Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3

Percentage Accurate: 88.2% → 99.8%
Time: 7.7s
Alternatives: 8
Speedup: 0.9×

Specification

?
\[\begin{array}{l} \\ \frac{x + y \cdot \left(z - x\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
def code(x, y, z):
	return (x + (y * (z - x))) / z
function code(x, y, z)
	return Float64(Float64(x + Float64(y * Float64(z - x))) / z)
end
function tmp = code(x, y, z)
	tmp = (x + (y * (z - x))) / z;
end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y \cdot \left(z - x\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
def code(x, y, z):
	return (x + (y * (z - x))) / z
function code(x, y, z)
	return Float64(Float64(x + Float64(y * Float64(z - x))) / z)
end
function tmp = code(x, y, z)
	tmp = (x + (y * (z - x))) / z;
end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}

Alternative 1: 99.8% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := y - \frac{x}{z} \cdot y\\ \mathbf{if}\;y \leq -1900000000000:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 15500000000000:\\ \;\;\;\;\frac{\left(z - x\right) \cdot y + x}{z}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- y (* (/ x z) y))))
   (if (<= y -1900000000000.0)
     t_0
     (if (<= y 15500000000000.0) (/ (+ (* (- z x) y) x) z) t_0))))
double code(double x, double y, double z) {
	double t_0 = y - ((x / z) * y);
	double tmp;
	if (y <= -1900000000000.0) {
		tmp = t_0;
	} else if (y <= 15500000000000.0) {
		tmp = (((z - x) * y) + x) / z;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = y - ((x / z) * y)
    if (y <= (-1900000000000.0d0)) then
        tmp = t_0
    else if (y <= 15500000000000.0d0) then
        tmp = (((z - x) * y) + x) / z
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = y - ((x / z) * y);
	double tmp;
	if (y <= -1900000000000.0) {
		tmp = t_0;
	} else if (y <= 15500000000000.0) {
		tmp = (((z - x) * y) + x) / z;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = y - ((x / z) * y)
	tmp = 0
	if y <= -1900000000000.0:
		tmp = t_0
	elif y <= 15500000000000.0:
		tmp = (((z - x) * y) + x) / z
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(y - Float64(Float64(x / z) * y))
	tmp = 0.0
	if (y <= -1900000000000.0)
		tmp = t_0;
	elseif (y <= 15500000000000.0)
		tmp = Float64(Float64(Float64(Float64(z - x) * y) + x) / z);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = y - ((x / z) * y);
	tmp = 0.0;
	if (y <= -1900000000000.0)
		tmp = t_0;
	elseif (y <= 15500000000000.0)
		tmp = (((z - x) * y) + x) / z;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(y - N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1900000000000.0], t$95$0, If[LessEqual[y, 15500000000000.0], N[(N[(N[(N[(z - x), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := y - \frac{x}{z} \cdot y\\
\mathbf{if}\;y \leq -1900000000000:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 15500000000000:\\
\;\;\;\;\frac{\left(z - x\right) \cdot y + x}{z}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.9e12 or 1.55e13 < y

    1. Initial program 77.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\frac{x + \left(-1 \cdot \left(x \cdot y\right) + y \cdot z\right)}{z}} \]
    4. Applied rewrites93.0%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)} \]
    5. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot \left(z - x\right)}{z}} \]
    6. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \color{blue}{y \cdot \frac{z - x}{z}} \]
      2. div-subN/A

        \[\leadsto y \cdot \color{blue}{\left(\frac{z}{z} - \frac{x}{z}\right)} \]
      3. sub-negN/A

        \[\leadsto y \cdot \color{blue}{\left(\frac{z}{z} + \left(\mathsf{neg}\left(\frac{x}{z}\right)\right)\right)} \]
      4. *-inversesN/A

        \[\leadsto y \cdot \left(\color{blue}{1} + \left(\mathsf{neg}\left(\frac{x}{z}\right)\right)\right) \]
      5. mul-1-negN/A

        \[\leadsto y \cdot \left(1 + \color{blue}{-1 \cdot \frac{x}{z}}\right) \]
      6. distribute-rgt-inN/A

        \[\leadsto \color{blue}{1 \cdot y + \left(-1 \cdot \frac{x}{z}\right) \cdot y} \]
      7. *-lft-identityN/A

        \[\leadsto \color{blue}{y} + \left(-1 \cdot \frac{x}{z}\right) \cdot y \]
      8. mul-1-negN/A

        \[\leadsto y + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)} \cdot y \]
      9. cancel-sign-sub-invN/A

        \[\leadsto \color{blue}{y - \frac{x}{z} \cdot y} \]
      10. associate-*l/N/A

        \[\leadsto y - \color{blue}{\frac{x \cdot y}{z}} \]
      11. lower--.f64N/A

        \[\leadsto \color{blue}{y - \frac{x \cdot y}{z}} \]
      12. associate-*l/N/A

        \[\leadsto y - \color{blue}{\frac{x}{z} \cdot y} \]
      13. lower-*.f64N/A

        \[\leadsto y - \color{blue}{\frac{x}{z} \cdot y} \]
      14. lower-/.f6499.9

        \[\leadsto y - \color{blue}{\frac{x}{z}} \cdot y \]
    7. Applied rewrites99.9%

      \[\leadsto \color{blue}{y - \frac{x}{z} \cdot y} \]

    if -1.9e12 < y < 1.55e13

    1. Initial program 99.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1900000000000:\\ \;\;\;\;y - \frac{x}{z} \cdot y\\ \mathbf{elif}\;y \leq 15500000000000:\\ \;\;\;\;\frac{\left(z - x\right) \cdot y + x}{z}\\ \mathbf{else}:\\ \;\;\;\;y - \frac{x}{z} \cdot y\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 98.1% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := y - \frac{x}{z} \cdot y\\ \mathbf{if}\;y \leq -6.5 \cdot 10^{+31}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 8 \cdot 10^{-11}:\\ \;\;\;\;\frac{x}{z} + y\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- y (* (/ x z) y))))
   (if (<= y -6.5e+31) t_0 (if (<= y 8e-11) (+ (/ x z) y) t_0))))
double code(double x, double y, double z) {
	double t_0 = y - ((x / z) * y);
	double tmp;
	if (y <= -6.5e+31) {
		tmp = t_0;
	} else if (y <= 8e-11) {
		tmp = (x / z) + y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = y - ((x / z) * y)
    if (y <= (-6.5d+31)) then
        tmp = t_0
    else if (y <= 8d-11) then
        tmp = (x / z) + y
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = y - ((x / z) * y);
	double tmp;
	if (y <= -6.5e+31) {
		tmp = t_0;
	} else if (y <= 8e-11) {
		tmp = (x / z) + y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = y - ((x / z) * y)
	tmp = 0
	if y <= -6.5e+31:
		tmp = t_0
	elif y <= 8e-11:
		tmp = (x / z) + y
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(y - Float64(Float64(x / z) * y))
	tmp = 0.0
	if (y <= -6.5e+31)
		tmp = t_0;
	elseif (y <= 8e-11)
		tmp = Float64(Float64(x / z) + y);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = y - ((x / z) * y);
	tmp = 0.0;
	if (y <= -6.5e+31)
		tmp = t_0;
	elseif (y <= 8e-11)
		tmp = (x / z) + y;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(y - N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.5e+31], t$95$0, If[LessEqual[y, 8e-11], N[(N[(x / z), $MachinePrecision] + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := y - \frac{x}{z} \cdot y\\
\mathbf{if}\;y \leq -6.5 \cdot 10^{+31}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 8 \cdot 10^{-11}:\\
\;\;\;\;\frac{x}{z} + y\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -6.5000000000000004e31 or 7.99999999999999952e-11 < y

    1. Initial program 78.4%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\frac{x + \left(-1 \cdot \left(x \cdot y\right) + y \cdot z\right)}{z}} \]
    4. Applied rewrites93.2%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)} \]
    5. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot \left(z - x\right)}{z}} \]
    6. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \color{blue}{y \cdot \frac{z - x}{z}} \]
      2. div-subN/A

        \[\leadsto y \cdot \color{blue}{\left(\frac{z}{z} - \frac{x}{z}\right)} \]
      3. sub-negN/A

        \[\leadsto y \cdot \color{blue}{\left(\frac{z}{z} + \left(\mathsf{neg}\left(\frac{x}{z}\right)\right)\right)} \]
      4. *-inversesN/A

        \[\leadsto y \cdot \left(\color{blue}{1} + \left(\mathsf{neg}\left(\frac{x}{z}\right)\right)\right) \]
      5. mul-1-negN/A

        \[\leadsto y \cdot \left(1 + \color{blue}{-1 \cdot \frac{x}{z}}\right) \]
      6. distribute-rgt-inN/A

        \[\leadsto \color{blue}{1 \cdot y + \left(-1 \cdot \frac{x}{z}\right) \cdot y} \]
      7. *-lft-identityN/A

        \[\leadsto \color{blue}{y} + \left(-1 \cdot \frac{x}{z}\right) \cdot y \]
      8. mul-1-negN/A

        \[\leadsto y + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)} \cdot y \]
      9. cancel-sign-sub-invN/A

        \[\leadsto \color{blue}{y - \frac{x}{z} \cdot y} \]
      10. associate-*l/N/A

        \[\leadsto y - \color{blue}{\frac{x \cdot y}{z}} \]
      11. lower--.f64N/A

        \[\leadsto \color{blue}{y - \frac{x \cdot y}{z}} \]
      12. associate-*l/N/A

        \[\leadsto y - \color{blue}{\frac{x}{z} \cdot y} \]
      13. lower-*.f64N/A

        \[\leadsto y - \color{blue}{\frac{x}{z} \cdot y} \]
      14. lower-/.f6499.8

        \[\leadsto y - \color{blue}{\frac{x}{z}} \cdot y \]
    7. Applied rewrites99.8%

      \[\leadsto \color{blue}{y - \frac{x}{z} \cdot y} \]

    if -6.5000000000000004e31 < y < 7.99999999999999952e-11

    1. Initial program 99.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\frac{x + \left(-1 \cdot \left(x \cdot y\right) + y \cdot z\right)}{z}} \]
    4. Applied rewrites99.8%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)} \]
    5. Step-by-step derivation
      1. Applied rewrites99.8%

        \[\leadsto \frac{1 - y}{z} \cdot x + \color{blue}{y} \]
      2. Taylor expanded in y around 0

        \[\leadsto \frac{x}{z} + y \]
      3. Step-by-step derivation
        1. Applied rewrites99.9%

          \[\leadsto \frac{x}{z} + y \]
      4. Recombined 2 regimes into one program.
      5. Add Preprocessing

      Alternative 3: 84.8% accurate, 0.7× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(1 - y\right) \cdot \frac{x}{z}\\ \mathbf{if}\;x \leq -6.8 \cdot 10^{+161}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 2.95 \cdot 10^{+119}:\\ \;\;\;\;\frac{x}{z} + y\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (* (- 1.0 y) (/ x z))))
         (if (<= x -6.8e+161) t_0 (if (<= x 2.95e+119) (+ (/ x z) y) t_0))))
      double code(double x, double y, double z) {
      	double t_0 = (1.0 - y) * (x / z);
      	double tmp;
      	if (x <= -6.8e+161) {
      		tmp = t_0;
      	} else if (x <= 2.95e+119) {
      		tmp = (x / z) + y;
      	} else {
      		tmp = t_0;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: tmp
          t_0 = (1.0d0 - y) * (x / z)
          if (x <= (-6.8d+161)) then
              tmp = t_0
          else if (x <= 2.95d+119) then
              tmp = (x / z) + y
          else
              tmp = t_0
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double t_0 = (1.0 - y) * (x / z);
      	double tmp;
      	if (x <= -6.8e+161) {
      		tmp = t_0;
      	} else if (x <= 2.95e+119) {
      		tmp = (x / z) + y;
      	} else {
      		tmp = t_0;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	t_0 = (1.0 - y) * (x / z)
      	tmp = 0
      	if x <= -6.8e+161:
      		tmp = t_0
      	elif x <= 2.95e+119:
      		tmp = (x / z) + y
      	else:
      		tmp = t_0
      	return tmp
      
      function code(x, y, z)
      	t_0 = Float64(Float64(1.0 - y) * Float64(x / z))
      	tmp = 0.0
      	if (x <= -6.8e+161)
      		tmp = t_0;
      	elseif (x <= 2.95e+119)
      		tmp = Float64(Float64(x / z) + y);
      	else
      		tmp = t_0;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	t_0 = (1.0 - y) * (x / z);
      	tmp = 0.0;
      	if (x <= -6.8e+161)
      		tmp = t_0;
      	elseif (x <= 2.95e+119)
      		tmp = (x / z) + y;
      	else
      		tmp = t_0;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.8e+161], t$95$0, If[LessEqual[x, 2.95e+119], N[(N[(x / z), $MachinePrecision] + y), $MachinePrecision], t$95$0]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \left(1 - y\right) \cdot \frac{x}{z}\\
      \mathbf{if}\;x \leq -6.8 \cdot 10^{+161}:\\
      \;\;\;\;t\_0\\
      
      \mathbf{elif}\;x \leq 2.95 \cdot 10^{+119}:\\
      \;\;\;\;\frac{x}{z} + y\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_0\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if x < -6.79999999999999986e161 or 2.95e119 < x

        1. Initial program 92.2%

          \[\frac{x + y \cdot \left(z - x\right)}{z} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \color{blue}{\frac{x + -1 \cdot \left(x \cdot y\right)}{z}} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(x \cdot y\right)\right)}}{z} \]
          2. unsub-negN/A

            \[\leadsto \frac{\color{blue}{x - x \cdot y}}{z} \]
          3. div-subN/A

            \[\leadsto \color{blue}{\frac{x}{z} - \frac{x \cdot y}{z}} \]
          4. *-rgt-identityN/A

            \[\leadsto \frac{\color{blue}{x \cdot 1}}{z} - \frac{x \cdot y}{z} \]
          5. associate-*r/N/A

            \[\leadsto \color{blue}{x \cdot \frac{1}{z}} - \frac{x \cdot y}{z} \]
          6. associate-/l*N/A

            \[\leadsto x \cdot \frac{1}{z} - \color{blue}{x \cdot \frac{y}{z}} \]
          7. distribute-lft-out--N/A

            \[\leadsto \color{blue}{x \cdot \left(\frac{1}{z} - \frac{y}{z}\right)} \]
          8. unsub-negN/A

            \[\leadsto x \cdot \color{blue}{\left(\frac{1}{z} + \left(\mathsf{neg}\left(\frac{y}{z}\right)\right)\right)} \]
          9. mul-1-negN/A

            \[\leadsto x \cdot \left(\frac{1}{z} + \color{blue}{-1 \cdot \frac{y}{z}}\right) \]
          10. +-commutativeN/A

            \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \frac{y}{z} + \frac{1}{z}\right)} \]
          11. *-commutativeN/A

            \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{z} + \frac{1}{z}\right) \cdot x} \]
          12. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{z} + \frac{1}{z}\right) \cdot x} \]
          13. +-commutativeN/A

            \[\leadsto \color{blue}{\left(\frac{1}{z} + -1 \cdot \frac{y}{z}\right)} \cdot x \]
          14. mul-1-negN/A

            \[\leadsto \left(\frac{1}{z} + \color{blue}{\left(\mathsf{neg}\left(\frac{y}{z}\right)\right)}\right) \cdot x \]
          15. unsub-negN/A

            \[\leadsto \color{blue}{\left(\frac{1}{z} - \frac{y}{z}\right)} \cdot x \]
          16. div-subN/A

            \[\leadsto \color{blue}{\frac{1 - y}{z}} \cdot x \]
          17. unsub-negN/A

            \[\leadsto \frac{\color{blue}{1 + \left(\mathsf{neg}\left(y\right)\right)}}{z} \cdot x \]
          18. mul-1-negN/A

            \[\leadsto \frac{1 + \color{blue}{-1 \cdot y}}{z} \cdot x \]
          19. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{1 + -1 \cdot y}{z}} \cdot x \]
          20. mul-1-negN/A

            \[\leadsto \frac{1 + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}}{z} \cdot x \]
          21. unsub-negN/A

            \[\leadsto \frac{\color{blue}{1 - y}}{z} \cdot x \]
          22. lower--.f6495.1

            \[\leadsto \frac{\color{blue}{1 - y}}{z} \cdot x \]
        5. Applied rewrites95.1%

          \[\leadsto \color{blue}{\frac{1 - y}{z} \cdot x} \]
        6. Step-by-step derivation
          1. Applied rewrites95.1%

            \[\leadsto \frac{x}{z} \cdot \color{blue}{\left(1 - y\right)} \]

          if -6.79999999999999986e161 < x < 2.95e119

          1. Initial program 86.7%

            \[\frac{x + y \cdot \left(z - x\right)}{z} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{\frac{x + \left(-1 \cdot \left(x \cdot y\right) + y \cdot z\right)}{z}} \]
          4. Applied rewrites94.7%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)} \]
          5. Step-by-step derivation
            1. Applied rewrites94.7%

              \[\leadsto \frac{1 - y}{z} \cdot x + \color{blue}{y} \]
            2. Taylor expanded in y around 0

              \[\leadsto \frac{x}{z} + y \]
            3. Step-by-step derivation
              1. Applied rewrites84.9%

                \[\leadsto \frac{x}{z} + y \]
            4. Recombined 2 regimes into one program.
            5. Final simplification87.8%

              \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -6.8 \cdot 10^{+161}:\\ \;\;\;\;\left(1 - y\right) \cdot \frac{x}{z}\\ \mathbf{elif}\;x \leq 2.95 \cdot 10^{+119}:\\ \;\;\;\;\frac{x}{z} + y\\ \mathbf{else}:\\ \;\;\;\;\left(1 - y\right) \cdot \frac{x}{z}\\ \end{array} \]
            6. Add Preprocessing

            Alternative 4: 97.6% accurate, 0.8× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 5 \cdot 10^{+81}:\\ \;\;\;\;\frac{1 - y}{z} \cdot x + y\\ \mathbf{else}:\\ \;\;\;\;y - \frac{x}{z} \cdot y\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (<= y 5e+81) (+ (* (/ (- 1.0 y) z) x) y) (- y (* (/ x z) y))))
            double code(double x, double y, double z) {
            	double tmp;
            	if (y <= 5e+81) {
            		tmp = (((1.0 - y) / z) * x) + y;
            	} else {
            		tmp = y - ((x / z) * y);
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: tmp
                if (y <= 5d+81) then
                    tmp = (((1.0d0 - y) / z) * x) + y
                else
                    tmp = y - ((x / z) * y)
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double tmp;
            	if (y <= 5e+81) {
            		tmp = (((1.0 - y) / z) * x) + y;
            	} else {
            		tmp = y - ((x / z) * y);
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	tmp = 0
            	if y <= 5e+81:
            		tmp = (((1.0 - y) / z) * x) + y
            	else:
            		tmp = y - ((x / z) * y)
            	return tmp
            
            function code(x, y, z)
            	tmp = 0.0
            	if (y <= 5e+81)
            		tmp = Float64(Float64(Float64(Float64(1.0 - y) / z) * x) + y);
            	else
            		tmp = Float64(y - Float64(Float64(x / z) * y));
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	tmp = 0.0;
            	if (y <= 5e+81)
            		tmp = (((1.0 - y) / z) * x) + y;
            	else
            		tmp = y - ((x / z) * y);
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := If[LessEqual[y, 5e+81], N[(N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x), $MachinePrecision] + y), $MachinePrecision], N[(y - N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;y \leq 5 \cdot 10^{+81}:\\
            \;\;\;\;\frac{1 - y}{z} \cdot x + y\\
            
            \mathbf{else}:\\
            \;\;\;\;y - \frac{x}{z} \cdot y\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if y < 4.9999999999999998e81

              1. Initial program 90.4%

                \[\frac{x + y \cdot \left(z - x\right)}{z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{\frac{x + \left(-1 \cdot \left(x \cdot y\right) + y \cdot z\right)}{z}} \]
              4. Applied rewrites98.0%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)} \]
              5. Step-by-step derivation
                1. Applied rewrites98.0%

                  \[\leadsto \frac{1 - y}{z} \cdot x + \color{blue}{y} \]

                if 4.9999999999999998e81 < y

                1. Initial program 79.0%

                  \[\frac{x + y \cdot \left(z - x\right)}{z} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{\frac{x + \left(-1 \cdot \left(x \cdot y\right) + y \cdot z\right)}{z}} \]
                4. Applied rewrites88.7%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)} \]
                5. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{\frac{y \cdot \left(z - x\right)}{z}} \]
                6. Step-by-step derivation
                  1. associate-/l*N/A

                    \[\leadsto \color{blue}{y \cdot \frac{z - x}{z}} \]
                  2. div-subN/A

                    \[\leadsto y \cdot \color{blue}{\left(\frac{z}{z} - \frac{x}{z}\right)} \]
                  3. sub-negN/A

                    \[\leadsto y \cdot \color{blue}{\left(\frac{z}{z} + \left(\mathsf{neg}\left(\frac{x}{z}\right)\right)\right)} \]
                  4. *-inversesN/A

                    \[\leadsto y \cdot \left(\color{blue}{1} + \left(\mathsf{neg}\left(\frac{x}{z}\right)\right)\right) \]
                  5. mul-1-negN/A

                    \[\leadsto y \cdot \left(1 + \color{blue}{-1 \cdot \frac{x}{z}}\right) \]
                  6. distribute-rgt-inN/A

                    \[\leadsto \color{blue}{1 \cdot y + \left(-1 \cdot \frac{x}{z}\right) \cdot y} \]
                  7. *-lft-identityN/A

                    \[\leadsto \color{blue}{y} + \left(-1 \cdot \frac{x}{z}\right) \cdot y \]
                  8. mul-1-negN/A

                    \[\leadsto y + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)} \cdot y \]
                  9. cancel-sign-sub-invN/A

                    \[\leadsto \color{blue}{y - \frac{x}{z} \cdot y} \]
                  10. associate-*l/N/A

                    \[\leadsto y - \color{blue}{\frac{x \cdot y}{z}} \]
                  11. lower--.f64N/A

                    \[\leadsto \color{blue}{y - \frac{x \cdot y}{z}} \]
                  12. associate-*l/N/A

                    \[\leadsto y - \color{blue}{\frac{x}{z} \cdot y} \]
                  13. lower-*.f64N/A

                    \[\leadsto y - \color{blue}{\frac{x}{z} \cdot y} \]
                  14. lower-/.f6499.8

                    \[\leadsto y - \color{blue}{\frac{x}{z}} \cdot y \]
                7. Applied rewrites99.8%

                  \[\leadsto \color{blue}{y - \frac{x}{z} \cdot y} \]
              6. Recombined 2 regimes into one program.
              7. Add Preprocessing

              Alternative 5: 97.6% accurate, 0.9× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 5 \cdot 10^{+81}:\\ \;\;\;\;\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)\\ \mathbf{else}:\\ \;\;\;\;y - \frac{x}{z} \cdot y\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (<= y 5e+81) (fma (/ (- 1.0 y) z) x y) (- y (* (/ x z) y))))
              double code(double x, double y, double z) {
              	double tmp;
              	if (y <= 5e+81) {
              		tmp = fma(((1.0 - y) / z), x, y);
              	} else {
              		tmp = y - ((x / z) * y);
              	}
              	return tmp;
              }
              
              function code(x, y, z)
              	tmp = 0.0
              	if (y <= 5e+81)
              		tmp = fma(Float64(Float64(1.0 - y) / z), x, y);
              	else
              		tmp = Float64(y - Float64(Float64(x / z) * y));
              	end
              	return tmp
              end
              
              code[x_, y_, z_] := If[LessEqual[y, 5e+81], N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x + y), $MachinePrecision], N[(y - N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;y \leq 5 \cdot 10^{+81}:\\
              \;\;\;\;\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;y - \frac{x}{z} \cdot y\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if y < 4.9999999999999998e81

                1. Initial program 90.4%

                  \[\frac{x + y \cdot \left(z - x\right)}{z} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{\frac{x + \left(-1 \cdot \left(x \cdot y\right) + y \cdot z\right)}{z}} \]
                4. Applied rewrites98.0%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)} \]

                if 4.9999999999999998e81 < y

                1. Initial program 79.0%

                  \[\frac{x + y \cdot \left(z - x\right)}{z} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{\frac{x + \left(-1 \cdot \left(x \cdot y\right) + y \cdot z\right)}{z}} \]
                4. Applied rewrites88.7%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)} \]
                5. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{\frac{y \cdot \left(z - x\right)}{z}} \]
                6. Step-by-step derivation
                  1. associate-/l*N/A

                    \[\leadsto \color{blue}{y \cdot \frac{z - x}{z}} \]
                  2. div-subN/A

                    \[\leadsto y \cdot \color{blue}{\left(\frac{z}{z} - \frac{x}{z}\right)} \]
                  3. sub-negN/A

                    \[\leadsto y \cdot \color{blue}{\left(\frac{z}{z} + \left(\mathsf{neg}\left(\frac{x}{z}\right)\right)\right)} \]
                  4. *-inversesN/A

                    \[\leadsto y \cdot \left(\color{blue}{1} + \left(\mathsf{neg}\left(\frac{x}{z}\right)\right)\right) \]
                  5. mul-1-negN/A

                    \[\leadsto y \cdot \left(1 + \color{blue}{-1 \cdot \frac{x}{z}}\right) \]
                  6. distribute-rgt-inN/A

                    \[\leadsto \color{blue}{1 \cdot y + \left(-1 \cdot \frac{x}{z}\right) \cdot y} \]
                  7. *-lft-identityN/A

                    \[\leadsto \color{blue}{y} + \left(-1 \cdot \frac{x}{z}\right) \cdot y \]
                  8. mul-1-negN/A

                    \[\leadsto y + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)} \cdot y \]
                  9. cancel-sign-sub-invN/A

                    \[\leadsto \color{blue}{y - \frac{x}{z} \cdot y} \]
                  10. associate-*l/N/A

                    \[\leadsto y - \color{blue}{\frac{x \cdot y}{z}} \]
                  11. lower--.f64N/A

                    \[\leadsto \color{blue}{y - \frac{x \cdot y}{z}} \]
                  12. associate-*l/N/A

                    \[\leadsto y - \color{blue}{\frac{x}{z} \cdot y} \]
                  13. lower-*.f64N/A

                    \[\leadsto y - \color{blue}{\frac{x}{z} \cdot y} \]
                  14. lower-/.f6499.8

                    \[\leadsto y - \color{blue}{\frac{x}{z}} \cdot y \]
                7. Applied rewrites99.8%

                  \[\leadsto \color{blue}{y - \frac{x}{z} \cdot y} \]
              3. Recombined 2 regimes into one program.
              4. Add Preprocessing

              Alternative 6: 76.7% accurate, 0.9× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 3.5 \cdot 10^{+140}:\\ \;\;\;\;\frac{x}{z} + y\\ \mathbf{else}:\\ \;\;\;\;\frac{-y}{z} \cdot x\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (<= y 3.5e+140) (+ (/ x z) y) (* (/ (- y) z) x)))
              double code(double x, double y, double z) {
              	double tmp;
              	if (y <= 3.5e+140) {
              		tmp = (x / z) + y;
              	} else {
              		tmp = (-y / z) * x;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: tmp
                  if (y <= 3.5d+140) then
                      tmp = (x / z) + y
                  else
                      tmp = (-y / z) * x
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z) {
              	double tmp;
              	if (y <= 3.5e+140) {
              		tmp = (x / z) + y;
              	} else {
              		tmp = (-y / z) * x;
              	}
              	return tmp;
              }
              
              def code(x, y, z):
              	tmp = 0
              	if y <= 3.5e+140:
              		tmp = (x / z) + y
              	else:
              		tmp = (-y / z) * x
              	return tmp
              
              function code(x, y, z)
              	tmp = 0.0
              	if (y <= 3.5e+140)
              		tmp = Float64(Float64(x / z) + y);
              	else
              		tmp = Float64(Float64(Float64(-y) / z) * x);
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z)
              	tmp = 0.0;
              	if (y <= 3.5e+140)
              		tmp = (x / z) + y;
              	else
              		tmp = (-y / z) * x;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_] := If[LessEqual[y, 3.5e+140], N[(N[(x / z), $MachinePrecision] + y), $MachinePrecision], N[(N[((-y) / z), $MachinePrecision] * x), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;y \leq 3.5 \cdot 10^{+140}:\\
              \;\;\;\;\frac{x}{z} + y\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{-y}{z} \cdot x\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if y < 3.49999999999999989e140

                1. Initial program 90.2%

                  \[\frac{x + y \cdot \left(z - x\right)}{z} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{\frac{x + \left(-1 \cdot \left(x \cdot y\right) + y \cdot z\right)}{z}} \]
                4. Applied rewrites97.2%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)} \]
                5. Step-by-step derivation
                  1. Applied rewrites97.2%

                    \[\leadsto \frac{1 - y}{z} \cdot x + \color{blue}{y} \]
                  2. Taylor expanded in y around 0

                    \[\leadsto \frac{x}{z} + y \]
                  3. Step-by-step derivation
                    1. Applied rewrites85.0%

                      \[\leadsto \frac{x}{z} + y \]

                    if 3.49999999999999989e140 < y

                    1. Initial program 76.0%

                      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{\frac{x + -1 \cdot \left(x \cdot y\right)}{z}} \]
                    4. Step-by-step derivation
                      1. mul-1-negN/A

                        \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(x \cdot y\right)\right)}}{z} \]
                      2. unsub-negN/A

                        \[\leadsto \frac{\color{blue}{x - x \cdot y}}{z} \]
                      3. div-subN/A

                        \[\leadsto \color{blue}{\frac{x}{z} - \frac{x \cdot y}{z}} \]
                      4. *-rgt-identityN/A

                        \[\leadsto \frac{\color{blue}{x \cdot 1}}{z} - \frac{x \cdot y}{z} \]
                      5. associate-*r/N/A

                        \[\leadsto \color{blue}{x \cdot \frac{1}{z}} - \frac{x \cdot y}{z} \]
                      6. associate-/l*N/A

                        \[\leadsto x \cdot \frac{1}{z} - \color{blue}{x \cdot \frac{y}{z}} \]
                      7. distribute-lft-out--N/A

                        \[\leadsto \color{blue}{x \cdot \left(\frac{1}{z} - \frac{y}{z}\right)} \]
                      8. unsub-negN/A

                        \[\leadsto x \cdot \color{blue}{\left(\frac{1}{z} + \left(\mathsf{neg}\left(\frac{y}{z}\right)\right)\right)} \]
                      9. mul-1-negN/A

                        \[\leadsto x \cdot \left(\frac{1}{z} + \color{blue}{-1 \cdot \frac{y}{z}}\right) \]
                      10. +-commutativeN/A

                        \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \frac{y}{z} + \frac{1}{z}\right)} \]
                      11. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{z} + \frac{1}{z}\right) \cdot x} \]
                      12. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(-1 \cdot \frac{y}{z} + \frac{1}{z}\right) \cdot x} \]
                      13. +-commutativeN/A

                        \[\leadsto \color{blue}{\left(\frac{1}{z} + -1 \cdot \frac{y}{z}\right)} \cdot x \]
                      14. mul-1-negN/A

                        \[\leadsto \left(\frac{1}{z} + \color{blue}{\left(\mathsf{neg}\left(\frac{y}{z}\right)\right)}\right) \cdot x \]
                      15. unsub-negN/A

                        \[\leadsto \color{blue}{\left(\frac{1}{z} - \frac{y}{z}\right)} \cdot x \]
                      16. div-subN/A

                        \[\leadsto \color{blue}{\frac{1 - y}{z}} \cdot x \]
                      17. unsub-negN/A

                        \[\leadsto \frac{\color{blue}{1 + \left(\mathsf{neg}\left(y\right)\right)}}{z} \cdot x \]
                      18. mul-1-negN/A

                        \[\leadsto \frac{1 + \color{blue}{-1 \cdot y}}{z} \cdot x \]
                      19. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{1 + -1 \cdot y}{z}} \cdot x \]
                      20. mul-1-negN/A

                        \[\leadsto \frac{1 + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}}{z} \cdot x \]
                      21. unsub-negN/A

                        \[\leadsto \frac{\color{blue}{1 - y}}{z} \cdot x \]
                      22. lower--.f6464.2

                        \[\leadsto \frac{\color{blue}{1 - y}}{z} \cdot x \]
                    5. Applied rewrites64.2%

                      \[\leadsto \color{blue}{\frac{1 - y}{z} \cdot x} \]
                    6. Taylor expanded in y around inf

                      \[\leadsto \frac{-1 \cdot y}{z} \cdot x \]
                    7. Step-by-step derivation
                      1. Applied rewrites64.2%

                        \[\leadsto \frac{-y}{z} \cdot x \]
                    8. Recombined 2 regimes into one program.
                    9. Add Preprocessing

                    Alternative 7: 77.0% accurate, 1.5× speedup?

                    \[\begin{array}{l} \\ \frac{x}{z} + y \end{array} \]
                    (FPCore (x y z) :precision binary64 (+ (/ x z) y))
                    double code(double x, double y, double z) {
                    	return (x / z) + y;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        code = (x / z) + y
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	return (x / z) + y;
                    }
                    
                    def code(x, y, z):
                    	return (x / z) + y
                    
                    function code(x, y, z)
                    	return Float64(Float64(x / z) + y)
                    end
                    
                    function tmp = code(x, y, z)
                    	tmp = (x / z) + y;
                    end
                    
                    code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] + y), $MachinePrecision]
                    
                    \begin{array}{l}
                    
                    \\
                    \frac{x}{z} + y
                    \end{array}
                    
                    Derivation
                    1. Initial program 88.2%

                      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{\frac{x + \left(-1 \cdot \left(x \cdot y\right) + y \cdot z\right)}{z}} \]
                    4. Applied rewrites96.2%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1 - y}{z}, x, y\right)} \]
                    5. Step-by-step derivation
                      1. Applied rewrites96.2%

                        \[\leadsto \frac{1 - y}{z} \cdot x + \color{blue}{y} \]
                      2. Taylor expanded in y around 0

                        \[\leadsto \frac{x}{z} + y \]
                      3. Step-by-step derivation
                        1. Applied rewrites78.7%

                          \[\leadsto \frac{x}{z} + y \]
                        2. Add Preprocessing

                        Alternative 8: 40.1% accurate, 1.9× speedup?

                        \[\begin{array}{l} \\ \frac{x}{z} \end{array} \]
                        (FPCore (x y z) :precision binary64 (/ x z))
                        double code(double x, double y, double z) {
                        	return x / z;
                        }
                        
                        real(8) function code(x, y, z)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            code = x / z
                        end function
                        
                        public static double code(double x, double y, double z) {
                        	return x / z;
                        }
                        
                        def code(x, y, z):
                        	return x / z
                        
                        function code(x, y, z)
                        	return Float64(x / z)
                        end
                        
                        function tmp = code(x, y, z)
                        	tmp = x / z;
                        end
                        
                        code[x_, y_, z_] := N[(x / z), $MachinePrecision]
                        
                        \begin{array}{l}
                        
                        \\
                        \frac{x}{z}
                        \end{array}
                        
                        Derivation
                        1. Initial program 88.2%

                          \[\frac{x + y \cdot \left(z - x\right)}{z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around 0

                          \[\leadsto \color{blue}{\frac{x}{z}} \]
                        4. Step-by-step derivation
                          1. lower-/.f6436.5

                            \[\leadsto \color{blue}{\frac{x}{z}} \]
                        5. Applied rewrites36.5%

                          \[\leadsto \color{blue}{\frac{x}{z}} \]
                        6. Add Preprocessing

                        Developer Target 1: 94.0% accurate, 0.6× speedup?

                        \[\begin{array}{l} \\ \left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}} \end{array} \]
                        (FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
                        double code(double x, double y, double z) {
                        	return (y + (x / z)) - (y / (z / x));
                        }
                        
                        real(8) function code(x, y, z)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            code = (y + (x / z)) - (y / (z / x))
                        end function
                        
                        public static double code(double x, double y, double z) {
                        	return (y + (x / z)) - (y / (z / x));
                        }
                        
                        def code(x, y, z):
                        	return (y + (x / z)) - (y / (z / x))
                        
                        function code(x, y, z)
                        	return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x)))
                        end
                        
                        function tmp = code(x, y, z)
                        	tmp = (y + (x / z)) - (y / (z / x));
                        end
                        
                        code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                        
                        \begin{array}{l}
                        
                        \\
                        \left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
                        \end{array}
                        

                        Reproduce

                        ?
                        herbie shell --seed 2024244 
                        (FPCore (x y z)
                          :name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
                          :precision binary64
                        
                          :alt
                          (! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
                        
                          (/ (+ x (* y (- z x))) z))