
(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))
double code(double a, double b) {
return sqrt(fabs((((a * a) - (b * b)) / (a * a))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs((((a * a) - (b * b)) / (a * a))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs((((a * a) - (b * b)) / (a * a))));
}
def code(a, b): return math.sqrt(math.fabs((((a * a) - (b * b)) / (a * a))))
function code(a, b) return sqrt(abs(Float64(Float64(Float64(a * a) - Float64(b * b)) / Float64(a * a)))) end
function tmp = code(a, b) tmp = sqrt(abs((((a * a) - (b * b)) / (a * a)))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|\frac{a \cdot a - b \cdot b}{a \cdot a}\right|}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))
double code(double a, double b) {
return sqrt(fabs((((a * a) - (b * b)) / (a * a))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs((((a * a) - (b * b)) / (a * a))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs((((a * a) - (b * b)) / (a * a))));
}
def code(a, b): return math.sqrt(math.fabs((((a * a) - (b * b)) / (a * a))))
function code(a, b) return sqrt(abs(Float64(Float64(Float64(a * a) - Float64(b * b)) / Float64(a * a)))) end
function tmp = code(a, b) tmp = sqrt(abs((((a * a) - (b * b)) / (a * a)))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|\frac{a \cdot a - b \cdot b}{a \cdot a}\right|}
\end{array}
(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- 1.0 (pow (/ b a) 4.0)) (+ (pow (/ b a) 2.0) 1.0)))))
double code(double a, double b) {
return sqrt(fabs(((1.0 - pow((b / a), 4.0)) / (pow((b / a), 2.0) + 1.0))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs(((1.0d0 - ((b / a) ** 4.0d0)) / (((b / a) ** 2.0d0) + 1.0d0))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs(((1.0 - Math.pow((b / a), 4.0)) / (Math.pow((b / a), 2.0) + 1.0))));
}
def code(a, b): return math.sqrt(math.fabs(((1.0 - math.pow((b / a), 4.0)) / (math.pow((b / a), 2.0) + 1.0))))
function code(a, b) return sqrt(abs(Float64(Float64(1.0 - (Float64(b / a) ^ 4.0)) / Float64((Float64(b / a) ^ 2.0) + 1.0)))) end
function tmp = code(a, b) tmp = sqrt(abs(((1.0 - ((b / a) ^ 4.0)) / (((b / a) ^ 2.0) + 1.0)))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(1.0 - N[Power[N[(b / a), $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] / N[(N[Power[N[(b / a), $MachinePrecision], 2.0], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|\frac{1 - {\left(\frac{b}{a}\right)}^{4}}{{\left(\frac{b}{a}\right)}^{2} + 1}\right|}
\end{array}
Initial program 74.6%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
*-inversesN/A
flip--N/A
lower-/.f64N/A
metadata-evalN/A
lower--.f64N/A
pow2N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow-prod-downN/A
pow-prod-upN/A
lower-pow.f64N/A
lower-/.f64N/A
metadata-evalN/A
lower-+.f64N/A
Applied rewrites100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (sqrt (fabs (fma (/ (/ b a) a) b -1.0))))
double code(double a, double b) {
return sqrt(fabs(fma(((b / a) / a), b, -1.0)));
}
function code(a, b) return sqrt(abs(fma(Float64(Float64(b / a) / a), b, -1.0))) end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(N[(b / a), $MachinePrecision] / a), $MachinePrecision] * b + -1.0), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|\mathsf{fma}\left(\frac{\frac{b}{a}}{a}, b, -1\right)\right|}
\end{array}
Initial program 74.6%
Taylor expanded in b around 0
div-subN/A
fabs-subN/A
lower-fabs.f64N/A
*-inversesN/A
sub-negN/A
unpow2N/A
associate-*l/N/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (a b) :precision binary64 (sqrt (fabs 1.0)))
double code(double a, double b) {
return sqrt(fabs(1.0));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs(1.0d0))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs(1.0));
}
def code(a, b): return math.sqrt(math.fabs(1.0))
function code(a, b) return sqrt(abs(1.0)) end
function tmp = code(a, b) tmp = sqrt(abs(1.0)); end
code[a_, b_] := N[Sqrt[N[Abs[1.0], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|1\right|}
\end{array}
Initial program 74.6%
Taylor expanded in b around 0
Applied rewrites98.0%
herbie shell --seed 2024243
(FPCore (a b)
:name "Eccentricity of an ellipse"
:precision binary64
:pre (and (and (<= 0.0 b) (<= b a)) (<= a 1.0))
(sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))