
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(*
c_s
(if (<= c_m 0.98)
(/ (+ b (- (* (* 9.0 x) y) (* a (* t (* 4.0 z))))) (* z c_m))
(fma
(* (/ y (* z c_m)) 9.0)
x
(fma (* -4.0 (/ a c_m)) t (/ b (* z c_m)))))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double tmp;
if (c_m <= 0.98) {
tmp = (b + (((9.0 * x) * y) - (a * (t * (4.0 * z))))) / (z * c_m);
} else {
tmp = fma(((y / (z * c_m)) * 9.0), x, fma((-4.0 * (a / c_m)), t, (b / (z * c_m))));
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) tmp = 0.0 if (c_m <= 0.98) tmp = Float64(Float64(b + Float64(Float64(Float64(9.0 * x) * y) - Float64(a * Float64(t * Float64(4.0 * z))))) / Float64(z * c_m)); else tmp = fma(Float64(Float64(y / Float64(z * c_m)) * 9.0), x, fma(Float64(-4.0 * Float64(a / c_m)), t, Float64(b / Float64(z * c_m)))); end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[LessEqual[c$95$m, 0.98], N[(N[(b + N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(a * N[(t * N[(4.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision] * 9.0), $MachinePrecision] * x + N[(N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision] * t + N[(b / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;c\_m \leq 0.98:\\
\;\;\;\;\frac{b + \left(\left(9 \cdot x\right) \cdot y - a \cdot \left(t \cdot \left(4 \cdot z\right)\right)\right)}{z \cdot c\_m}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z \cdot c\_m} \cdot 9, x, \mathsf{fma}\left(-4 \cdot \frac{a}{c\_m}, t, \frac{b}{z \cdot c\_m}\right)\right)\\
\end{array}
\end{array}
if c < 0.97999999999999998Initial program 82.8%
if 0.97999999999999998 < c Initial program 69.4%
Taylor expanded in b around 0
associate--l+N/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites87.8%
Final simplification84.1%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(let* ((t_1 (/ (+ b (- (* (* 9.0 x) y) (* a (* t (* 4.0 z))))) (* z c_m))))
(*
c_s
(if (<= t_1 INFINITY)
t_1
(* (fma (/ (/ (/ (* y x) z) c_m) a) 9.0 (* (/ t c_m) -4.0)) a)))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = (b + (((9.0 * x) * y) - (a * (t * (4.0 * z))))) / (z * c_m);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(((((y * x) / z) / c_m) / a), 9.0, ((t / c_m) * -4.0)) * a;
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) t_1 = Float64(Float64(b + Float64(Float64(Float64(9.0 * x) * y) - Float64(a * Float64(t * Float64(4.0 * z))))) / Float64(z * c_m)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(fma(Float64(Float64(Float64(Float64(y * x) / z) / c_m) / a), 9.0, Float64(Float64(t / c_m) * -4.0)) * a); end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(b + N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(a * N[(t * N[(4.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(N[(N[(N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision] / c$95$m), $MachinePrecision] / a), $MachinePrecision] * 9.0 + N[(N[(t / c$95$m), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{b + \left(\left(9 \cdot x\right) \cdot y - a \cdot \left(t \cdot \left(4 \cdot z\right)\right)\right)}{z \cdot c\_m}\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{\frac{y \cdot x}{z}}{c\_m}}{a}, 9, \frac{t}{c\_m} \cdot -4\right) \cdot a\\
\end{array}
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 87.0%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f642.7
Applied rewrites2.7%
Taylor expanded in a around inf
Applied rewrites74.0%
Final simplification85.8%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(let* ((t_1 (/ (+ b (- (* (* 9.0 x) y) (* a (* t (* 4.0 z))))) (* z c_m))))
(*
c_s
(if (<= t_1 INFINITY)
t_1
(* (fma (* (/ x a) 9.0) (/ y (* z c_m)) (* (/ t c_m) -4.0)) a)))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = (b + (((9.0 * x) * y) - (a * (t * (4.0 * z))))) / (z * c_m);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(((x / a) * 9.0), (y / (z * c_m)), ((t / c_m) * -4.0)) * a;
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) t_1 = Float64(Float64(b + Float64(Float64(Float64(9.0 * x) * y) - Float64(a * Float64(t * Float64(4.0 * z))))) / Float64(z * c_m)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(fma(Float64(Float64(x / a) * 9.0), Float64(y / Float64(z * c_m)), Float64(Float64(t / c_m) * -4.0)) * a); end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(b + N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(a * N[(t * N[(4.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(N[(N[(x / a), $MachinePrecision] * 9.0), $MachinePrecision] * N[(y / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision] + N[(N[(t / c$95$m), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{b + \left(\left(9 \cdot x\right) \cdot y - a \cdot \left(t \cdot \left(4 \cdot z\right)\right)\right)}{z \cdot c\_m}\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{a} \cdot 9, \frac{y}{z \cdot c\_m}, \frac{t}{c\_m} \cdot -4\right) \cdot a\\
\end{array}
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 87.0%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f642.7
Applied rewrites2.7%
Taylor expanded in a around inf
Applied rewrites56.3%
Taylor expanded in a around inf
Applied rewrites73.7%
Final simplification85.8%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(let* ((t_1 (/ (+ b (- (* (* 9.0 x) y) (* a (* t (* 4.0 z))))) (* z c_m))))
(*
c_s
(if (<= t_1 INFINITY)
t_1
(/ (* (fma (/ (* a t) y) -4.0 (* (/ x z) 9.0)) y) c_m)))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = (b + (((9.0 * x) * y) - (a * (t * (4.0 * z))))) / (z * c_m);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (fma(((a * t) / y), -4.0, ((x / z) * 9.0)) * y) / c_m;
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) t_1 = Float64(Float64(b + Float64(Float64(Float64(9.0 * x) * y) - Float64(a * Float64(t * Float64(4.0 * z))))) / Float64(z * c_m)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(Float64(fma(Float64(Float64(a * t) / y), -4.0, Float64(Float64(x / z) * 9.0)) * y) / c_m); end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(b + N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(a * N[(t * N[(4.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(N[(N[(N[(a * t), $MachinePrecision] / y), $MachinePrecision] * -4.0 + N[(N[(x / z), $MachinePrecision] * 9.0), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] / c$95$m), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{b + \left(\left(9 \cdot x\right) \cdot y - a \cdot \left(t \cdot \left(4 \cdot z\right)\right)\right)}{z \cdot c\_m}\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{a \cdot t}{y}, -4, \frac{x}{z} \cdot 9\right) \cdot y}{c\_m}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 87.0%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f642.7
Applied rewrites2.7%
Taylor expanded in y around inf
Applied rewrites65.3%
Final simplification85.1%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(let* ((t_1 (/ (+ b (- (* (* 9.0 x) y) (* a (* t (* 4.0 z))))) (* z c_m))))
(*
c_s
(if (<= t_1 INFINITY)
t_1
(/ (* (fma (/ (* a t) x) -4.0 (* (/ y z) 9.0)) x) c_m)))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = (b + (((9.0 * x) * y) - (a * (t * (4.0 * z))))) / (z * c_m);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (fma(((a * t) / x), -4.0, ((y / z) * 9.0)) * x) / c_m;
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) t_1 = Float64(Float64(b + Float64(Float64(Float64(9.0 * x) * y) - Float64(a * Float64(t * Float64(4.0 * z))))) / Float64(z * c_m)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(Float64(fma(Float64(Float64(a * t) / x), -4.0, Float64(Float64(y / z) * 9.0)) * x) / c_m); end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(b + N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(a * N[(t * N[(4.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(N[(N[(N[(a * t), $MachinePrecision] / x), $MachinePrecision] * -4.0 + N[(N[(y / z), $MachinePrecision] * 9.0), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / c$95$m), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{b + \left(\left(9 \cdot x\right) \cdot y - a \cdot \left(t \cdot \left(4 \cdot z\right)\right)\right)}{z \cdot c\_m}\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{a \cdot t}{x}, -4, \frac{y}{z} \cdot 9\right) \cdot x}{c\_m}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 87.0%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f642.7
Applied rewrites2.7%
Taylor expanded in x around inf
Applied rewrites65.1%
Final simplification85.1%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(let* ((t_1 (/ (+ b (- (* (* 9.0 x) y) (* a (* t (* 4.0 z))))) (* z c_m))))
(*
c_s
(if (<= t_1 INFINITY) t_1 (fma (* -4.0 (/ a c_m)) t (/ b (* z c_m)))))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = (b + (((9.0 * x) * y) - (a * (t * (4.0 * z))))) / (z * c_m);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma((-4.0 * (a / c_m)), t, (b / (z * c_m)));
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) t_1 = Float64(Float64(b + Float64(Float64(Float64(9.0 * x) * y) - Float64(a * Float64(t * Float64(4.0 * z))))) / Float64(z * c_m)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = fma(Float64(-4.0 * Float64(a / c_m)), t, Float64(b / Float64(z * c_m))); end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(b + N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(a * N[(t * N[(4.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision] * t + N[(b / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{b + \left(\left(9 \cdot x\right) \cdot y - a \cdot \left(t \cdot \left(4 \cdot z\right)\right)\right)}{z \cdot c\_m}\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-4 \cdot \frac{a}{c\_m}, t, \frac{b}{z \cdot c\_m}\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 87.0%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f640.0
Applied rewrites0.0%
Taylor expanded in y around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6469.2
Applied rewrites69.2%
Final simplification85.4%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(*
c_s
(if (<=
(/ (+ b (- (* (* 9.0 x) y) (* a (* t (* 4.0 z))))) (* z c_m))
INFINITY)
(/ (fma (* 9.0 x) y (fma (* (* a t) -4.0) z b)) (* z c_m))
(fma (* -4.0 (/ a c_m)) t (/ b (* z c_m))))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double tmp;
if (((b + (((9.0 * x) * y) - (a * (t * (4.0 * z))))) / (z * c_m)) <= ((double) INFINITY)) {
tmp = fma((9.0 * x), y, fma(((a * t) * -4.0), z, b)) / (z * c_m);
} else {
tmp = fma((-4.0 * (a / c_m)), t, (b / (z * c_m)));
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) tmp = 0.0 if (Float64(Float64(b + Float64(Float64(Float64(9.0 * x) * y) - Float64(a * Float64(t * Float64(4.0 * z))))) / Float64(z * c_m)) <= Inf) tmp = Float64(fma(Float64(9.0 * x), y, fma(Float64(Float64(a * t) * -4.0), z, b)) / Float64(z * c_m)); else tmp = fma(Float64(-4.0 * Float64(a / c_m)), t, Float64(b / Float64(z * c_m))); end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[LessEqual[N[(N[(b + N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(a * N[(t * N[(4.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(9.0 * x), $MachinePrecision] * y + N[(N[(N[(a * t), $MachinePrecision] * -4.0), $MachinePrecision] * z + b), $MachinePrecision]), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision] * t + N[(b / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{b + \left(\left(9 \cdot x\right) \cdot y - a \cdot \left(t \cdot \left(4 \cdot z\right)\right)\right)}{z \cdot c\_m} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(9 \cdot x, y, \mathsf{fma}\left(\left(a \cdot t\right) \cdot -4, z, b\right)\right)}{z \cdot c\_m}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-4 \cdot \frac{a}{c\_m}, t, \frac{b}{z \cdot c\_m}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 87.0%
lift-/.f64N/A
frac-2negN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
times-fracN/A
distribute-neg-frac2N/A
lower-*.f64N/A
lower-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
Applied rewrites84.4%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
neg-mul-1N/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites86.1%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f640.0
Applied rewrites0.0%
Taylor expanded in y around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6469.2
Applied rewrites69.2%
Final simplification84.6%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(*
c_s
(if (<=
(/ (+ b (- (* (* 9.0 x) y) (* a (* t (* 4.0 z))))) (* z c_m))
INFINITY)
(/ (fma (* 9.0 x) y (fma (* (* -4.0 z) a) t b)) (* z c_m))
(fma (* -4.0 (/ a c_m)) t (/ b (* z c_m))))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double tmp;
if (((b + (((9.0 * x) * y) - (a * (t * (4.0 * z))))) / (z * c_m)) <= ((double) INFINITY)) {
tmp = fma((9.0 * x), y, fma(((-4.0 * z) * a), t, b)) / (z * c_m);
} else {
tmp = fma((-4.0 * (a / c_m)), t, (b / (z * c_m)));
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) tmp = 0.0 if (Float64(Float64(b + Float64(Float64(Float64(9.0 * x) * y) - Float64(a * Float64(t * Float64(4.0 * z))))) / Float64(z * c_m)) <= Inf) tmp = Float64(fma(Float64(9.0 * x), y, fma(Float64(Float64(-4.0 * z) * a), t, b)) / Float64(z * c_m)); else tmp = fma(Float64(-4.0 * Float64(a / c_m)), t, Float64(b / Float64(z * c_m))); end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[LessEqual[N[(N[(b + N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(a * N[(t * N[(4.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(9.0 * x), $MachinePrecision] * y + N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + b), $MachinePrecision]), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision] * t + N[(b / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{b + \left(\left(9 \cdot x\right) \cdot y - a \cdot \left(t \cdot \left(4 \cdot z\right)\right)\right)}{z \cdot c\_m} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(9 \cdot x, y, \mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, b\right)\right)}{z \cdot c\_m}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-4 \cdot \frac{a}{c\_m}, t, \frac{b}{z \cdot c\_m}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 87.0%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites86.0%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f640.0
Applied rewrites0.0%
Taylor expanded in y around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6469.2
Applied rewrites69.2%
Final simplification84.6%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(let* ((t_1 (* (* 9.0 x) y)))
(*
c_s
(if (<= t_1 -2e+144)
(* (* (/ x c_m) 9.0) (/ y z))
(if (<= t_1 5e-211)
(/ (fma (* (* a t) -4.0) z b) (* z c_m))
(if (<= t_1 5e+265)
(/ (/ (fma (* y x) 9.0 b) c_m) z)
(* (* (/ 9.0 c_m) x) (/ y z))))))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = (9.0 * x) * y;
double tmp;
if (t_1 <= -2e+144) {
tmp = ((x / c_m) * 9.0) * (y / z);
} else if (t_1 <= 5e-211) {
tmp = fma(((a * t) * -4.0), z, b) / (z * c_m);
} else if (t_1 <= 5e+265) {
tmp = (fma((y * x), 9.0, b) / c_m) / z;
} else {
tmp = ((9.0 / c_m) * x) * (y / z);
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) t_1 = Float64(Float64(9.0 * x) * y) tmp = 0.0 if (t_1 <= -2e+144) tmp = Float64(Float64(Float64(x / c_m) * 9.0) * Float64(y / z)); elseif (t_1 <= 5e-211) tmp = Float64(fma(Float64(Float64(a * t) * -4.0), z, b) / Float64(z * c_m)); elseif (t_1 <= 5e+265) tmp = Float64(Float64(fma(Float64(y * x), 9.0, b) / c_m) / z); else tmp = Float64(Float64(Float64(9.0 / c_m) * x) * Float64(y / z)); end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision]}, N[(c$95$s * If[LessEqual[t$95$1, -2e+144], N[(N[(N[(x / c$95$m), $MachinePrecision] * 9.0), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-211], N[(N[(N[(N[(a * t), $MachinePrecision] * -4.0), $MachinePrecision] * z + b), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+265], N[(N[(N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision] / c$95$m), $MachinePrecision] / z), $MachinePrecision], N[(N[(N[(9.0 / c$95$m), $MachinePrecision] * x), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot x\right) \cdot y\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+144}:\\
\;\;\;\;\left(\frac{x}{c\_m} \cdot 9\right) \cdot \frac{y}{z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-211}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(a \cdot t\right) \cdot -4, z, b\right)}{z \cdot c\_m}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+265}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(y \cdot x, 9, b\right)}{c\_m}}{z}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{9}{c\_m} \cdot x\right) \cdot \frac{y}{z}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -2.00000000000000005e144Initial program 71.2%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6471.5
Applied rewrites71.5%
Taylor expanded in a around inf
Applied rewrites22.7%
Taylor expanded in y around inf
times-fracN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6475.9
Applied rewrites75.9%
if -2.00000000000000005e144 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 5.0000000000000002e-211Initial program 82.2%
Taylor expanded in y around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.7
Applied rewrites73.7%
if 5.0000000000000002e-211 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 5.0000000000000002e265Initial program 85.3%
Taylor expanded in a around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6471.4
Applied rewrites71.4%
if 5.0000000000000002e265 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 68.9%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6416.2
Applied rewrites16.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6469.9
Applied rewrites69.9%
Applied rewrites83.3%
Final simplification74.7%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(let* ((t_1 (fma (* -4.0 (/ a c_m)) t (/ b (* z c_m)))))
(*
c_s
(if (<= z -1.7e+43)
t_1
(if (<= z 4.5e+81) (/ (fma (* 9.0 x) y b) (* z c_m)) t_1)))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = fma((-4.0 * (a / c_m)), t, (b / (z * c_m)));
double tmp;
if (z <= -1.7e+43) {
tmp = t_1;
} else if (z <= 4.5e+81) {
tmp = fma((9.0 * x), y, b) / (z * c_m);
} else {
tmp = t_1;
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) t_1 = fma(Float64(-4.0 * Float64(a / c_m)), t, Float64(b / Float64(z * c_m))) tmp = 0.0 if (z <= -1.7e+43) tmp = t_1; elseif (z <= 4.5e+81) tmp = Float64(fma(Float64(9.0 * x), y, b) / Float64(z * c_m)); else tmp = t_1; end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision] * t + N[(b / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[z, -1.7e+43], t$95$1, If[LessEqual[z, 4.5e+81], N[(N[(N[(9.0 * x), $MachinePrecision] * y + b), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-4 \cdot \frac{a}{c\_m}, t, \frac{b}{z \cdot c\_m}\right)\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+43}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.5 \cdot 10^{+81}:\\
\;\;\;\;\frac{\mathsf{fma}\left(9 \cdot x, y, b\right)}{z \cdot c\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if z < -1.70000000000000006e43 or 4.50000000000000017e81 < z Initial program 56.3%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6456.3
Applied rewrites56.3%
Taylor expanded in y around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6474.7
Applied rewrites74.7%
if -1.70000000000000006e43 < z < 4.50000000000000017e81Initial program 93.4%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6481.4
Applied rewrites81.4%
Applied rewrites81.4%
Final simplification78.9%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(let* ((t_1 (* (/ (* a t) c_m) -4.0)))
(*
c_s
(if (<= z -2.1e+47)
t_1
(if (<= z 1.8e+190) (/ (fma (* 9.0 x) y b) (* z c_m)) t_1)))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = ((a * t) / c_m) * -4.0;
double tmp;
if (z <= -2.1e+47) {
tmp = t_1;
} else if (z <= 1.8e+190) {
tmp = fma((9.0 * x), y, b) / (z * c_m);
} else {
tmp = t_1;
}
return c_s * tmp;
}
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) t_1 = Float64(Float64(Float64(a * t) / c_m) * -4.0) tmp = 0.0 if (z <= -2.1e+47) tmp = t_1; elseif (z <= 1.8e+190) tmp = Float64(fma(Float64(9.0 * x), y, b) / Float64(z * c_m)); else tmp = t_1; end return Float64(c_s * tmp) end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(N[(a * t), $MachinePrecision] / c$95$m), $MachinePrecision] * -4.0), $MachinePrecision]}, N[(c$95$s * If[LessEqual[z, -2.1e+47], t$95$1, If[LessEqual[z, 1.8e+190], N[(N[(N[(9.0 * x), $MachinePrecision] * y + b), $MachinePrecision] / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{a \cdot t}{c\_m} \cdot -4\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{+47}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.8 \cdot 10^{+190}:\\
\;\;\;\;\frac{\mathsf{fma}\left(9 \cdot x, y, b\right)}{z \cdot c\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if z < -2.1e47 or 1.79999999999999989e190 < z Initial program 51.2%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6464.1
Applied rewrites64.1%
if -2.1e47 < z < 1.79999999999999989e190Initial program 89.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6476.3
Applied rewrites76.3%
Applied rewrites76.3%
Final simplification73.1%
c\_m = (fabs.f64 c)
c\_s = (copysign.f64 #s(literal 1 binary64) c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
:precision binary64
(let* ((t_1 (* (/ (* a t) c_m) -4.0)))
(*
c_s
(if (<= z -1.06e+45)
t_1
(if (<= z 1.7e+43) (* (* (/ x (* z c_m)) y) 9.0) t_1)))))c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = ((a * t) / c_m) * -4.0;
double tmp;
if (z <= -1.06e+45) {
tmp = t_1;
} else if (z <= 1.7e+43) {
tmp = ((x / (z * c_m)) * y) * 9.0;
} else {
tmp = t_1;
}
return c_s * tmp;
}
c\_m = abs(c)
c\_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
real(8), intent (in) :: c_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c_m
real(8) :: t_1
real(8) :: tmp
t_1 = ((a * t) / c_m) * (-4.0d0)
if (z <= (-1.06d+45)) then
tmp = t_1
else if (z <= 1.7d+43) then
tmp = ((x / (z * c_m)) * y) * 9.0d0
else
tmp = t_1
end if
code = c_s * tmp
end function
c\_m = Math.abs(c);
c\_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = ((a * t) / c_m) * -4.0;
double tmp;
if (z <= -1.06e+45) {
tmp = t_1;
} else if (z <= 1.7e+43) {
tmp = ((x / (z * c_m)) * y) * 9.0;
} else {
tmp = t_1;
}
return c_s * tmp;
}
c\_m = math.fabs(c) c\_s = math.copysign(1.0, c) [x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m]) def code(c_s, x, y, z, t, a, b, c_m): t_1 = ((a * t) / c_m) * -4.0 tmp = 0 if z <= -1.06e+45: tmp = t_1 elif z <= 1.7e+43: tmp = ((x / (z * c_m)) * y) * 9.0 else: tmp = t_1 return c_s * tmp
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) t_1 = Float64(Float64(Float64(a * t) / c_m) * -4.0) tmp = 0.0 if (z <= -1.06e+45) tmp = t_1; elseif (z <= 1.7e+43) tmp = Float64(Float64(Float64(x / Float64(z * c_m)) * y) * 9.0); else tmp = t_1; end return Float64(c_s * tmp) end
c\_m = abs(c);
c\_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
t_1 = ((a * t) / c_m) * -4.0;
tmp = 0.0;
if (z <= -1.06e+45)
tmp = t_1;
elseif (z <= 1.7e+43)
tmp = ((x / (z * c_m)) * y) * 9.0;
else
tmp = t_1;
end
tmp_2 = c_s * tmp;
end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(N[(a * t), $MachinePrecision] / c$95$m), $MachinePrecision] * -4.0), $MachinePrecision]}, N[(c$95$s * If[LessEqual[z, -1.06e+45], t$95$1, If[LessEqual[z, 1.7e+43], N[(N[(N[(x / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] * 9.0), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{a \cdot t}{c\_m} \cdot -4\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.06 \cdot 10^{+45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.7 \cdot 10^{+43}:\\
\;\;\;\;\left(\frac{x}{z \cdot c\_m} \cdot y\right) \cdot 9\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if z < -1.06e45 or 1.70000000000000006e43 < z Initial program 59.1%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6456.0
Applied rewrites56.0%
if -1.06e45 < z < 1.70000000000000006e43Initial program 93.7%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6444.5
Applied rewrites44.5%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6450.9
Applied rewrites50.9%
Applied rewrites55.9%
Final simplification55.9%
c\_m = (fabs.f64 c) c\_s = (copysign.f64 #s(literal 1 binary64) c) NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function. (FPCore (c_s x y z t a b c_m) :precision binary64 (let* ((t_1 (* (/ (* a t) c_m) -4.0))) (* c_s (if (<= z -5.6e+37) t_1 (if (<= z 4e+35) (/ b (* z c_m)) t_1)))))
c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = ((a * t) / c_m) * -4.0;
double tmp;
if (z <= -5.6e+37) {
tmp = t_1;
} else if (z <= 4e+35) {
tmp = b / (z * c_m);
} else {
tmp = t_1;
}
return c_s * tmp;
}
c\_m = abs(c)
c\_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
real(8), intent (in) :: c_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c_m
real(8) :: t_1
real(8) :: tmp
t_1 = ((a * t) / c_m) * (-4.0d0)
if (z <= (-5.6d+37)) then
tmp = t_1
else if (z <= 4d+35) then
tmp = b / (z * c_m)
else
tmp = t_1
end if
code = c_s * tmp
end function
c\_m = Math.abs(c);
c\_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
double t_1 = ((a * t) / c_m) * -4.0;
double tmp;
if (z <= -5.6e+37) {
tmp = t_1;
} else if (z <= 4e+35) {
tmp = b / (z * c_m);
} else {
tmp = t_1;
}
return c_s * tmp;
}
c\_m = math.fabs(c) c\_s = math.copysign(1.0, c) [x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m]) def code(c_s, x, y, z, t, a, b, c_m): t_1 = ((a * t) / c_m) * -4.0 tmp = 0 if z <= -5.6e+37: tmp = t_1 elif z <= 4e+35: tmp = b / (z * c_m) else: tmp = t_1 return c_s * tmp
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) t_1 = Float64(Float64(Float64(a * t) / c_m) * -4.0) tmp = 0.0 if (z <= -5.6e+37) tmp = t_1; elseif (z <= 4e+35) tmp = Float64(b / Float64(z * c_m)); else tmp = t_1; end return Float64(c_s * tmp) end
c\_m = abs(c);
c\_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
t_1 = ((a * t) / c_m) * -4.0;
tmp = 0.0;
if (z <= -5.6e+37)
tmp = t_1;
elseif (z <= 4e+35)
tmp = b / (z * c_m);
else
tmp = t_1;
end
tmp_2 = c_s * tmp;
end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(N[(a * t), $MachinePrecision] / c$95$m), $MachinePrecision] * -4.0), $MachinePrecision]}, N[(c$95$s * If[LessEqual[z, -5.6e+37], t$95$1, If[LessEqual[z, 4e+35], N[(b / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{a \cdot t}{c\_m} \cdot -4\\
c\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5.6 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4 \cdot 10^{+35}:\\
\;\;\;\;\frac{b}{z \cdot c\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if z < -5.5999999999999996e37 or 3.9999999999999999e35 < z Initial program 59.0%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6455.0
Applied rewrites55.0%
if -5.5999999999999996e37 < z < 3.9999999999999999e35Initial program 94.2%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6445.0
Applied rewrites45.0%
Final simplification49.2%
c\_m = (fabs.f64 c) c\_s = (copysign.f64 #s(literal 1 binary64) c) NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function. (FPCore (c_s x y z t a b c_m) :precision binary64 (* c_s (/ b (* z c_m))))
c\_m = fabs(c);
c\_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
return c_s * (b / (z * c_m));
}
c\_m = abs(c)
c\_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
real(8), intent (in) :: c_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c_m
code = c_s * (b / (z * c_m))
end function
c\_m = Math.abs(c);
c\_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
return c_s * (b / (z * c_m));
}
c\_m = math.fabs(c) c\_s = math.copysign(1.0, c) [x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m]) def code(c_s, x, y, z, t, a, b, c_m): return c_s * (b / (z * c_m))
c\_m = abs(c) c\_s = copysign(1.0, c) x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m]) function code(c_s, x, y, z, t, a, b, c_m) return Float64(c_s * Float64(b / Float64(z * c_m))) end
c\_m = abs(c);
c\_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp = code(c_s, x, y, z, t, a, b, c_m)
tmp = c_s * (b / (z * c_m));
end
c\_m = N[Abs[c], $MachinePrecision]
c\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * N[(b / N[(z * c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
c\_m = \left|c\right|
\\
c\_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c\_s \cdot \frac{b}{z \cdot c\_m}
\end{array}
Initial program 79.5%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6434.9
Applied rewrites34.9%
Final simplification34.9%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ b (* c z)))
(t_2 (* 4.0 (/ (* a t) c)))
(t_3 (* (* x 9.0) y))
(t_4 (+ (- t_3 (* (* (* z 4.0) t) a)) b))
(t_5 (/ t_4 (* z c)))
(t_6 (/ (+ (- t_3 (* (* z 4.0) (* t a))) b) (* z c))))
(if (< t_5 -1.100156740804105e-171)
t_6
(if (< t_5 0.0)
(/ (/ t_4 z) c)
(if (< t_5 1.1708877911747488e-53)
t_6
(if (< t_5 2.876823679546137e+130)
(- (+ (* (* 9.0 (/ y c)) (/ x z)) t_1) t_2)
(if (< t_5 1.3838515042456319e+158)
t_6
(- (+ (* 9.0 (* (/ y (* c z)) x)) t_1) t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = b / (c * z)
t_2 = 4.0d0 * ((a * t) / c)
t_3 = (x * 9.0d0) * y
t_4 = (t_3 - (((z * 4.0d0) * t) * a)) + b
t_5 = t_4 / (z * c)
t_6 = ((t_3 - ((z * 4.0d0) * (t * a))) + b) / (z * c)
if (t_5 < (-1.100156740804105d-171)) then
tmp = t_6
else if (t_5 < 0.0d0) then
tmp = (t_4 / z) / c
else if (t_5 < 1.1708877911747488d-53) then
tmp = t_6
else if (t_5 < 2.876823679546137d+130) then
tmp = (((9.0d0 * (y / c)) * (x / z)) + t_1) - t_2
else if (t_5 < 1.3838515042456319d+158) then
tmp = t_6
else
tmp = ((9.0d0 * ((y / (c * z)) * x)) + t_1) - t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = b / (c * z) t_2 = 4.0 * ((a * t) / c) t_3 = (x * 9.0) * y t_4 = (t_3 - (((z * 4.0) * t) * a)) + b t_5 = t_4 / (z * c) t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c) tmp = 0 if t_5 < -1.100156740804105e-171: tmp = t_6 elif t_5 < 0.0: tmp = (t_4 / z) / c elif t_5 < 1.1708877911747488e-53: tmp = t_6 elif t_5 < 2.876823679546137e+130: tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2 elif t_5 < 1.3838515042456319e+158: tmp = t_6 else: tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(b / Float64(c * z)) t_2 = Float64(4.0 * Float64(Float64(a * t) / c)) t_3 = Float64(Float64(x * 9.0) * y) t_4 = Float64(Float64(t_3 - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) t_5 = Float64(t_4 / Float64(z * c)) t_6 = Float64(Float64(Float64(t_3 - Float64(Float64(z * 4.0) * Float64(t * a))) + b) / Float64(z * c)) tmp = 0.0 if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = Float64(Float64(t_4 / z) / c); elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = Float64(Float64(Float64(Float64(9.0 * Float64(y / c)) * Float64(x / z)) + t_1) - t_2); elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = Float64(Float64(Float64(9.0 * Float64(Float64(y / Float64(c * z)) * x)) + t_1) - t_2); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = b / (c * z); t_2 = 4.0 * ((a * t) / c); t_3 = (x * 9.0) * y; t_4 = (t_3 - (((z * 4.0) * t) * a)) + b; t_5 = t_4 / (z * c); t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c); tmp = 0.0; if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = (t_4 / z) / c; elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2; elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$3 - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$5, -1.100156740804105e-171], t$95$6, If[Less[t$95$5, 0.0], N[(N[(t$95$4 / z), $MachinePrecision] / c), $MachinePrecision], If[Less[t$95$5, 1.1708877911747488e-53], t$95$6, If[Less[t$95$5, 2.876823679546137e+130], N[(N[(N[(N[(9.0 * N[(y / c), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[t$95$5, 1.3838515042456319e+158], t$95$6, N[(N[(N[(9.0 * N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{b}{c \cdot z}\\
t_2 := 4 \cdot \frac{a \cdot t}{c}\\
t_3 := \left(x \cdot 9\right) \cdot y\\
t_4 := \left(t\_3 - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b\\
t_5 := \frac{t\_4}{z \cdot c}\\
t_6 := \frac{\left(t\_3 - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right) + b}{z \cdot c}\\
\mathbf{if}\;t\_5 < -1.100156740804105 \cdot 10^{-171}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 0:\\
\;\;\;\;\frac{\frac{t\_4}{z}}{c}\\
\mathbf{elif}\;t\_5 < 1.1708877911747488 \cdot 10^{-53}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 2.876823679546137 \cdot 10^{+130}:\\
\;\;\;\;\left(\left(9 \cdot \frac{y}{c}\right) \cdot \frac{x}{z} + t\_1\right) - t\_2\\
\mathbf{elif}\;t\_5 < 1.3838515042456319 \cdot 10^{+158}:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot \left(\frac{y}{c \cdot z} \cdot x\right) + t\_1\right) - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) -220031348160821/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 0) (/ (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) z) c) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 365902434742109/31250000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 28768236795461370000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (+ (* (* 9 (/ y c)) (/ x z)) (/ b (* c z))) (* 4 (/ (* a t) c))) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 138385150424563190000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (- (+ (* 9 (* (/ y (* c z)) x)) (/ b (* c z))) (* 4 (/ (* a t) c)))))))))
(/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))