
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* (log y) x) z) y))
double code(double x, double y, double z) {
return ((log(y) * x) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((log(y) * x) - z) - y
end function
public static double code(double x, double y, double z) {
return ((Math.log(y) * x) - z) - y;
}
def code(x, y, z): return ((math.log(y) * x) - z) - y
function code(x, y, z) return Float64(Float64(Float64(log(y) * x) - z) - y) end
function tmp = code(x, y, z) tmp = ((log(y) * x) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot x - z\right) - y
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.4e+69) (fma (log y) x (- z)) (if (<= y 6.8e+163) (- (* (log y) x) y) (- (- z) y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.4e+69) {
tmp = fma(log(y), x, -z);
} else if (y <= 6.8e+163) {
tmp = (log(y) * x) - y;
} else {
tmp = -z - y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 1.4e+69) tmp = fma(log(y), x, Float64(-z)); elseif (y <= 6.8e+163) tmp = Float64(Float64(log(y) * x) - y); else tmp = Float64(Float64(-z) - y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 1.4e+69], N[(N[Log[y], $MachinePrecision] * x + (-z)), $MachinePrecision], If[LessEqual[y, 6.8e+163], N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.4 \cdot 10^{+69}:\\
\;\;\;\;\mathsf{fma}\left(\log y, x, -z\right)\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{+163}:\\
\;\;\;\;\log y \cdot x - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 1.39999999999999991e69Initial program 99.8%
lift--.f64N/A
lift--.f64N/A
sub-negN/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6490.6
Applied rewrites90.6%
if 1.39999999999999991e69 < y < 6.8000000000000002e163Initial program 99.7%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-log.f6491.9
Applied rewrites91.9%
if 6.8000000000000002e163 < y Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6487.5
Applied rewrites87.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) x))) (if (<= y 1.4e+69) (- t_0 z) (if (<= y 6.8e+163) (- t_0 y) (- (- z) y)))))
double code(double x, double y, double z) {
double t_0 = log(y) * x;
double tmp;
if (y <= 1.4e+69) {
tmp = t_0 - z;
} else if (y <= 6.8e+163) {
tmp = t_0 - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * x
if (y <= 1.4d+69) then
tmp = t_0 - z
else if (y <= 6.8d+163) then
tmp = t_0 - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * x;
double tmp;
if (y <= 1.4e+69) {
tmp = t_0 - z;
} else if (y <= 6.8e+163) {
tmp = t_0 - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * x tmp = 0 if y <= 1.4e+69: tmp = t_0 - z elif y <= 6.8e+163: tmp = t_0 - y else: tmp = -z - y return tmp
function code(x, y, z) t_0 = Float64(log(y) * x) tmp = 0.0 if (y <= 1.4e+69) tmp = Float64(t_0 - z); elseif (y <= 6.8e+163) tmp = Float64(t_0 - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * x; tmp = 0.0; if (y <= 1.4e+69) tmp = t_0 - z; elseif (y <= 6.8e+163) tmp = t_0 - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[y, 1.4e+69], N[(t$95$0 - z), $MachinePrecision], If[LessEqual[y, 6.8e+163], N[(t$95$0 - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x\\
\mathbf{if}\;y \leq 1.4 \cdot 10^{+69}:\\
\;\;\;\;t\_0 - z\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{+163}:\\
\;\;\;\;t\_0 - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 1.39999999999999991e69Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6490.6
Applied rewrites90.6%
if 1.39999999999999991e69 < y < 6.8000000000000002e163Initial program 99.7%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-log.f6491.9
Applied rewrites91.9%
if 6.8000000000000002e163 < y Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6487.5
Applied rewrites87.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) x))) (if (<= x -7.2e+85) t_0 (if (<= x 1.8e+123) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = log(y) * x;
double tmp;
if (x <= -7.2e+85) {
tmp = t_0;
} else if (x <= 1.8e+123) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * x
if (x <= (-7.2d+85)) then
tmp = t_0
else if (x <= 1.8d+123) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * x;
double tmp;
if (x <= -7.2e+85) {
tmp = t_0;
} else if (x <= 1.8e+123) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * x tmp = 0 if x <= -7.2e+85: tmp = t_0 elif x <= 1.8e+123: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(log(y) * x) tmp = 0.0 if (x <= -7.2e+85) tmp = t_0; elseif (x <= 1.8e+123) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * x; tmp = 0.0; if (x <= -7.2e+85) tmp = t_0; elseif (x <= 1.8e+123) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -7.2e+85], t$95$0, If[LessEqual[x, 1.8e+123], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x\\
\mathbf{if}\;x \leq -7.2 \cdot 10^{+85}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{+123}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -7.1999999999999996e85 or 1.79999999999999999e123 < x Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6478.8
Applied rewrites78.8%
if -7.1999999999999996e85 < x < 1.79999999999999999e123Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6486.6
Applied rewrites86.6%
(FPCore (x y z) :precision binary64 (if (<= y 2.2e+95) (- (* (log y) x) z) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.2e+95) {
tmp = (log(y) * x) - z;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.2d+95) then
tmp = (log(y) * x) - z
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.2e+95) {
tmp = (Math.log(y) * x) - z;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.2e+95: tmp = (math.log(y) * x) - z else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.2e+95) tmp = Float64(Float64(log(y) * x) - z); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.2e+95) tmp = (log(y) * x) - z; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.2e+95], N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.2 \cdot 10^{+95}:\\
\;\;\;\;\log y \cdot x - z\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 2.1999999999999999e95Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6489.4
Applied rewrites89.4%
if 2.1999999999999999e95 < y Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6481.6
Applied rewrites81.6%
(FPCore (x y z) :precision binary64 (if (<= y 1.6e+72) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.6e+72) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.6d+72) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.6e+72) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.6e+72: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.6e+72) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.6e+72) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.6e+72], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.6 \cdot 10^{+72}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 1.6000000000000001e72Initial program 99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6444.7
Applied rewrites44.7%
if 1.6000000000000001e72 < y Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6463.5
Applied rewrites63.5%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6463.6
Applied rewrites63.6%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6432.1
Applied rewrites32.1%
herbie shell --seed 2024244
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))