
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ (* z (* 2.0 y)) (- (* (* z 2.0) z) (* t y)))))) (if (<= t_1 1e+293) t_1 (- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = x - ((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y)));
double tmp;
if (t_1 <= 1e+293) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - ((z * (2.0d0 * y)) / (((z * 2.0d0) * z) - (t * y)))
if (t_1 <= 1d+293) then
tmp = t_1
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - ((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y)));
double tmp;
if (t_1 <= 1e+293) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x - ((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y))) tmp = 0 if t_1 <= 1e+293: tmp = t_1 else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(Float64(z * Float64(2.0 * y)) / Float64(Float64(Float64(z * 2.0) * z) - Float64(t * y)))) tmp = 0.0 if (t_1 <= 1e+293) tmp = t_1; else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - ((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y))); tmp = 0.0; if (t_1 <= 1e+293) tmp = t_1; else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(N[(z * N[(2.0 * y), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+293], t$95$1, N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{z \cdot \left(2 \cdot y\right)}{\left(z \cdot 2\right) \cdot z - t \cdot y}\\
\mathbf{if}\;t\_1 \leq 10^{+293}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) < 9.9999999999999992e292Initial program 94.6%
if 9.9999999999999992e292 < (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) Initial program 7.6%
Taylor expanded in t around 0
lower-/.f6489.0
Applied rewrites89.0%
Final simplification93.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -3e-45) t_1 (if (<= z 3.1e+37) (fma (/ z t) 2.0 x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -3e-45) {
tmp = t_1;
} else if (z <= 3.1e+37) {
tmp = fma((z / t), 2.0, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -3e-45) tmp = t_1; elseif (z <= 3.1e+37) tmp = fma(Float64(z / t), 2.0, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3e-45], t$95$1, If[LessEqual[z, 3.1e+37], N[(N[(z / t), $MachinePrecision] * 2.0 + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -3 \cdot 10^{-45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.1 \cdot 10^{+37}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, 2, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.00000000000000011e-45 or 3.1000000000000002e37 < z Initial program 71.4%
Taylor expanded in t around 0
lower-/.f6492.8
Applied rewrites92.8%
if -3.00000000000000011e-45 < z < 3.1000000000000002e37Initial program 91.4%
Taylor expanded in t around inf
+-commutativeN/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6493.7
Applied rewrites93.7%
Applied rewrites93.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -3e-45) t_1 (if (<= z 3.1e+37) (fma (/ 2.0 t) z x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -3e-45) {
tmp = t_1;
} else if (z <= 3.1e+37) {
tmp = fma((2.0 / t), z, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -3e-45) tmp = t_1; elseif (z <= 3.1e+37) tmp = fma(Float64(2.0 / t), z, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3e-45], t$95$1, If[LessEqual[z, 3.1e+37], N[(N[(2.0 / t), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -3 \cdot 10^{-45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.1 \cdot 10^{+37}:\\
\;\;\;\;\mathsf{fma}\left(\frac{2}{t}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.00000000000000011e-45 or 3.1000000000000002e37 < z Initial program 71.4%
Taylor expanded in t around 0
lower-/.f6492.8
Applied rewrites92.8%
if -3.00000000000000011e-45 < z < 3.1000000000000002e37Initial program 91.4%
Taylor expanded in t around inf
+-commutativeN/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6493.7
Applied rewrites93.7%
(FPCore (x y z t) :precision binary64 (- x (/ y z)))
double code(double x, double y, double z, double t) {
return x - (y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y / z)
end function
public static double code(double x, double y, double z, double t) {
return x - (y / z);
}
def code(x, y, z, t): return x - (y / z)
function code(x, y, z, t) return Float64(x - Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = x - (y / z); end
code[x_, y_, z_, t_] := N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{z}
\end{array}
Initial program 80.0%
Taylor expanded in t around 0
lower-/.f6466.6
Applied rewrites66.6%
(FPCore (x y z t) :precision binary64 (/ (- y) z))
double code(double x, double y, double z, double t) {
return -y / z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y / z
end function
public static double code(double x, double y, double z, double t) {
return -y / z;
}
def code(x, y, z, t): return -y / z
function code(x, y, z, t) return Float64(Float64(-y) / z) end
function tmp = code(x, y, z, t) tmp = -y / z; end
code[x_, y_, z_, t_] := N[((-y) / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{-y}{z}
\end{array}
Initial program 80.0%
Taylor expanded in x around 0
metadata-evalN/A
distribute-lft-neg-inN/A
associate-*r/N/A
distribute-neg-frac2N/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
unpow2N/A
associate-*r*N/A
distribute-lft-neg-outN/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r*N/A
Applied rewrites17.9%
Taylor expanded in t around 0
Applied rewrites15.7%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024243
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))