
(FPCore (alpha u0) :precision binary32 (* (* (- alpha) alpha) (log (- 1.0 u0))))
float code(float alpha, float u0) {
return (-alpha * alpha) * logf((1.0f - u0));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (-alpha * alpha) * log((1.0e0 - u0))
end function
function code(alpha, u0) return Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))) end
function tmp = code(alpha, u0) tmp = (-alpha * alpha) * log((single(1.0) - u0)); end
\begin{array}{l}
\\
\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha u0) :precision binary32 (* (* (- alpha) alpha) (log (- 1.0 u0))))
float code(float alpha, float u0) {
return (-alpha * alpha) * logf((1.0f - u0));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (-alpha * alpha) * log((1.0e0 - u0))
end function
function code(alpha, u0) return Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))) end
function tmp = code(alpha, u0) tmp = (-alpha * alpha) * log((single(1.0) - u0)); end
\begin{array}{l}
\\
\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)
\end{array}
(FPCore (alpha u0) :precision binary32 (if (<= u0 0.00018000000272877514) (/ (* alpha u0) (/ 1.0 alpha)) (* (log (- 1.0 u0)) (/ -1.0 (* (/ alpha (* alpha alpha)) (/ 1.0 alpha))))))
float code(float alpha, float u0) {
float tmp;
if (u0 <= 0.00018000000272877514f) {
tmp = (alpha * u0) / (1.0f / alpha);
} else {
tmp = logf((1.0f - u0)) * (-1.0f / ((alpha / (alpha * alpha)) * (1.0f / alpha)));
}
return tmp;
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
real(4) :: tmp
if (u0 <= 0.00018000000272877514e0) then
tmp = (alpha * u0) / (1.0e0 / alpha)
else
tmp = log((1.0e0 - u0)) * ((-1.0e0) / ((alpha / (alpha * alpha)) * (1.0e0 / alpha)))
end if
code = tmp
end function
function code(alpha, u0) tmp = Float32(0.0) if (u0 <= Float32(0.00018000000272877514)) tmp = Float32(Float32(alpha * u0) / Float32(Float32(1.0) / alpha)); else tmp = Float32(log(Float32(Float32(1.0) - u0)) * Float32(Float32(-1.0) / Float32(Float32(alpha / Float32(alpha * alpha)) * Float32(Float32(1.0) / alpha)))); end return tmp end
function tmp_2 = code(alpha, u0) tmp = single(0.0); if (u0 <= single(0.00018000000272877514)) tmp = (alpha * u0) / (single(1.0) / alpha); else tmp = log((single(1.0) - u0)) * (single(-1.0) / ((alpha / (alpha * alpha)) * (single(1.0) / alpha))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u0 \leq 0.00018000000272877514:\\
\;\;\;\;\frac{\alpha \cdot u0}{\frac{1}{\alpha}}\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 - u0\right) \cdot \frac{-1}{\frac{\alpha}{\alpha \cdot \alpha} \cdot \frac{1}{\alpha}}\\
\end{array}
\end{array}
if u0 < 1.80000003e-4Initial program 34.2%
Taylor expanded in u0 around 0
*-commutativeN/A
lower-*.f32N/A
unpow2N/A
lower-*.f3291.6
Applied rewrites91.6%
Applied rewrites91.7%
if 1.80000003e-4 < u0 Initial program 87.6%
lift-*.f32N/A
lift-neg.f32N/A
distribute-lft-neg-outN/A
neg-sub0N/A
flip--N/A
+-lft-identityN/A
clear-numN/A
lower-/.f32N/A
lower-/.f32N/A
lower-*.f32N/A
metadata-evalN/A
sub0-negN/A
lower-neg.f32N/A
pow2N/A
pow2N/A
pow-prod-upN/A
lower-pow.f32N/A
metadata-eval87.3
Applied rewrites87.3%
lift-/.f32N/A
frac-2negN/A
lift-*.f32N/A
distribute-lft-neg-outN/A
lift-neg.f32N/A
lift-neg.f32N/A
remove-double-negN/A
lift-pow.f32N/A
metadata-evalN/A
pow-powN/A
pow2N/A
lift-*.f32N/A
pow2N/A
times-fracN/A
remove-double-negN/A
lift-neg.f32N/A
lift-neg.f32N/A
remove-double-negN/A
remove-double-divN/A
associate-/l/N/A
inv-powN/A
metadata-evalN/A
pow-divN/A
pow2N/A
lift-*.f32N/A
metadata-evalN/A
Applied rewrites87.6%
Final simplification90.3%
(FPCore (alpha u0) :precision binary32 (if (<= u0 0.00018000000272877514) (/ (* alpha u0) (/ 1.0 alpha)) (* (/ (* (* (- alpha) alpha) alpha) alpha) (log (- 1.0 u0)))))
float code(float alpha, float u0) {
float tmp;
if (u0 <= 0.00018000000272877514f) {
tmp = (alpha * u0) / (1.0f / alpha);
} else {
tmp = (((-alpha * alpha) * alpha) / alpha) * logf((1.0f - u0));
}
return tmp;
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
real(4) :: tmp
if (u0 <= 0.00018000000272877514e0) then
tmp = (alpha * u0) / (1.0e0 / alpha)
else
tmp = (((-alpha * alpha) * alpha) / alpha) * log((1.0e0 - u0))
end if
code = tmp
end function
function code(alpha, u0) tmp = Float32(0.0) if (u0 <= Float32(0.00018000000272877514)) tmp = Float32(Float32(alpha * u0) / Float32(Float32(1.0) / alpha)); else tmp = Float32(Float32(Float32(Float32(Float32(-alpha) * alpha) * alpha) / alpha) * log(Float32(Float32(1.0) - u0))); end return tmp end
function tmp_2 = code(alpha, u0) tmp = single(0.0); if (u0 <= single(0.00018000000272877514)) tmp = (alpha * u0) / (single(1.0) / alpha); else tmp = (((-alpha * alpha) * alpha) / alpha) * log((single(1.0) - u0)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u0 \leq 0.00018000000272877514:\\
\;\;\;\;\frac{\alpha \cdot u0}{\frac{1}{\alpha}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \alpha}{\alpha} \cdot \log \left(1 - u0\right)\\
\end{array}
\end{array}
if u0 < 1.80000003e-4Initial program 34.2%
Taylor expanded in u0 around 0
*-commutativeN/A
lower-*.f32N/A
unpow2N/A
lower-*.f3291.6
Applied rewrites91.6%
Applied rewrites91.7%
if 1.80000003e-4 < u0 Initial program 87.6%
lift-*.f32N/A
lift-neg.f32N/A
neg-sub0N/A
flip--N/A
metadata-evalN/A
neg-sub0N/A
distribute-lft-neg-outN/A
lift-neg.f32N/A
lift-*.f32N/A
+-lft-identityN/A
associate-*l/N/A
lower-/.f32N/A
lower-*.f3287.6
Applied rewrites87.6%
Final simplification90.3%
(FPCore (alpha u0) :precision binary32 (if (<= u0 0.00018000000272877514) (/ (* alpha u0) (/ 1.0 alpha)) (* (* (- alpha) alpha) (log (- 1.0 u0)))))
float code(float alpha, float u0) {
float tmp;
if (u0 <= 0.00018000000272877514f) {
tmp = (alpha * u0) / (1.0f / alpha);
} else {
tmp = (-alpha * alpha) * logf((1.0f - u0));
}
return tmp;
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
real(4) :: tmp
if (u0 <= 0.00018000000272877514e0) then
tmp = (alpha * u0) / (1.0e0 / alpha)
else
tmp = (-alpha * alpha) * log((1.0e0 - u0))
end if
code = tmp
end function
function code(alpha, u0) tmp = Float32(0.0) if (u0 <= Float32(0.00018000000272877514)) tmp = Float32(Float32(alpha * u0) / Float32(Float32(1.0) / alpha)); else tmp = Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))); end return tmp end
function tmp_2 = code(alpha, u0) tmp = single(0.0); if (u0 <= single(0.00018000000272877514)) tmp = (alpha * u0) / (single(1.0) / alpha); else tmp = (-alpha * alpha) * log((single(1.0) - u0)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u0 \leq 0.00018000000272877514:\\
\;\;\;\;\frac{\alpha \cdot u0}{\frac{1}{\alpha}}\\
\mathbf{else}:\\
\;\;\;\;\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)\\
\end{array}
\end{array}
if u0 < 1.80000003e-4Initial program 34.2%
Taylor expanded in u0 around 0
*-commutativeN/A
lower-*.f32N/A
unpow2N/A
lower-*.f3291.6
Applied rewrites91.6%
Applied rewrites91.7%
if 1.80000003e-4 < u0 Initial program 87.6%
Final simplification90.3%
(FPCore (alpha u0) :precision binary32 (/ (* alpha u0) (/ 1.0 alpha)))
float code(float alpha, float u0) {
return (alpha * u0) / (1.0f / alpha);
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (alpha * u0) / (1.0e0 / alpha)
end function
function code(alpha, u0) return Float32(Float32(alpha * u0) / Float32(Float32(1.0) / alpha)) end
function tmp = code(alpha, u0) tmp = (alpha * u0) / (single(1.0) / alpha); end
\begin{array}{l}
\\
\frac{\alpha \cdot u0}{\frac{1}{\alpha}}
\end{array}
Initial program 52.8%
Taylor expanded in u0 around 0
*-commutativeN/A
lower-*.f32N/A
unpow2N/A
lower-*.f3276.8
Applied rewrites76.8%
Applied rewrites76.8%
Final simplification76.8%
(FPCore (alpha u0) :precision binary32 (* (/ alpha (/ 1.0 alpha)) u0))
float code(float alpha, float u0) {
return (alpha / (1.0f / alpha)) * u0;
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (alpha / (1.0e0 / alpha)) * u0
end function
function code(alpha, u0) return Float32(Float32(alpha / Float32(Float32(1.0) / alpha)) * u0) end
function tmp = code(alpha, u0) tmp = (alpha / (single(1.0) / alpha)) * u0; end
\begin{array}{l}
\\
\frac{\alpha}{\frac{1}{\alpha}} \cdot u0
\end{array}
Initial program 52.8%
Taylor expanded in u0 around 0
*-commutativeN/A
lower-*.f32N/A
unpow2N/A
lower-*.f3276.8
Applied rewrites76.8%
Applied rewrites76.8%
Final simplification76.8%
(FPCore (alpha u0) :precision binary32 (* (* alpha u0) alpha))
float code(float alpha, float u0) {
return (alpha * u0) * alpha;
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (alpha * u0) * alpha
end function
function code(alpha, u0) return Float32(Float32(alpha * u0) * alpha) end
function tmp = code(alpha, u0) tmp = (alpha * u0) * alpha; end
\begin{array}{l}
\\
\left(\alpha \cdot u0\right) \cdot \alpha
\end{array}
Initial program 52.8%
Taylor expanded in u0 around 0
*-commutativeN/A
lower-*.f32N/A
unpow2N/A
lower-*.f3276.8
Applied rewrites76.8%
Applied rewrites76.8%
Final simplification76.8%
(FPCore (alpha u0) :precision binary32 (* (* alpha alpha) u0))
float code(float alpha, float u0) {
return (alpha * alpha) * u0;
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (alpha * alpha) * u0
end function
function code(alpha, u0) return Float32(Float32(alpha * alpha) * u0) end
function tmp = code(alpha, u0) tmp = (alpha * alpha) * u0; end
\begin{array}{l}
\\
\left(\alpha \cdot \alpha\right) \cdot u0
\end{array}
Initial program 52.8%
Taylor expanded in u0 around 0
*-commutativeN/A
lower-*.f32N/A
unpow2N/A
lower-*.f3276.8
Applied rewrites76.8%
Final simplification76.8%
herbie shell --seed 2024244
(FPCore (alpha u0)
:name "Beckmann Distribution sample, tan2theta, alphax == alphay"
:precision binary32
:pre (and (and (<= 0.0001 alpha) (<= alpha 1.0)) (and (<= 2.328306437e-10 u0) (<= u0 1.0)))
(* (* (- alpha) alpha) (log (- 1.0 u0))))