
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (if (<= t_m 0.0004) (* (* (- x z) t_m) y_m) (* (* y_m t_m) (- x z))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 0.0004) {
tmp = ((x - z) * t_m) * y_m;
} else {
tmp = (y_m * t_m) * (x - z);
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 0.0004d0) then
tmp = ((x - z) * t_m) * y_m
else
tmp = (y_m * t_m) * (x - z)
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 0.0004) {
tmp = ((x - z) * t_m) * y_m;
} else {
tmp = (y_m * t_m) * (x - z);
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): tmp = 0 if t_m <= 0.0004: tmp = ((x - z) * t_m) * y_m else: tmp = (y_m * t_m) * (x - z) return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 0.0004) tmp = Float64(Float64(Float64(x - z) * t_m) * y_m); else tmp = Float64(Float64(y_m * t_m) * Float64(x - z)); end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 0.0004)
tmp = ((x - z) * t_m) * y_m;
else
tmp = (y_m * t_m) * (x - z);
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$m, 0.0004], N[(N[(N[(x - z), $MachinePrecision] * t$95$m), $MachinePrecision] * y$95$m), $MachinePrecision], N[(N[(y$95$m * t$95$m), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 0.0004:\\
\;\;\;\;\left(\left(x - z\right) \cdot t\_m\right) \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;\left(y\_m \cdot t\_m\right) \cdot \left(x - z\right)\\
\end{array}\right)
\end{array}
if t < 4.00000000000000019e-4Initial program 92.9%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6495.4
Applied rewrites95.4%
if 4.00000000000000019e-4 < t Initial program 91.9%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f6496.7
Applied rewrites96.7%
Final simplification95.7%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (/ t_m (pow (* y_m (- x z)) -1.0)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * (t_m / pow((y_m * (x - z)), -1.0)));
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = y_s * (t_s * (t_m / ((y_m * (x - z)) ** (-1.0d0))))
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * (t_m / Math.pow((y_m * (x - z)), -1.0)));
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): return y_s * (t_s * (t_m / math.pow((y_m * (x - z)), -1.0)))
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) return Float64(y_s * Float64(t_s * Float64(t_m / (Float64(y_m * Float64(x - z)) ^ -1.0)))) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(y_s, t_s, x, y_m, z, t_m)
tmp = y_s * (t_s * (t_m / ((y_m * (x - z)) ^ -1.0)));
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * N[(t$95$m / N[Power[N[(y$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \frac{t\_m}{{\left(y\_m \cdot \left(x - z\right)\right)}^{-1}}\right)
\end{array}
Initial program 92.6%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
flip--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f6492.6
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6493.4
Applied rewrites93.4%
Final simplification93.4%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* (* (- z) y_m) t_m)))
(*
y_s
(* t_s (if (<= z -0.45) t_2 (if (<= z 3.9e+34) (* (* y_m x) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = (-z * y_m) * t_m;
double tmp;
if (z <= -0.45) {
tmp = t_2;
} else if (z <= 3.9e+34) {
tmp = (y_m * x) * t_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = (-z * y_m) * t_m
if (z <= (-0.45d0)) then
tmp = t_2
else if (z <= 3.9d+34) then
tmp = (y_m * x) * t_m
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = (-z * y_m) * t_m;
double tmp;
if (z <= -0.45) {
tmp = t_2;
} else if (z <= 3.9e+34) {
tmp = (y_m * x) * t_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = (-z * y_m) * t_m tmp = 0 if z <= -0.45: tmp = t_2 elif z <= 3.9e+34: tmp = (y_m * x) * t_m else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(Float64(Float64(-z) * y_m) * t_m) tmp = 0.0 if (z <= -0.45) tmp = t_2; elseif (z <= 3.9e+34) tmp = Float64(Float64(y_m * x) * t_m); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = (-z * y_m) * t_m;
tmp = 0.0;
if (z <= -0.45)
tmp = t_2;
elseif (z <= 3.9e+34)
tmp = (y_m * x) * t_m;
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(N[((-z) * y$95$m), $MachinePrecision] * t$95$m), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[z, -0.45], t$95$2, If[LessEqual[z, 3.9e+34], N[(N[(y$95$m * x), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := \left(\left(-z\right) \cdot y\_m\right) \cdot t\_m\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -0.45:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{+34}:\\
\;\;\;\;\left(y\_m \cdot x\right) \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if z < -0.450000000000000011 or 3.90000000000000019e34 < z Initial program 92.5%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6479.7
Applied rewrites79.7%
if -0.450000000000000011 < z < 3.90000000000000019e34Initial program 92.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6476.0
Applied rewrites76.0%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(*
y_s
(*
t_s
(if (<= z -0.45)
(* (- z) (* y_m t_m))
(if (<= z 3.9e+34) (* (* y_m x) t_m) (* (* (- t_m) z) y_m))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (z <= -0.45) {
tmp = -z * (y_m * t_m);
} else if (z <= 3.9e+34) {
tmp = (y_m * x) * t_m;
} else {
tmp = (-t_m * z) * y_m;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (z <= (-0.45d0)) then
tmp = -z * (y_m * t_m)
else if (z <= 3.9d+34) then
tmp = (y_m * x) * t_m
else
tmp = (-t_m * z) * y_m
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (z <= -0.45) {
tmp = -z * (y_m * t_m);
} else if (z <= 3.9e+34) {
tmp = (y_m * x) * t_m;
} else {
tmp = (-t_m * z) * y_m;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): tmp = 0 if z <= -0.45: tmp = -z * (y_m * t_m) elif z <= 3.9e+34: tmp = (y_m * x) * t_m else: tmp = (-t_m * z) * y_m return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) tmp = 0.0 if (z <= -0.45) tmp = Float64(Float64(-z) * Float64(y_m * t_m)); elseif (z <= 3.9e+34) tmp = Float64(Float64(y_m * x) * t_m); else tmp = Float64(Float64(Float64(-t_m) * z) * y_m); end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
tmp = 0.0;
if (z <= -0.45)
tmp = -z * (y_m * t_m);
elseif (z <= 3.9e+34)
tmp = (y_m * x) * t_m;
else
tmp = (-t_m * z) * y_m;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[z, -0.45], N[((-z) * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.9e+34], N[(N[(y$95$m * x), $MachinePrecision] * t$95$m), $MachinePrecision], N[(N[((-t$95$m) * z), $MachinePrecision] * y$95$m), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -0.45:\\
\;\;\;\;\left(-z\right) \cdot \left(y\_m \cdot t\_m\right)\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{+34}:\\
\;\;\;\;\left(y\_m \cdot x\right) \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;\left(\left(-t\_m\right) \cdot z\right) \cdot y\_m\\
\end{array}\right)
\end{array}
if z < -0.450000000000000011Initial program 90.6%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f6489.2
Applied rewrites89.2%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6477.6
Applied rewrites77.6%
if -0.450000000000000011 < z < 3.90000000000000019e34Initial program 92.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6476.0
Applied rewrites76.0%
if 3.90000000000000019e34 < z Initial program 94.0%
Taylor expanded in z around inf
mul-1-negN/A
*-commutativeN/A
associate-*r*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-outN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6475.9
Applied rewrites75.9%
Final simplification76.3%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* (* (- t_m) z) y_m)))
(*
y_s
(* t_s (if (<= z -0.45) t_2 (if (<= z 3.9e+34) (* (* y_m x) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = (-t_m * z) * y_m;
double tmp;
if (z <= -0.45) {
tmp = t_2;
} else if (z <= 3.9e+34) {
tmp = (y_m * x) * t_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = (-t_m * z) * y_m
if (z <= (-0.45d0)) then
tmp = t_2
else if (z <= 3.9d+34) then
tmp = (y_m * x) * t_m
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = (-t_m * z) * y_m;
double tmp;
if (z <= -0.45) {
tmp = t_2;
} else if (z <= 3.9e+34) {
tmp = (y_m * x) * t_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = (-t_m * z) * y_m tmp = 0 if z <= -0.45: tmp = t_2 elif z <= 3.9e+34: tmp = (y_m * x) * t_m else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(Float64(Float64(-t_m) * z) * y_m) tmp = 0.0 if (z <= -0.45) tmp = t_2; elseif (z <= 3.9e+34) tmp = Float64(Float64(y_m * x) * t_m); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = (-t_m * z) * y_m;
tmp = 0.0;
if (z <= -0.45)
tmp = t_2;
elseif (z <= 3.9e+34)
tmp = (y_m * x) * t_m;
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(N[((-t$95$m) * z), $MachinePrecision] * y$95$m), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[z, -0.45], t$95$2, If[LessEqual[z, 3.9e+34], N[(N[(y$95$m * x), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := \left(\left(-t\_m\right) \cdot z\right) \cdot y\_m\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -0.45:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{+34}:\\
\;\;\;\;\left(y\_m \cdot x\right) \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if z < -0.450000000000000011 or 3.90000000000000019e34 < z Initial program 92.5%
Taylor expanded in z around inf
mul-1-negN/A
*-commutativeN/A
associate-*r*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-outN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6474.8
Applied rewrites74.8%
if -0.450000000000000011 < z < 3.90000000000000019e34Initial program 92.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6476.0
Applied rewrites76.0%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (if (<= z -4.2e+175) (* (* (- z) y_m) t_m) (* (* (- x z) t_m) y_m)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (z <= -4.2e+175) {
tmp = (-z * y_m) * t_m;
} else {
tmp = ((x - z) * t_m) * y_m;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (z <= (-4.2d+175)) then
tmp = (-z * y_m) * t_m
else
tmp = ((x - z) * t_m) * y_m
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (z <= -4.2e+175) {
tmp = (-z * y_m) * t_m;
} else {
tmp = ((x - z) * t_m) * y_m;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): tmp = 0 if z <= -4.2e+175: tmp = (-z * y_m) * t_m else: tmp = ((x - z) * t_m) * y_m return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) tmp = 0.0 if (z <= -4.2e+175) tmp = Float64(Float64(Float64(-z) * y_m) * t_m); else tmp = Float64(Float64(Float64(x - z) * t_m) * y_m); end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
tmp = 0.0;
if (z <= -4.2e+175)
tmp = (-z * y_m) * t_m;
else
tmp = ((x - z) * t_m) * y_m;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[z, -4.2e+175], N[(N[((-z) * y$95$m), $MachinePrecision] * t$95$m), $MachinePrecision], N[(N[(N[(x - z), $MachinePrecision] * t$95$m), $MachinePrecision] * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{+175}:\\
\;\;\;\;\left(\left(-z\right) \cdot y\_m\right) \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;\left(\left(x - z\right) \cdot t\_m\right) \cdot y\_m\\
\end{array}\right)
\end{array}
if z < -4.1999999999999998e175Initial program 82.4%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6472.2
Applied rewrites72.2%
if -4.1999999999999998e175 < z Initial program 93.6%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6495.3
Applied rewrites95.3%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (* (- (* y_m x) (* y_m z)) t_m))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * (((y_m * x) - (y_m * z)) * t_m));
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = y_s * (t_s * (((y_m * x) - (y_m * z)) * t_m))
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * (((y_m * x) - (y_m * z)) * t_m));
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): return y_s * (t_s * (((y_m * x) - (y_m * z)) * t_m))
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) return Float64(y_s * Float64(t_s * Float64(Float64(Float64(y_m * x) - Float64(y_m * z)) * t_m))) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(y_s, t_s, x, y_m, z, t_m)
tmp = y_s * (t_s * (((y_m * x) - (y_m * z)) * t_m));
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * N[(N[(N[(y$95$m * x), $MachinePrecision] - N[(y$95$m * z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \left(\left(y\_m \cdot x - y\_m \cdot z\right) \cdot t\_m\right)\right)
\end{array}
Initial program 92.6%
Final simplification92.6%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (if (<= t_m 2e-26) (* (* x t_m) y_m) (* (* y_m t_m) x)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 2e-26) {
tmp = (x * t_m) * y_m;
} else {
tmp = (y_m * t_m) * x;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 2d-26) then
tmp = (x * t_m) * y_m
else
tmp = (y_m * t_m) * x
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 2e-26) {
tmp = (x * t_m) * y_m;
} else {
tmp = (y_m * t_m) * x;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): tmp = 0 if t_m <= 2e-26: tmp = (x * t_m) * y_m else: tmp = (y_m * t_m) * x return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 2e-26) tmp = Float64(Float64(x * t_m) * y_m); else tmp = Float64(Float64(y_m * t_m) * x); end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 2e-26)
tmp = (x * t_m) * y_m;
else
tmp = (y_m * t_m) * x;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$m, 2e-26], N[(N[(x * t$95$m), $MachinePrecision] * y$95$m), $MachinePrecision], N[(N[(y$95$m * t$95$m), $MachinePrecision] * x), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 2 \cdot 10^{-26}:\\
\;\;\;\;\left(x \cdot t\_m\right) \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;\left(y\_m \cdot t\_m\right) \cdot x\\
\end{array}\right)
\end{array}
if t < 2.0000000000000001e-26Initial program 93.1%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6495.2
Applied rewrites95.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6453.8
Applied rewrites53.8%
if 2.0000000000000001e-26 < t Initial program 91.3%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
flip--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f6491.2
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6494.2
Applied rewrites94.2%
Taylor expanded in z around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6450.3
Applied rewrites50.3%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (* (* y_m t_m) x))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * ((y_m * t_m) * x));
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = y_s * (t_s * ((y_m * t_m) * x))
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * ((y_m * t_m) * x));
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): return y_s * (t_s * ((y_m * t_m) * x))
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) return Float64(y_s * Float64(t_s * Float64(Float64(y_m * t_m) * x))) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(y_s, t_s, x, y_m, z, t_m)
tmp = y_s * (t_s * ((y_m * t_m) * x));
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * N[(N[(y$95$m * t$95$m), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \left(\left(y\_m \cdot t\_m\right) \cdot x\right)\right)
\end{array}
Initial program 92.6%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
flip--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f6492.6
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6493.4
Applied rewrites93.4%
Taylor expanded in z around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6451.5
Applied rewrites51.5%
(FPCore (x y z t) :precision binary64 (if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t < (-9.231879582886777d-80)) then
tmp = (y * t) * (x - z)
else if (t < 2.543067051564877d+83) then
tmp = y * (t * (x - z))
else
tmp = (y * (x - z)) * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t < -9.231879582886777e-80: tmp = (y * t) * (x - z) elif t < 2.543067051564877e+83: tmp = y * (t * (x - z)) else: tmp = (y * (x - z)) * t return tmp
function code(x, y, z, t) tmp = 0.0 if (t < -9.231879582886777e-80) tmp = Float64(Float64(y * t) * Float64(x - z)); elseif (t < 2.543067051564877e+83) tmp = Float64(y * Float64(t * Float64(x - z))); else tmp = Float64(Float64(y * Float64(x - z)) * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t < -9.231879582886777e-80) tmp = (y * t) * (x - z); elseif (t < 2.543067051564877e+83) tmp = y * (t * (x - z)); else tmp = (y * (x - z)) * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[t, -9.231879582886777e-80], N[(N[(y * t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], If[Less[t, 2.543067051564877e+83], N[(y * N[(t * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\
\;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\
\mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\
\;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\
\end{array}
\end{array}
herbie shell --seed 2024244
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (if (< t -9231879582886777/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (* y t) (- x z)) (if (< t 254306705156487700000000000000000000000000000000000000000000000000000000000000000000) (* y (* t (- x z))) (* (* y (- x z)) t))))
(* (- (* x y) (* z y)) t))