Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A

Percentage Accurate: 99.2% → 98.7%
Time: 8.1s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Alternative 1: 98.7% accurate, 0.8× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 - \frac{\frac{x}{t - y}}{z - y} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t) :precision binary64 (- 1.0 (/ (/ x (- t y)) (- z y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	return 1.0 - ((x / (t - y)) / (z - y));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - ((x / (t - y)) / (z - y))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	return 1.0 - ((x / (t - y)) / (z - y));
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	return 1.0 - ((x / (t - y)) / (z - y))
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	return Float64(1.0 - Float64(Float64(x / Float64(t - y)) / Float64(z - y)))
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
	tmp = 1.0 - ((x / (t - y)) / (z - y));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := N[(1.0 - N[(N[(x / N[(t - y), $MachinePrecision]), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1 - \frac{\frac{x}{t - y}}{z - y}
\end{array}
Derivation
  1. Initial program 98.1%

    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
    2. lift-*.f64N/A

      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
    3. *-commutativeN/A

      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
    4. associate-/r*N/A

      \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
    5. lower-/.f64N/A

      \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
    6. lower-/.f6499.6

      \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - t}}}{y - z} \]
  4. Applied rewrites99.6%

    \[\leadsto \color{blue}{1 - \frac{\frac{x}{y - t}}{y - z}} \]
  5. Final simplification99.6%

    \[\leadsto 1 - \frac{\frac{x}{t - y}}{z - y} \]
  6. Add Preprocessing

Alternative 2: 85.9% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\ \mathbf{if}\;t\_1 \leq 0.9999999999973539:\\ \;\;\;\;1 - \frac{x}{y \cdot y}\\ \mathbf{elif}\;t\_1 \leq 200000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\ \end{array} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- 1.0 (/ x (* (- z y) (- t y))))))
   (if (<= t_1 0.9999999999973539)
     (- 1.0 (/ x (* y y)))
     (if (<= t_1 200000000.0) 1.0 (- 1.0 (/ x (* (- t y) z)))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	double t_1 = 1.0 - (x / ((z - y) * (t - y)));
	double tmp;
	if (t_1 <= 0.9999999999973539) {
		tmp = 1.0 - (x / (y * y));
	} else if (t_1 <= 200000000.0) {
		tmp = 1.0;
	} else {
		tmp = 1.0 - (x / ((t - y) * z));
	}
	return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = 1.0d0 - (x / ((z - y) * (t - y)))
    if (t_1 <= 0.9999999999973539d0) then
        tmp = 1.0d0 - (x / (y * y))
    else if (t_1 <= 200000000.0d0) then
        tmp = 1.0d0
    else
        tmp = 1.0d0 - (x / ((t - y) * z))
    end if
    code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	double t_1 = 1.0 - (x / ((z - y) * (t - y)));
	double tmp;
	if (t_1 <= 0.9999999999973539) {
		tmp = 1.0 - (x / (y * y));
	} else if (t_1 <= 200000000.0) {
		tmp = 1.0;
	} else {
		tmp = 1.0 - (x / ((t - y) * z));
	}
	return tmp;
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	t_1 = 1.0 - (x / ((z - y) * (t - y)))
	tmp = 0
	if t_1 <= 0.9999999999973539:
		tmp = 1.0 - (x / (y * y))
	elif t_1 <= 200000000.0:
		tmp = 1.0
	else:
		tmp = 1.0 - (x / ((t - y) * z))
	return tmp
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	t_1 = Float64(1.0 - Float64(x / Float64(Float64(z - y) * Float64(t - y))))
	tmp = 0.0
	if (t_1 <= 0.9999999999973539)
		tmp = Float64(1.0 - Float64(x / Float64(y * y)));
	elseif (t_1 <= 200000000.0)
		tmp = 1.0;
	else
		tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z)));
	end
	return tmp
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
	t_1 = 1.0 - (x / ((z - y) * (t - y)));
	tmp = 0.0;
	if (t_1 <= 0.9999999999973539)
		tmp = 1.0 - (x / (y * y));
	elseif (t_1 <= 200000000.0)
		tmp = 1.0;
	else
		tmp = 1.0 - (x / ((t - y) * z));
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.9999999999973539], N[(1.0 - N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 200000000.0], 1.0, N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq 0.9999999999973539:\\
\;\;\;\;1 - \frac{x}{y \cdot y}\\

\mathbf{elif}\;t\_1 \leq 200000000:\\
\;\;\;\;1\\

\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 0.99999999999735389

    1. Initial program 92.3%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto 1 - \frac{x}{\color{blue}{{y}^{2}}} \]
    4. Step-by-step derivation
      1. unpow2N/A

        \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
      2. lower-*.f6446.0

        \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
    5. Applied rewrites46.0%

      \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]

    if 0.99999999999735389 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 2e8

    1. Initial program 100.0%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in t around inf

      \[\leadsto \color{blue}{1} \]
    4. Step-by-step derivation
      1. Applied rewrites99.1%

        \[\leadsto \color{blue}{1} \]

      if 2e8 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))))

      1. Initial program 87.8%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(z \cdot \left(y - t\right)\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - t\right) \cdot z\right)}} \]
        2. associate-*r*N/A

          \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
        3. lower-*.f64N/A

          \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
        4. mul-1-negN/A

          \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - t\right)\right)\right)} \cdot z} \]
        5. sub-negN/A

          \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(t\right)\right)\right)}\right)\right) \cdot z} \]
        6. mul-1-negN/A

          \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot t}\right)\right)\right) \cdot z} \]
        7. +-commutativeN/A

          \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot t + y\right)}\right)\right) \cdot z} \]
        8. distribute-neg-inN/A

          \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot z} \]
        9. unsub-negN/A

          \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) - y\right)} \cdot z} \]
        10. mul-1-negN/A

          \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(t\right)\right)}\right)\right) - y\right) \cdot z} \]
        11. remove-double-negN/A

          \[\leadsto 1 - \frac{x}{\left(\color{blue}{t} - y\right) \cdot z} \]
        12. lower--.f6465.2

          \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right)} \cdot z} \]
      5. Applied rewrites65.2%

        \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right) \cdot z}} \]
    5. Recombined 3 regimes into one program.
    6. Final simplification90.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)} \leq 0.9999999999973539:\\ \;\;\;\;1 - \frac{x}{y \cdot y}\\ \mathbf{elif}\;1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)} \leq 200000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\ \end{array} \]
    7. Add Preprocessing

    Alternative 3: 83.7% accurate, 0.3× speedup?

    \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\ \mathbf{if}\;t\_1 \leq 0.9999999999973539:\\ \;\;\;\;1 - \frac{x}{y \cdot y}\\ \mathbf{elif}\;t\_1 \leq 10000000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{z \cdot t}\\ \end{array} \end{array} \]
    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (- 1.0 (/ x (* (- z y) (- t y))))))
       (if (<= t_1 0.9999999999973539)
         (- 1.0 (/ x (* y y)))
         (if (<= t_1 10000000000000.0) 1.0 (- 1.0 (/ x (* z t)))))))
    assert(x < y && y < z && z < t);
    double code(double x, double y, double z, double t) {
    	double t_1 = 1.0 - (x / ((z - y) * (t - y)));
    	double tmp;
    	if (t_1 <= 0.9999999999973539) {
    		tmp = 1.0 - (x / (y * y));
    	} else if (t_1 <= 10000000000000.0) {
    		tmp = 1.0;
    	} else {
    		tmp = 1.0 - (x / (z * t));
    	}
    	return tmp;
    }
    
    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: tmp
        t_1 = 1.0d0 - (x / ((z - y) * (t - y)))
        if (t_1 <= 0.9999999999973539d0) then
            tmp = 1.0d0 - (x / (y * y))
        else if (t_1 <= 10000000000000.0d0) then
            tmp = 1.0d0
        else
            tmp = 1.0d0 - (x / (z * t))
        end if
        code = tmp
    end function
    
    assert x < y && y < z && z < t;
    public static double code(double x, double y, double z, double t) {
    	double t_1 = 1.0 - (x / ((z - y) * (t - y)));
    	double tmp;
    	if (t_1 <= 0.9999999999973539) {
    		tmp = 1.0 - (x / (y * y));
    	} else if (t_1 <= 10000000000000.0) {
    		tmp = 1.0;
    	} else {
    		tmp = 1.0 - (x / (z * t));
    	}
    	return tmp;
    }
    
    [x, y, z, t] = sort([x, y, z, t])
    def code(x, y, z, t):
    	t_1 = 1.0 - (x / ((z - y) * (t - y)))
    	tmp = 0
    	if t_1 <= 0.9999999999973539:
    		tmp = 1.0 - (x / (y * y))
    	elif t_1 <= 10000000000000.0:
    		tmp = 1.0
    	else:
    		tmp = 1.0 - (x / (z * t))
    	return tmp
    
    x, y, z, t = sort([x, y, z, t])
    function code(x, y, z, t)
    	t_1 = Float64(1.0 - Float64(x / Float64(Float64(z - y) * Float64(t - y))))
    	tmp = 0.0
    	if (t_1 <= 0.9999999999973539)
    		tmp = Float64(1.0 - Float64(x / Float64(y * y)));
    	elseif (t_1 <= 10000000000000.0)
    		tmp = 1.0;
    	else
    		tmp = Float64(1.0 - Float64(x / Float64(z * t)));
    	end
    	return tmp
    end
    
    x, y, z, t = num2cell(sort([x, y, z, t])){:}
    function tmp_2 = code(x, y, z, t)
    	t_1 = 1.0 - (x / ((z - y) * (t - y)));
    	tmp = 0.0;
    	if (t_1 <= 0.9999999999973539)
    		tmp = 1.0 - (x / (y * y));
    	elseif (t_1 <= 10000000000000.0)
    		tmp = 1.0;
    	else
    		tmp = 1.0 - (x / (z * t));
    	end
    	tmp_2 = tmp;
    end
    
    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.9999999999973539], N[(1.0 - N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 10000000000000.0], 1.0, N[(1.0 - N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
    
    \begin{array}{l}
    [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
    \\
    \begin{array}{l}
    t_1 := 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
    \mathbf{if}\;t\_1 \leq 0.9999999999973539:\\
    \;\;\;\;1 - \frac{x}{y \cdot y}\\
    
    \mathbf{elif}\;t\_1 \leq 10000000000000:\\
    \;\;\;\;1\\
    
    \mathbf{else}:\\
    \;\;\;\;1 - \frac{x}{z \cdot t}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 0.99999999999735389

      1. Initial program 92.3%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto 1 - \frac{x}{\color{blue}{{y}^{2}}} \]
      4. Step-by-step derivation
        1. unpow2N/A

          \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
        2. lower-*.f6446.0

          \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
      5. Applied rewrites46.0%

        \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]

      if 0.99999999999735389 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 1e13

      1. Initial program 100.0%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites98.3%

          \[\leadsto \color{blue}{1} \]

        if 1e13 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))))

        1. Initial program 86.8%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
        4. Step-by-step derivation
          1. lower-*.f6452.5

            \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
        5. Applied rewrites52.5%

          \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
      5. Recombined 3 regimes into one program.
      6. Final simplification89.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)} \leq 0.9999999999973539:\\ \;\;\;\;1 - \frac{x}{y \cdot y}\\ \mathbf{elif}\;1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)} \leq 10000000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{z \cdot t}\\ \end{array} \]
      7. Add Preprocessing

      Alternative 4: 85.3% accurate, 0.3× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\ t_2 := 1 - \frac{x}{z \cdot t}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+18}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.5:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ x (* (- z y) (- t y)))) (t_2 (- 1.0 (/ x (* z t)))))
         (if (<= t_1 -5e+18) t_2 (if (<= t_1 0.5) 1.0 t_2))))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	double t_1 = x / ((z - y) * (t - y));
      	double t_2 = 1.0 - (x / (z * t));
      	double tmp;
      	if (t_1 <= -5e+18) {
      		tmp = t_2;
      	} else if (t_1 <= 0.5) {
      		tmp = 1.0;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = x / ((z - y) * (t - y))
          t_2 = 1.0d0 - (x / (z * t))
          if (t_1 <= (-5d+18)) then
              tmp = t_2
          else if (t_1 <= 0.5d0) then
              tmp = 1.0d0
          else
              tmp = t_2
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	double t_1 = x / ((z - y) * (t - y));
      	double t_2 = 1.0 - (x / (z * t));
      	double tmp;
      	if (t_1 <= -5e+18) {
      		tmp = t_2;
      	} else if (t_1 <= 0.5) {
      		tmp = 1.0;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	t_1 = x / ((z - y) * (t - y))
      	t_2 = 1.0 - (x / (z * t))
      	tmp = 0
      	if t_1 <= -5e+18:
      		tmp = t_2
      	elif t_1 <= 0.5:
      		tmp = 1.0
      	else:
      		tmp = t_2
      	return tmp
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	t_1 = Float64(x / Float64(Float64(z - y) * Float64(t - y)))
      	t_2 = Float64(1.0 - Float64(x / Float64(z * t)))
      	tmp = 0.0
      	if (t_1 <= -5e+18)
      		tmp = t_2;
      	elseif (t_1 <= 0.5)
      		tmp = 1.0;
      	else
      		tmp = t_2;
      	end
      	return tmp
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp_2 = code(x, y, z, t)
      	t_1 = x / ((z - y) * (t - y));
      	t_2 = 1.0 - (x / (z * t));
      	tmp = 0.0;
      	if (t_1 <= -5e+18)
      		tmp = t_2;
      	elseif (t_1 <= 0.5)
      		tmp = 1.0;
      	else
      		tmp = t_2;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+18], t$95$2, If[LessEqual[t$95$1, 0.5], 1.0, t$95$2]]]]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \begin{array}{l}
      t_1 := \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
      t_2 := 1 - \frac{x}{z \cdot t}\\
      \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+18}:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;t\_1 \leq 0.5:\\
      \;\;\;\;1\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_2\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e18 or 0.5 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

        1. Initial program 89.3%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
        4. Step-by-step derivation
          1. lower-*.f6437.7

            \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
        5. Applied rewrites37.7%

          \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]

        if -5e18 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 0.5

        1. Initial program 100.0%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites97.8%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification87.3%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(z - y\right) \cdot \left(t - y\right)} \leq -5 \cdot 10^{+18}:\\ \;\;\;\;1 - \frac{x}{z \cdot t}\\ \mathbf{elif}\;\frac{x}{\left(z - y\right) \cdot \left(t - y\right)} \leq 0.5:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{z \cdot t}\\ \end{array} \]
        7. Add Preprocessing

        Alternative 5: 92.3% accurate, 0.7× speedup?

        \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;t \leq -3.5 \cdot 10^{-135}:\\ \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\ \mathbf{elif}\;t \leq 1.15 \cdot 10^{-77}:\\ \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\ \end{array} \end{array} \]
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        (FPCore (x y z t)
         :precision binary64
         (if (<= t -3.5e-135)
           (- 1.0 (/ x (* (- t y) z)))
           (if (<= t 1.15e-77)
             (- 1.0 (/ x (* (- y z) y)))
             (- 1.0 (/ x (* (- z y) t))))))
        assert(x < y && y < z && z < t);
        double code(double x, double y, double z, double t) {
        	double tmp;
        	if (t <= -3.5e-135) {
        		tmp = 1.0 - (x / ((t - y) * z));
        	} else if (t <= 1.15e-77) {
        		tmp = 1.0 - (x / ((y - z) * y));
        	} else {
        		tmp = 1.0 - (x / ((z - y) * t));
        	}
        	return tmp;
        }
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: tmp
            if (t <= (-3.5d-135)) then
                tmp = 1.0d0 - (x / ((t - y) * z))
            else if (t <= 1.15d-77) then
                tmp = 1.0d0 - (x / ((y - z) * y))
            else
                tmp = 1.0d0 - (x / ((z - y) * t))
            end if
            code = tmp
        end function
        
        assert x < y && y < z && z < t;
        public static double code(double x, double y, double z, double t) {
        	double tmp;
        	if (t <= -3.5e-135) {
        		tmp = 1.0 - (x / ((t - y) * z));
        	} else if (t <= 1.15e-77) {
        		tmp = 1.0 - (x / ((y - z) * y));
        	} else {
        		tmp = 1.0 - (x / ((z - y) * t));
        	}
        	return tmp;
        }
        
        [x, y, z, t] = sort([x, y, z, t])
        def code(x, y, z, t):
        	tmp = 0
        	if t <= -3.5e-135:
        		tmp = 1.0 - (x / ((t - y) * z))
        	elif t <= 1.15e-77:
        		tmp = 1.0 - (x / ((y - z) * y))
        	else:
        		tmp = 1.0 - (x / ((z - y) * t))
        	return tmp
        
        x, y, z, t = sort([x, y, z, t])
        function code(x, y, z, t)
        	tmp = 0.0
        	if (t <= -3.5e-135)
        		tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z)));
        	elseif (t <= 1.15e-77)
        		tmp = Float64(1.0 - Float64(x / Float64(Float64(y - z) * y)));
        	else
        		tmp = Float64(1.0 - Float64(x / Float64(Float64(z - y) * t)));
        	end
        	return tmp
        end
        
        x, y, z, t = num2cell(sort([x, y, z, t])){:}
        function tmp_2 = code(x, y, z, t)
        	tmp = 0.0;
        	if (t <= -3.5e-135)
        		tmp = 1.0 - (x / ((t - y) * z));
        	elseif (t <= 1.15e-77)
        		tmp = 1.0 - (x / ((y - z) * y));
        	else
        		tmp = 1.0 - (x / ((z - y) * t));
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_] := If[LessEqual[t, -3.5e-135], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.15e-77], N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
        
        \begin{array}{l}
        [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
        \\
        \begin{array}{l}
        \mathbf{if}\;t \leq -3.5 \cdot 10^{-135}:\\
        \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
        
        \mathbf{elif}\;t \leq 1.15 \cdot 10^{-77}:\\
        \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\
        
        \mathbf{else}:\\
        \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if t < -3.4999999999999998e-135

          1. Initial program 98.9%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(z \cdot \left(y - t\right)\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - t\right) \cdot z\right)}} \]
            2. associate-*r*N/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
            3. lower-*.f64N/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
            4. mul-1-negN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - t\right)\right)\right)} \cdot z} \]
            5. sub-negN/A

              \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(t\right)\right)\right)}\right)\right) \cdot z} \]
            6. mul-1-negN/A

              \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot t}\right)\right)\right) \cdot z} \]
            7. +-commutativeN/A

              \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot t + y\right)}\right)\right) \cdot z} \]
            8. distribute-neg-inN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot z} \]
            9. unsub-negN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) - y\right)} \cdot z} \]
            10. mul-1-negN/A

              \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(t\right)\right)}\right)\right) - y\right) \cdot z} \]
            11. remove-double-negN/A

              \[\leadsto 1 - \frac{x}{\left(\color{blue}{t} - y\right) \cdot z} \]
            12. lower--.f6469.5

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right)} \cdot z} \]
          5. Applied rewrites69.5%

            \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right) \cdot z}} \]

          if -3.4999999999999998e-135 < t < 1.14999999999999999e-77

          1. Initial program 94.9%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in t around 0

            \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot \left(y - z\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
            2. lower-*.f64N/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
            3. lower--.f6487.2

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right)} \cdot y} \]
          5. Applied rewrites87.2%

            \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]

          if 1.14999999999999999e-77 < t

          1. Initial program 100.0%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in t around inf

            \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(t \cdot \left(y - z\right)\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - z\right) \cdot t\right)}} \]
            2. associate-*r*N/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - z\right)\right) \cdot t}} \]
            3. lower-*.f64N/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - z\right)\right) \cdot t}} \]
            4. mul-1-negN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)} \cdot t} \]
            5. sub-negN/A

              \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right) \cdot t} \]
            6. mul-1-negN/A

              \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right) \cdot t} \]
            7. +-commutativeN/A

              \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right) \cdot t} \]
            8. distribute-neg-inN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot t} \]
            9. unsub-negN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)} \cdot t} \]
            10. mul-1-negN/A

              \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right) \cdot t} \]
            11. remove-double-negN/A

              \[\leadsto 1 - \frac{x}{\left(\color{blue}{z} - y\right) \cdot t} \]
            12. lower--.f6496.0

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(z - y\right)} \cdot t} \]
          5. Applied rewrites96.0%

            \[\leadsto 1 - \frac{x}{\color{blue}{\left(z - y\right) \cdot t}} \]
        3. Recombined 3 regimes into one program.
        4. Add Preprocessing

        Alternative 6: 89.7% accurate, 0.7× speedup?

        \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := 1 - \frac{x}{\left(y - t\right) \cdot y}\\ \mathbf{if}\;y \leq -1 \cdot 10^{-45}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 2.6 \cdot 10^{-62}:\\ \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (- 1.0 (/ x (* (- y t) y)))))
           (if (<= y -1e-45) t_1 (if (<= y 2.6e-62) (- 1.0 (/ x (* (- t y) z))) t_1))))
        assert(x < y && y < z && z < t);
        double code(double x, double y, double z, double t) {
        	double t_1 = 1.0 - (x / ((y - t) * y));
        	double tmp;
        	if (y <= -1e-45) {
        		tmp = t_1;
        	} else if (y <= 2.6e-62) {
        		tmp = 1.0 - (x / ((t - y) * z));
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: t_1
            real(8) :: tmp
            t_1 = 1.0d0 - (x / ((y - t) * y))
            if (y <= (-1d-45)) then
                tmp = t_1
            else if (y <= 2.6d-62) then
                tmp = 1.0d0 - (x / ((t - y) * z))
            else
                tmp = t_1
            end if
            code = tmp
        end function
        
        assert x < y && y < z && z < t;
        public static double code(double x, double y, double z, double t) {
        	double t_1 = 1.0 - (x / ((y - t) * y));
        	double tmp;
        	if (y <= -1e-45) {
        		tmp = t_1;
        	} else if (y <= 2.6e-62) {
        		tmp = 1.0 - (x / ((t - y) * z));
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        [x, y, z, t] = sort([x, y, z, t])
        def code(x, y, z, t):
        	t_1 = 1.0 - (x / ((y - t) * y))
        	tmp = 0
        	if y <= -1e-45:
        		tmp = t_1
        	elif y <= 2.6e-62:
        		tmp = 1.0 - (x / ((t - y) * z))
        	else:
        		tmp = t_1
        	return tmp
        
        x, y, z, t = sort([x, y, z, t])
        function code(x, y, z, t)
        	t_1 = Float64(1.0 - Float64(x / Float64(Float64(y - t) * y)))
        	tmp = 0.0
        	if (y <= -1e-45)
        		tmp = t_1;
        	elseif (y <= 2.6e-62)
        		tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z)));
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        x, y, z, t = num2cell(sort([x, y, z, t])){:}
        function tmp_2 = code(x, y, z, t)
        	t_1 = 1.0 - (x / ((y - t) * y));
        	tmp = 0.0;
        	if (y <= -1e-45)
        		tmp = t_1;
        	elseif (y <= 2.6e-62)
        		tmp = 1.0 - (x / ((t - y) * z));
        	else
        		tmp = t_1;
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 - N[(x / N[(N[(y - t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1e-45], t$95$1, If[LessEqual[y, 2.6e-62], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
        
        \begin{array}{l}
        [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
        \\
        \begin{array}{l}
        t_1 := 1 - \frac{x}{\left(y - t\right) \cdot y}\\
        \mathbf{if}\;y \leq -1 \cdot 10^{-45}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;y \leq 2.6 \cdot 10^{-62}:\\
        \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if y < -9.99999999999999984e-46 or 2.5999999999999999e-62 < y

          1. Initial program 99.9%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot \left(y - t\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
            2. lower-*.f64N/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
            3. lower--.f6494.9

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right)} \cdot y} \]
          5. Applied rewrites94.9%

            \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]

          if -9.99999999999999984e-46 < y < 2.5999999999999999e-62

          1. Initial program 95.4%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(z \cdot \left(y - t\right)\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - t\right) \cdot z\right)}} \]
            2. associate-*r*N/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
            3. lower-*.f64N/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
            4. mul-1-negN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - t\right)\right)\right)} \cdot z} \]
            5. sub-negN/A

              \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(t\right)\right)\right)}\right)\right) \cdot z} \]
            6. mul-1-negN/A

              \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot t}\right)\right)\right) \cdot z} \]
            7. +-commutativeN/A

              \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot t + y\right)}\right)\right) \cdot z} \]
            8. distribute-neg-inN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot z} \]
            9. unsub-negN/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) - y\right)} \cdot z} \]
            10. mul-1-negN/A

              \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(t\right)\right)}\right)\right) - y\right) \cdot z} \]
            11. remove-double-negN/A

              \[\leadsto 1 - \frac{x}{\left(\color{blue}{t} - y\right) \cdot z} \]
            12. lower--.f6480.5

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right)} \cdot z} \]
          5. Applied rewrites80.5%

            \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right) \cdot z}} \]
        3. Recombined 2 regimes into one program.
        4. Add Preprocessing

        Alternative 7: 99.2% accurate, 1.0× speedup?

        \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)} \end{array} \]
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        (FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- z y) (- t y)))))
        assert(x < y && y < z && z < t);
        double code(double x, double y, double z, double t) {
        	return 1.0 - (x / ((z - y) * (t - y)));
        }
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            code = 1.0d0 - (x / ((z - y) * (t - y)))
        end function
        
        assert x < y && y < z && z < t;
        public static double code(double x, double y, double z, double t) {
        	return 1.0 - (x / ((z - y) * (t - y)));
        }
        
        [x, y, z, t] = sort([x, y, z, t])
        def code(x, y, z, t):
        	return 1.0 - (x / ((z - y) * (t - y)))
        
        x, y, z, t = sort([x, y, z, t])
        function code(x, y, z, t)
        	return Float64(1.0 - Float64(x / Float64(Float64(z - y) * Float64(t - y))))
        end
        
        x, y, z, t = num2cell(sort([x, y, z, t])){:}
        function tmp = code(x, y, z, t)
        	tmp = 1.0 - (x / ((z - y) * (t - y)));
        end
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
        \\
        1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}
        \end{array}
        
        Derivation
        1. Initial program 98.1%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Final simplification98.1%

          \[\leadsto 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)} \]
        4. Add Preprocessing

        Alternative 8: 75.1% accurate, 26.0× speedup?

        \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 \end{array} \]
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        (FPCore (x y z t) :precision binary64 1.0)
        assert(x < y && y < z && z < t);
        double code(double x, double y, double z, double t) {
        	return 1.0;
        }
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            code = 1.0d0
        end function
        
        assert x < y && y < z && z < t;
        public static double code(double x, double y, double z, double t) {
        	return 1.0;
        }
        
        [x, y, z, t] = sort([x, y, z, t])
        def code(x, y, z, t):
        	return 1.0
        
        x, y, z, t = sort([x, y, z, t])
        function code(x, y, z, t)
        	return 1.0
        end
        
        x, y, z, t = num2cell(sort([x, y, z, t])){:}
        function tmp = code(x, y, z, t)
        	tmp = 1.0;
        end
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_] := 1.0
        
        \begin{array}{l}
        [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
        \\
        1
        \end{array}
        
        Derivation
        1. Initial program 98.1%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites81.2%

            \[\leadsto \color{blue}{1} \]
          2. Add Preprocessing

          Reproduce

          ?
          herbie shell --seed 2024244 
          (FPCore (x y z t)
            :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
            :precision binary64
            (- 1.0 (/ x (* (- y z) (- y t)))))