
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
Initial program 57.4%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6457.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6457.9
Applied rewrites57.9%
Taylor expanded in x around 0
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ x 1.0)) (sqrt x)))) (if (<= t_0 2e-8) (* 0.5 (sqrt (/ 1.0 x))) t_0)))
double code(double x) {
double t_0 = sqrt((x + 1.0)) - sqrt(x);
double tmp;
if (t_0 <= 2e-8) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x + 1.0d0)) - sqrt(x)
if (t_0 <= 2d-8) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
double tmp;
if (t_0 <= 2e-8) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((x + 1.0)) - math.sqrt(x) tmp = 0 if t_0 <= 2e-8: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) tmp = 0.0 if (t_0 <= 2e-8) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x + 1.0)) - sqrt(x); tmp = 0.0; if (t_0 <= 2e-8) tmp = 0.5 * sqrt((1.0 / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-8], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x + 1} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-8}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 2e-8Initial program 4.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if 2e-8 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.6%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ x 1.0)) (sqrt x)) 0.4) (* 0.5 (sqrt (/ 1.0 x))) (- 1.0 (fma (fma 0.125 x -0.5) x (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((x + 1.0)) - sqrt(x)) <= 0.4) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = 1.0 - fma(fma(0.125, x, -0.5), x, sqrt(x));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) <= 0.4) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = Float64(1.0 - fma(fma(0.125, x, -0.5), x, sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.4], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(0.125 * x + -0.5), $MachinePrecision] * x + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x + 1} - \sqrt{x} \leq 0.4:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{fma}\left(\mathsf{fma}\left(0.125, x, -0.5\right), x, \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.40000000000000002Initial program 6.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
if 0.40000000000000002 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6498.8
Applied rewrites98.8%
Applied rewrites98.8%
Taylor expanded in x around 0
Applied rewrites98.8%
Final simplification98.5%
(FPCore (x) :precision binary64 (if (<= x 1.85) (- 1.0 (fma -0.5 x (sqrt x))) (/ (- (sqrt x) 1.0) x)))
double code(double x) {
double tmp;
if (x <= 1.85) {
tmp = 1.0 - fma(-0.5, x, sqrt(x));
} else {
tmp = (sqrt(x) - 1.0) / x;
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 1.85) tmp = Float64(1.0 - fma(-0.5, x, sqrt(x))); else tmp = Float64(Float64(sqrt(x) - 1.0) / x); end return tmp end
code[x_] := If[LessEqual[x, 1.85], N[(1.0 - N[(-0.5 * x + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[x], $MachinePrecision] - 1.0), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.85:\\
\;\;\;\;1 - \mathsf{fma}\left(-0.5, x, \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{x} - 1}{x}\\
\end{array}
\end{array}
if x < 1.8500000000000001Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6498.8
Applied rewrites98.8%
Applied rewrites98.8%
Taylor expanded in x around 0
Applied rewrites98.3%
if 1.8500000000000001 < x Initial program 6.1%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f647.2
lift-+.f64N/A
+-commutativeN/A
lower-+.f647.2
Applied rewrites7.2%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f6418.8
Applied rewrites18.8%
Taylor expanded in x around inf
Applied rewrites18.8%
(FPCore (x) :precision binary64 (if (<= x 2.4) (- 1.0 (fma -0.5 x (sqrt x))) (sqrt (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= 2.4) {
tmp = 1.0 - fma(-0.5, x, sqrt(x));
} else {
tmp = sqrt((1.0 / x));
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 2.4) tmp = Float64(1.0 - fma(-0.5, x, sqrt(x))); else tmp = sqrt(Float64(1.0 / x)); end return tmp end
code[x_] := If[LessEqual[x, 2.4], N[(1.0 - N[(-0.5 * x + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.4:\\
\;\;\;\;1 - \mathsf{fma}\left(-0.5, x, \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 2.39999999999999991Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6498.8
Applied rewrites98.8%
Applied rewrites98.8%
Taylor expanded in x around 0
Applied rewrites98.3%
if 2.39999999999999991 < x Initial program 6.1%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f647.2
lift-+.f64N/A
+-commutativeN/A
lower-+.f647.2
Applied rewrites7.2%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f6418.8
Applied rewrites18.8%
Taylor expanded in x around inf
Applied rewrites18.7%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) 1.0)))
double code(double x) {
return 1.0 / (sqrt(x) + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt(x) + 1.0d0)
end function
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + 1.0);
}
def code(x): return 1.0 / (math.sqrt(x) + 1.0)
function code(x) return Float64(1.0 / Float64(sqrt(x) + 1.0)) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + 1.0); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + 1}
\end{array}
Initial program 57.4%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6457.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6457.9
Applied rewrites57.9%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f6461.5
Applied rewrites61.5%
(FPCore (x) :precision binary64 (- 1.0 (fma -0.5 x (sqrt x))))
double code(double x) {
return 1.0 - fma(-0.5, x, sqrt(x));
}
function code(x) return Float64(1.0 - fma(-0.5, x, sqrt(x))) end
code[x_] := N[(1.0 - N[(-0.5 * x + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{fma}\left(-0.5, x, \sqrt{x}\right)
\end{array}
Initial program 57.4%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6454.5
Applied rewrites54.5%
Applied rewrites54.5%
Taylor expanded in x around 0
Applied rewrites55.8%
(FPCore (x) :precision binary64 (- 1.0 (sqrt x)))
double code(double x) {
return 1.0 - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - sqrt(x)
end function
public static double code(double x) {
return 1.0 - Math.sqrt(x);
}
def code(x): return 1.0 - math.sqrt(x)
function code(x) return Float64(1.0 - sqrt(x)) end
function tmp = code(x) tmp = 1.0 - sqrt(x); end
code[x_] := N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{x}
\end{array}
Initial program 57.4%
Taylor expanded in x around 0
Applied rewrites53.7%
(FPCore (x) :precision binary64 (- 1.0 (* (* 0.125 x) x)))
double code(double x) {
return 1.0 - ((0.125 * x) * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - ((0.125d0 * x) * x)
end function
public static double code(double x) {
return 1.0 - ((0.125 * x) * x);
}
def code(x): return 1.0 - ((0.125 * x) * x)
function code(x) return Float64(1.0 - Float64(Float64(0.125 * x) * x)) end
function tmp = code(x) tmp = 1.0 - ((0.125 * x) * x); end
code[x_] := N[(1.0 - N[(N[(0.125 * x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \left(0.125 \cdot x\right) \cdot x
\end{array}
Initial program 57.4%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6454.5
Applied rewrites54.5%
Applied rewrites54.5%
Taylor expanded in x around inf
Applied rewrites51.9%
(FPCore (x) :precision binary64 (* (* x x) -0.125))
double code(double x) {
return (x * x) * -0.125;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) * (-0.125d0)
end function
public static double code(double x) {
return (x * x) * -0.125;
}
def code(x): return (x * x) * -0.125
function code(x) return Float64(Float64(x * x) * -0.125) end
function tmp = code(x) tmp = (x * x) * -0.125; end
code[x_] := N[(N[(x * x), $MachinePrecision] * -0.125), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot -0.125
\end{array}
Initial program 57.4%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6454.5
Applied rewrites54.5%
Taylor expanded in x around inf
Applied rewrites2.0%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024243
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))