
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ (/ (- y z) (/ (- a z) t)) x))
double code(double x, double y, double z, double t, double a) {
return ((y - z) / ((a - z) / t)) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((y - z) / ((a - z) / t)) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return ((y - z) / ((a - z) / t)) + x;
}
def code(x, y, z, t, a): return ((y - z) / ((a - z) / t)) + x
function code(x, y, z, t, a) return Float64(Float64(Float64(y - z) / Float64(Float64(a - z) / t)) + x) end
function tmp = code(x, y, z, t, a) tmp = ((y - z) / ((a - z) / t)) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y - z}{\frac{a - z}{t}} + x
\end{array}
Initial program 81.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.9
Applied rewrites97.9%
Final simplification97.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* t (- y z)) (- a z))))
(if (<= t_1 (- INFINITY))
(fma (- 1.0 (/ y z)) t x)
(if (<= t_1 5e+277) (+ t_1 x) (/ (- y z) (/ (- a z) t))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t * (y - z)) / (a - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma((1.0 - (y / z)), t, x);
} else if (t_1 <= 5e+277) {
tmp = t_1 + x;
} else {
tmp = (y - z) / ((a - z) / t);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t * Float64(y - z)) / Float64(a - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(Float64(1.0 - Float64(y / z)), t, x); elseif (t_1 <= 5e+277) tmp = Float64(t_1 + x); else tmp = Float64(Float64(y - z) / Float64(Float64(a - z) / t)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+277], N[(t$95$1 + x), $MachinePrecision], N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+277}:\\
\;\;\;\;t\_1 + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z}{\frac{a - z}{t}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0Initial program 31.8%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6483.2
Applied rewrites83.2%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 4.99999999999999982e277Initial program 99.8%
if 4.99999999999999982e277 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 32.9%
Taylor expanded in t around inf
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6493.4
Applied rewrites93.4%
Applied rewrites93.6%
Final simplification96.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* t (- y z)) (- a z))))
(if (<= t_1 (- INFINITY))
(fma (- 1.0 (/ y z)) t x)
(if (<= t_1 5e+266) (+ t_1 x) (/ t (/ (- a z) (- y z)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t * (y - z)) / (a - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma((1.0 - (y / z)), t, x);
} else if (t_1 <= 5e+266) {
tmp = t_1 + x;
} else {
tmp = t / ((a - z) / (y - z));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t * Float64(y - z)) / Float64(a - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(Float64(1.0 - Float64(y / z)), t, x); elseif (t_1 <= 5e+266) tmp = Float64(t_1 + x); else tmp = Float64(t / Float64(Float64(a - z) / Float64(y - z))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+266], N[(t$95$1 + x), $MachinePrecision], N[(t / N[(N[(a - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+266}:\\
\;\;\;\;t\_1 + x\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{\frac{a - z}{y - z}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0Initial program 31.8%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6483.2
Applied rewrites83.2%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 4.9999999999999999e266Initial program 99.8%
if 4.9999999999999999e266 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 35.0%
Taylor expanded in t around inf
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6490.8
Applied rewrites90.8%
Applied rewrites90.9%
Applied rewrites93.7%
Final simplification96.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* t (- y z)) (- a z))))
(if (<= t_1 (- INFINITY))
(fma (- 1.0 (/ y z)) t x)
(if (<= t_1 5e+277) (+ t_1 x) (* (/ t (- a z)) (- y z))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t * (y - z)) / (a - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma((1.0 - (y / z)), t, x);
} else if (t_1 <= 5e+277) {
tmp = t_1 + x;
} else {
tmp = (t / (a - z)) * (y - z);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t * Float64(y - z)) / Float64(a - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(Float64(1.0 - Float64(y / z)), t, x); elseif (t_1 <= 5e+277) tmp = Float64(t_1 + x); else tmp = Float64(Float64(t / Float64(a - z)) * Float64(y - z)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+277], N[(t$95$1 + x), $MachinePrecision], N[(N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+277}:\\
\;\;\;\;t\_1 + x\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{a - z} \cdot \left(y - z\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0Initial program 31.8%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6483.2
Applied rewrites83.2%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 4.99999999999999982e277Initial program 99.8%
if 4.99999999999999982e277 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 32.9%
Taylor expanded in t around inf
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6493.4
Applied rewrites93.4%
Final simplification96.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ t (- a z)) (- y z))) (t_2 (/ (* t (- y z)) (- a z))))
(if (<= t_2 -1e+37)
t_1
(if (<= t_2 5e+68) (fma (- t) (/ z (- a z)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t / (a - z)) * (y - z);
double t_2 = (t * (y - z)) / (a - z);
double tmp;
if (t_2 <= -1e+37) {
tmp = t_1;
} else if (t_2 <= 5e+68) {
tmp = fma(-t, (z / (a - z)), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t / Float64(a - z)) * Float64(y - z)) t_2 = Float64(Float64(t * Float64(y - z)) / Float64(a - z)) tmp = 0.0 if (t_2 <= -1e+37) tmp = t_1; elseif (t_2 <= 5e+68) tmp = fma(Float64(-t), Float64(z / Float64(a - z)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+37], t$95$1, If[LessEqual[t$95$2, 5e+68], N[((-t) * N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t}{a - z} \cdot \left(y - z\right)\\
t_2 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+68}:\\
\;\;\;\;\mathsf{fma}\left(-t, \frac{z}{a - z}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -9.99999999999999954e36 or 5.0000000000000004e68 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 62.0%
Taylor expanded in t around inf
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6480.8
Applied rewrites80.8%
if -9.99999999999999954e36 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 5.0000000000000004e68Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6491.0
Applied rewrites91.0%
Final simplification85.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (- t) (/ z (- a z)) x))) (if (<= z -0.55) t_1 (if (<= z 2.5e+22) (+ (/ (* t y) (- a z)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(-t, (z / (a - z)), x);
double tmp;
if (z <= -0.55) {
tmp = t_1;
} else if (z <= 2.5e+22) {
tmp = ((t * y) / (a - z)) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(-t), Float64(z / Float64(a - z)), x) tmp = 0.0 if (z <= -0.55) tmp = t_1; elseif (z <= 2.5e+22) tmp = Float64(Float64(Float64(t * y) / Float64(a - z)) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[((-t) * N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -0.55], t$95$1, If[LessEqual[z, 2.5e+22], N[(N[(N[(t * y), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-t, \frac{z}{a - z}, x\right)\\
\mathbf{if}\;z \leq -0.55:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+22}:\\
\;\;\;\;\frac{t \cdot y}{a - z} + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -0.55000000000000004 or 2.4999999999999998e22 < z Initial program 67.1%
Taylor expanded in y around 0
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6490.5
Applied rewrites90.5%
if -0.55000000000000004 < z < 2.4999999999999998e22Initial program 95.4%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6485.9
Applied rewrites85.9%
Final simplification88.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (- 1.0 (/ y z)) t x))) (if (<= z -2.7e-34) t_1 (if (<= z 1.46e-33) (fma y (/ t a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((1.0 - (y / z)), t, x);
double tmp;
if (z <= -2.7e-34) {
tmp = t_1;
} else if (z <= 1.46e-33) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(1.0 - Float64(y / z)), t, x) tmp = 0.0 if (z <= -2.7e-34) tmp = t_1; elseif (z <= 1.46e-33) tmp = fma(y, Float64(t / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision]}, If[LessEqual[z, -2.7e-34], t$95$1, If[LessEqual[z, 1.46e-33], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\
\mathbf{if}\;z \leq -2.7 \cdot 10^{-34}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.46 \cdot 10^{-33}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.70000000000000017e-34 or 1.45999999999999999e-33 < z Initial program 70.3%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6486.5
Applied rewrites86.5%
if -2.70000000000000017e-34 < z < 1.45999999999999999e-33Initial program 94.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6479.1
Applied rewrites79.1%
(FPCore (x y z t a) :precision binary64 (if (<= z -5.8e-9) (+ t x) (if (<= z 1.46e-33) (fma y (/ t a) x) (+ t x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.8e-9) {
tmp = t + x;
} else if (z <= 1.46e-33) {
tmp = fma(y, (t / a), x);
} else {
tmp = t + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.8e-9) tmp = Float64(t + x); elseif (z <= 1.46e-33) tmp = fma(y, Float64(t / a), x); else tmp = Float64(t + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.8e-9], N[(t + x), $MachinePrecision], If[LessEqual[z, 1.46e-33], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], N[(t + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{-9}:\\
\;\;\;\;t + x\\
\mathbf{elif}\;z \leq 1.46 \cdot 10^{-33}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t + x\\
\end{array}
\end{array}
if z < -5.79999999999999982e-9 or 1.45999999999999999e-33 < z Initial program 70.3%
Taylor expanded in z around inf
lower-+.f6479.2
Applied rewrites79.2%
if -5.79999999999999982e-9 < z < 1.45999999999999999e-33Initial program 94.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6479.1
Applied rewrites79.1%
(FPCore (x y z t a) :precision binary64 (if (<= z -5.8e-9) (+ t x) (if (<= z 1.46e-33) (fma (/ y a) t x) (+ t x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.8e-9) {
tmp = t + x;
} else if (z <= 1.46e-33) {
tmp = fma((y / a), t, x);
} else {
tmp = t + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.8e-9) tmp = Float64(t + x); elseif (z <= 1.46e-33) tmp = fma(Float64(y / a), t, x); else tmp = Float64(t + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.8e-9], N[(t + x), $MachinePrecision], If[LessEqual[z, 1.46e-33], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(t + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{-9}:\\
\;\;\;\;t + x\\
\mathbf{elif}\;z \leq 1.46 \cdot 10^{-33}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t + x\\
\end{array}
\end{array}
if z < -5.79999999999999982e-9 or 1.45999999999999999e-33 < z Initial program 70.3%
Taylor expanded in z around inf
lower-+.f6479.2
Applied rewrites79.2%
if -5.79999999999999982e-9 < z < 1.45999999999999999e-33Initial program 94.8%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.6
Applied rewrites75.6%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.1e-209) (+ t x) (if (<= z 1.86e-165) (* (/ t a) y) (+ t x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.1e-209) {
tmp = t + x;
} else if (z <= 1.86e-165) {
tmp = (t / a) * y;
} else {
tmp = t + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.1d-209)) then
tmp = t + x
else if (z <= 1.86d-165) then
tmp = (t / a) * y
else
tmp = t + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.1e-209) {
tmp = t + x;
} else if (z <= 1.86e-165) {
tmp = (t / a) * y;
} else {
tmp = t + x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.1e-209: tmp = t + x elif z <= 1.86e-165: tmp = (t / a) * y else: tmp = t + x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.1e-209) tmp = Float64(t + x); elseif (z <= 1.86e-165) tmp = Float64(Float64(t / a) * y); else tmp = Float64(t + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.1e-209) tmp = t + x; elseif (z <= 1.86e-165) tmp = (t / a) * y; else tmp = t + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.1e-209], N[(t + x), $MachinePrecision], If[LessEqual[z, 1.86e-165], N[(N[(t / a), $MachinePrecision] * y), $MachinePrecision], N[(t + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{-209}:\\
\;\;\;\;t + x\\
\mathbf{elif}\;z \leq 1.86 \cdot 10^{-165}:\\
\;\;\;\;\frac{t}{a} \cdot y\\
\mathbf{else}:\\
\;\;\;\;t + x\\
\end{array}
\end{array}
if z < -2.09999999999999996e-209 or 1.86000000000000002e-165 < z Initial program 78.8%
Taylor expanded in z around inf
lower-+.f6470.4
Applied rewrites70.4%
if -2.09999999999999996e-209 < z < 1.86000000000000002e-165Initial program 91.5%
Taylor expanded in t around inf
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6462.2
Applied rewrites62.2%
Taylor expanded in z around 0
Applied rewrites47.6%
Applied rewrites53.9%
(FPCore (x y z t a) :precision binary64 (+ t x))
double code(double x, double y, double z, double t, double a) {
return t + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t + x
end function
public static double code(double x, double y, double z, double t, double a) {
return t + x;
}
def code(x, y, z, t, a): return t + x
function code(x, y, z, t, a) return Float64(t + x) end
function tmp = code(x, y, z, t, a) tmp = t + x; end
code[x_, y_, z_, t_, a_] := N[(t + x), $MachinePrecision]
\begin{array}{l}
\\
t + x
\end{array}
Initial program 81.1%
Taylor expanded in z around inf
lower-+.f6461.7
Applied rewrites61.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (if (< t -10682974490174067/10000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 312887599100691/80000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t)))))
(+ x (/ (* (- y z) t) (- a z))))