
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (+ (* 5.0 y) (* (+ t (+ (+ (+ z y) z) y)) x)))
double code(double x, double y, double z, double t) {
return (5.0 * y) + ((t + (((z + y) + z) + y)) * x);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (5.0d0 * y) + ((t + (((z + y) + z) + y)) * x)
end function
public static double code(double x, double y, double z, double t) {
return (5.0 * y) + ((t + (((z + y) + z) + y)) * x);
}
def code(x, y, z, t): return (5.0 * y) + ((t + (((z + y) + z) + y)) * x)
function code(x, y, z, t) return Float64(Float64(5.0 * y) + Float64(Float64(t + Float64(Float64(Float64(z + y) + z) + y)) * x)) end
function tmp = code(x, y, z, t) tmp = (5.0 * y) + ((t + (((z + y) + z) + y)) * x); end
code[x_, y_, z_, t_] := N[(N[(5.0 * y), $MachinePrecision] + N[(N[(t + N[(N[(N[(z + y), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
5 \cdot y + \left(t + \left(\left(\left(z + y\right) + z\right) + y\right)\right) \cdot x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* z x) 2.0)))
(if (<= x -2.9e+171)
t_1
(if (<= x -6.2e-108)
(* t x)
(if (<= x 1.4e-53)
(* 5.0 y)
(if (<= x 1.05e+262) t_1 (* (* 2.0 y) x)))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * x) * 2.0;
double tmp;
if (x <= -2.9e+171) {
tmp = t_1;
} else if (x <= -6.2e-108) {
tmp = t * x;
} else if (x <= 1.4e-53) {
tmp = 5.0 * y;
} else if (x <= 1.05e+262) {
tmp = t_1;
} else {
tmp = (2.0 * y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * x) * 2.0d0
if (x <= (-2.9d+171)) then
tmp = t_1
else if (x <= (-6.2d-108)) then
tmp = t * x
else if (x <= 1.4d-53) then
tmp = 5.0d0 * y
else if (x <= 1.05d+262) then
tmp = t_1
else
tmp = (2.0d0 * y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * x) * 2.0;
double tmp;
if (x <= -2.9e+171) {
tmp = t_1;
} else if (x <= -6.2e-108) {
tmp = t * x;
} else if (x <= 1.4e-53) {
tmp = 5.0 * y;
} else if (x <= 1.05e+262) {
tmp = t_1;
} else {
tmp = (2.0 * y) * x;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * x) * 2.0 tmp = 0 if x <= -2.9e+171: tmp = t_1 elif x <= -6.2e-108: tmp = t * x elif x <= 1.4e-53: tmp = 5.0 * y elif x <= 1.05e+262: tmp = t_1 else: tmp = (2.0 * y) * x return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * x) * 2.0) tmp = 0.0 if (x <= -2.9e+171) tmp = t_1; elseif (x <= -6.2e-108) tmp = Float64(t * x); elseif (x <= 1.4e-53) tmp = Float64(5.0 * y); elseif (x <= 1.05e+262) tmp = t_1; else tmp = Float64(Float64(2.0 * y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * x) * 2.0; tmp = 0.0; if (x <= -2.9e+171) tmp = t_1; elseif (x <= -6.2e-108) tmp = t * x; elseif (x <= 1.4e-53) tmp = 5.0 * y; elseif (x <= 1.05e+262) tmp = t_1; else tmp = (2.0 * y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * x), $MachinePrecision] * 2.0), $MachinePrecision]}, If[LessEqual[x, -2.9e+171], t$95$1, If[LessEqual[x, -6.2e-108], N[(t * x), $MachinePrecision], If[LessEqual[x, 1.4e-53], N[(5.0 * y), $MachinePrecision], If[LessEqual[x, 1.05e+262], t$95$1, N[(N[(2.0 * y), $MachinePrecision] * x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot x\right) \cdot 2\\
\mathbf{if}\;x \leq -2.9 \cdot 10^{+171}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -6.2 \cdot 10^{-108}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-53}:\\
\;\;\;\;5 \cdot y\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{+262}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot y\right) \cdot x\\
\end{array}
\end{array}
if x < -2.89999999999999985e171 or 1.39999999999999993e-53 < x < 1.04999999999999995e262Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6456.0
Applied rewrites56.0%
if -2.89999999999999985e171 < x < -6.20000000000000028e-108Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6447.0
Applied rewrites47.0%
if -6.20000000000000028e-108 < x < 1.39999999999999993e-53Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6465.3
Applied rewrites65.3%
if 1.04999999999999995e262 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites60.2%
Final simplification57.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* 2.0 y) x)))
(if (<= x -7e+152)
t_1
(if (<= x -6.2e-108)
(* t x)
(if (<= x 4.1e-10) (* 5.0 y) (if (<= x 8e+152) (* t x) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 * y) * x;
double tmp;
if (x <= -7e+152) {
tmp = t_1;
} else if (x <= -6.2e-108) {
tmp = t * x;
} else if (x <= 4.1e-10) {
tmp = 5.0 * y;
} else if (x <= 8e+152) {
tmp = t * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (2.0d0 * y) * x
if (x <= (-7d+152)) then
tmp = t_1
else if (x <= (-6.2d-108)) then
tmp = t * x
else if (x <= 4.1d-10) then
tmp = 5.0d0 * y
else if (x <= 8d+152) then
tmp = t * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (2.0 * y) * x;
double tmp;
if (x <= -7e+152) {
tmp = t_1;
} else if (x <= -6.2e-108) {
tmp = t * x;
} else if (x <= 4.1e-10) {
tmp = 5.0 * y;
} else if (x <= 8e+152) {
tmp = t * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (2.0 * y) * x tmp = 0 if x <= -7e+152: tmp = t_1 elif x <= -6.2e-108: tmp = t * x elif x <= 4.1e-10: tmp = 5.0 * y elif x <= 8e+152: tmp = t * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(2.0 * y) * x) tmp = 0.0 if (x <= -7e+152) tmp = t_1; elseif (x <= -6.2e-108) tmp = Float64(t * x); elseif (x <= 4.1e-10) tmp = Float64(5.0 * y); elseif (x <= 8e+152) tmp = Float64(t * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (2.0 * y) * x; tmp = 0.0; if (x <= -7e+152) tmp = t_1; elseif (x <= -6.2e-108) tmp = t * x; elseif (x <= 4.1e-10) tmp = 5.0 * y; elseif (x <= 8e+152) tmp = t * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -7e+152], t$95$1, If[LessEqual[x, -6.2e-108], N[(t * x), $MachinePrecision], If[LessEqual[x, 4.1e-10], N[(5.0 * y), $MachinePrecision], If[LessEqual[x, 8e+152], N[(t * x), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(2 \cdot y\right) \cdot x\\
\mathbf{if}\;x \leq -7 \cdot 10^{+152}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -6.2 \cdot 10^{-108}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{-10}:\\
\;\;\;\;5 \cdot y\\
\mathbf{elif}\;x \leq 8 \cdot 10^{+152}:\\
\;\;\;\;t \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.99999999999999963e152 or 8.0000000000000004e152 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites43.7%
if -6.99999999999999963e152 < x < -6.20000000000000028e-108 or 4.0999999999999998e-10 < x < 8.0000000000000004e152Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6444.1
Applied rewrites44.1%
if -6.20000000000000028e-108 < x < 4.0999999999999998e-10Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6461.2
Applied rewrites61.2%
Final simplification51.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (fma 2.0 x 5.0) y)))
(if (<= y -2.65e+26)
t_1
(if (<= y 1.8e-67)
(* (* z x) 2.0)
(if (<= y 7.4e+30) (* (fma y 2.0 t) x) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = fma(2.0, x, 5.0) * y;
double tmp;
if (y <= -2.65e+26) {
tmp = t_1;
} else if (y <= 1.8e-67) {
tmp = (z * x) * 2.0;
} else if (y <= 7.4e+30) {
tmp = fma(y, 2.0, t) * x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(2.0, x, 5.0) * y) tmp = 0.0 if (y <= -2.65e+26) tmp = t_1; elseif (y <= 1.8e-67) tmp = Float64(Float64(z * x) * 2.0); elseif (y <= 7.4e+30) tmp = Float64(fma(y, 2.0, t) * x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * x + 5.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -2.65e+26], t$95$1, If[LessEqual[y, 1.8e-67], N[(N[(z * x), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[y, 7.4e+30], N[(N[(y * 2.0 + t), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(2, x, 5\right) \cdot y\\
\mathbf{if}\;y \leq -2.65 \cdot 10^{+26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-67}:\\
\;\;\;\;\left(z \cdot x\right) \cdot 2\\
\mathbf{elif}\;y \leq 7.4 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{fma}\left(y, 2, t\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.64999999999999984e26 or 7.40000000000000032e30 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-fma.f6480.3
Applied rewrites80.3%
if -2.64999999999999984e26 < y < 1.8e-67Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6454.7
Applied rewrites54.7%
if 1.8e-67 < y < 7.40000000000000032e30Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6482.4
Applied rewrites82.4%
Taylor expanded in z around 0
Applied rewrites58.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (fma y 2.0 t) x)))
(if (<= x -6.2e-108)
t_1
(if (<= x 1.4e-53) (* 5.0 y) (if (<= x 1.25e+25) (* (* z x) 2.0) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = fma(y, 2.0, t) * x;
double tmp;
if (x <= -6.2e-108) {
tmp = t_1;
} else if (x <= 1.4e-53) {
tmp = 5.0 * y;
} else if (x <= 1.25e+25) {
tmp = (z * x) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(y, 2.0, t) * x) tmp = 0.0 if (x <= -6.2e-108) tmp = t_1; elseif (x <= 1.4e-53) tmp = Float64(5.0 * y); elseif (x <= 1.25e+25) tmp = Float64(Float64(z * x) * 2.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -6.2e-108], t$95$1, If[LessEqual[x, 1.4e-53], N[(5.0 * y), $MachinePrecision], If[LessEqual[x, 1.25e+25], N[(N[(z * x), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -6.2 \cdot 10^{-108}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-53}:\\
\;\;\;\;5 \cdot y\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{+25}:\\
\;\;\;\;\left(z \cdot x\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.20000000000000028e-108 or 1.25000000000000006e25 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6494.5
Applied rewrites94.5%
Taylor expanded in z around 0
Applied rewrites60.3%
if -6.20000000000000028e-108 < x < 1.39999999999999993e-53Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6465.3
Applied rewrites65.3%
if 1.39999999999999993e-53 < x < 1.25000000000000006e25Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6467.3
Applied rewrites67.3%
Final simplification62.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (fma (+ z y) 2.0 t) x)))
(if (<= x -265000000000.0)
t_1
(if (<= x 2.5) (fma y 5.0 (* (fma 2.0 z t) x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -265000000000.0) {
tmp = t_1;
} else if (x <= 2.5) {
tmp = fma(y, 5.0, (fma(2.0, z, t) * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -265000000000.0) tmp = t_1; elseif (x <= 2.5) tmp = fma(y, 5.0, Float64(fma(2.0, z, t) * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -265000000000.0], t$95$1, If[LessEqual[x, 2.5], N[(y * 5.0 + N[(N[(2.0 * z + t), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -265000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.5:\\
\;\;\;\;\mathsf{fma}\left(y, 5, \mathsf{fma}\left(2, z, t\right) \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -2.65e11 or 2.5 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if -2.65e11 < x < 2.5Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6498.2
Applied rewrites98.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (fma (+ z y) 2.0 t) x)))
(if (<= x -6.2e-108)
t_1
(if (<= x 2.4e-28) (fma (* z x) 2.0 (* 5.0 y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -6.2e-108) {
tmp = t_1;
} else if (x <= 2.4e-28) {
tmp = fma((z * x), 2.0, (5.0 * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -6.2e-108) tmp = t_1; elseif (x <= 2.4e-28) tmp = fma(Float64(z * x), 2.0, Float64(5.0 * y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -6.2e-108], t$95$1, If[LessEqual[x, 2.4e-28], N[(N[(z * x), $MachinePrecision] * 2.0 + N[(5.0 * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -6.2 \cdot 10^{-108}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.4 \cdot 10^{-28}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot x, 2, 5 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.20000000000000028e-108 or 2.4000000000000002e-28 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6493.8
Applied rewrites93.8%
if -6.20000000000000028e-108 < x < 2.4000000000000002e-28Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.9
Applied rewrites99.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6485.0
Applied rewrites85.0%
Final simplification90.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma (+ z y) 2.0 t) x))) (if (<= x -1.65e-76) t_1 (if (<= x 1.4e-53) (fma y 5.0 (* t x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -1.65e-76) {
tmp = t_1;
} else if (x <= 1.4e-53) {
tmp = fma(y, 5.0, (t * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -1.65e-76) tmp = t_1; elseif (x <= 1.4e-53) tmp = fma(y, 5.0, Float64(t * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.65e-76], t$95$1, If[LessEqual[x, 1.4e-53], N[(y * 5.0 + N[(t * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -1.65 \cdot 10^{-76}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-53}:\\
\;\;\;\;\mathsf{fma}\left(y, 5, t \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.64999999999999992e-76 or 1.39999999999999993e-53 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6493.9
Applied rewrites93.9%
if -1.64999999999999992e-76 < x < 1.39999999999999993e-53Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in t around inf
lower-*.f6481.6
Applied rewrites81.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma 2.0 x 5.0) y))) (if (<= y -2.4e+73) t_1 (if (<= y 1.6e+31) (* (fma z 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(2.0, x, 5.0) * y;
double tmp;
if (y <= -2.4e+73) {
tmp = t_1;
} else if (y <= 1.6e+31) {
tmp = fma(z, 2.0, t) * x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(2.0, x, 5.0) * y) tmp = 0.0 if (y <= -2.4e+73) tmp = t_1; elseif (y <= 1.6e+31) tmp = Float64(fma(z, 2.0, t) * x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * x + 5.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -2.4e+73], t$95$1, If[LessEqual[y, 1.6e+31], N[(N[(z * 2.0 + t), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(2, x, 5\right) \cdot y\\
\mathbf{if}\;y \leq -2.4 \cdot 10^{+73}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{+31}:\\
\;\;\;\;\mathsf{fma}\left(z, 2, t\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.40000000000000002e73 or 1.6e31 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-fma.f6483.7
Applied rewrites83.7%
if -2.40000000000000002e73 < y < 1.6e31Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6479.9
Applied rewrites79.9%
(FPCore (x y z t) :precision binary64 (if (<= x -6.2e-108) (* t x) (if (<= x 4.1e-10) (* 5.0 y) (* t x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6.2e-108) {
tmp = t * x;
} else if (x <= 4.1e-10) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-6.2d-108)) then
tmp = t * x
else if (x <= 4.1d-10) then
tmp = 5.0d0 * y
else
tmp = t * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6.2e-108) {
tmp = t * x;
} else if (x <= 4.1e-10) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -6.2e-108: tmp = t * x elif x <= 4.1e-10: tmp = 5.0 * y else: tmp = t * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -6.2e-108) tmp = Float64(t * x); elseif (x <= 4.1e-10) tmp = Float64(5.0 * y); else tmp = Float64(t * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -6.2e-108) tmp = t * x; elseif (x <= 4.1e-10) tmp = 5.0 * y; else tmp = t * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -6.2e-108], N[(t * x), $MachinePrecision], If[LessEqual[x, 4.1e-10], N[(5.0 * y), $MachinePrecision], N[(t * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.2 \cdot 10^{-108}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{-10}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t \cdot x\\
\end{array}
\end{array}
if x < -6.20000000000000028e-108 or 4.0999999999999998e-10 < x Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6435.8
Applied rewrites35.8%
if -6.20000000000000028e-108 < x < 4.0999999999999998e-10Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6461.2
Applied rewrites61.2%
Final simplification46.3%
(FPCore (x y z t) :precision binary64 (* t x))
double code(double x, double y, double z, double t) {
return t * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * x
end function
public static double code(double x, double y, double z, double t) {
return t * x;
}
def code(x, y, z, t): return t * x
function code(x, y, z, t) return Float64(t * x) end
function tmp = code(x, y, z, t) tmp = t * x; end
code[x_, y_, z_, t_] := N[(t * x), $MachinePrecision]
\begin{array}{l}
\\
t \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6428.0
Applied rewrites28.0%
herbie shell --seed 2024244
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))