
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
(FPCore (x) :precision binary64 (if (<= x -5e-310) (* (- x) (sqrt 2.0)) (/ (* x 2.0) (sqrt 2.0))))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -x * sqrt(2.0);
} else {
tmp = (x * 2.0) / sqrt(2.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = -x * sqrt(2.0d0)
else
tmp = (x * 2.0d0) / sqrt(2.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -x * Math.sqrt(2.0);
} else {
tmp = (x * 2.0) / Math.sqrt(2.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = -x * math.sqrt(2.0) else: tmp = (x * 2.0) / math.sqrt(2.0) return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(Float64(-x) * sqrt(2.0)); else tmp = Float64(Float64(x * 2.0) / sqrt(2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = -x * sqrt(2.0); else tmp = (x * 2.0) / sqrt(2.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], N[((-x) * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\left(-x\right) \cdot \sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\sqrt{2}}\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 56.1%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if -4.999999999999985e-310 < x Initial program 52.3%
Applied rewrites99.1%
lift-*.f64N/A
lift-sqrt.f64N/A
unpow1N/A
metadata-evalN/A
sqrt-pow1N/A
sqrt-prodN/A
pow1/2N/A
rem-exp-logN/A
metadata-evalN/A
metadata-evalN/A
pow-divN/A
metadata-evalN/A
unpow1N/A
rem-exp-logN/A
pow1/2N/A
lower-/.f64N/A
rem-exp-logN/A
pow2N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
sqrt-prodN/A
lift-sqrt.f64N/A
sqrt-pow1N/A
metadata-evalN/A
unpow1N/A
Applied rewrites52.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-inversesN/A
*-rgt-identityN/A
lower-/.f6499.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.4
Applied rewrites99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (/ (sqrt 2.0) (fabs (pow x -1.0))))
double code(double x) {
return sqrt(2.0) / fabs(pow(x, -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(2.0d0) / abs((x ** (-1.0d0)))
end function
public static double code(double x) {
return Math.sqrt(2.0) / Math.abs(Math.pow(x, -1.0));
}
def code(x): return math.sqrt(2.0) / math.fabs(math.pow(x, -1.0))
function code(x) return Float64(sqrt(2.0) / abs((x ^ -1.0))) end
function tmp = code(x) tmp = sqrt(2.0) / abs((x ^ -1.0)); end
code[x_] := N[(N[Sqrt[2.0], $MachinePrecision] / N[Abs[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{2}}{\left|{x}^{-1}\right|}
\end{array}
Initial program 54.4%
Applied rewrites46.3%
lift-*.f64N/A
+-lft-identityN/A
flip-+N/A
neg-sub0N/A
lift-neg.f64N/A
div-invN/A
inv-powN/A
metadata-evalN/A
metadata-evalN/A
pow-powN/A
pow2N/A
lift-neg.f64N/A
lift-neg.f64N/A
sqr-negN/A
pow2N/A
pow-powN/A
metadata-evalN/A
metadata-evalN/A
inv-powN/A
+-lft-identityN/A
div-invN/A
clear-numN/A
Applied rewrites46.3%
rem-square-sqrtN/A
sqrt-unprodN/A
rem-sqrt-squareN/A
lower-fabs.f6499.3
Applied rewrites99.3%
(FPCore (x) :precision binary64 (if (<= x -5e-310) (* (- x) (sqrt 2.0)) (* x (sqrt 2.0))))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -x * sqrt(2.0);
} else {
tmp = x * sqrt(2.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = -x * sqrt(2.0d0)
else
tmp = x * sqrt(2.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -x * Math.sqrt(2.0);
} else {
tmp = x * Math.sqrt(2.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = -x * math.sqrt(2.0) else: tmp = x * math.sqrt(2.0) return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(Float64(-x) * sqrt(2.0)); else tmp = Float64(x * sqrt(2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = -x * sqrt(2.0); else tmp = x * sqrt(2.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], N[((-x) * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(x * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\left(-x\right) \cdot \sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \sqrt{2}\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 56.1%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if -4.999999999999985e-310 < x Initial program 52.3%
Applied rewrites99.1%
Final simplification99.2%
(FPCore (x) :precision binary64 (if (<= x -4e-206) (sqrt 2.0) (* x (sqrt 2.0))))
double code(double x) {
double tmp;
if (x <= -4e-206) {
tmp = sqrt(2.0);
} else {
tmp = x * sqrt(2.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-4d-206)) then
tmp = sqrt(2.0d0)
else
tmp = x * sqrt(2.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -4e-206) {
tmp = Math.sqrt(2.0);
} else {
tmp = x * Math.sqrt(2.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= -4e-206: tmp = math.sqrt(2.0) else: tmp = x * math.sqrt(2.0) return tmp
function code(x) tmp = 0.0 if (x <= -4e-206) tmp = sqrt(2.0); else tmp = Float64(x * sqrt(2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -4e-206) tmp = sqrt(2.0); else tmp = x * sqrt(2.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -4e-206], N[Sqrt[2.0], $MachinePrecision], N[(x * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-206}:\\
\;\;\;\;\sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \sqrt{2}\\
\end{array}
\end{array}
if x < -4.00000000000000011e-206Initial program 66.3%
Applied rewrites5.9%
if -4.00000000000000011e-206 < x Initial program 44.7%
Applied rewrites82.9%
Final simplification48.3%
(FPCore (x) :precision binary64 (sqrt 2.0))
double code(double x) {
return sqrt(2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(2.0d0)
end function
public static double code(double x) {
return Math.sqrt(2.0);
}
def code(x): return math.sqrt(2.0)
function code(x) return sqrt(2.0) end
function tmp = code(x) tmp = sqrt(2.0); end
code[x_] := N[Sqrt[2.0], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2}
\end{array}
Initial program 54.4%
Applied rewrites5.2%
herbie shell --seed 2024243
(FPCore (x)
:name "sqrt D (should all be same)"
:precision binary64
(sqrt (* 2.0 (pow x 2.0))))