
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ (/ y (/ (- t a) (- t z))) x))
double code(double x, double y, double z, double t, double a) {
return (y / ((t - a) / (t - z))) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / ((t - a) / (t - z))) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / ((t - a) / (t - z))) + x;
}
def code(x, y, z, t, a): return (y / ((t - a) / (t - z))) + x
function code(x, y, z, t, a) return Float64(Float64(y / Float64(Float64(t - a) / Float64(t - z))) + x) end
function tmp = code(x, y, z, t, a) tmp = (y / ((t - a) / (t - z))) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(N[(t - a), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{\frac{t - a}{t - z}} + x
\end{array}
Initial program 97.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6498.0
Applied rewrites98.0%
Final simplification98.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* (/ y (- a t)) z)))
(if (<= t_1 -5e+166)
t_2
(if (<= t_1 -1e+76)
(fma (/ (- z) t) y x)
(if (<= t_1 0.1)
(fma (/ (- z t) a) y x)
(if (<= t_1 1e+90) (fma (/ (- t z) t) y x) t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (y / (a - t)) * z;
double tmp;
if (t_1 <= -5e+166) {
tmp = t_2;
} else if (t_1 <= -1e+76) {
tmp = fma((-z / t), y, x);
} else if (t_1 <= 0.1) {
tmp = fma(((z - t) / a), y, x);
} else if (t_1 <= 1e+90) {
tmp = fma(((t - z) / t), y, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(y / Float64(a - t)) * z) tmp = 0.0 if (t_1 <= -5e+166) tmp = t_2; elseif (t_1 <= -1e+76) tmp = fma(Float64(Float64(-z) / t), y, x); elseif (t_1 <= 0.1) tmp = fma(Float64(Float64(z - t) / a), y, x); elseif (t_1 <= 1e+90) tmp = fma(Float64(Float64(t - z) / t), y, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+166], t$95$2, If[LessEqual[t$95$1, -1e+76], N[(N[((-z) / t), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 0.1], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+90], N[(N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision] * y + x), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{y}{a - t} \cdot z\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+166}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+76}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-z}{t}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 0.1:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+90}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t - z}{t}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -5.0000000000000002e166 or 9.99999999999999966e89 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 89.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6485.5
Applied rewrites85.5%
if -5.0000000000000002e166 < (/.f64 (-.f64 z t) (-.f64 a t)) < -1e76Initial program 99.7%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites88.7%
Taylor expanded in t around 0
Applied rewrites88.7%
if -1e76 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.10000000000000001Initial program 99.2%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6493.6
Applied rewrites93.6%
if 0.10000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.99999999999999966e89Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites95.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* (/ y (- a t)) z)))
(if (<= t_1 -5e+166)
t_2
(if (<= t_1 -1e+76)
(fma (/ (- z) t) y x)
(if (<= t_1 2e-14)
(fma (/ z a) y x)
(if (<= t_1 1e+90) (+ y x) t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (y / (a - t)) * z;
double tmp;
if (t_1 <= -5e+166) {
tmp = t_2;
} else if (t_1 <= -1e+76) {
tmp = fma((-z / t), y, x);
} else if (t_1 <= 2e-14) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 1e+90) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(y / Float64(a - t)) * z) tmp = 0.0 if (t_1 <= -5e+166) tmp = t_2; elseif (t_1 <= -1e+76) tmp = fma(Float64(Float64(-z) / t), y, x); elseif (t_1 <= 2e-14) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 1e+90) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+166], t$95$2, If[LessEqual[t$95$1, -1e+76], N[(N[((-z) / t), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 2e-14], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+90], N[(y + x), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{y}{a - t} \cdot z\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+166}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+76}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-z}{t}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-14}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+90}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -5.0000000000000002e166 or 9.99999999999999966e89 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 89.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6485.5
Applied rewrites85.5%
if -5.0000000000000002e166 < (/.f64 (-.f64 z t) (-.f64 a t)) < -1e76Initial program 99.7%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites88.7%
Taylor expanded in t around 0
Applied rewrites88.7%
if -1e76 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-14Initial program 99.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6484.8
Applied rewrites84.8%
if 2e-14 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.99999999999999966e89Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6492.2
Applied rewrites92.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* (/ y (- a t)) z)))
(if (<= t_1 -4e+82)
t_2
(if (<= t_1 2e-14) (fma (/ z a) y x) (if (<= t_1 1e+90) (+ y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (y / (a - t)) * z;
double tmp;
if (t_1 <= -4e+82) {
tmp = t_2;
} else if (t_1 <= 2e-14) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 1e+90) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(y / Float64(a - t)) * z) tmp = 0.0 if (t_1 <= -4e+82) tmp = t_2; elseif (t_1 <= 2e-14) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 1e+90) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+82], t$95$2, If[LessEqual[t$95$1, 2e-14], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+90], N[(y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{y}{a - t} \cdot z\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+82}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-14}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+90}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -3.9999999999999999e82 or 9.99999999999999966e89 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 92.1%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6480.0
Applied rewrites80.0%
if -3.9999999999999999e82 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-14Initial program 99.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.9
Applied rewrites83.9%
if 2e-14 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.99999999999999966e89Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6492.2
Applied rewrites92.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma z (/ y a) x))) (if (<= t_1 2e-14) t_2 (if (<= t_1 1e+90) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma(z, (y / a), x);
double tmp;
if (t_1 <= 2e-14) {
tmp = t_2;
} else if (t_1 <= 1e+90) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(z, Float64(y / a), x) tmp = 0.0 if (t_1 <= 2e-14) tmp = t_2; elseif (t_1 <= 1e+90) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-14], t$95$2, If[LessEqual[t$95$1, 1e+90], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-14}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+90}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-14 or 9.99999999999999966e89 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.3%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6496.5
Applied rewrites96.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6474.3
Applied rewrites74.3%
if 2e-14 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.99999999999999966e89Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6492.2
Applied rewrites92.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (* (/ y a) z))) (if (<= t_1 -5e+146) t_2 (if (<= t_1 1e+90) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (y / a) * z;
double tmp;
if (t_1 <= -5e+146) {
tmp = t_2;
} else if (t_1 <= 1e+90) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (a - t)
t_2 = (y / a) * z
if (t_1 <= (-5d+146)) then
tmp = t_2
else if (t_1 <= 1d+90) then
tmp = y + x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (y / a) * z;
double tmp;
if (t_1 <= -5e+146) {
tmp = t_2;
} else if (t_1 <= 1e+90) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) t_2 = (y / a) * z tmp = 0 if t_1 <= -5e+146: tmp = t_2 elif t_1 <= 1e+90: tmp = y + x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(y / a) * z) tmp = 0.0 if (t_1 <= -5e+146) tmp = t_2; elseif (t_1 <= 1e+90) tmp = Float64(y + x); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); t_2 = (y / a) * z; tmp = 0.0; if (t_1 <= -5e+146) tmp = t_2; elseif (t_1 <= 1e+90) tmp = y + x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+146], t$95$2, If[LessEqual[t$95$1, 1e+90], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{y}{a} \cdot z\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+146}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+90}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.9999999999999999e146 or 9.99999999999999966e89 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 90.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6485.0
Applied rewrites85.0%
Taylor expanded in a around inf
Applied rewrites55.8%
if -4.9999999999999999e146 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.99999999999999966e89Initial program 99.6%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6474.0
Applied rewrites74.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (* (/ z a) y))) (if (<= t_1 -5e+146) t_2 (if (<= t_1 1e+90) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (z / a) * y;
double tmp;
if (t_1 <= -5e+146) {
tmp = t_2;
} else if (t_1 <= 1e+90) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (a - t)
t_2 = (z / a) * y
if (t_1 <= (-5d+146)) then
tmp = t_2
else if (t_1 <= 1d+90) then
tmp = y + x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (z / a) * y;
double tmp;
if (t_1 <= -5e+146) {
tmp = t_2;
} else if (t_1 <= 1e+90) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) t_2 = (z / a) * y tmp = 0 if t_1 <= -5e+146: tmp = t_2 elif t_1 <= 1e+90: tmp = y + x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(z / a) * y) tmp = 0.0 if (t_1 <= -5e+146) tmp = t_2; elseif (t_1 <= 1e+90) tmp = Float64(y + x); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); t_2 = (z / a) * y; tmp = 0.0; if (t_1 <= -5e+146) tmp = t_2; elseif (t_1 <= 1e+90) tmp = y + x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+146], t$95$2, If[LessEqual[t$95$1, 1e+90], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{z}{a} \cdot y\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+146}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+90}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.9999999999999999e146 or 9.99999999999999966e89 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 90.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6485.0
Applied rewrites85.0%
Taylor expanded in a around inf
Applied rewrites52.0%
Applied rewrites53.6%
if -4.9999999999999999e146 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.99999999999999966e89Initial program 99.6%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6474.0
Applied rewrites74.0%
Final simplification70.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ (- t z) t) y x))) (if (<= t -6e+29) t_1 (if (<= t 1650000.0) (fma (/ z a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(((t - z) / t), y, x);
double tmp;
if (t <= -6e+29) {
tmp = t_1;
} else if (t <= 1650000.0) {
tmp = fma((z / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(Float64(t - z) / t), y, x) tmp = 0.0 if (t <= -6e+29) tmp = t_1; elseif (t <= 1650000.0) tmp = fma(Float64(z / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -6e+29], t$95$1, If[LessEqual[t, 1650000.0], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{t - z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -6 \cdot 10^{+29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1650000:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -5.9999999999999998e29 or 1.65e6 < t Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites91.9%
if -5.9999999999999998e29 < t < 1.65e6Initial program 95.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6481.5
Applied rewrites81.5%
(FPCore (x y z t a) :precision binary64 (if (<= t -4.6e+30) (+ y x) (if (<= t 1.6e+30) (fma (/ z a) y x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -4.6e+30) {
tmp = y + x;
} else if (t <= 1.6e+30) {
tmp = fma((z / a), y, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -4.6e+30) tmp = Float64(y + x); elseif (t <= 1.6e+30) tmp = fma(Float64(z / a), y, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -4.6e+30], N[(y + x), $MachinePrecision], If[LessEqual[t, 1.6e+30], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.6 \cdot 10^{+30}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;t \leq 1.6 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if t < -4.6e30 or 1.59999999999999986e30 < t Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6481.2
Applied rewrites81.2%
if -4.6e30 < t < 1.59999999999999986e30Initial program 96.0%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6479.8
Applied rewrites79.8%
(FPCore (x y z t a) :precision binary64 (+ (* (/ (- z t) (- a t)) y) x))
double code(double x, double y, double z, double t, double a) {
return (((z - t) / (a - t)) * y) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (((z - t) / (a - t)) * y) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return (((z - t) / (a - t)) * y) + x;
}
def code(x, y, z, t, a): return (((z - t) / (a - t)) * y) + x
function code(x, y, z, t, a) return Float64(Float64(Float64(Float64(z - t) / Float64(a - t)) * y) + x) end
function tmp = code(x, y, z, t, a) tmp = (((z - t) / (a - t)) * y) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{z - t}{a - t} \cdot y + x
\end{array}
Initial program 97.8%
Final simplification97.8%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 97.8%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6462.9
Applied rewrites62.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))