{blue}{1 + y}} \]
          5. Applied rewrites97.7%

            \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
          6. Taylor expanded in y around 0

            \[\leadsto x + \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
          7. Step-by-step derivation
            1. Applied rewrites72.0%

              \[\leadsto \left(1 - y\right) \cdot \color{blue}{x} \]
            2. Taylor expanded in y around 0

              \[\leadsto 1 \cdot x \]
            3. Step-by-step derivation
              1. Applied rewrites71.9%

                \[\leadsto 1 \cdot x \]

              if -5e-53 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 1e-30

              1. Initial program 100.0%

                \[\frac{x + y}{y + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
                2. lower-+.f6462.5

                  \[\leadsto \frac{y}{\color{blue}{1 + y}} \]
              5. Applied rewrites62.5%

                \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
              6. Taylor expanded in y around 0

                \[\leadsto y \cdot \color{blue}{\left(1 + -1 \cdot y\right)} \]
              7. Step-by-step derivation
                1. Applied rewrites62.5%

                  \[\leadsto \left(1 - y\right) \cdot \color{blue}{y} \]
                2. Taylor expanded in y around 0

                  \[\leadsto 1 \cdot y \]
                3. Step-by-step derivation
                  1. Applied rewrites62.5%

                    \[\leadsto 1 \cdot y \]

                  if 1e-30 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 1e11

                  1. Initial program 100.0%

                    \[\frac{x + y}{y + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites94.4%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 3 regimes into one program.
                  6. Final simplification77.5%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y + x}{y - -1} \leq -5 \cdot 10^{-53}:\\ \;\;\;\;1 \cdot x\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 10^{-30}:\\ \;\;\;\;1 \cdot y\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 100000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 \cdot x\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 5: 85.3% accurate, 0.3× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{y - -1}\\ \mathbf{if}\;t\_0 \leq 0.0002:\\ \;\;\;\;\mathsf{fma}\left(1, y, x\right)\\ \mathbf{elif}\;t\_0 \leq 100000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\left(1 - y\right) \cdot x\\ \end{array} \end{array} \]
                  (FPCore (x y)
                   :precision binary64
                   (let* ((t_0 (/ (+ y x) (- y -1.0))))
                     (if (<= t_0 0.0002)
                       (fma 1.0 y x)
                       (if (<= t_0 100000000000.0) 1.0 (* (- 1.0 y) x)))))
                  double code(double x, double y) {
                  	double t_0 = (y + x) / (y - -1.0);
                  	double tmp;
                  	if (t_0 <= 0.0002) {
                  		tmp = fma(1.0, y, x);
                  	} else if (t_0 <= 100000000000.0) {
                  		tmp = 1.0;
                  	} else {
                  		tmp = (1.0 - y) * x;
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y)
                  	t_0 = Float64(Float64(y + x) / Float64(y - -1.0))
                  	tmp = 0.0
                  	if (t_0 <= 0.0002)
                  		tmp = fma(1.0, y, x);
                  	elseif (t_0 <= 100000000000.0)
                  		tmp = 1.0;
                  	else
                  		tmp = Float64(Float64(1.0 - y) * x);
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0002], N[(1.0 * y + x), $MachinePrecision], If[LessEqual[t$95$0, 100000000000.0], 1.0, N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_0 := \frac{y + x}{y - -1}\\
                  \mathbf{if}\;t\_0 \leq 0.0002:\\
                  \;\;\;\;\mathsf{fma}\left(1, y, x\right)\\
                  
                  \mathbf{elif}\;t\_0 \leq 100000000000:\\
                  \;\;\;\;1\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\left(1 - y\right) \cdot x\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 3 regimes
                  2. if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2.0000000000000001e-4

                    1. Initial program 100.0%

                      \[\frac{x + y}{y + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
                    4. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
                      2. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(1 - x\right) \cdot y} + x \]
                      3. sub-negN/A

                        \[\leadsto \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot y + x \]
                      4. mul-1-negN/A

                        \[\leadsto \left(1 + \color{blue}{-1 \cdot x}\right) \cdot y + x \]
                      5. lower-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(1 + -1 \cdot x, y, x\right)} \]
                      6. mul-1-negN/A

                        \[\leadsto \mathsf{fma}\left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, y, x\right) \]
                      7. sub-negN/A

                        \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                      8. lower--.f6486.0

                        \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                    5. Applied rewrites86.0%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(1 - x, y, x\right)} \]
                    6. Taylor expanded in x around 0

                      \[\leadsto \mathsf{fma}\left(1, y, x\right) \]
                    7. Step-by-step derivation
                      1. Applied rewrites86.0%

                        \[\leadsto \mathsf{fma}\left(1, y, x\right) \]

                      if 2.0000000000000001e-4 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 1e11

                      1. Initial program 100.0%

                        \[\frac{x + y}{y + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites96.3%

                          \[\leadsto \color{blue}{1} \]

                        if 1e11 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64)))

                        1. Initial program 100.0%

                          \[\frac{x + y}{y + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                          2. lower-+.f64100.0

                            \[\leadsto \frac{x}{\color{blue}{1 + y}} \]
                        5. Applied rewrites100.0%

                          \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                        6. Taylor expanded in y around 0

                          \[\leadsto x + \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
                        7. Step-by-step derivation
                          1. Applied rewrites73.1%

                            \[\leadsto \left(1 - y\right) \cdot \color{blue}{x} \]
                        8. Recombined 3 regimes into one program.
                        9. Final simplification87.6%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y + x}{y - -1} \leq 0.0002:\\ \;\;\;\;\mathsf{fma}\left(1, y, x\right)\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 100000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\left(1 - y\right) \cdot x\\ \end{array} \]
                        10. Add Preprocessing

                        Alternative 6: 98.4% accurate, 0.6× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{1 - x}{y}\\ \mathbf{if}\;y \leq -1:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 1:\\ \;\;\;\;\mathsf{fma}\left(1 - x, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (let* ((t_0 (- 1.0 (/ (- 1.0 x) y))))
                           (if (<= y -1.0) t_0 (if (<= y 1.0) (fma (- 1.0 x) y x) t_0))))
                        double code(double x, double y) {
                        	double t_0 = 1.0 - ((1.0 - x) / y);
                        	double tmp;
                        	if (y <= -1.0) {
                        		tmp = t_0;
                        	} else if (y <= 1.0) {
                        		tmp = fma((1.0 - x), y, x);
                        	} else {
                        		tmp = t_0;
                        	}
                        	return tmp;
                        }
                        
                        function code(x, y)
                        	t_0 = Float64(1.0 - Float64(Float64(1.0 - x) / y))
                        	tmp = 0.0
                        	if (y <= -1.0)
                        		tmp = t_0;
                        	elseif (y <= 1.0)
                        		tmp = fma(Float64(1.0 - x), y, x);
                        	else
                        		tmp = t_0;
                        	end
                        	return tmp
                        end
                        
                        code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(1.0 - x), $MachinePrecision] * y + x), $MachinePrecision], t$95$0]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_0 := 1 - \frac{1 - x}{y}\\
                        \mathbf{if}\;y \leq -1:\\
                        \;\;\;\;t\_0\\
                        
                        \mathbf{elif}\;y \leq 1:\\
                        \;\;\;\;\mathsf{fma}\left(1 - x, y, x\right)\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;t\_0\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if y < -1 or 1 < y

                          1. Initial program 100.0%

                            \[\frac{x + y}{y + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
                          4. Step-by-step derivation
                            1. +-commutativeN/A

                              \[\leadsto \color{blue}{\left(\frac{x}{y} + 1\right)} - \frac{1}{y} \]
                            2. associate--l+N/A

                              \[\leadsto \color{blue}{\frac{x}{y} + \left(1 - \frac{1}{y}\right)} \]
                            3. +-commutativeN/A

                              \[\leadsto \color{blue}{\left(1 - \frac{1}{y}\right) + \frac{x}{y}} \]
                            4. associate--r-N/A

                              \[\leadsto \color{blue}{1 - \left(\frac{1}{y} - \frac{x}{y}\right)} \]
                            5. div-subN/A

                              \[\leadsto 1 - \color{blue}{\frac{1 - x}{y}} \]
                            6. sub-negN/A

                              \[\leadsto 1 - \frac{\color{blue}{1 + \left(\mathsf{neg}\left(x\right)\right)}}{y} \]
                            7. mul-1-negN/A

                              \[\leadsto 1 - \frac{1 + \color{blue}{-1 \cdot x}}{y} \]
                            8. lower--.f64N/A

                              \[\leadsto \color{blue}{1 - \frac{1 + -1 \cdot x}{y}} \]
                            9. lower-/.f64N/A

                              \[\leadsto 1 - \color{blue}{\frac{1 + -1 \cdot x}{y}} \]
                            10. mul-1-negN/A

                              \[\leadsto 1 - \frac{1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}}{y} \]
                            11. sub-negN/A

                              \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
                            12. lower--.f6499.2

                              \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
                          5. Applied rewrites99.2%

                            \[\leadsto \color{blue}{1 - \frac{1 - x}{y}} \]

                          if -1 < y < 1

                          1. Initial program 100.0%

                            \[\frac{x + y}{y + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
                          4. Step-by-step derivation
                            1. +-commutativeN/A

                              \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
                            2. *-commutativeN/A

                              \[\leadsto \color{blue}{\left(1 - x\right) \cdot y} + x \]
                            3. sub-negN/A

                              \[\leadsto \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot y + x \]
                            4. mul-1-negN/A

                              \[\leadsto \left(1 + \color{blue}{-1 \cdot x}\right) \cdot y + x \]
                            5. lower-fma.f64N/A

                              \[\leadsto \color{blue}{\mathsf{fma}\left(1 + -1 \cdot x, y, x\right)} \]
                            6. mul-1-negN/A

                              \[\leadsto \mathsf{fma}\left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, y, x\right) \]
                            7. sub-negN/A

                              \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                            8. lower--.f6499.6

                              \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                          5. Applied rewrites99.6%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(1 - x, y, x\right)} \]
                        3. Recombined 2 regimes into one program.
                        4. Add Preprocessing

                        Alternative 7: 98.1% accurate, 0.6× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{-x}{y}\\ \mathbf{if}\;y \leq -1:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 0.84:\\ \;\;\;\;\mathsf{fma}\left(1 - x, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (let* ((t_0 (- 1.0 (/ (- x) y))))
                           (if (<= y -1.0) t_0 (if (<= y 0.84) (fma (- 1.0 x) y x) t_0))))
                        double code(double x, double y) {
                        	double t_0 = 1.0 - (-x / y);
                        	double tmp;
                        	if (y <= -1.0) {
                        		tmp = t_0;
                        	} else if (y <= 0.84) {
                        		tmp = fma((1.0 - x), y, x);
                        	} else {
                        		tmp = t_0;
                        	}
                        	return tmp;
                        }
                        
                        function code(x, y)
                        	t_0 = Float64(1.0 - Float64(Float64(-x) / y))
                        	tmp = 0.0
                        	if (y <= -1.0)
                        		tmp = t_0;
                        	elseif (y <= 0.84)
                        		tmp = fma(Float64(1.0 - x), y, x);
                        	else
                        		tmp = t_0;
                        	end
                        	return tmp
                        end
                        
                        code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[((-x) / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.84], N[(N[(1.0 - x), $MachinePrecision] * y + x), $MachinePrecision], t$95$0]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_0 := 1 - \frac{-x}{y}\\
                        \mathbf{if}\;y \leq -1:\\
                        \;\;\;\;t\_0\\
                        
                        \mathbf{elif}\;y \leq 0.84:\\
                        \;\;\;\;\mathsf{fma}\left(1 - x, y, x\right)\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;t\_0\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if y < -1 or 0.839999999999999969 < y

                          1. Initial program 100.0%

                            \[\frac{x + y}{y + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
                          4. Step-by-step derivation
                            1. +-commutativeN/A

                              \[\leadsto \color{blue}{\left(\frac{x}{y} + 1\right)} - \frac{1}{y} \]
                            2. associate--l+N/A

                              \[\leadsto \color{blue}{\frac{x}{y} + \left(1 - \frac{1}{y}\right)} \]
                            3. +-commutativeN/A

                              \[\leadsto \color{blue}{\left(1 - \frac{1}{y}\right) + \frac{x}{y}} \]
                            4. associate--r-N/A

                              \[\leadsto \color{blue}{1 - \left(\frac{1}{y} - \frac{x}{y}\right)} \]
                            5. div-subN/A

                              \[\leadsto 1 - \color{blue}{\frac{1 - x}{y}} \]
                            6. sub-negN/A

                              \[\leadsto 1 - \frac{\color{blue}{1 + \left(\mathsf{neg}\left(x\right)\right)}}{y} \]
                            7. mul-1-negN/A

                              \[\leadsto 1 - \frac{1 + \color{blue}{-1 \cdot x}}{y} \]
                            8. lower--.f64N/A

                              \[\leadsto \color{blue}{1 - \frac{1 + -1 \cdot x}{y}} \]
                            9. lower-/.f64N/A

                              \[\leadsto 1 - \color{blue}{\frac{1 + -1 \cdot x}{y}} \]
                            10. mul-1-negN/A

                              \[\leadsto 1 - \frac{1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}}{y} \]
                            11. sub-negN/A

                              \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
                            12. lower--.f6499.2

                              \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
                          5. Applied rewrites99.2%

                            \[\leadsto \color{blue}{1 - \frac{1 - x}{y}} \]
                          6. Taylor expanded in x around inf

                            \[\leadsto 1 - \frac{-1 \cdot x}{y} \]
                          7. Step-by-step derivation
                            1. Applied rewrites98.6%

                              \[\leadsto 1 - \frac{-x}{y} \]

                            if -1 < y < 0.839999999999999969

                            1. Initial program 100.0%

                              \[\frac{x + y}{y + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
                            4. Step-by-step derivation
                              1. +-commutativeN/A

                                \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
                              2. *-commutativeN/A

                                \[\leadsto \color{blue}{\left(1 - x\right) \cdot y} + x \]
                              3. sub-negN/A

                                \[\leadsto \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot y + x \]
                              4. mul-1-negN/A

                                \[\leadsto \left(1 + \color{blue}{-1 \cdot x}\right) \cdot y + x \]
                              5. lower-fma.f64N/A

                                \[\leadsto \color{blue}{\mathsf{fma}\left(1 + -1 \cdot x, y, x\right)} \]
                              6. mul-1-negN/A

                                \[\leadsto \mathsf{fma}\left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, y, x\right) \]
                              7. sub-negN/A

                                \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                              8. lower--.f6499.6

                                \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                            5. Applied rewrites99.6%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(1 - x, y, x\right)} \]
                          8. Recombined 2 regimes into one program.
                          9. Add Preprocessing

                          Alternative 8: 86.2% accurate, 0.8× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 1:\\ \;\;\;\;\mathsf{fma}\left(1 - x, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                          (FPCore (x y)
                           :precision binary64
                           (if (<= y -1.0) 1.0 (if (<= y 1.0) (fma (- 1.0 x) y x) 1.0)))
                          double code(double x, double y) {
                          	double tmp;
                          	if (y <= -1.0) {
                          		tmp = 1.0;
                          	} else if (y <= 1.0) {
                          		tmp = fma((1.0 - x), y, x);
                          	} else {
                          		tmp = 1.0;
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y)
                          	tmp = 0.0
                          	if (y <= -1.0)
                          		tmp = 1.0;
                          	elseif (y <= 1.0)
                          		tmp = fma(Float64(1.0 - x), y, x);
                          	else
                          		tmp = 1.0;
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.0], N[(N[(1.0 - x), $MachinePrecision] * y + x), $MachinePrecision], 1.0]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;y \leq -1:\\
                          \;\;\;\;1\\
                          
                          \mathbf{elif}\;y \leq 1:\\
                          \;\;\;\;\mathsf{fma}\left(1 - x, y, x\right)\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;1\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if y < -1 or 1 < y

                            1. Initial program 100.0%

                              \[\frac{x + y}{y + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around inf

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites73.5%

                                \[\leadsto \color{blue}{1} \]

                              if -1 < y < 1

                              1. Initial program 100.0%

                                \[\frac{x + y}{y + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around 0

                                \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
                              4. Step-by-step derivation
                                1. +-commutativeN/A

                                  \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
                                2. *-commutativeN/A

                                  \[\leadsto \color{blue}{\left(1 - x\right) \cdot y} + x \]
                                3. sub-negN/A

                                  \[\leadsto \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot y + x \]
                                4. mul-1-negN/A

                                  \[\leadsto \left(1 + \color{blue}{-1 \cdot x}\right) \cdot y + x \]
                                5. lower-fma.f64N/A

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(1 + -1 \cdot x, y, x\right)} \]
                                6. mul-1-negN/A

                                  \[\leadsto \mathsf{fma}\left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, y, x\right) \]
                                7. sub-negN/A

                                  \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                                8. lower--.f6499.6

                                  \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                              5. Applied rewrites99.6%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(1 - x, y, x\right)} \]
                            5. Recombined 2 regimes into one program.
                            6. Add Preprocessing

                            Alternative 9: 85.9% accurate, 0.9× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 300000000:\\ \;\;\;\;\mathsf{fma}\left(1, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                            (FPCore (x y)
                             :precision binary64
                             (if (<= y -1.0) 1.0 (if (<= y 300000000.0) (fma 1.0 y x) 1.0)))
                            double code(double x, double y) {
                            	double tmp;
                            	if (y <= -1.0) {
                            		tmp = 1.0;
                            	} else if (y <= 300000000.0) {
                            		tmp = fma(1.0, y, x);
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            function code(x, y)
                            	tmp = 0.0
                            	if (y <= -1.0)
                            		tmp = 1.0;
                            	elseif (y <= 300000000.0)
                            		tmp = fma(1.0, y, x);
                            	else
                            		tmp = 1.0;
                            	end
                            	return tmp
                            end
                            
                            code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 300000000.0], N[(1.0 * y + x), $MachinePrecision], 1.0]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;y \leq -1:\\
                            \;\;\;\;1\\
                            
                            \mathbf{elif}\;y \leq 300000000:\\
                            \;\;\;\;\mathsf{fma}\left(1, y, x\right)\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;1\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if y < -1 or 3e8 < y

                              1. Initial program 100.0%

                                \[\frac{x + y}{y + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{1} \]
                              4. Step-by-step derivation
                                1. Applied rewrites74.2%

                                  \[\leadsto \color{blue}{1} \]

                                if -1 < y < 3e8

                                1. Initial program 100.0%

                                  \[\frac{x + y}{y + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around 0

                                  \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
                                4. Step-by-step derivation
                                  1. +-commutativeN/A

                                    \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
                                  2. *-commutativeN/A

                                    \[\leadsto \color{blue}{\left(1 - x\right) \cdot y} + x \]
                                  3. sub-negN/A

                                    \[\leadsto \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot y + x \]
                                  4. mul-1-negN/A

                                    \[\leadsto \left(1 + \color{blue}{-1 \cdot x}\right) \cdot y + x \]
                                  5. lower-fma.f64N/A

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(1 + -1 \cdot x, y, x\right)} \]
                                  6. mul-1-negN/A

                                    \[\leadsto \mathsf{fma}\left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, y, x\right) \]
                                  7. sub-negN/A

                                    \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                                  8. lower--.f6498.9

                                    \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                                5. Applied rewrites98.9%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(1 - x, y, x\right)} \]
                                6. Taylor expanded in x around 0

                                  \[\leadsto \mathsf{fma}\left(1, y, x\right) \]
                                7. Step-by-step derivation
                                  1. Applied rewrites98.3%

                                    \[\leadsto \mathsf{fma}\left(1, y, x\right) \]
                                8. Recombined 2 regimes into one program.
                                9. Add Preprocessing

                                Alternative 10: 74.0% accurate, 1.0× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 300000000:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                (FPCore (x y)
                                 :precision binary64
                                 (if (<= y -1.0) 1.0 (if (<= y 300000000.0) (* 1.0 x) 1.0)))
                                double code(double x, double y) {
                                	double tmp;
                                	if (y <= -1.0) {
                                		tmp = 1.0;
                                	} else if (y <= 300000000.0) {
                                		tmp = 1.0 * x;
                                	} else {
                                		tmp = 1.0;
                                	}
                                	return tmp;
                                }
                                
                                real(8) function code(x, y)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8) :: tmp
                                    if (y <= (-1.0d0)) then
                                        tmp = 1.0d0
                                    else if (y <= 300000000.0d0) then
                                        tmp = 1.0d0 * x
                                    else
                                        tmp = 1.0d0
                                    end if
                                    code = tmp
                                end function
                                
                                public static double code(double x, double y) {
                                	double tmp;
                                	if (y <= -1.0) {
                                		tmp = 1.0;
                                	} else if (y <= 300000000.0) {
                                		tmp = 1.0 * x;
                                	} else {
                                		tmp = 1.0;
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y):
                                	tmp = 0
                                	if y <= -1.0:
                                		tmp = 1.0
                                	elif y <= 300000000.0:
                                		tmp = 1.0 * x
                                	else:
                                		tmp = 1.0
                                	return tmp
                                
                                function code(x, y)
                                	tmp = 0.0
                                	if (y <= -1.0)
                                		tmp = 1.0;
                                	elseif (y <= 300000000.0)
                                		tmp = Float64(1.0 * x);
                                	else
                                		tmp = 1.0;
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y)
                                	tmp = 0.0;
                                	if (y <= -1.0)
                                		tmp = 1.0;
                                	elseif (y <= 300000000.0)
                                		tmp = 1.0 * x;
                                	else
                                		tmp = 1.0;
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 300000000.0], N[(1.0 * x), $MachinePrecision], 1.0]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                \mathbf{if}\;y \leq -1:\\
                                \;\;\;\;1\\
                                
                                \mathbf{elif}\;y \leq 300000000:\\
                                \;\;\;\;1 \cdot x\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;1\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 2 regimes
                                2. if y < -1 or 3e8 < y

                                  1. Initial program 100.0%

                                    \[\frac{x + y}{y + 1} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around inf

                                    \[\leadsto \color{blue}{1} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites74.2%

                                      \[\leadsto \color{blue}{1} \]

                                    if -1 < y < 3e8

                                    1. Initial program 100.0%

                                      \[\frac{x + y}{y + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                                      2. lower-+.f6472.8

                                        \[\leadsto \frac{x}{\color{blue}{1 + y}} \]
                                    5. Applied rewrites72.8%

                                      \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                                    6. Taylor expanded in y around 0

                                      \[\leadsto x + \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
                                    7. Step-by-step derivation
                                      1. Applied rewrites71.9%

                                        \[\leadsto \left(1 - y\right) \cdot \color{blue}{x} \]
                                      2. Taylor expanded in y around 0

                                        \[\leadsto 1 \cdot x \]
                                      3. Step-by-step derivation
                                        1. Applied rewrites71.4%

                                          \[\leadsto 1 \cdot x \]
                                      4. Recombined 2 regimes into one program.
                                      5. Add Preprocessing

                                      Alternative 11: 38.6% accurate, 18.0× speedup?

                                      \[\begin{array}{l} \\ 1 \end{array} \]
                                      (FPCore (x y) :precision binary64 1.0)
                                      double code(double x, double y) {
                                      	return 1.0;
                                      }
                                      
                                      real(8) function code(x, y)
                                          real(8), intent (in) :: x
                                          real(8), intent (in) :: y
                                          code = 1.0d0
                                      end function
                                      
                                      public static double code(double x, double y) {
                                      	return 1.0;
                                      }
                                      
                                      def code(x, y):
                                      	return 1.0
                                      
                                      function code(x, y)
                                      	return 1.0
                                      end
                                      
                                      function tmp = code(x, y)
                                      	tmp = 1.0;
                                      end
                                      
                                      code[x_, y_] := 1.0
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      1
                                      \end{array}
                                      
                                      Derivation
                                      1. Initial program 100.0%

                                        \[\frac{x + y}{y + 1} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in y around inf

                                        \[\leadsto \color{blue}{1} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites34.9%

                                          \[\leadsto \color{blue}{1} \]
                                        2. Add Preprocessing

                                        Reproduce

                                        ?
                                        herbie shell --seed 2024244 
                                        (FPCore (x y)
                                          :name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
                                          :precision binary64
                                          (/ (+ x y) (+ y 1.0)))