
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
(FPCore (x y z t)
:precision binary64
(if (<= (* 3.0 z) -4e+53)
(fma (/ (/ 0.3333333333333333 z) y) t (fma -0.3333333333333333 (/ y z) x))
(if (<= (* 3.0 z) 1e-63)
(- x (/ (- y (/ t y)) (* 3.0 z)))
(- (/ t (* y (* 3.0 z))) (- (/ (/ y z) 3.0) x)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((3.0 * z) <= -4e+53) {
tmp = fma(((0.3333333333333333 / z) / y), t, fma(-0.3333333333333333, (y / z), x));
} else if ((3.0 * z) <= 1e-63) {
tmp = x - ((y - (t / y)) / (3.0 * z));
} else {
tmp = (t / (y * (3.0 * z))) - (((y / z) / 3.0) - x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(3.0 * z) <= -4e+53) tmp = fma(Float64(Float64(0.3333333333333333 / z) / y), t, fma(-0.3333333333333333, Float64(y / z), x)); elseif (Float64(3.0 * z) <= 1e-63) tmp = Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))); else tmp = Float64(Float64(t / Float64(y * Float64(3.0 * z))) - Float64(Float64(Float64(y / z) / 3.0) - x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(3.0 * z), $MachinePrecision], -4e+53], N[(N[(N[(0.3333333333333333 / z), $MachinePrecision] / y), $MachinePrecision] * t + N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(3.0 * z), $MachinePrecision], 1e-63], N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t / N[(y * N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(y / z), $MachinePrecision] / 3.0), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot z \leq -4 \cdot 10^{+53}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{0.3333333333333333}{z}}{y}, t, \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\right)\\
\mathbf{elif}\;3 \cdot z \leq 10^{-63}:\\
\;\;\;\;x - \frac{y - \frac{t}{y}}{3 \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{y \cdot \left(3 \cdot z\right)} - \left(\frac{\frac{y}{z}}{3} - x\right)\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -4e53Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval99.9
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
Applied rewrites99.9%
if -4e53 < (*.f64 z #s(literal 3 binary64)) < 1.00000000000000007e-63Initial program 91.5%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
if 1.00000000000000007e-63 < (*.f64 z #s(literal 3 binary64)) Initial program 99.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(if (<= (* 3.0 z) -4e+53)
(fma (/ (/ 0.3333333333333333 z) y) t (fma -0.3333333333333333 (/ y z) x))
(if (<= (* 3.0 z) 1e-63)
(- x (/ (- y (/ t y)) (* 3.0 z)))
(- (/ t (* y (* 3.0 z))) (- (/ y (* 3.0 z)) x)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((3.0 * z) <= -4e+53) {
tmp = fma(((0.3333333333333333 / z) / y), t, fma(-0.3333333333333333, (y / z), x));
} else if ((3.0 * z) <= 1e-63) {
tmp = x - ((y - (t / y)) / (3.0 * z));
} else {
tmp = (t / (y * (3.0 * z))) - ((y / (3.0 * z)) - x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(3.0 * z) <= -4e+53) tmp = fma(Float64(Float64(0.3333333333333333 / z) / y), t, fma(-0.3333333333333333, Float64(y / z), x)); elseif (Float64(3.0 * z) <= 1e-63) tmp = Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))); else tmp = Float64(Float64(t / Float64(y * Float64(3.0 * z))) - Float64(Float64(y / Float64(3.0 * z)) - x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(3.0 * z), $MachinePrecision], -4e+53], N[(N[(N[(0.3333333333333333 / z), $MachinePrecision] / y), $MachinePrecision] * t + N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(3.0 * z), $MachinePrecision], 1e-63], N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t / N[(y * N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(y / N[(3.0 * z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot z \leq -4 \cdot 10^{+53}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{0.3333333333333333}{z}}{y}, t, \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\right)\\
\mathbf{elif}\;3 \cdot z \leq 10^{-63}:\\
\;\;\;\;x - \frac{y - \frac{t}{y}}{3 \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{y \cdot \left(3 \cdot z\right)} - \left(\frac{y}{3 \cdot z} - x\right)\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -4e53Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval99.9
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
Applied rewrites99.9%
if -4e53 < (*.f64 z #s(literal 3 binary64)) < 1.00000000000000007e-63Initial program 91.5%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
if 1.00000000000000007e-63 < (*.f64 z #s(literal 3 binary64)) Initial program 99.7%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ t (* y (* 3.0 z)))))
(if (<= (* 3.0 z) -5e-26)
(fma (/ -0.3333333333333333 z) y (+ t_1 x))
(if (<= (* 3.0 z) 1e-63)
(- x (/ (- y (/ t y)) (* 3.0 z)))
(- t_1 (- (/ y (* 3.0 z)) x))))))
double code(double x, double y, double z, double t) {
double t_1 = t / (y * (3.0 * z));
double tmp;
if ((3.0 * z) <= -5e-26) {
tmp = fma((-0.3333333333333333 / z), y, (t_1 + x));
} else if ((3.0 * z) <= 1e-63) {
tmp = x - ((y - (t / y)) / (3.0 * z));
} else {
tmp = t_1 - ((y / (3.0 * z)) - x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(t / Float64(y * Float64(3.0 * z))) tmp = 0.0 if (Float64(3.0 * z) <= -5e-26) tmp = fma(Float64(-0.3333333333333333 / z), y, Float64(t_1 + x)); elseif (Float64(3.0 * z) <= 1e-63) tmp = Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))); else tmp = Float64(t_1 - Float64(Float64(y / Float64(3.0 * z)) - x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t / N[(y * N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(3.0 * z), $MachinePrecision], -5e-26], N[(N[(-0.3333333333333333 / z), $MachinePrecision] * y + N[(t$95$1 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(3.0 * z), $MachinePrecision], 1e-63], N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 - N[(N[(y / N[(3.0 * z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t}{y \cdot \left(3 \cdot z\right)}\\
\mathbf{if}\;3 \cdot z \leq -5 \cdot 10^{-26}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-0.3333333333333333}{z}, y, t\_1 + x\right)\\
\mathbf{elif}\;3 \cdot z \leq 10^{-63}:\\
\;\;\;\;x - \frac{y - \frac{t}{y}}{3 \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1 - \left(\frac{y}{3 \cdot z} - x\right)\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -5.00000000000000019e-26Initial program 99.9%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-+.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
if -5.00000000000000019e-26 < (*.f64 z #s(literal 3 binary64)) < 1.00000000000000007e-63Initial program 90.3%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
if 1.00000000000000007e-63 < (*.f64 z #s(literal 3 binary64)) Initial program 99.7%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma (/ -0.3333333333333333 z) y (+ (/ t (* y (* 3.0 z))) x))))
(if (<= (* 3.0 z) -5e-26)
t_1
(if (<= (* 3.0 z) 1e-63) (- x (/ (- y (/ t y)) (* 3.0 z))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((-0.3333333333333333 / z), y, ((t / (y * (3.0 * z))) + x));
double tmp;
if ((3.0 * z) <= -5e-26) {
tmp = t_1;
} else if ((3.0 * z) <= 1e-63) {
tmp = x - ((y - (t / y)) / (3.0 * z));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(-0.3333333333333333 / z), y, Float64(Float64(t / Float64(y * Float64(3.0 * z))) + x)) tmp = 0.0 if (Float64(3.0 * z) <= -5e-26) tmp = t_1; elseif (Float64(3.0 * z) <= 1e-63) tmp = Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(-0.3333333333333333 / z), $MachinePrecision] * y + N[(N[(t / N[(y * N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(3.0 * z), $MachinePrecision], -5e-26], t$95$1, If[LessEqual[N[(3.0 * z), $MachinePrecision], 1e-63], N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{-0.3333333333333333}{z}, y, \frac{t}{y \cdot \left(3 \cdot z\right)} + x\right)\\
\mathbf{if}\;3 \cdot z \leq -5 \cdot 10^{-26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;3 \cdot z \leq 10^{-63}:\\
\;\;\;\;x - \frac{y - \frac{t}{y}}{3 \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -5.00000000000000019e-26 or 1.00000000000000007e-63 < (*.f64 z #s(literal 3 binary64)) Initial program 99.8%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-+.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
if -5.00000000000000019e-26 < (*.f64 z #s(literal 3 binary64)) < 1.00000000000000007e-63Initial program 90.3%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- x (/ (- y (/ t y)) (* 3.0 z)))))
(if (<= y -4.8e-41)
t_1
(if (<= y 3.2e-125) (/ (fma (/ t z) 0.3333333333333333 (* x y)) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - ((y - (t / y)) / (3.0 * z));
double tmp;
if (y <= -4.8e-41) {
tmp = t_1;
} else if (y <= 3.2e-125) {
tmp = fma((t / z), 0.3333333333333333, (x * y)) / y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))) tmp = 0.0 if (y <= -4.8e-41) tmp = t_1; elseif (y <= 3.2e-125) tmp = Float64(fma(Float64(t / z), 0.3333333333333333, Float64(x * y)) / y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.8e-41], t$95$1, If[LessEqual[y, 3.2e-125], N[(N[(N[(t / z), $MachinePrecision] * 0.3333333333333333 + N[(x * y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y - \frac{t}{y}}{3 \cdot z}\\
\mathbf{if}\;y \leq -4.8 \cdot 10^{-41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 3.2 \cdot 10^{-125}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{t}{z}, 0.3333333333333333, x \cdot y\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.80000000000000044e-41 or 3.1999999999999998e-125 < y Initial program 97.8%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.1
Applied rewrites99.1%
if -4.80000000000000044e-41 < y < 3.1999999999999998e-125Initial program 93.3%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6497.9
Applied rewrites97.9%
Final simplification98.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma (/ (- y (/ t y)) z) -0.3333333333333333 x)))
(if (<= y -4.8e-41)
t_1
(if (<= y 1.15e-155)
(/ (fma (/ t z) 0.3333333333333333 (* x y)) y)
t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(((y - (t / y)) / z), -0.3333333333333333, x);
double tmp;
if (y <= -4.8e-41) {
tmp = t_1;
} else if (y <= 1.15e-155) {
tmp = fma((t / z), 0.3333333333333333, (x * y)) / y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(Float64(y - Float64(t / y)) / z), -0.3333333333333333, x) tmp = 0.0 if (y <= -4.8e-41) tmp = t_1; elseif (y <= 1.15e-155) tmp = Float64(fma(Float64(t / z), 0.3333333333333333, Float64(x * y)) / y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]}, If[LessEqual[y, -4.8e-41], t$95$1, If[LessEqual[y, 1.15e-155], N[(N[(N[(t / z), $MachinePrecision] * 0.3333333333333333 + N[(x * y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y - \frac{t}{y}}{z}, -0.3333333333333333, x\right)\\
\mathbf{if}\;y \leq -4.8 \cdot 10^{-41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-155}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{t}{z}, 0.3333333333333333, x \cdot y\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.80000000000000044e-41 or 1.15000000000000003e-155 < y Initial program 97.9%
Taylor expanded in t around 0
associate--l+N/A
+-commutativeN/A
distribute-lft-out--N/A
associate-/r*N/A
div-subN/A
associate-/l*N/A
metadata-evalN/A
associate-*r*N/A
distribute-lft-out--N/A
associate-*r/N/A
Applied rewrites98.6%
if -4.80000000000000044e-41 < y < 1.15000000000000003e-155Initial program 92.9%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6497.8
Applied rewrites97.8%
Final simplification98.3%
(FPCore (x y z t)
:precision binary64
(if (<= y -175000000000.0)
(- x (* (/ y z) 0.3333333333333333))
(if (<= y 2.1e+65)
(fma (/ t (* y z)) 0.3333333333333333 x)
(- x (/ (* y 3.0) (* (* 3.0 z) 3.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -175000000000.0) {
tmp = x - ((y / z) * 0.3333333333333333);
} else if (y <= 2.1e+65) {
tmp = fma((t / (y * z)), 0.3333333333333333, x);
} else {
tmp = x - ((y * 3.0) / ((3.0 * z) * 3.0));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (y <= -175000000000.0) tmp = Float64(x - Float64(Float64(y / z) * 0.3333333333333333)); elseif (y <= 2.1e+65) tmp = fma(Float64(t / Float64(y * z)), 0.3333333333333333, x); else tmp = Float64(x - Float64(Float64(y * 3.0) / Float64(Float64(3.0 * z) * 3.0))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[y, -175000000000.0], N[(x - N[(N[(y / z), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.1e+65], N[(N[(t / N[(y * z), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision], N[(x - N[(N[(y * 3.0), $MachinePrecision] / N[(N[(3.0 * z), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -175000000000:\\
\;\;\;\;x - \frac{y}{z} \cdot 0.3333333333333333\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{+65}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{y \cdot z}, 0.3333333333333333, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y \cdot 3}{\left(3 \cdot z\right) \cdot 3}\\
\end{array}
\end{array}
if y < -1.75e11Initial program 98.1%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
lower-*.f64N/A
lower-/.f6496.1
Applied rewrites96.1%
if -1.75e11 < y < 2.09999999999999991e65Initial program 94.4%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6489.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6489.2
Applied rewrites89.2%
Taylor expanded in y around 0
div-subN/A
*-commutativeN/A
associate-/l*N/A
remove-double-negN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
associate-/l*N/A
associate-/l/N/A
cancel-sign-sub-invN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
remove-double-negN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites88.5%
if 2.09999999999999991e65 < y Initial program 97.9%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
lift-*.f64N/A
associate-/l/N/A
lift-/.f64N/A
frac-subN/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6496.3
Applied rewrites96.3%
Taylor expanded in t around 0
lower-*.f6495.0
Applied rewrites95.0%
Final simplification91.6%
(FPCore (x y z t)
:precision binary64
(if (<= y -175000000000.0)
(- x (* (/ y z) 0.3333333333333333))
(if (<= y 2.1e+65)
(fma (/ t (* y z)) 0.3333333333333333 x)
(fma -0.3333333333333333 (/ y z) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -175000000000.0) {
tmp = x - ((y / z) * 0.3333333333333333);
} else if (y <= 2.1e+65) {
tmp = fma((t / (y * z)), 0.3333333333333333, x);
} else {
tmp = fma(-0.3333333333333333, (y / z), x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (y <= -175000000000.0) tmp = Float64(x - Float64(Float64(y / z) * 0.3333333333333333)); elseif (y <= 2.1e+65) tmp = fma(Float64(t / Float64(y * z)), 0.3333333333333333, x); else tmp = fma(-0.3333333333333333, Float64(y / z), x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[y, -175000000000.0], N[(x - N[(N[(y / z), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.1e+65], N[(N[(t / N[(y * z), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -175000000000:\\
\;\;\;\;x - \frac{y}{z} \cdot 0.3333333333333333\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{+65}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{y \cdot z}, 0.3333333333333333, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\end{array}
\end{array}
if y < -1.75e11Initial program 98.1%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
lower-*.f64N/A
lower-/.f6496.1
Applied rewrites96.1%
if -1.75e11 < y < 2.09999999999999991e65Initial program 94.4%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6489.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6489.2
Applied rewrites89.2%
Taylor expanded in y around 0
div-subN/A
*-commutativeN/A
associate-/l*N/A
remove-double-negN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
associate-/l*N/A
associate-/l/N/A
cancel-sign-sub-invN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
remove-double-negN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites88.5%
if 2.09999999999999991e65 < y Initial program 97.9%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.9
Applied rewrites94.9%
Final simplification91.5%
(FPCore (x y z t)
:precision binary64
(if (<= y -3.15e-19)
(- x (* (/ y z) 0.3333333333333333))
(if (<= y 7.2e-200)
(/ t (* (* y 3.0) z))
(fma -0.3333333333333333 (/ y z) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.15e-19) {
tmp = x - ((y / z) * 0.3333333333333333);
} else if (y <= 7.2e-200) {
tmp = t / ((y * 3.0) * z);
} else {
tmp = fma(-0.3333333333333333, (y / z), x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (y <= -3.15e-19) tmp = Float64(x - Float64(Float64(y / z) * 0.3333333333333333)); elseif (y <= 7.2e-200) tmp = Float64(t / Float64(Float64(y * 3.0) * z)); else tmp = fma(-0.3333333333333333, Float64(y / z), x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[y, -3.15e-19], N[(x - N[(N[(y / z), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.2e-200], N[(t / N[(N[(y * 3.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.15 \cdot 10^{-19}:\\
\;\;\;\;x - \frac{y}{z} \cdot 0.3333333333333333\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-200}:\\
\;\;\;\;\frac{t}{\left(y \cdot 3\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\end{array}
\end{array}
if y < -3.15000000000000009e-19Initial program 98.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
lower-*.f64N/A
lower-/.f6496.1
Applied rewrites96.1%
if -3.15000000000000009e-19 < y < 7.2000000000000003e-200Initial program 92.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6464.7
Applied rewrites64.7%
Applied rewrites64.6%
Applied rewrites64.8%
Applied rewrites64.8%
if 7.2000000000000003e-200 < y Initial program 98.0%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
Final simplification78.0%
(FPCore (x y z t)
:precision binary64
(if (<= y -3.15e-19)
(- x (* (/ y z) 0.3333333333333333))
(if (<= y 7.2e-200)
(/ t (* y (* 3.0 z)))
(fma -0.3333333333333333 (/ y z) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.15e-19) {
tmp = x - ((y / z) * 0.3333333333333333);
} else if (y <= 7.2e-200) {
tmp = t / (y * (3.0 * z));
} else {
tmp = fma(-0.3333333333333333, (y / z), x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (y <= -3.15e-19) tmp = Float64(x - Float64(Float64(y / z) * 0.3333333333333333)); elseif (y <= 7.2e-200) tmp = Float64(t / Float64(y * Float64(3.0 * z))); else tmp = fma(-0.3333333333333333, Float64(y / z), x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[y, -3.15e-19], N[(x - N[(N[(y / z), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.2e-200], N[(t / N[(y * N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.15 \cdot 10^{-19}:\\
\;\;\;\;x - \frac{y}{z} \cdot 0.3333333333333333\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-200}:\\
\;\;\;\;\frac{t}{y \cdot \left(3 \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\end{array}
\end{array}
if y < -3.15000000000000009e-19Initial program 98.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
lower-*.f64N/A
lower-/.f6496.1
Applied rewrites96.1%
if -3.15000000000000009e-19 < y < 7.2000000000000003e-200Initial program 92.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6464.7
Applied rewrites64.7%
Applied rewrites64.8%
if 7.2000000000000003e-200 < y Initial program 98.0%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
Final simplification78.0%
(FPCore (x y z t)
:precision binary64
(if (<= y -3.15e-19)
(- x (* (/ y z) 0.3333333333333333))
(if (<= y 7.2e-200)
(* (/ t (* y z)) 0.3333333333333333)
(fma -0.3333333333333333 (/ y z) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.15e-19) {
tmp = x - ((y / z) * 0.3333333333333333);
} else if (y <= 7.2e-200) {
tmp = (t / (y * z)) * 0.3333333333333333;
} else {
tmp = fma(-0.3333333333333333, (y / z), x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (y <= -3.15e-19) tmp = Float64(x - Float64(Float64(y / z) * 0.3333333333333333)); elseif (y <= 7.2e-200) tmp = Float64(Float64(t / Float64(y * z)) * 0.3333333333333333); else tmp = fma(-0.3333333333333333, Float64(y / z), x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[y, -3.15e-19], N[(x - N[(N[(y / z), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.2e-200], N[(N[(t / N[(y * z), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333), $MachinePrecision], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.15 \cdot 10^{-19}:\\
\;\;\;\;x - \frac{y}{z} \cdot 0.3333333333333333\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-200}:\\
\;\;\;\;\frac{t}{y \cdot z} \cdot 0.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\end{array}
\end{array}
if y < -3.15000000000000009e-19Initial program 98.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
lower-*.f64N/A
lower-/.f6496.1
Applied rewrites96.1%
if -3.15000000000000009e-19 < y < 7.2000000000000003e-200Initial program 92.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6464.7
Applied rewrites64.7%
if 7.2000000000000003e-200 < y Initial program 98.0%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
Final simplification77.9%
(FPCore (x y z t)
:precision binary64
(if (<= y -3.15e-19)
(- x (* (/ y z) 0.3333333333333333))
(if (<= y 7.2e-200)
(* (/ 0.3333333333333333 (* y z)) t)
(fma -0.3333333333333333 (/ y z) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.15e-19) {
tmp = x - ((y / z) * 0.3333333333333333);
} else if (y <= 7.2e-200) {
tmp = (0.3333333333333333 / (y * z)) * t;
} else {
tmp = fma(-0.3333333333333333, (y / z), x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (y <= -3.15e-19) tmp = Float64(x - Float64(Float64(y / z) * 0.3333333333333333)); elseif (y <= 7.2e-200) tmp = Float64(Float64(0.3333333333333333 / Float64(y * z)) * t); else tmp = fma(-0.3333333333333333, Float64(y / z), x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[y, -3.15e-19], N[(x - N[(N[(y / z), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.2e-200], N[(N[(0.3333333333333333 / N[(y * z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.15 \cdot 10^{-19}:\\
\;\;\;\;x - \frac{y}{z} \cdot 0.3333333333333333\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-200}:\\
\;\;\;\;\frac{0.3333333333333333}{y \cdot z} \cdot t\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\end{array}
\end{array}
if y < -3.15000000000000009e-19Initial program 98.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
lower-*.f64N/A
lower-/.f6496.1
Applied rewrites96.1%
if -3.15000000000000009e-19 < y < 7.2000000000000003e-200Initial program 92.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6464.7
Applied rewrites64.7%
Applied rewrites64.6%
Applied rewrites63.9%
if 7.2000000000000003e-200 < y Initial program 98.0%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
Final simplification77.7%
(FPCore (x y z t) :precision binary64 (fma (/ (- y (/ t y)) z) -0.3333333333333333 x))
double code(double x, double y, double z, double t) {
return fma(((y - (t / y)) / z), -0.3333333333333333, x);
}
function code(x, y, z, t) return fma(Float64(Float64(y - Float64(t / y)) / z), -0.3333333333333333, x) end
code[x_, y_, z_, t_] := N[(N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y - \frac{t}{y}}{z}, -0.3333333333333333, x\right)
\end{array}
Initial program 96.0%
Taylor expanded in t around 0
associate--l+N/A
+-commutativeN/A
distribute-lft-out--N/A
associate-/r*N/A
div-subN/A
associate-/l*N/A
metadata-evalN/A
associate-*r*N/A
distribute-lft-out--N/A
associate-*r/N/A
Applied rewrites93.5%
(FPCore (x y z t) :precision binary64 (- x (* (/ y z) 0.3333333333333333)))
double code(double x, double y, double z, double t) {
return x - ((y / z) * 0.3333333333333333);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((y / z) * 0.3333333333333333d0)
end function
public static double code(double x, double y, double z, double t) {
return x - ((y / z) * 0.3333333333333333);
}
def code(x, y, z, t): return x - ((y / z) * 0.3333333333333333)
function code(x, y, z, t) return Float64(x - Float64(Float64(y / z) * 0.3333333333333333)) end
function tmp = code(x, y, z, t) tmp = x - ((y / z) * 0.3333333333333333); end
code[x_, y_, z_, t_] := N[(x - N[(N[(y / z), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{z} \cdot 0.3333333333333333
\end{array}
Initial program 96.0%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6493.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6493.8
Applied rewrites93.8%
Taylor expanded in t around 0
lower-*.f64N/A
lower-/.f6465.5
Applied rewrites65.5%
Final simplification65.5%
(FPCore (x y z t) :precision binary64 (fma -0.3333333333333333 (/ y z) x))
double code(double x, double y, double z, double t) {
return fma(-0.3333333333333333, (y / z), x);
}
function code(x, y, z, t) return fma(-0.3333333333333333, Float64(y / z), x) end
code[x_, y_, z_, t_] := N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)
\end{array}
Initial program 96.0%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6465.5
Applied rewrites65.5%
(FPCore (x y z t) :precision binary64 (/ (* -0.3333333333333333 y) z))
double code(double x, double y, double z, double t) {
return (-0.3333333333333333 * y) / z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((-0.3333333333333333d0) * y) / z
end function
public static double code(double x, double y, double z, double t) {
return (-0.3333333333333333 * y) / z;
}
def code(x, y, z, t): return (-0.3333333333333333 * y) / z
function code(x, y, z, t) return Float64(Float64(-0.3333333333333333 * y) / z) end
function tmp = code(x, y, z, t) tmp = (-0.3333333333333333 * y) / z; end
code[x_, y_, z_, t_] := N[(N[(-0.3333333333333333 * y), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.3333333333333333 \cdot y}{z}
\end{array}
Initial program 96.0%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6430.5
Applied rewrites30.5%
Applied rewrites30.5%
Final simplification30.5%
(FPCore (x y z t) :precision binary64 (/ y (* -3.0 z)))
double code(double x, double y, double z, double t) {
return y / (-3.0 * z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y / ((-3.0d0) * z)
end function
public static double code(double x, double y, double z, double t) {
return y / (-3.0 * z);
}
def code(x, y, z, t): return y / (-3.0 * z)
function code(x, y, z, t) return Float64(y / Float64(-3.0 * z)) end
function tmp = code(x, y, z, t) tmp = y / (-3.0 * z); end
code[x_, y_, z_, t_] := N[(y / N[(-3.0 * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{-3 \cdot z}
\end{array}
Initial program 96.0%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6430.5
Applied rewrites30.5%
Applied rewrites30.5%
(FPCore (x y z t) :precision binary64 (* (/ -0.3333333333333333 z) y))
double code(double x, double y, double z, double t) {
return (-0.3333333333333333 / z) * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((-0.3333333333333333d0) / z) * y
end function
public static double code(double x, double y, double z, double t) {
return (-0.3333333333333333 / z) * y;
}
def code(x, y, z, t): return (-0.3333333333333333 / z) * y
function code(x, y, z, t) return Float64(Float64(-0.3333333333333333 / z) * y) end
function tmp = code(x, y, z, t) tmp = (-0.3333333333333333 / z) * y; end
code[x_, y_, z_, t_] := N[(N[(-0.3333333333333333 / z), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.3333333333333333}{z} \cdot y
\end{array}
Initial program 96.0%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6430.5
Applied rewrites30.5%
Applied rewrites30.5%
(FPCore (x y z t) :precision binary64 (* (/ y z) -0.3333333333333333))
double code(double x, double y, double z, double t) {
return (y / z) * -0.3333333333333333;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / z) * (-0.3333333333333333d0)
end function
public static double code(double x, double y, double z, double t) {
return (y / z) * -0.3333333333333333;
}
def code(x, y, z, t): return (y / z) * -0.3333333333333333
function code(x, y, z, t) return Float64(Float64(y / z) * -0.3333333333333333) end
function tmp = code(x, y, z, t) tmp = (y / z) * -0.3333333333333333; end
code[x_, y_, z_, t_] := N[(N[(y / z), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{z} \cdot -0.3333333333333333
\end{array}
Initial program 96.0%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6430.5
Applied rewrites30.5%
Final simplification30.5%
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ (/ t (* z 3.0)) y)))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + ((t / (z * 3.0d0)) / y)
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y)
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(Float64(t / Float64(z * 3.0)) / y)) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t / N[(z * 3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{\frac{t}{z \cdot 3}}{y}
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, H"
:precision binary64
:alt
(! :herbie-platform default (+ (- x (/ y (* z 3))) (/ (/ t (* z 3)) y)))
(+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))