
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (pow (- y z) -1.0) (/ (- t z) x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return pow((y - z), -1.0) / ((t - z) / x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((y - z) ** (-1.0d0)) / ((t - z) / x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.pow((y - z), -1.0) / ((t - z) / x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.pow((y - z), -1.0) / ((t - z) / x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64((Float64(y - z) ^ -1.0) / Float64(Float64(t - z) / x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = ((y - z) ^ -1.0) / ((t - z) / x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[Power[N[(y - z), $MachinePrecision], -1.0], $MachinePrecision] / N[(N[(t - z), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{{\left(y - z\right)}^{-1}}{\frac{t - z}{x}}
\end{array}
Initial program 90.1%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/l*N/A
associate-/r*N/A
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f64N/A
lower-/.f6497.4
Applied rewrites97.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- t z) (- y z)))) (if (<= t_1 5e+297) (/ x t_1) (/ (/ x (- z y)) z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (t - z) * (y - z);
double tmp;
if (t_1 <= 5e+297) {
tmp = x / t_1;
} else {
tmp = (x / (z - y)) / z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (t - z) * (y - z)
if (t_1 <= 5d+297) then
tmp = x / t_1
else
tmp = (x / (z - y)) / z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (t - z) * (y - z);
double tmp;
if (t_1 <= 5e+297) {
tmp = x / t_1;
} else {
tmp = (x / (z - y)) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (t - z) * (y - z) tmp = 0 if t_1 <= 5e+297: tmp = x / t_1 else: tmp = (x / (z - y)) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(t - z) * Float64(y - z)) tmp = 0.0 if (t_1 <= 5e+297) tmp = Float64(x / t_1); else tmp = Float64(Float64(x / Float64(z - y)) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (t - z) * (y - z);
tmp = 0.0;
if (t_1 <= 5e+297)
tmp = x / t_1;
else
tmp = (x / (z - y)) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+297], N[(x / t$95$1), $MachinePrecision], N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(t - z\right) \cdot \left(y - z\right)\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+297}:\\
\;\;\;\;\frac{x}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z - y}}{z}\\
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < 4.9999999999999998e297Initial program 95.1%
if 4.9999999999999998e297 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 77.0%
Taylor expanded in t around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6484.9
Applied rewrites84.9%
Applied rewrites87.6%
Final simplification93.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -4.8e+32)
t_1
(if (<= z 5.8e-57)
(/ x (* t (- y z)))
(if (<= z 8.5e+82) (/ x (* (- z) y)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -4.8e+32) {
tmp = t_1;
} else if (z <= 5.8e-57) {
tmp = x / (t * (y - z));
} else if (z <= 8.5e+82) {
tmp = x / (-z * y);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-4.8d+32)) then
tmp = t_1
else if (z <= 5.8d-57) then
tmp = x / (t * (y - z))
else if (z <= 8.5d+82) then
tmp = x / (-z * y)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -4.8e+32) {
tmp = t_1;
} else if (z <= 5.8e-57) {
tmp = x / (t * (y - z));
} else if (z <= 8.5e+82) {
tmp = x / (-z * y);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -4.8e+32: tmp = t_1 elif z <= 5.8e-57: tmp = x / (t * (y - z)) elif z <= 8.5e+82: tmp = x / (-z * y) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -4.8e+32) tmp = t_1; elseif (z <= 5.8e-57) tmp = Float64(x / Float64(t * Float64(y - z))); elseif (z <= 8.5e+82) tmp = Float64(x / Float64(Float64(-z) * y)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -4.8e+32)
tmp = t_1;
elseif (z <= 5.8e-57)
tmp = x / (t * (y - z));
elseif (z <= 8.5e+82)
tmp = x / (-z * y);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.8e+32], t$95$1, If[LessEqual[z, 5.8e-57], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8.5e+82], N[(x / N[((-z) * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -4.8 \cdot 10^{+32}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{-57}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{+82}:\\
\;\;\;\;\frac{x}{\left(-z\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.79999999999999983e32 or 8.4999999999999995e82 < z Initial program 84.9%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6475.1
Applied rewrites75.1%
if -4.79999999999999983e32 < z < 5.8000000000000005e-57Initial program 94.0%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6471.4
Applied rewrites71.4%
if 5.8000000000000005e-57 < z < 8.4999999999999995e82Initial program 91.5%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6447.5
Applied rewrites47.5%
Taylor expanded in t around 0
Applied rewrites38.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -2.65e-34)
t_1
(if (<= z 2.5e-154)
(/ x (* t y))
(if (<= z 8.5e+82) (/ x (* (- z) y)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -2.65e-34) {
tmp = t_1;
} else if (z <= 2.5e-154) {
tmp = x / (t * y);
} else if (z <= 8.5e+82) {
tmp = x / (-z * y);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-2.65d-34)) then
tmp = t_1
else if (z <= 2.5d-154) then
tmp = x / (t * y)
else if (z <= 8.5d+82) then
tmp = x / (-z * y)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -2.65e-34) {
tmp = t_1;
} else if (z <= 2.5e-154) {
tmp = x / (t * y);
} else if (z <= 8.5e+82) {
tmp = x / (-z * y);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -2.65e-34: tmp = t_1 elif z <= 2.5e-154: tmp = x / (t * y) elif z <= 8.5e+82: tmp = x / (-z * y) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -2.65e-34) tmp = t_1; elseif (z <= 2.5e-154) tmp = Float64(x / Float64(t * y)); elseif (z <= 8.5e+82) tmp = Float64(x / Float64(Float64(-z) * y)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -2.65e-34)
tmp = t_1;
elseif (z <= 2.5e-154)
tmp = x / (t * y);
elseif (z <= 8.5e+82)
tmp = x / (-z * y);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.65e-34], t$95$1, If[LessEqual[z, 2.5e-154], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8.5e+82], N[(x / N[((-z) * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -2.65 \cdot 10^{-34}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{-154}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{+82}:\\
\;\;\;\;\frac{x}{\left(-z\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.6499999999999998e-34 or 8.4999999999999995e82 < z Initial program 85.5%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6470.6
Applied rewrites70.6%
if -2.6499999999999998e-34 < z < 2.5000000000000001e-154Initial program 93.1%
Taylor expanded in z around 0
lower-*.f6471.9
Applied rewrites71.9%
if 2.5000000000000001e-154 < z < 8.4999999999999995e82Initial program 94.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6457.6
Applied rewrites57.6%
Taylor expanded in t around 0
Applied rewrites43.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -1.85e-93) (/ x (* (- t z) y)) (if (<= t 3e-63) (/ x (* (- z y) z)) (/ x (* t (- y z))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.85e-93) {
tmp = x / ((t - z) * y);
} else if (t <= 3e-63) {
tmp = x / ((z - y) * z);
} else {
tmp = x / (t * (y - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.85d-93)) then
tmp = x / ((t - z) * y)
else if (t <= 3d-63) then
tmp = x / ((z - y) * z)
else
tmp = x / (t * (y - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.85e-93) {
tmp = x / ((t - z) * y);
} else if (t <= 3e-63) {
tmp = x / ((z - y) * z);
} else {
tmp = x / (t * (y - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -1.85e-93: tmp = x / ((t - z) * y) elif t <= 3e-63: tmp = x / ((z - y) * z) else: tmp = x / (t * (y - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -1.85e-93) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (t <= 3e-63) tmp = Float64(x / Float64(Float64(z - y) * z)); else tmp = Float64(x / Float64(t * Float64(y - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -1.85e-93)
tmp = x / ((t - z) * y);
elseif (t <= 3e-63)
tmp = x / ((z - y) * z);
else
tmp = x / (t * (y - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -1.85e-93], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3e-63], N[(x / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.85 \cdot 10^{-93}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;t \leq 3 \cdot 10^{-63}:\\
\;\;\;\;\frac{x}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\end{array}
\end{array}
if t < -1.85000000000000001e-93Initial program 91.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6463.0
Applied rewrites63.0%
if -1.85000000000000001e-93 < t < 2.99999999999999979e-63Initial program 89.6%
Taylor expanded in t around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6470.1
Applied rewrites70.1%
if 2.99999999999999979e-63 < t Initial program 89.8%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6479.0
Applied rewrites79.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -6.1e-65) (/ x (* (- t z) y)) (if (<= y -6e-242) (/ x (* z z)) (/ x (* t (- y z))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -6.1e-65) {
tmp = x / ((t - z) * y);
} else if (y <= -6e-242) {
tmp = x / (z * z);
} else {
tmp = x / (t * (y - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-6.1d-65)) then
tmp = x / ((t - z) * y)
else if (y <= (-6d-242)) then
tmp = x / (z * z)
else
tmp = x / (t * (y - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -6.1e-65) {
tmp = x / ((t - z) * y);
} else if (y <= -6e-242) {
tmp = x / (z * z);
} else {
tmp = x / (t * (y - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -6.1e-65: tmp = x / ((t - z) * y) elif y <= -6e-242: tmp = x / (z * z) else: tmp = x / (t * (y - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -6.1e-65) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (y <= -6e-242) tmp = Float64(x / Float64(z * z)); else tmp = Float64(x / Float64(t * Float64(y - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -6.1e-65)
tmp = x / ((t - z) * y);
elseif (y <= -6e-242)
tmp = x / (z * z);
else
tmp = x / (t * (y - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -6.1e-65], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -6e-242], N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.1 \cdot 10^{-65}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;y \leq -6 \cdot 10^{-242}:\\
\;\;\;\;\frac{x}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\end{array}
\end{array}
if y < -6.10000000000000014e-65Initial program 91.5%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6483.2
Applied rewrites83.2%
if -6.10000000000000014e-65 < y < -6e-242Initial program 87.8%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6470.1
Applied rewrites70.1%
if -6e-242 < y Initial program 89.8%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6462.7
Applied rewrites62.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 4.5e+133) (/ x (* (- t z) (- y z))) (/ (/ x z) (- z y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 4.5e+133) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = (x / z) / (z - y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 4.5d+133) then
tmp = x / ((t - z) * (y - z))
else
tmp = (x / z) / (z - y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 4.5e+133) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = (x / z) / (z - y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= 4.5e+133: tmp = x / ((t - z) * (y - z)) else: tmp = (x / z) / (z - y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 4.5e+133) tmp = Float64(x / Float64(Float64(t - z) * Float64(y - z))); else tmp = Float64(Float64(x / z) / Float64(z - y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= 4.5e+133)
tmp = x / ((t - z) * (y - z));
else
tmp = (x / z) / (z - y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 4.5e+133], N[(x / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4.5 \cdot 10^{+133}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - y}\\
\end{array}
\end{array}
if z < 4.49999999999999985e133Initial program 92.2%
if 4.49999999999999985e133 < z Initial program 79.4%
Taylor expanded in t around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6497.6
Applied rewrites97.6%
Final simplification93.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* z z)))) (if (<= z -2.65e-34) t_1 (if (<= z 0.0018) (/ x (* t y)) t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -2.65e-34) {
tmp = t_1;
} else if (z <= 0.0018) {
tmp = x / (t * y);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-2.65d-34)) then
tmp = t_1
else if (z <= 0.0018d0) then
tmp = x / (t * y)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -2.65e-34) {
tmp = t_1;
} else if (z <= 0.0018) {
tmp = x / (t * y);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -2.65e-34: tmp = t_1 elif z <= 0.0018: tmp = x / (t * y) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -2.65e-34) tmp = t_1; elseif (z <= 0.0018) tmp = Float64(x / Float64(t * y)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -2.65e-34)
tmp = t_1;
elseif (z <= 0.0018)
tmp = x / (t * y);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.65e-34], t$95$1, If[LessEqual[z, 0.0018], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -2.65 \cdot 10^{-34}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 0.0018:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.6499999999999998e-34 or 0.0018 < z Initial program 85.2%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6466.3
Applied rewrites66.3%
if -2.6499999999999998e-34 < z < 0.0018Initial program 95.1%
Taylor expanded in z around 0
lower-*.f6458.5
Applied rewrites58.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 9e+136) (/ x (* (- t z) (- y z))) (/ (/ x z) z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 9e+136) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = (x / z) / z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 9d+136) then
tmp = x / ((t - z) * (y - z))
else
tmp = (x / z) / z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 9e+136) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = (x / z) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= 9e+136: tmp = x / ((t - z) * (y - z)) else: tmp = (x / z) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 9e+136) tmp = Float64(x / Float64(Float64(t - z) * Float64(y - z))); else tmp = Float64(Float64(x / z) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= 9e+136)
tmp = x / ((t - z) * (y - z));
else
tmp = (x / z) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 9e+136], N[(x / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 9 \cdot 10^{+136}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z}\\
\end{array}
\end{array}
if z < 8.9999999999999999e136Initial program 91.8%
if 8.9999999999999999e136 < z Initial program 80.7%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/l*N/A
associate-/r*N/A
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification93.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x (- t z)) (- y z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (t - z)) / (y - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (t - z)) / (y - z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(t - z)) / Float64(y - z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (t - z)) / (y - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{t - z}}{y - z}
\end{array}
Initial program 90.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* t y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / (t * y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (t * y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / (t * y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / (t * y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(t * y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / (t * y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{t \cdot y}
\end{array}
Initial program 90.1%
Taylor expanded in z around 0
lower-*.f6440.3
Applied rewrites40.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))