
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z)) 1e+306) (+ (/ x y) (/ (fma (fma -2.0 t 2.0) z 2.0) (* t z))) (- (/ (fma (/ y t) (- (/ 2.0 z) -2.0) x) y) 2.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (((((1.0 - t) * (z * 2.0)) + 2.0) / (t * z)) <= 1e+306) {
tmp = (x / y) + (fma(fma(-2.0, t, 2.0), z, 2.0) / (t * z));
} else {
tmp = (fma((y / t), ((2.0 / z) - -2.0), x) / y) - 2.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) <= 1e+306) tmp = Float64(Float64(x / y) + Float64(fma(fma(-2.0, t, 2.0), z, 2.0) / Float64(t * z))); else tmp = Float64(Float64(fma(Float64(y / t), Float64(Float64(2.0 / z) - -2.0), x) / y) - 2.0); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision], 1e+306], N[(N[(x / y), $MachinePrecision] + N[(N[(N[(-2.0 * t + 2.0), $MachinePrecision] * z + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / t), $MachinePrecision] * N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] + x), $MachinePrecision] / y), $MachinePrecision] - 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq 10^{+306}:\\
\;\;\;\;\frac{x}{y} + \frac{\mathsf{fma}\left(\mathsf{fma}\left(-2, t, 2\right), z, 2\right)}{t \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, \frac{2}{z} - -2, x\right)}{y} - 2\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.00000000000000002e306Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
if 1.00000000000000002e306 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 29.1%
Taylor expanded in t around 0
associate-+r+N/A
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
associate-+r+N/A
remove-double-negN/A
unsub-negN/A
div-subN/A
distribute-frac-negN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
metadata-evalN/A
lower--.f64N/A
Applied rewrites77.4%
Taylor expanded in y around 0
Applied rewrites100.0%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 2.0 (* t z)))
(t_2 (+ -2.0 (/ x y)))
(t_3 (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z))))
(if (<= t_3 -5e+43)
t_1
(if (<= t_3 2e+46)
t_2
(if (<= t_3 4e+202) (/ 2.0 t) (if (<= t_3 INFINITY) t_1 t_2))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 / (t * z);
double t_2 = -2.0 + (x / y);
double t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
double tmp;
if (t_3 <= -5e+43) {
tmp = t_1;
} else if (t_3 <= 2e+46) {
tmp = t_2;
} else if (t_3 <= 4e+202) {
tmp = 2.0 / t;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 / (t * z);
double t_2 = -2.0 + (x / y);
double t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
double tmp;
if (t_3 <= -5e+43) {
tmp = t_1;
} else if (t_3 <= 2e+46) {
tmp = t_2;
} else if (t_3 <= 4e+202) {
tmp = 2.0 / t;
} else if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 / (t * z) t_2 = -2.0 + (x / y) t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z) tmp = 0 if t_3 <= -5e+43: tmp = t_1 elif t_3 <= 2e+46: tmp = t_2 elif t_3 <= 4e+202: tmp = 2.0 / t elif t_3 <= math.inf: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 / Float64(t * z)) t_2 = Float64(-2.0 + Float64(x / y)) t_3 = Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) tmp = 0.0 if (t_3 <= -5e+43) tmp = t_1; elseif (t_3 <= 2e+46) tmp = t_2; elseif (t_3 <= 4e+202) tmp = Float64(2.0 / t); elseif (t_3 <= Inf) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 / (t * z); t_2 = -2.0 + (x / y); t_3 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z); tmp = 0.0; if (t_3 <= -5e+43) tmp = t_1; elseif (t_3 <= 2e+46) tmp = t_2; elseif (t_3 <= 4e+202) tmp = 2.0 / t; elseif (t_3 <= Inf) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e+43], t$95$1, If[LessEqual[t$95$3, 2e+46], t$95$2, If[LessEqual[t$95$3, 4e+202], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$1, t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2}{t \cdot z}\\
t_2 := -2 + \frac{x}{y}\\
t_3 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\
\mathbf{if}\;t\_3 \leq -5 \cdot 10^{+43}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+46}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+202}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -5.0000000000000004e43 or 3.9999999999999996e202 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 98.8%
lift-+.f64N/A
+-commutativeN/A
lower-+.f6498.8
Applied rewrites98.8%
Taylor expanded in z around 0
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
lower-/.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6466.2
Applied rewrites66.2%
Applied rewrites66.2%
if -5.0000000000000004e43 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2e46 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 69.3%
Taylor expanded in t around inf
Applied rewrites92.0%
if 2e46 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 3.9999999999999996e202Initial program 99.7%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6485.1
Applied rewrites85.1%
Taylor expanded in z around inf
Applied rewrites58.4%
Final simplification77.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z)))
(t_2 (+ -2.0 (/ x y))))
(if (<= t_1 -5e+43)
(/ (fma z 2.0 2.0) (* t z))
(if (<= t_1 50.0)
t_2
(if (<= t_1 INFINITY) (/ (- (/ 2.0 z) -2.0) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
double t_2 = -2.0 + (x / y);
double tmp;
if (t_1 <= -5e+43) {
tmp = fma(z, 2.0, 2.0) / (t * z);
} else if (t_1 <= 50.0) {
tmp = t_2;
} else if (t_1 <= ((double) INFINITY)) {
tmp = ((2.0 / z) - -2.0) / t;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) t_2 = Float64(-2.0 + Float64(x / y)) tmp = 0.0 if (t_1 <= -5e+43) tmp = Float64(fma(z, 2.0, 2.0) / Float64(t * z)); elseif (t_1 <= 50.0) tmp = t_2; elseif (t_1 <= Inf) tmp = Float64(Float64(Float64(2.0 / z) - -2.0) / t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+43], N[(N[(z * 2.0 + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 50.0], t$95$2, If[LessEqual[t$95$1, Infinity], N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\
t_2 := -2 + \frac{x}{y}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+43}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}\\
\mathbf{elif}\;t\_1 \leq 50:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -5.0000000000000004e43Initial program 99.8%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6478.8
Applied rewrites78.8%
Taylor expanded in z around 0
Applied rewrites78.9%
if -5.0000000000000004e43 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 50 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 66.9%
Taylor expanded in t around inf
Applied rewrites96.5%
if 50 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 98.5%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6486.7
Applied rewrites86.7%
Final simplification89.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (fma z 2.0 2.0) (* t z)))
(t_2 (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z)))
(t_3 (+ -2.0 (/ x y))))
(if (<= t_2 -5e+43)
t_1
(if (<= t_2 50.0) t_3 (if (<= t_2 INFINITY) t_1 t_3)))))
double code(double x, double y, double z, double t) {
double t_1 = fma(z, 2.0, 2.0) / (t * z);
double t_2 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
double t_3 = -2.0 + (x / y);
double tmp;
if (t_2 <= -5e+43) {
tmp = t_1;
} else if (t_2 <= 50.0) {
tmp = t_3;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(z, 2.0, 2.0) / Float64(t * z)) t_2 = Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) t_3 = Float64(-2.0 + Float64(x / y)) tmp = 0.0 if (t_2 <= -5e+43) tmp = t_1; elseif (t_2 <= 50.0) tmp = t_3; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * 2.0 + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+43], t$95$1, If[LessEqual[t$95$2, 50.0], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(z, 2, 2\right)}{t \cdot z}\\
t_2 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\
t_3 := -2 + \frac{x}{y}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+43}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 50:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -5.0000000000000004e43 or 50 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 99.1%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6483.4
Applied rewrites83.4%
Taylor expanded in z around 0
Applied rewrites83.4%
if -5.0000000000000004e43 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 50 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 66.9%
Taylor expanded in t around inf
Applied rewrites96.5%
Final simplification89.3%
(FPCore (x y z t) :precision binary64 (if (<= (+ (/ x y) (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z))) INFINITY) (+ (/ x y) (/ (fma (fma -2.0 t 2.0) z 2.0) (* t z))) (+ -2.0 (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) + ((((1.0 - t) * (z * 2.0)) + 2.0) / (t * z))) <= ((double) INFINITY)) {
tmp = (x / y) + (fma(fma(-2.0, t, 2.0), z, 2.0) / (t * z));
} else {
tmp = -2.0 + (x / y);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x / y) + Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z))) <= Inf) tmp = Float64(Float64(x / y) + Float64(fma(fma(-2.0, t, 2.0), z, 2.0) / Float64(t * z))); else tmp = Float64(-2.0 + Float64(x / y)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x / y), $MachinePrecision] + N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(x / y), $MachinePrecision] + N[(N[(N[(-2.0 * t + 2.0), $MachinePrecision] * z + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} + \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} \leq \infty:\\
\;\;\;\;\frac{x}{y} + \frac{\mathsf{fma}\left(\mathsf{fma}\left(-2, t, 2\right), z, 2\right)}{t \cdot z}\\
\mathbf{else}:\\
\;\;\;\;-2 + \frac{x}{y}\\
\end{array}
\end{array}
if (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < +inf.0Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
if +inf.0 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) Initial program 0.0%
Taylor expanded in t around inf
Applied rewrites97.4%
Final simplification99.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ 2.0 (* t z)) (/ x y))))
(if (<= (/ x y) -1e+28)
t_1
(if (<= (/ x y) 0.2) (- (/ (- (/ 2.0 z) -2.0) t) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 / (t * z)) + (x / y);
double tmp;
if ((x / y) <= -1e+28) {
tmp = t_1;
} else if ((x / y) <= 0.2) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (2.0d0 / (t * z)) + (x / y)
if ((x / y) <= (-1d+28)) then
tmp = t_1
else if ((x / y) <= 0.2d0) then
tmp = (((2.0d0 / z) - (-2.0d0)) / t) - 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (2.0 / (t * z)) + (x / y);
double tmp;
if ((x / y) <= -1e+28) {
tmp = t_1;
} else if ((x / y) <= 0.2) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (2.0 / (t * z)) + (x / y) tmp = 0 if (x / y) <= -1e+28: tmp = t_1 elif (x / y) <= 0.2: tmp = (((2.0 / z) - -2.0) / t) - 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(2.0 / Float64(t * z)) + Float64(x / y)) tmp = 0.0 if (Float64(x / y) <= -1e+28) tmp = t_1; elseif (Float64(x / y) <= 0.2) tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (2.0 / (t * z)) + (x / y); tmp = 0.0; if ((x / y) <= -1e+28) tmp = t_1; elseif ((x / y) <= 0.2) tmp = (((2.0 / z) - -2.0) / t) - 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+28], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.2], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2}{t \cdot z} + \frac{x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+28}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 0.2:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -9.99999999999999958e27 or 0.20000000000000001 < (/.f64 x y) Initial program 82.6%
Taylor expanded in z around 0
Applied rewrites92.4%
if -9.99999999999999958e27 < (/.f64 x y) < 0.20000000000000001Initial program 86.4%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites98.2%
Final simplification95.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ 2.0 t) (/ x y))))
(if (<= (/ x y) -1e+53)
t_1
(if (<= (/ x y) 8e+36) (- (/ (- (/ 2.0 z) -2.0) t) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 / t) + (x / y);
double tmp;
if ((x / y) <= -1e+53) {
tmp = t_1;
} else if ((x / y) <= 8e+36) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (2.0d0 / t) + (x / y)
if ((x / y) <= (-1d+53)) then
tmp = t_1
else if ((x / y) <= 8d+36) then
tmp = (((2.0d0 / z) - (-2.0d0)) / t) - 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (2.0 / t) + (x / y);
double tmp;
if ((x / y) <= -1e+53) {
tmp = t_1;
} else if ((x / y) <= 8e+36) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (2.0 / t) + (x / y) tmp = 0 if (x / y) <= -1e+53: tmp = t_1 elif (x / y) <= 8e+36: tmp = (((2.0 / z) - -2.0) / t) - 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(2.0 / t) + Float64(x / y)) tmp = 0.0 if (Float64(x / y) <= -1e+53) tmp = t_1; elseif (Float64(x / y) <= 8e+36) tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (2.0 / t) + (x / y); tmp = 0.0; if ((x / y) <= -1e+53) tmp = t_1; elseif ((x / y) <= 8e+36) tmp = (((2.0 / z) - -2.0) / t) - 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / t), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+53], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 8e+36], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2}{t} + \frac{x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 8 \cdot 10^{+36}:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -9.9999999999999999e52 or 8.00000000000000034e36 < (/.f64 x y) Initial program 82.2%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6483.3
Applied rewrites83.3%
Taylor expanded in t around 0
Applied rewrites83.3%
if -9.9999999999999999e52 < (/.f64 x y) < 8.00000000000000034e36Initial program 86.5%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites96.2%
Final simplification90.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (- (/ 2.0 t) 2.0) (/ x y))))
(if (<= z -80000000.0)
t_1
(if (<= z 7e-6) (+ (/ (fma (* -2.0 t) z 2.0) (* t z)) (/ x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((2.0 / t) - 2.0) + (x / y);
double tmp;
if (z <= -80000000.0) {
tmp = t_1;
} else if (z <= 7e-6) {
tmp = (fma((-2.0 * t), z, 2.0) / (t * z)) + (x / y);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(2.0 / t) - 2.0) + Float64(x / y)) tmp = 0.0 if (z <= -80000000.0) tmp = t_1; elseif (z <= 7e-6) tmp = Float64(Float64(fma(Float64(-2.0 * t), z, 2.0) / Float64(t * z)) + Float64(x / y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -80000000.0], t$95$1, If[LessEqual[z, 7e-6], N[(N[(N[(N[(-2.0 * t), $MachinePrecision] * z + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\frac{2}{t} - 2\right) + \frac{x}{y}\\
\mathbf{if}\;z \leq -80000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 7 \cdot 10^{-6}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-2 \cdot t, z, 2\right)}{t \cdot z} + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -8e7 or 6.99999999999999989e-6 < z Initial program 69.4%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.8
Applied rewrites99.8%
if -8e7 < z < 6.99999999999999989e-6Initial program 99.1%
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.1
Applied rewrites99.1%
Taylor expanded in t around inf
lower-*.f6498.9
Applied rewrites98.9%
Final simplification99.3%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -9.6e+20) (/ x y) (if (<= (/ x y) 20000000.0) (/ 2.0 t) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -9.6e+20) {
tmp = x / y;
} else if ((x / y) <= 20000000.0) {
tmp = 2.0 / t;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-9.6d+20)) then
tmp = x / y
else if ((x / y) <= 20000000.0d0) then
tmp = 2.0d0 / t
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -9.6e+20) {
tmp = x / y;
} else if ((x / y) <= 20000000.0) {
tmp = 2.0 / t;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -9.6e+20: tmp = x / y elif (x / y) <= 20000000.0: tmp = 2.0 / t else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -9.6e+20) tmp = Float64(x / y); elseif (Float64(x / y) <= 20000000.0) tmp = Float64(2.0 / t); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -9.6e+20) tmp = x / y; elseif ((x / y) <= 20000000.0) tmp = 2.0 / t; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -9.6e+20], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 20000000.0], N[(2.0 / t), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -9.6 \cdot 10^{+20}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 20000000:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -9.6e20 or 2e7 < (/.f64 x y) Initial program 82.6%
Taylor expanded in y around 0
lower-/.f6473.8
Applied rewrites73.8%
if -9.6e20 < (/.f64 x y) < 2e7Initial program 86.4%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6462.1
Applied rewrites62.1%
Taylor expanded in z around inf
Applied rewrites26.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ -2.0 (/ x y)))) (if (<= t -4.5e-164) t_1 (if (<= t 4.4e-47) (/ 2.0 t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = -2.0 + (x / y);
double tmp;
if (t <= -4.5e-164) {
tmp = t_1;
} else if (t <= 4.4e-47) {
tmp = 2.0 / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (-2.0d0) + (x / y)
if (t <= (-4.5d-164)) then
tmp = t_1
else if (t <= 4.4d-47) then
tmp = 2.0d0 / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = -2.0 + (x / y);
double tmp;
if (t <= -4.5e-164) {
tmp = t_1;
} else if (t <= 4.4e-47) {
tmp = 2.0 / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = -2.0 + (x / y) tmp = 0 if t <= -4.5e-164: tmp = t_1 elif t <= 4.4e-47: tmp = 2.0 / t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(-2.0 + Float64(x / y)) tmp = 0.0 if (t <= -4.5e-164) tmp = t_1; elseif (t <= 4.4e-47) tmp = Float64(2.0 / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = -2.0 + (x / y); tmp = 0.0; if (t <= -4.5e-164) tmp = t_1; elseif (t <= 4.4e-47) tmp = 2.0 / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.5e-164], t$95$1, If[LessEqual[t, 4.4e-47], N[(2.0 / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -2 + \frac{x}{y}\\
\mathbf{if}\;t \leq -4.5 \cdot 10^{-164}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.4 \cdot 10^{-47}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.4999999999999997e-164 or 4.40000000000000037e-47 < t Initial program 79.2%
Taylor expanded in t around inf
Applied rewrites70.2%
if -4.4999999999999997e-164 < t < 4.40000000000000037e-47Initial program 98.3%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6491.7
Applied rewrites91.7%
Taylor expanded in z around inf
Applied rewrites50.1%
Final simplification64.5%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 84.6%
Taylor expanded in y around 0
lower-/.f6436.5
Applied rewrites36.5%
(FPCore (x y z t) :precision binary64 (- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y))))
double code(double x, double y, double z, double t) {
return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((2.0d0 / z) + 2.0d0) / t) - (2.0d0 - (x / y))
end function
public static double code(double x, double y, double z, double t) {
return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
}
def code(x, y, z, t): return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(2.0 / z) + 2.0) / t) - Float64(2.0 - Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = (((2.0 / z) + 2.0) / t) - (2.0 - (x / y)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(2.0 / z), $MachinePrecision] + 2.0), $MachinePrecision] / t), $MachinePrecision] - N[(2.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right)
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t)
:name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
:precision binary64
:alt
(! :herbie-platform default (- (/ (+ (/ 2 z) 2) t) (- 2 (/ x y))))
(+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))