
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- a t))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (a - t))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (a - t))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(a - t))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (a - t)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- a t))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (a - t))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (a - t))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(a - t))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (a - t)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ (/ y (/ (- a t) (- z t))) x))
double code(double x, double y, double z, double t, double a) {
return (y / ((a - t) / (z - t))) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / ((a - t) / (z - t))) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / ((a - t) / (z - t))) + x;
}
def code(x, y, z, t, a): return (y / ((a - t) / (z - t))) + x
function code(x, y, z, t, a) return Float64(Float64(y / Float64(Float64(a - t) / Float64(z - t))) + x) end
function tmp = code(x, y, z, t, a) tmp = (y / ((a - t) / (z - t))) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(N[(a - t), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{\frac{a - t}{z - t}} + x
\end{array}
Initial program 83.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.0
Applied rewrites98.0%
Final simplification98.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- z t) y) (- a t))))
(if (<= t_1 (- INFINITY))
(* (/ y (- a t)) (- z t))
(if (<= t_1 5e+300) (+ t_1 x) (/ (- z t) (/ (- a t) y))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) * y) / (a - t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (y / (a - t)) * (z - t);
} else if (t_1 <= 5e+300) {
tmp = t_1 + x;
} else {
tmp = (z - t) / ((a - t) / y);
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) * y) / (a - t);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (y / (a - t)) * (z - t);
} else if (t_1 <= 5e+300) {
tmp = t_1 + x;
} else {
tmp = (z - t) / ((a - t) / y);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((z - t) * y) / (a - t) tmp = 0 if t_1 <= -math.inf: tmp = (y / (a - t)) * (z - t) elif t_1 <= 5e+300: tmp = t_1 + x else: tmp = (z - t) / ((a - t) / y) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(z - t) * y) / Float64(a - t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(y / Float64(a - t)) * Float64(z - t)); elseif (t_1 <= 5e+300) tmp = Float64(t_1 + x); else tmp = Float64(Float64(z - t) / Float64(Float64(a - t) / y)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((z - t) * y) / (a - t); tmp = 0.0; if (t_1 <= -Inf) tmp = (y / (a - t)) * (z - t); elseif (t_1 <= 5e+300) tmp = t_1 + x; else tmp = (z - t) / ((a - t) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+300], N[(t$95$1 + x), $MachinePrecision], N[(N[(z - t), $MachinePrecision] / N[(N[(a - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot y}{a - t}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{a - t} \cdot \left(z - t\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+300}:\\
\;\;\;\;t\_1 + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z - t}{\frac{a - t}{y}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < -inf.0Initial program 30.4%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6488.4
Applied rewrites88.4%
if -inf.0 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < 5.00000000000000026e300Initial program 99.9%
if 5.00000000000000026e300 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) Initial program 38.2%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6483.4
Applied rewrites83.4%
Applied rewrites83.5%
Final simplification96.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ y (- a t)) (- z t))) (t_2 (/ (* (- z t) y) (- a t)))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 5e+300) (+ t_2 x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (a - t)) * (z - t);
double t_2 = ((z - t) * y) / (a - t);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 5e+300) {
tmp = t_2 + x;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (a - t)) * (z - t);
double t_2 = ((z - t) * y) / (a - t);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 5e+300) {
tmp = t_2 + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y / (a - t)) * (z - t) t_2 = ((z - t) * y) / (a - t) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 5e+300: tmp = t_2 + x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y / Float64(a - t)) * Float64(z - t)) t_2 = Float64(Float64(Float64(z - t) * y) / Float64(a - t)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 5e+300) tmp = Float64(t_2 + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y / (a - t)) * (z - t); t_2 = ((z - t) * y) / (a - t); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 5e+300) tmp = t_2 + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 5e+300], N[(t$95$2 + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a - t} \cdot \left(z - t\right)\\
t_2 := \frac{\left(z - t\right) \cdot y}{a - t}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+300}:\\
\;\;\;\;t\_2 + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < -inf.0 or 5.00000000000000026e300 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) Initial program 34.0%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6486.1
Applied rewrites86.1%
if -inf.0 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < 5.00000000000000026e300Initial program 99.9%
Final simplification96.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (- 1.0 (/ z t)) y x))) (if (<= t -2.1e+41) t_1 (if (<= t 1.7e+18) (+ (/ (* z y) (- a t)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((1.0 - (z / t)), y, x);
double tmp;
if (t <= -2.1e+41) {
tmp = t_1;
} else if (t <= 1.7e+18) {
tmp = ((z * y) / (a - t)) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(1.0 - Float64(z / t)), y, x) tmp = 0.0 if (t <= -2.1e+41) tmp = t_1; elseif (t <= 1.7e+18) tmp = Float64(Float64(Float64(z * y) / Float64(a - t)) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -2.1e+41], t$95$1, If[LessEqual[t, 1.7e+18], N[(N[(N[(z * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \frac{z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -2.1 \cdot 10^{+41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.7 \cdot 10^{+18}:\\
\;\;\;\;\frac{z \cdot y}{a - t} + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.1e41 or 1.7e18 < t Initial program 71.4%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6491.8
Applied rewrites91.8%
if -2.1e41 < t < 1.7e18Initial program 95.6%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6487.4
Applied rewrites87.4%
Final simplification89.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (- 1.0 (/ z t)) y x))) (if (<= t -6e+29) t_1 (if (<= t 38000000.0) (fma (/ (- z t) a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((1.0 - (z / t)), y, x);
double tmp;
if (t <= -6e+29) {
tmp = t_1;
} else if (t <= 38000000.0) {
tmp = fma(((z - t) / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(1.0 - Float64(z / t)), y, x) tmp = 0.0 if (t <= -6e+29) tmp = t_1; elseif (t <= 38000000.0) tmp = fma(Float64(Float64(z - t) / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -6e+29], t$95$1, If[LessEqual[t, 38000000.0], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \frac{z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -6 \cdot 10^{+29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 38000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -5.9999999999999998e29 or 3.8e7 < t Initial program 71.7%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6491.9
Applied rewrites91.9%
if -5.9999999999999998e29 < t < 3.8e7Initial program 95.5%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6483.2
Applied rewrites83.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (- 1.0 (/ z t)) y x))) (if (<= t -6e+29) t_1 (if (<= t 2000000.0) (fma (/ z a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((1.0 - (z / t)), y, x);
double tmp;
if (t <= -6e+29) {
tmp = t_1;
} else if (t <= 2000000.0) {
tmp = fma((z / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(1.0 - Float64(z / t)), y, x) tmp = 0.0 if (t <= -6e+29) tmp = t_1; elseif (t <= 2000000.0) tmp = fma(Float64(z / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -6e+29], t$95$1, If[LessEqual[t, 2000000.0], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \frac{z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -6 \cdot 10^{+29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -5.9999999999999998e29 or 2e6 < t Initial program 71.7%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6491.9
Applied rewrites91.9%
if -5.9999999999999998e29 < t < 2e6Initial program 95.5%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6481.5
Applied rewrites81.5%
(FPCore (x y z t a) :precision binary64 (if (<= t -5e+33) (+ y x) (if (<= t 1.12e+30) (fma (/ z a) y x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -5e+33) {
tmp = y + x;
} else if (t <= 1.12e+30) {
tmp = fma((z / a), y, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -5e+33) tmp = Float64(y + x); elseif (t <= 1.12e+30) tmp = fma(Float64(z / a), y, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -5e+33], N[(y + x), $MachinePrecision], If[LessEqual[t, 1.12e+30], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -5 \cdot 10^{+33}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;t \leq 1.12 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if t < -4.99999999999999973e33 or 1.12e30 < t Initial program 71.5%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6481.2
Applied rewrites81.2%
if -4.99999999999999973e33 < t < 1.12e30Initial program 94.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6479.8
Applied rewrites79.8%
(FPCore (x y z t a) :precision binary64 (if (<= t -9.2e+33) (+ y x) (if (<= t 1.12e+30) (fma (/ y a) z x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -9.2e+33) {
tmp = y + x;
} else if (t <= 1.12e+30) {
tmp = fma((y / a), z, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -9.2e+33) tmp = Float64(y + x); elseif (t <= 1.12e+30) tmp = fma(Float64(y / a), z, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -9.2e+33], N[(y + x), $MachinePrecision], If[LessEqual[t, 1.12e+30], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -9.2 \cdot 10^{+33}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;t \leq 1.12 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if t < -9.20000000000000042e33 or 1.12e30 < t Initial program 71.5%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6481.2
Applied rewrites81.2%
if -9.20000000000000042e33 < t < 1.12e30Initial program 94.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6479.8
Applied rewrites79.8%
Applied rewrites79.1%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 83.7%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6462.9
Applied rewrites62.9%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- a t) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((a - t) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((a - t) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(a - t) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((a - t) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(a - t), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{a - t}{z - t}}
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- a t) (- z t)))))
(+ x (/ (* y (- z t)) (- a t))))