
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma (* 27.0 b) a (* x 2.0))))
(if (<= t 1e-11)
(fma (* y t) (* z -9.0) t_1)
(fma (* (* z y) -9.0) t t_1))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((27.0 * b), a, (x * 2.0));
double tmp;
if (t <= 1e-11) {
tmp = fma((y * t), (z * -9.0), t_1);
} else {
tmp = fma(((z * y) * -9.0), t, t_1);
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = fma(Float64(27.0 * b), a, Float64(x * 2.0)) tmp = 0.0 if (t <= 1e-11) tmp = fma(Float64(y * t), Float64(z * -9.0), t_1); else tmp = fma(Float64(Float64(z * y) * -9.0), t, t_1); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, 1e-11], N[(N[(y * t), $MachinePrecision] * N[(z * -9.0), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(N[(z * y), $MachinePrecision] * -9.0), $MachinePrecision] * t + t$95$1), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\\
\mathbf{if}\;t \leq 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot t, z \cdot -9, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(z \cdot y\right) \cdot -9, t, t\_1\right)\\
\end{array}
\end{array}
if t < 9.99999999999999939e-12Initial program 91.6%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites97.2%
if 9.99999999999999939e-12 < t Initial program 97.8%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites97.8%
Final simplification97.3%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (- (* x 2.0) (* (* (* 9.0 y) z) t))))
(if (<= t_1 (- INFINITY))
(* (* (* -9.0 t) y) z)
(if (<= t_1 -2e+75)
(* x 2.0)
(if (<= t_1 200000000000.0)
(* (* a b) 27.0)
(if (<= t_1 5e+283) (* x 2.0) (* (* z -9.0) (* y t))))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x * 2.0) - (((9.0 * y) * z) * t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((-9.0 * t) * y) * z;
} else if (t_1 <= -2e+75) {
tmp = x * 2.0;
} else if (t_1 <= 200000000000.0) {
tmp = (a * b) * 27.0;
} else if (t_1 <= 5e+283) {
tmp = x * 2.0;
} else {
tmp = (z * -9.0) * (y * t);
}
return tmp;
}
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x * 2.0) - (((9.0 * y) * z) * t);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = ((-9.0 * t) * y) * z;
} else if (t_1 <= -2e+75) {
tmp = x * 2.0;
} else if (t_1 <= 200000000000.0) {
tmp = (a * b) * 27.0;
} else if (t_1 <= 5e+283) {
tmp = x * 2.0;
} else {
tmp = (z * -9.0) * (y * t);
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (x * 2.0) - (((9.0 * y) * z) * t) tmp = 0 if t_1 <= -math.inf: tmp = ((-9.0 * t) * y) * z elif t_1 <= -2e+75: tmp = x * 2.0 elif t_1 <= 200000000000.0: tmp = (a * b) * 27.0 elif t_1 <= 5e+283: tmp = x * 2.0 else: tmp = (z * -9.0) * (y * t) return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(x * 2.0) - Float64(Float64(Float64(9.0 * y) * z) * t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(-9.0 * t) * y) * z); elseif (t_1 <= -2e+75) tmp = Float64(x * 2.0); elseif (t_1 <= 200000000000.0) tmp = Float64(Float64(a * b) * 27.0); elseif (t_1 <= 5e+283) tmp = Float64(x * 2.0); else tmp = Float64(Float64(z * -9.0) * Float64(y * t)); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (x * 2.0) - (((9.0 * y) * z) * t);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = ((-9.0 * t) * y) * z;
elseif (t_1 <= -2e+75)
tmp = x * 2.0;
elseif (t_1 <= 200000000000.0)
tmp = (a * b) * 27.0;
elseif (t_1 <= 5e+283)
tmp = x * 2.0;
else
tmp = (z * -9.0) * (y * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(9.0 * y), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(-9.0 * t), $MachinePrecision] * y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, -2e+75], N[(x * 2.0), $MachinePrecision], If[LessEqual[t$95$1, 200000000000.0], N[(N[(a * b), $MachinePrecision] * 27.0), $MachinePrecision], If[LessEqual[t$95$1, 5e+283], N[(x * 2.0), $MachinePrecision], N[(N[(z * -9.0), $MachinePrecision] * N[(y * t), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := x \cdot 2 - \left(\left(9 \cdot y\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\left(-9 \cdot t\right) \cdot y\right) \cdot z\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{+75}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;t\_1 \leq 200000000000:\\
\;\;\;\;\left(a \cdot b\right) \cdot 27\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+283}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot -9\right) \cdot \left(y \cdot t\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -inf.0Initial program 82.9%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6480.0
Applied rewrites80.0%
Applied rewrites88.3%
if -inf.0 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -1.99999999999999985e75 or 2e11 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 5.0000000000000004e283Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6453.2
Applied rewrites53.2%
if -1.99999999999999985e75 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 2e11Initial program 98.1%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.3
Applied rewrites65.3%
if 5.0000000000000004e283 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) Initial program 71.3%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.7
Applied rewrites65.7%
Applied rewrites82.4%
Final simplification65.5%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* -9.0 t) y) z)) (t_2 (- (* x 2.0) (* (* (* 9.0 y) z) t))))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 -2e+75)
(* x 2.0)
(if (<= t_2 200000000000.0)
(* (* a b) 27.0)
(if (<= t_2 5e+283) (* x 2.0) t_1))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((-9.0 * t) * y) * z;
double t_2 = (x * 2.0) - (((9.0 * y) * z) * t);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= -2e+75) {
tmp = x * 2.0;
} else if (t_2 <= 200000000000.0) {
tmp = (a * b) * 27.0;
} else if (t_2 <= 5e+283) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((-9.0 * t) * y) * z;
double t_2 = (x * 2.0) - (((9.0 * y) * z) * t);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= -2e+75) {
tmp = x * 2.0;
} else if (t_2 <= 200000000000.0) {
tmp = (a * b) * 27.0;
} else if (t_2 <= 5e+283) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = ((-9.0 * t) * y) * z t_2 = (x * 2.0) - (((9.0 * y) * z) * t) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= -2e+75: tmp = x * 2.0 elif t_2 <= 200000000000.0: tmp = (a * b) * 27.0 elif t_2 <= 5e+283: tmp = x * 2.0 else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(-9.0 * t) * y) * z) t_2 = Float64(Float64(x * 2.0) - Float64(Float64(Float64(9.0 * y) * z) * t)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= -2e+75) tmp = Float64(x * 2.0); elseif (t_2 <= 200000000000.0) tmp = Float64(Float64(a * b) * 27.0); elseif (t_2 <= 5e+283) tmp = Float64(x * 2.0); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = ((-9.0 * t) * y) * z;
t_2 = (x * 2.0) - (((9.0 * y) * z) * t);
tmp = 0.0;
if (t_2 <= -Inf)
tmp = t_1;
elseif (t_2 <= -2e+75)
tmp = x * 2.0;
elseif (t_2 <= 200000000000.0)
tmp = (a * b) * 27.0;
elseif (t_2 <= 5e+283)
tmp = x * 2.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(-9.0 * t), $MachinePrecision] * y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(9.0 * y), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, -2e+75], N[(x * 2.0), $MachinePrecision], If[LessEqual[t$95$2, 200000000000.0], N[(N[(a * b), $MachinePrecision] * 27.0), $MachinePrecision], If[LessEqual[t$95$2, 5e+283], N[(x * 2.0), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(-9 \cdot t\right) \cdot y\right) \cdot z\\
t_2 := x \cdot 2 - \left(\left(9 \cdot y\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+75}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;t\_2 \leq 200000000000:\\
\;\;\;\;\left(a \cdot b\right) \cdot 27\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+283}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -inf.0 or 5.0000000000000004e283 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) Initial program 77.2%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6472.9
Applied rewrites72.9%
Applied rewrites85.5%
if -inf.0 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -1.99999999999999985e75 or 2e11 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 5.0000000000000004e283Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6453.2
Applied rewrites53.2%
if -1.99999999999999985e75 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 2e11Initial program 98.1%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.3
Applied rewrites65.3%
Final simplification65.6%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* z y) t) -9.0)) (t_2 (- (* x 2.0) (* (* (* 9.0 y) z) t))))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 -2e+75)
(* x 2.0)
(if (<= t_2 200000000000.0)
(* (* a b) 27.0)
(if (<= t_2 5e+283) (* x 2.0) t_1))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((z * y) * t) * -9.0;
double t_2 = (x * 2.0) - (((9.0 * y) * z) * t);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= -2e+75) {
tmp = x * 2.0;
} else if (t_2 <= 200000000000.0) {
tmp = (a * b) * 27.0;
} else if (t_2 <= 5e+283) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((z * y) * t) * -9.0;
double t_2 = (x * 2.0) - (((9.0 * y) * z) * t);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= -2e+75) {
tmp = x * 2.0;
} else if (t_2 <= 200000000000.0) {
tmp = (a * b) * 27.0;
} else if (t_2 <= 5e+283) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = ((z * y) * t) * -9.0 t_2 = (x * 2.0) - (((9.0 * y) * z) * t) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= -2e+75: tmp = x * 2.0 elif t_2 <= 200000000000.0: tmp = (a * b) * 27.0 elif t_2 <= 5e+283: tmp = x * 2.0 else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(z * y) * t) * -9.0) t_2 = Float64(Float64(x * 2.0) - Float64(Float64(Float64(9.0 * y) * z) * t)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= -2e+75) tmp = Float64(x * 2.0); elseif (t_2 <= 200000000000.0) tmp = Float64(Float64(a * b) * 27.0); elseif (t_2 <= 5e+283) tmp = Float64(x * 2.0); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = ((z * y) * t) * -9.0;
t_2 = (x * 2.0) - (((9.0 * y) * z) * t);
tmp = 0.0;
if (t_2 <= -Inf)
tmp = t_1;
elseif (t_2 <= -2e+75)
tmp = x * 2.0;
elseif (t_2 <= 200000000000.0)
tmp = (a * b) * 27.0;
elseif (t_2 <= 5e+283)
tmp = x * 2.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z * y), $MachinePrecision] * t), $MachinePrecision] * -9.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(9.0 * y), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, -2e+75], N[(x * 2.0), $MachinePrecision], If[LessEqual[t$95$2, 200000000000.0], N[(N[(a * b), $MachinePrecision] * 27.0), $MachinePrecision], If[LessEqual[t$95$2, 5e+283], N[(x * 2.0), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(z \cdot y\right) \cdot t\right) \cdot -9\\
t_2 := x \cdot 2 - \left(\left(9 \cdot y\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+75}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;t\_2 \leq 200000000000:\\
\;\;\;\;\left(a \cdot b\right) \cdot 27\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+283}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -inf.0 or 5.0000000000000004e283 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) Initial program 77.2%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6472.9
Applied rewrites72.9%
if -inf.0 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -1.99999999999999985e75 or 2e11 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 5.0000000000000004e283Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6453.2
Applied rewrites53.2%
if -1.99999999999999985e75 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 2e11Initial program 98.1%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.3
Applied rewrites65.3%
Final simplification62.3%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* 9.0 y) z) t)))
(if (<= t_1 -5e+98)
(fma (* (* z y) -9.0) t (* x 2.0))
(if (<= t_1 1e-104)
(+ (* (* 27.0 b) a) (* x 2.0))
(fma (* (* z t) -9.0) y (* x 2.0))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((9.0 * y) * z) * t;
double tmp;
if (t_1 <= -5e+98) {
tmp = fma(((z * y) * -9.0), t, (x * 2.0));
} else if (t_1 <= 1e-104) {
tmp = ((27.0 * b) * a) + (x * 2.0);
} else {
tmp = fma(((z * t) * -9.0), y, (x * 2.0));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(9.0 * y) * z) * t) tmp = 0.0 if (t_1 <= -5e+98) tmp = fma(Float64(Float64(z * y) * -9.0), t, Float64(x * 2.0)); elseif (t_1 <= 1e-104) tmp = Float64(Float64(Float64(27.0 * b) * a) + Float64(x * 2.0)); else tmp = fma(Float64(Float64(z * t) * -9.0), y, Float64(x * 2.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(9.0 * y), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+98], N[(N[(N[(z * y), $MachinePrecision] * -9.0), $MachinePrecision] * t + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e-104], N[(N[(N[(27.0 * b), $MachinePrecision] * a), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z * t), $MachinePrecision] * -9.0), $MachinePrecision] * y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(9 \cdot y\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+98}:\\
\;\;\;\;\mathsf{fma}\left(\left(z \cdot y\right) \cdot -9, t, x \cdot 2\right)\\
\mathbf{elif}\;t\_1 \leq 10^{-104}:\\
\;\;\;\;\left(27 \cdot b\right) \cdot a + x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(z \cdot t\right) \cdot -9, y, x \cdot 2\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -4.9999999999999998e98Initial program 81.0%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites81.0%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6471.7
Applied rewrites71.7%
if -4.9999999999999998e98 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 9.99999999999999927e-105Initial program 98.8%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6493.8
Applied rewrites93.8%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift-*.f64N/A
lower-*.f6493.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6493.7
Applied rewrites93.7%
if 9.99999999999999927e-105 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 92.0%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.5
Applied rewrites73.5%
Final simplification83.6%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* 9.0 y) z) t)))
(if (<= t_1 -5e+98)
(* (* z -9.0) (* y t))
(if (<= t_1 1e-104)
(+ (* (* 27.0 b) a) (* x 2.0))
(fma (* (* z t) -9.0) y (* x 2.0))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((9.0 * y) * z) * t;
double tmp;
if (t_1 <= -5e+98) {
tmp = (z * -9.0) * (y * t);
} else if (t_1 <= 1e-104) {
tmp = ((27.0 * b) * a) + (x * 2.0);
} else {
tmp = fma(((z * t) * -9.0), y, (x * 2.0));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(9.0 * y) * z) * t) tmp = 0.0 if (t_1 <= -5e+98) tmp = Float64(Float64(z * -9.0) * Float64(y * t)); elseif (t_1 <= 1e-104) tmp = Float64(Float64(Float64(27.0 * b) * a) + Float64(x * 2.0)); else tmp = fma(Float64(Float64(z * t) * -9.0), y, Float64(x * 2.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(9.0 * y), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+98], N[(N[(z * -9.0), $MachinePrecision] * N[(y * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e-104], N[(N[(N[(27.0 * b), $MachinePrecision] * a), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z * t), $MachinePrecision] * -9.0), $MachinePrecision] * y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(9 \cdot y\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+98}:\\
\;\;\;\;\left(z \cdot -9\right) \cdot \left(y \cdot t\right)\\
\mathbf{elif}\;t\_1 \leq 10^{-104}:\\
\;\;\;\;\left(27 \cdot b\right) \cdot a + x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(z \cdot t\right) \cdot -9, y, x \cdot 2\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -4.9999999999999998e98Initial program 81.0%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.4
Applied rewrites65.4%
Applied rewrites74.7%
if -4.9999999999999998e98 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 9.99999999999999927e-105Initial program 98.8%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6493.8
Applied rewrites93.8%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift-*.f64N/A
lower-*.f6493.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6493.7
Applied rewrites93.7%
if 9.99999999999999927e-105 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 92.0%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.5
Applied rewrites73.5%
Final simplification84.2%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* 9.0 y) z) t)))
(if (<= t_1 -5e+98)
(* (* z -9.0) (* y t))
(if (<= t_1 2e+58)
(+ (* (* 27.0 b) a) (* x 2.0))
(* (* -9.0 y) (* z t))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((9.0 * y) * z) * t;
double tmp;
if (t_1 <= -5e+98) {
tmp = (z * -9.0) * (y * t);
} else if (t_1 <= 2e+58) {
tmp = ((27.0 * b) * a) + (x * 2.0);
} else {
tmp = (-9.0 * y) * (z * t);
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = ((9.0d0 * y) * z) * t
if (t_1 <= (-5d+98)) then
tmp = (z * (-9.0d0)) * (y * t)
else if (t_1 <= 2d+58) then
tmp = ((27.0d0 * b) * a) + (x * 2.0d0)
else
tmp = ((-9.0d0) * y) * (z * t)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((9.0 * y) * z) * t;
double tmp;
if (t_1 <= -5e+98) {
tmp = (z * -9.0) * (y * t);
} else if (t_1 <= 2e+58) {
tmp = ((27.0 * b) * a) + (x * 2.0);
} else {
tmp = (-9.0 * y) * (z * t);
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = ((9.0 * y) * z) * t tmp = 0 if t_1 <= -5e+98: tmp = (z * -9.0) * (y * t) elif t_1 <= 2e+58: tmp = ((27.0 * b) * a) + (x * 2.0) else: tmp = (-9.0 * y) * (z * t) return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(9.0 * y) * z) * t) tmp = 0.0 if (t_1 <= -5e+98) tmp = Float64(Float64(z * -9.0) * Float64(y * t)); elseif (t_1 <= 2e+58) tmp = Float64(Float64(Float64(27.0 * b) * a) + Float64(x * 2.0)); else tmp = Float64(Float64(-9.0 * y) * Float64(z * t)); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = ((9.0 * y) * z) * t;
tmp = 0.0;
if (t_1 <= -5e+98)
tmp = (z * -9.0) * (y * t);
elseif (t_1 <= 2e+58)
tmp = ((27.0 * b) * a) + (x * 2.0);
else
tmp = (-9.0 * y) * (z * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(9.0 * y), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+98], N[(N[(z * -9.0), $MachinePrecision] * N[(y * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+58], N[(N[(N[(27.0 * b), $MachinePrecision] * a), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-9.0 * y), $MachinePrecision] * N[(z * t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(9 \cdot y\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+98}:\\
\;\;\;\;\left(z \cdot -9\right) \cdot \left(y \cdot t\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+58}:\\
\;\;\;\;\left(27 \cdot b\right) \cdot a + x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(-9 \cdot y\right) \cdot \left(z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -4.9999999999999998e98Initial program 81.0%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.4
Applied rewrites65.4%
Applied rewrites74.7%
if -4.9999999999999998e98 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 1.99999999999999989e58Initial program 98.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6489.5
Applied rewrites89.5%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift-*.f64N/A
lower-*.f6489.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6489.4
Applied rewrites89.4%
if 1.99999999999999989e58 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 89.2%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.7
Applied rewrites74.7%
Applied rewrites71.1%
Final simplification82.7%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* 9.0 y) z)))
(if (<= t_1 -5e-97)
(fma (* (* z y) -9.0) t (* x 2.0))
(if (<= t_1 4e+119)
(fma (* a b) 27.0 (* x 2.0))
(fma (* 27.0 b) a (* (* (* z t) -9.0) y))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (9.0 * y) * z;
double tmp;
if (t_1 <= -5e-97) {
tmp = fma(((z * y) * -9.0), t, (x * 2.0));
} else if (t_1 <= 4e+119) {
tmp = fma((a * b), 27.0, (x * 2.0));
} else {
tmp = fma((27.0 * b), a, (((z * t) * -9.0) * y));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(9.0 * y) * z) tmp = 0.0 if (t_1 <= -5e-97) tmp = fma(Float64(Float64(z * y) * -9.0), t, Float64(x * 2.0)); elseif (t_1 <= 4e+119) tmp = fma(Float64(a * b), 27.0, Float64(x * 2.0)); else tmp = fma(Float64(27.0 * b), a, Float64(Float64(Float64(z * t) * -9.0) * y)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(9.0 * y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-97], N[(N[(N[(z * y), $MachinePrecision] * -9.0), $MachinePrecision] * t + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+119], N[(N[(a * b), $MachinePrecision] * 27.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(27.0 * b), $MachinePrecision] * a + N[(N[(N[(z * t), $MachinePrecision] * -9.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot y\right) \cdot z\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-97}:\\
\;\;\;\;\mathsf{fma}\left(\left(z \cdot y\right) \cdot -9, t, x \cdot 2\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+119}:\\
\;\;\;\;\mathsf{fma}\left(a \cdot b, 27, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(27 \cdot b, a, \left(\left(z \cdot t\right) \cdot -9\right) \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 9 binary64)) z) < -4.9999999999999995e-97Initial program 88.2%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites88.3%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6469.0
Applied rewrites69.0%
if -4.9999999999999995e-97 < (*.f64 (*.f64 y #s(literal 9 binary64)) z) < 3.99999999999999978e119Initial program 98.8%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6485.2
Applied rewrites85.2%
if 3.99999999999999978e119 < (*.f64 (*.f64 y #s(literal 9 binary64)) z) Initial program 85.6%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6496.1
Applied rewrites96.1%
Applied rewrites96.1%
Final simplification83.3%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* 9.0 y) z) t)))
(if (<= t_1 -5e+98)
(* (* z -9.0) (* y t))
(if (<= t_1 2e+58) (fma (* 27.0 b) a (* x 2.0)) (* (* -9.0 y) (* z t))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((9.0 * y) * z) * t;
double tmp;
if (t_1 <= -5e+98) {
tmp = (z * -9.0) * (y * t);
} else if (t_1 <= 2e+58) {
tmp = fma((27.0 * b), a, (x * 2.0));
} else {
tmp = (-9.0 * y) * (z * t);
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(9.0 * y) * z) * t) tmp = 0.0 if (t_1 <= -5e+98) tmp = Float64(Float64(z * -9.0) * Float64(y * t)); elseif (t_1 <= 2e+58) tmp = fma(Float64(27.0 * b), a, Float64(x * 2.0)); else tmp = Float64(Float64(-9.0 * y) * Float64(z * t)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(9.0 * y), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+98], N[(N[(z * -9.0), $MachinePrecision] * N[(y * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+58], N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-9.0 * y), $MachinePrecision] * N[(z * t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(9 \cdot y\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+98}:\\
\;\;\;\;\left(z \cdot -9\right) \cdot \left(y \cdot t\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+58}:\\
\;\;\;\;\mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-9 \cdot y\right) \cdot \left(z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -4.9999999999999998e98Initial program 81.0%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.4
Applied rewrites65.4%
Applied rewrites74.7%
if -4.9999999999999998e98 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 1.99999999999999989e58Initial program 98.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6489.5
Applied rewrites89.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift-*.f64N/A
lower-fma.f6489.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6489.4
Applied rewrites89.4%
if 1.99999999999999989e58 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 89.2%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.7
Applied rewrites74.7%
Applied rewrites71.1%
Final simplification82.7%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* 9.0 y) z) t)))
(if (<= t_1 -5e+98)
(* (* z -9.0) (* y t))
(if (<= t_1 2e+58) (fma (* a b) 27.0 (* x 2.0)) (* (* -9.0 y) (* z t))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((9.0 * y) * z) * t;
double tmp;
if (t_1 <= -5e+98) {
tmp = (z * -9.0) * (y * t);
} else if (t_1 <= 2e+58) {
tmp = fma((a * b), 27.0, (x * 2.0));
} else {
tmp = (-9.0 * y) * (z * t);
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(9.0 * y) * z) * t) tmp = 0.0 if (t_1 <= -5e+98) tmp = Float64(Float64(z * -9.0) * Float64(y * t)); elseif (t_1 <= 2e+58) tmp = fma(Float64(a * b), 27.0, Float64(x * 2.0)); else tmp = Float64(Float64(-9.0 * y) * Float64(z * t)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(9.0 * y), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+98], N[(N[(z * -9.0), $MachinePrecision] * N[(y * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+58], N[(N[(a * b), $MachinePrecision] * 27.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-9.0 * y), $MachinePrecision] * N[(z * t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(9 \cdot y\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+98}:\\
\;\;\;\;\left(z \cdot -9\right) \cdot \left(y \cdot t\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+58}:\\
\;\;\;\;\mathsf{fma}\left(a \cdot b, 27, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-9 \cdot y\right) \cdot \left(z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -4.9999999999999998e98Initial program 81.0%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.4
Applied rewrites65.4%
Applied rewrites74.7%
if -4.9999999999999998e98 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 1.99999999999999989e58Initial program 98.9%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6489.5
Applied rewrites89.5%
if 1.99999999999999989e58 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 89.2%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.7
Applied rewrites74.7%
Applied rewrites71.1%
Final simplification82.7%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma (* 27.0 b) a (* x 2.0))))
(if (<= (* (* 9.0 y) z) 1e+152)
(fma (* (* z y) -9.0) t t_1)
(fma -9.0 (* z (* y t)) t_1))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((27.0 * b), a, (x * 2.0));
double tmp;
if (((9.0 * y) * z) <= 1e+152) {
tmp = fma(((z * y) * -9.0), t, t_1);
} else {
tmp = fma(-9.0, (z * (y * t)), t_1);
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = fma(Float64(27.0 * b), a, Float64(x * 2.0)) tmp = 0.0 if (Float64(Float64(9.0 * y) * z) <= 1e+152) tmp = fma(Float64(Float64(z * y) * -9.0), t, t_1); else tmp = fma(-9.0, Float64(z * Float64(y * t)), t_1); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(9.0 * y), $MachinePrecision] * z), $MachinePrecision], 1e+152], N[(N[(N[(z * y), $MachinePrecision] * -9.0), $MachinePrecision] * t + t$95$1), $MachinePrecision], N[(-9.0 * N[(z * N[(y * t), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\\
\mathbf{if}\;\left(9 \cdot y\right) \cdot z \leq 10^{+152}:\\
\;\;\;\;\mathsf{fma}\left(\left(z \cdot y\right) \cdot -9, t, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-9, z \cdot \left(y \cdot t\right), t\_1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 9 binary64)) z) < 1e152Initial program 95.4%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites95.4%
if 1e152 < (*.f64 (*.f64 y #s(literal 9 binary64)) z) Initial program 85.1%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
Applied rewrites98.1%
Final simplification95.9%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (* a 27.0) b))) (if (<= t_1 -5e+124) t_1 (if (<= t_1 5e+61) (* x 2.0) (* (* 27.0 b) a)))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * 27.0) * b;
double tmp;
if (t_1 <= -5e+124) {
tmp = t_1;
} else if (t_1 <= 5e+61) {
tmp = x * 2.0;
} else {
tmp = (27.0 * b) * a;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a * 27.0d0) * b
if (t_1 <= (-5d+124)) then
tmp = t_1
else if (t_1 <= 5d+61) then
tmp = x * 2.0d0
else
tmp = (27.0d0 * b) * a
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * 27.0) * b;
double tmp;
if (t_1 <= -5e+124) {
tmp = t_1;
} else if (t_1 <= 5e+61) {
tmp = x * 2.0;
} else {
tmp = (27.0 * b) * a;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (a * 27.0) * b tmp = 0 if t_1 <= -5e+124: tmp = t_1 elif t_1 <= 5e+61: tmp = x * 2.0 else: tmp = (27.0 * b) * a return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(a * 27.0) * b) tmp = 0.0 if (t_1 <= -5e+124) tmp = t_1; elseif (t_1 <= 5e+61) tmp = Float64(x * 2.0); else tmp = Float64(Float64(27.0 * b) * a); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (a * 27.0) * b;
tmp = 0.0;
if (t_1 <= -5e+124)
tmp = t_1;
elseif (t_1 <= 5e+61)
tmp = x * 2.0;
else
tmp = (27.0 * b) * a;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+124], t$95$1, If[LessEqual[t$95$1, 5e+61], N[(x * 2.0), $MachinePrecision], N[(N[(27.0 * b), $MachinePrecision] * a), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(a \cdot 27\right) \cdot b\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+124}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+61}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(27 \cdot b\right) \cdot a\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -4.9999999999999996e124Initial program 90.8%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.4
Applied rewrites73.4%
Applied rewrites73.5%
if -4.9999999999999996e124 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 5.00000000000000018e61Initial program 94.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6441.8
Applied rewrites41.8%
if 5.00000000000000018e61 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 90.6%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6471.8
Applied rewrites71.8%
Applied rewrites71.8%
Final simplification52.1%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (* a 27.0) b))) (if (<= t_1 -5e+124) t_1 (if (<= t_1 5e+61) (* x 2.0) t_1))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * 27.0) * b;
double tmp;
if (t_1 <= -5e+124) {
tmp = t_1;
} else if (t_1 <= 5e+61) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a * 27.0d0) * b
if (t_1 <= (-5d+124)) then
tmp = t_1
else if (t_1 <= 5d+61) then
tmp = x * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * 27.0) * b;
double tmp;
if (t_1 <= -5e+124) {
tmp = t_1;
} else if (t_1 <= 5e+61) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (a * 27.0) * b tmp = 0 if t_1 <= -5e+124: tmp = t_1 elif t_1 <= 5e+61: tmp = x * 2.0 else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(a * 27.0) * b) tmp = 0.0 if (t_1 <= -5e+124) tmp = t_1; elseif (t_1 <= 5e+61) tmp = Float64(x * 2.0); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (a * 27.0) * b;
tmp = 0.0;
if (t_1 <= -5e+124)
tmp = t_1;
elseif (t_1 <= 5e+61)
tmp = x * 2.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+124], t$95$1, If[LessEqual[t$95$1, 5e+61], N[(x * 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(a \cdot 27\right) \cdot b\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+124}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+61}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -4.9999999999999996e124 or 5.00000000000000018e61 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 90.7%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6472.6
Applied rewrites72.6%
Applied rewrites72.7%
if -4.9999999999999996e124 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 5.00000000000000018e61Initial program 94.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6441.8
Applied rewrites41.8%
Final simplification52.1%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (fma -9.0 (* z (* y t)) (fma (* 27.0 b) a (* x 2.0))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
return fma(-9.0, (z * (y * t)), fma((27.0 * b), a, (x * 2.0)));
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) return fma(-9.0, Float64(z * Float64(y * t)), fma(Float64(27.0 * b), a, Float64(x * 2.0))) end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(-9.0 * N[(z * N[(y * t), $MachinePrecision]), $MachinePrecision] + N[(N[(27.0 * b), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\mathsf{fma}\left(-9, z \cdot \left(y \cdot t\right), \mathsf{fma}\left(27 \cdot b, a, x \cdot 2\right)\right)
\end{array}
Initial program 93.4%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
Applied rewrites96.8%
Final simplification96.8%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (* x 2.0))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
return x * 2.0;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x * 2.0d0
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
return x * 2.0;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): return x * 2.0
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) return Float64(x * 2.0) end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
tmp = x * 2.0;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
x \cdot 2
\end{array}
Initial program 93.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6431.0
Applied rewrites31.0%
(FPCore (x y z t a b) :precision binary64 (if (< y 7.590524218811189e-161) (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* a (* 27.0 b))) (+ (- (* x 2.0) (* 9.0 (* y (* t z)))) (* (* a 27.0) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y < 7.590524218811189d-161) then
tmp = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + (a * (27.0d0 * b))
else
tmp = ((x * 2.0d0) - (9.0d0 * (y * (t * z)))) + ((a * 27.0d0) * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y < 7.590524218811189e-161: tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)) else: tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y < 7.590524218811189e-161) tmp = Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(a * Float64(27.0 * b))); else tmp = Float64(Float64(Float64(x * 2.0) - Float64(9.0 * Float64(y * Float64(t * z)))) + Float64(Float64(a * 27.0) * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y < 7.590524218811189e-161) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)); else tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Less[y, 7.590524218811189e-161], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(9.0 * N[(y * N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.590524218811189 \cdot 10^{-161}:\\
\;\;\;\;\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + a \cdot \left(27 \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2 - 9 \cdot \left(y \cdot \left(t \cdot z\right)\right)\right) + \left(a \cdot 27\right) \cdot b\\
\end{array}
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y 7590524218811189/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (- (* x 2) (* (* (* y 9) z) t)) (* a (* 27 b))) (+ (- (* x 2) (* 9 (* y (* t z)))) (* (* a 27) b))))
(+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))