
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* 2.0 a_m) 4e+27)
(/ (fma y x (* -9.0 (* z t))) (* 2.0 a_m))
(fma (/ x a_m) (* 0.5 y) (* (* (/ t a_m) -4.5) z)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((2.0 * a_m) <= 4e+27) {
tmp = fma(y, x, (-9.0 * (z * t))) / (2.0 * a_m);
} else {
tmp = fma((x / a_m), (0.5 * y), (((t / a_m) * -4.5) * z));
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(2.0 * a_m) <= 4e+27) tmp = Float64(fma(y, x, Float64(-9.0 * Float64(z * t))) / Float64(2.0 * a_m)); else tmp = fma(Float64(x / a_m), Float64(0.5 * y), Float64(Float64(Float64(t / a_m) * -4.5) * z)); end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(2.0 * a$95$m), $MachinePrecision], 4e+27], N[(N[(y * x + N[(-9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x / a$95$m), $MachinePrecision] * N[(0.5 * y), $MachinePrecision] + N[(N[(N[(t / a$95$m), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;2 \cdot a\_m \leq 4 \cdot 10^{+27}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, -9 \cdot \left(z \cdot t\right)\right)}{2 \cdot a\_m}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{a\_m}, 0.5 \cdot y, \left(\frac{t}{a\_m} \cdot -4.5\right) \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 4.0000000000000001e27Initial program 90.6%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval91.1
Applied rewrites91.1%
if 4.0000000000000001e27 < (*.f64 a #s(literal 2 binary64)) Initial program 80.9%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites91.2%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
lift-*.f64N/A
un-div-invN/A
associate-/l*N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
div-invN/A
metadata-evalN/A
lower-*.f64N/A
lift-neg.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
metadata-evalN/A
Applied rewrites91.2%
Final simplification91.1%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* (* (/ -4.5 a_m) z) t)) (t_2 (* (* 9.0 z) t)))
(*
a_s
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 1e+295) (/ (fma y x (* -9.0 (* z t))) (* 2.0 a_m)) t_1)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = ((-4.5 / a_m) * z) * t;
double t_2 = (9.0 * z) * t;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 1e+295) {
tmp = fma(y, x, (-9.0 * (z * t))) / (2.0 * a_m);
} else {
tmp = t_1;
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(Float64(Float64(-4.5 / a_m) * z) * t) t_2 = Float64(Float64(9.0 * z) * t) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 1e+295) tmp = Float64(fma(y, x, Float64(-9.0 * Float64(z * t))) / Float64(2.0 * a_m)); else tmp = t_1; end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(N[(N[(-4.5 / a$95$m), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 1e+295], N[(N[(y * x + N[(-9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := \left(\frac{-4.5}{a\_m} \cdot z\right) \cdot t\\
t_2 := \left(9 \cdot z\right) \cdot t\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+295}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, -9 \cdot \left(z \cdot t\right)\right)}{2 \cdot a\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0 or 9.9999999999999998e294 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 58.9%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6497.7
Applied rewrites97.7%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
Applied rewrites97.7%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 9.9999999999999998e294Initial program 94.0%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval93.9
Applied rewrites93.9%
Final simplification94.6%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* (* (/ -4.5 a_m) z) t)) (t_2 (* (* 9.0 z) t)))
(*
a_s
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 1e+295) (* (/ 0.5 a_m) (fma (* z t) -9.0 (* x y))) t_1)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = ((-4.5 / a_m) * z) * t;
double t_2 = (9.0 * z) * t;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 1e+295) {
tmp = (0.5 / a_m) * fma((z * t), -9.0, (x * y));
} else {
tmp = t_1;
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(Float64(Float64(-4.5 / a_m) * z) * t) t_2 = Float64(Float64(9.0 * z) * t) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 1e+295) tmp = Float64(Float64(0.5 / a_m) * fma(Float64(z * t), -9.0, Float64(x * y))); else tmp = t_1; end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(N[(N[(-4.5 / a$95$m), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 1e+295], N[(N[(0.5 / a$95$m), $MachinePrecision] * N[(N[(z * t), $MachinePrecision] * -9.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := \left(\frac{-4.5}{a\_m} \cdot z\right) \cdot t\\
t_2 := \left(9 \cdot z\right) \cdot t\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+295}:\\
\;\;\;\;\frac{0.5}{a\_m} \cdot \mathsf{fma}\left(z \cdot t, -9, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0 or 9.9999999999999998e294 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 58.9%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6497.7
Applied rewrites97.7%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
Applied rewrites97.7%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 9.9999999999999998e294Initial program 94.0%
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval93.8
Applied rewrites93.8%
Final simplification94.5%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* (* 9.0 z) t)))
(*
a_s
(if (<= t_1 -1e+55)
(* (* (/ -4.5 a_m) z) t)
(if (<= t_1 5e+30) (/ (* 0.5 y) (/ a_m x)) (* (* (/ z a_m) -4.5) t))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -1e+55) {
tmp = ((-4.5 / a_m) * z) * t;
} else if (t_1 <= 5e+30) {
tmp = (0.5 * y) / (a_m / x);
} else {
tmp = ((z / a_m) * -4.5) * t;
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: tmp
t_1 = (9.0d0 * z) * t
if (t_1 <= (-1d+55)) then
tmp = (((-4.5d0) / a_m) * z) * t
else if (t_1 <= 5d+30) then
tmp = (0.5d0 * y) / (a_m / x)
else
tmp = ((z / a_m) * (-4.5d0)) * t
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -1e+55) {
tmp = ((-4.5 / a_m) * z) * t;
} else if (t_1 <= 5e+30) {
tmp = (0.5 * y) / (a_m / x);
} else {
tmp = ((z / a_m) * -4.5) * t;
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = (9.0 * z) * t tmp = 0 if t_1 <= -1e+55: tmp = ((-4.5 / a_m) * z) * t elif t_1 <= 5e+30: tmp = (0.5 * y) / (a_m / x) else: tmp = ((z / a_m) * -4.5) * t return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(Float64(9.0 * z) * t) tmp = 0.0 if (t_1 <= -1e+55) tmp = Float64(Float64(Float64(-4.5 / a_m) * z) * t); elseif (t_1 <= 5e+30) tmp = Float64(Float64(0.5 * y) / Float64(a_m / x)); else tmp = Float64(Float64(Float64(z / a_m) * -4.5) * t); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = (9.0 * z) * t;
tmp = 0.0;
if (t_1 <= -1e+55)
tmp = ((-4.5 / a_m) * z) * t;
elseif (t_1 <= 5e+30)
tmp = (0.5 * y) / (a_m / x);
else
tmp = ((z / a_m) * -4.5) * t;
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$1, -1e+55], N[(N[(N[(-4.5 / a$95$m), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 5e+30], N[(N[(0.5 * y), $MachinePrecision] / N[(a$95$m / x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z / a$95$m), $MachinePrecision] * -4.5), $MachinePrecision] * t), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+55}:\\
\;\;\;\;\left(\frac{-4.5}{a\_m} \cdot z\right) \cdot t\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+30}:\\
\;\;\;\;\frac{0.5 \cdot y}{\frac{a\_m}{x}}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{z}{a\_m} \cdot -4.5\right) \cdot t\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -1.00000000000000001e55Initial program 81.8%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6473.9
Applied rewrites73.9%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6479.0
Applied rewrites79.0%
Applied rewrites79.2%
if -1.00000000000000001e55 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 4.9999999999999998e30Initial program 92.7%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6470.8
Applied rewrites70.8%
Applied rewrites73.3%
if 4.9999999999999998e30 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 83.3%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.1
Applied rewrites88.1%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.8
Applied rewrites85.8%
Final simplification77.9%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* (* 9.0 z) t)))
(*
a_s
(if (<= t_1 -5e+47)
(* (* (/ -4.5 a_m) z) t)
(if (<= t_1 5e+30) (* (* 0.5 y) (/ x a_m)) (* (* (/ z a_m) -4.5) t))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -5e+47) {
tmp = ((-4.5 / a_m) * z) * t;
} else if (t_1 <= 5e+30) {
tmp = (0.5 * y) * (x / a_m);
} else {
tmp = ((z / a_m) * -4.5) * t;
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: tmp
t_1 = (9.0d0 * z) * t
if (t_1 <= (-5d+47)) then
tmp = (((-4.5d0) / a_m) * z) * t
else if (t_1 <= 5d+30) then
tmp = (0.5d0 * y) * (x / a_m)
else
tmp = ((z / a_m) * (-4.5d0)) * t
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -5e+47) {
tmp = ((-4.5 / a_m) * z) * t;
} else if (t_1 <= 5e+30) {
tmp = (0.5 * y) * (x / a_m);
} else {
tmp = ((z / a_m) * -4.5) * t;
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = (9.0 * z) * t tmp = 0 if t_1 <= -5e+47: tmp = ((-4.5 / a_m) * z) * t elif t_1 <= 5e+30: tmp = (0.5 * y) * (x / a_m) else: tmp = ((z / a_m) * -4.5) * t return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(Float64(9.0 * z) * t) tmp = 0.0 if (t_1 <= -5e+47) tmp = Float64(Float64(Float64(-4.5 / a_m) * z) * t); elseif (t_1 <= 5e+30) tmp = Float64(Float64(0.5 * y) * Float64(x / a_m)); else tmp = Float64(Float64(Float64(z / a_m) * -4.5) * t); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = (9.0 * z) * t;
tmp = 0.0;
if (t_1 <= -5e+47)
tmp = ((-4.5 / a_m) * z) * t;
elseif (t_1 <= 5e+30)
tmp = (0.5 * y) * (x / a_m);
else
tmp = ((z / a_m) * -4.5) * t;
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$1, -5e+47], N[(N[(N[(-4.5 / a$95$m), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 5e+30], N[(N[(0.5 * y), $MachinePrecision] * N[(x / a$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z / a$95$m), $MachinePrecision] * -4.5), $MachinePrecision] * t), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+47}:\\
\;\;\;\;\left(\frac{-4.5}{a\_m} \cdot z\right) \cdot t\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+30}:\\
\;\;\;\;\left(0.5 \cdot y\right) \cdot \frac{x}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{z}{a\_m} \cdot -4.5\right) \cdot t\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.00000000000000022e47Initial program 82.7%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6471.8
Applied rewrites71.8%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6478.3
Applied rewrites78.3%
Applied rewrites78.6%
if -5.00000000000000022e47 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 4.9999999999999998e30Initial program 92.5%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6471.6
Applied rewrites71.6%
Applied rewrites74.2%
if 4.9999999999999998e30 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 83.3%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.1
Applied rewrites88.1%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.8
Applied rewrites85.8%
Final simplification78.3%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* (* 9.0 z) t)))
(*
a_s
(if (<= t_1 -5e+47)
(* (* (/ -4.5 a_m) z) t)
(if (<= t_1 5e+30) (* (* (/ y a_m) 0.5) x) (* (* (/ z a_m) -4.5) t))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -5e+47) {
tmp = ((-4.5 / a_m) * z) * t;
} else if (t_1 <= 5e+30) {
tmp = ((y / a_m) * 0.5) * x;
} else {
tmp = ((z / a_m) * -4.5) * t;
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: tmp
t_1 = (9.0d0 * z) * t
if (t_1 <= (-5d+47)) then
tmp = (((-4.5d0) / a_m) * z) * t
else if (t_1 <= 5d+30) then
tmp = ((y / a_m) * 0.5d0) * x
else
tmp = ((z / a_m) * (-4.5d0)) * t
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = (9.0 * z) * t;
double tmp;
if (t_1 <= -5e+47) {
tmp = ((-4.5 / a_m) * z) * t;
} else if (t_1 <= 5e+30) {
tmp = ((y / a_m) * 0.5) * x;
} else {
tmp = ((z / a_m) * -4.5) * t;
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = (9.0 * z) * t tmp = 0 if t_1 <= -5e+47: tmp = ((-4.5 / a_m) * z) * t elif t_1 <= 5e+30: tmp = ((y / a_m) * 0.5) * x else: tmp = ((z / a_m) * -4.5) * t return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(Float64(9.0 * z) * t) tmp = 0.0 if (t_1 <= -5e+47) tmp = Float64(Float64(Float64(-4.5 / a_m) * z) * t); elseif (t_1 <= 5e+30) tmp = Float64(Float64(Float64(y / a_m) * 0.5) * x); else tmp = Float64(Float64(Float64(z / a_m) * -4.5) * t); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = (9.0 * z) * t;
tmp = 0.0;
if (t_1 <= -5e+47)
tmp = ((-4.5 / a_m) * z) * t;
elseif (t_1 <= 5e+30)
tmp = ((y / a_m) * 0.5) * x;
else
tmp = ((z / a_m) * -4.5) * t;
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$1, -5e+47], N[(N[(N[(-4.5 / a$95$m), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 5e+30], N[(N[(N[(y / a$95$m), $MachinePrecision] * 0.5), $MachinePrecision] * x), $MachinePrecision], N[(N[(N[(z / a$95$m), $MachinePrecision] * -4.5), $MachinePrecision] * t), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot z\right) \cdot t\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+47}:\\
\;\;\;\;\left(\frac{-4.5}{a\_m} \cdot z\right) \cdot t\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+30}:\\
\;\;\;\;\left(\frac{y}{a\_m} \cdot 0.5\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{z}{a\_m} \cdot -4.5\right) \cdot t\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.00000000000000022e47Initial program 82.7%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6471.8
Applied rewrites71.8%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6478.3
Applied rewrites78.3%
Applied rewrites78.6%
if -5.00000000000000022e47 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 4.9999999999999998e30Initial program 92.5%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6471.6
Applied rewrites71.6%
if 4.9999999999999998e30 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 83.3%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.1
Applied rewrites88.1%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.8
Applied rewrites85.8%
Final simplification76.9%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* (* (/ -4.5 a_m) z) t)) (t_2 (* (* 9.0 z) t)))
(*
a_s
(if (<= t_2 -5e+47) t_1 (if (<= t_2 5e+30) (* (* (/ y a_m) 0.5) x) t_1)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = ((-4.5 / a_m) * z) * t;
double t_2 = (9.0 * z) * t;
double tmp;
if (t_2 <= -5e+47) {
tmp = t_1;
} else if (t_2 <= 5e+30) {
tmp = ((y / a_m) * 0.5) * x;
} else {
tmp = t_1;
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (((-4.5d0) / a_m) * z) * t
t_2 = (9.0d0 * z) * t
if (t_2 <= (-5d+47)) then
tmp = t_1
else if (t_2 <= 5d+30) then
tmp = ((y / a_m) * 0.5d0) * x
else
tmp = t_1
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = ((-4.5 / a_m) * z) * t;
double t_2 = (9.0 * z) * t;
double tmp;
if (t_2 <= -5e+47) {
tmp = t_1;
} else if (t_2 <= 5e+30) {
tmp = ((y / a_m) * 0.5) * x;
} else {
tmp = t_1;
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = ((-4.5 / a_m) * z) * t t_2 = (9.0 * z) * t tmp = 0 if t_2 <= -5e+47: tmp = t_1 elif t_2 <= 5e+30: tmp = ((y / a_m) * 0.5) * x else: tmp = t_1 return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(Float64(Float64(-4.5 / a_m) * z) * t) t_2 = Float64(Float64(9.0 * z) * t) tmp = 0.0 if (t_2 <= -5e+47) tmp = t_1; elseif (t_2 <= 5e+30) tmp = Float64(Float64(Float64(y / a_m) * 0.5) * x); else tmp = t_1; end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = ((-4.5 / a_m) * z) * t;
t_2 = (9.0 * z) * t;
tmp = 0.0;
if (t_2 <= -5e+47)
tmp = t_1;
elseif (t_2 <= 5e+30)
tmp = ((y / a_m) * 0.5) * x;
else
tmp = t_1;
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(N[(N[(-4.5 / a$95$m), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * z), $MachinePrecision] * t), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$2, -5e+47], t$95$1, If[LessEqual[t$95$2, 5e+30], N[(N[(N[(y / a$95$m), $MachinePrecision] * 0.5), $MachinePrecision] * x), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := \left(\frac{-4.5}{a\_m} \cdot z\right) \cdot t\\
t_2 := \left(9 \cdot z\right) \cdot t\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+47}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+30}:\\
\;\;\;\;\left(\frac{y}{a\_m} \cdot 0.5\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.00000000000000022e47 or 4.9999999999999998e30 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 83.0%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6480.8
Applied rewrites80.8%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6482.5
Applied rewrites82.5%
Applied rewrites82.6%
if -5.00000000000000022e47 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 4.9999999999999998e30Initial program 92.5%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6471.6
Applied rewrites71.6%
Final simplification76.9%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* (* (/ t a_m) -4.5) z)))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (((t / a_m) * -4.5) * z);
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
code = a_s * (((t / a_m) * (-4.5d0)) * z)
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (((t / a_m) * -4.5) * z);
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): return a_s * (((t / a_m) * -4.5) * z)
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) return Float64(a_s * Float64(Float64(Float64(t / a_m) * -4.5) * z)) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp = code(a_s, x, y, z, t, a_m)
tmp = a_s * (((t / a_m) * -4.5) * z);
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(N[(N[(t / a$95$m), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \left(\left(\frac{t}{a\_m} \cdot -4.5\right) \cdot z\right)
\end{array}
Initial program 87.9%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6453.4
Applied rewrites53.4%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* (* (/ -4.5 a_m) z) t)))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (((-4.5 / a_m) * z) * t);
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
code = a_s * ((((-4.5d0) / a_m) * z) * t)
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (((-4.5 / a_m) * z) * t);
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): return a_s * (((-4.5 / a_m) * z) * t)
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) return Float64(a_s * Float64(Float64(Float64(-4.5 / a_m) * z) * t)) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp = code(a_s, x, y, z, t, a_m)
tmp = a_s * (((-4.5 / a_m) * z) * t);
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(N[(N[(-4.5 / a$95$m), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \left(\left(\frac{-4.5}{a\_m} \cdot z\right) \cdot t\right)
\end{array}
Initial program 87.9%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6453.4
Applied rewrites53.4%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6456.4
Applied rewrites56.4%
Applied rewrites56.4%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))