
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (- z x) y x))
double code(double x, double y, double z) {
return fma((z - x), y, x);
}
function code(x, y, z) return fma(Float64(z - x), y, x) end
code[x_, y_, z_] := N[(N[(z - x), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z - x, y, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= y -12500000.0) (* y z) (if (<= y 1.1e-54) (* 1.0 x) (if (<= y 1.6e+19) (* y z) (* (- x) y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -12500000.0) {
tmp = y * z;
} else if (y <= 1.1e-54) {
tmp = 1.0 * x;
} else if (y <= 1.6e+19) {
tmp = y * z;
} else {
tmp = -x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-12500000.0d0)) then
tmp = y * z
else if (y <= 1.1d-54) then
tmp = 1.0d0 * x
else if (y <= 1.6d+19) then
tmp = y * z
else
tmp = -x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -12500000.0) {
tmp = y * z;
} else if (y <= 1.1e-54) {
tmp = 1.0 * x;
} else if (y <= 1.6e+19) {
tmp = y * z;
} else {
tmp = -x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -12500000.0: tmp = y * z elif y <= 1.1e-54: tmp = 1.0 * x elif y <= 1.6e+19: tmp = y * z else: tmp = -x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -12500000.0) tmp = Float64(y * z); elseif (y <= 1.1e-54) tmp = Float64(1.0 * x); elseif (y <= 1.6e+19) tmp = Float64(y * z); else tmp = Float64(Float64(-x) * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -12500000.0) tmp = y * z; elseif (y <= 1.1e-54) tmp = 1.0 * x; elseif (y <= 1.6e+19) tmp = y * z; else tmp = -x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -12500000.0], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.1e-54], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 1.6e+19], N[(y * z), $MachinePrecision], N[((-x) * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -12500000:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{-54}:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{+19}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;\left(-x\right) \cdot y\\
\end{array}
\end{array}
if y < -1.25e7 or 1.1e-54 < y < 1.6e19Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6468.8
Applied rewrites68.8%
if -1.25e7 < y < 1.1e-54Initial program 100.0%
Taylor expanded in z around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6476.6
Applied rewrites76.6%
Taylor expanded in y around 0
Applied rewrites74.7%
if 1.6e19 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
Applied rewrites64.1%
Final simplification70.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- z x)))) (if (<= y -1.0) t_0 (if (<= y 9.2e-7) (+ (* y z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 9.2e-7) {
tmp = (y * z) + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 9.2d-7) then
tmp = (y * z) + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 9.2e-7) {
tmp = (y * z) + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 9.2e-7: tmp = (y * z) + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 9.2e-7) tmp = Float64(Float64(y * z) + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 9.2e-7) tmp = (y * z) + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 9.2e-7], N[(N[(y * z), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 9.2 \cdot 10^{-7}:\\
\;\;\;\;y \cdot z + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 9.1999999999999998e-7 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.2
Applied rewrites99.2%
if -1 < y < 9.1999999999999998e-7Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6499.4
Applied rewrites99.4%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- z x)))) (if (<= y -12500000.0) t_0 (if (<= y 1.1e-54) (* (- 1.0 y) x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -12500000.0) {
tmp = t_0;
} else if (y <= 1.1e-54) {
tmp = (1.0 - y) * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-12500000.0d0)) then
tmp = t_0
else if (y <= 1.1d-54) then
tmp = (1.0d0 - y) * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -12500000.0) {
tmp = t_0;
} else if (y <= 1.1e-54) {
tmp = (1.0 - y) * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -12500000.0: tmp = t_0 elif y <= 1.1e-54: tmp = (1.0 - y) * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -12500000.0) tmp = t_0; elseif (y <= 1.1e-54) tmp = Float64(Float64(1.0 - y) * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -12500000.0) tmp = t_0; elseif (y <= 1.1e-54) tmp = (1.0 - y) * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -12500000.0], t$95$0, If[LessEqual[y, 1.1e-54], N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -12500000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{-54}:\\
\;\;\;\;\left(1 - y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.25e7 or 1.1e-54 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6498.5
Applied rewrites98.5%
if -1.25e7 < y < 1.1e-54Initial program 100.0%
Taylor expanded in z around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6476.6
Applied rewrites76.6%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- 1.0 y) x))) (if (<= x -3.65e-152) t_0 (if (<= x 9.5e-91) (* y z) t_0))))
double code(double x, double y, double z) {
double t_0 = (1.0 - y) * x;
double tmp;
if (x <= -3.65e-152) {
tmp = t_0;
} else if (x <= 9.5e-91) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - y) * x
if (x <= (-3.65d-152)) then
tmp = t_0
else if (x <= 9.5d-91) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (1.0 - y) * x;
double tmp;
if (x <= -3.65e-152) {
tmp = t_0;
} else if (x <= 9.5e-91) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - y) * x tmp = 0 if x <= -3.65e-152: tmp = t_0 elif x <= 9.5e-91: tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - y) * x) tmp = 0.0 if (x <= -3.65e-152) tmp = t_0; elseif (x <= 9.5e-91) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - y) * x; tmp = 0.0; if (x <= -3.65e-152) tmp = t_0; elseif (x <= 9.5e-91) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -3.65e-152], t$95$0, If[LessEqual[x, 9.5e-91], N[(y * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot x\\
\mathbf{if}\;x \leq -3.65 \cdot 10^{-152}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 9.5 \cdot 10^{-91}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.64999999999999991e-152 or 9.5e-91 < x Initial program 100.0%
Taylor expanded in z around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6478.1
Applied rewrites78.1%
if -3.64999999999999991e-152 < x < 9.5e-91Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6479.5
Applied rewrites79.5%
Final simplification78.6%
(FPCore (x y z) :precision binary64 (if (<= y -12500000.0) (* y z) (if (<= y 1.1e-54) (* 1.0 x) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -12500000.0) {
tmp = y * z;
} else if (y <= 1.1e-54) {
tmp = 1.0 * x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-12500000.0d0)) then
tmp = y * z
else if (y <= 1.1d-54) then
tmp = 1.0d0 * x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -12500000.0) {
tmp = y * z;
} else if (y <= 1.1e-54) {
tmp = 1.0 * x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -12500000.0: tmp = y * z elif y <= 1.1e-54: tmp = 1.0 * x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -12500000.0) tmp = Float64(y * z); elseif (y <= 1.1e-54) tmp = Float64(1.0 * x); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -12500000.0) tmp = y * z; elseif (y <= 1.1e-54) tmp = 1.0 * x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -12500000.0], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.1e-54], N[(1.0 * x), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -12500000:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{-54}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -1.25e7 or 1.1e-54 < y Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6456.9
Applied rewrites56.9%
if -1.25e7 < y < 1.1e-54Initial program 100.0%
Taylor expanded in z around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6476.6
Applied rewrites76.6%
Taylor expanded in y around 0
Applied rewrites74.7%
Final simplification65.3%
(FPCore (x y z) :precision binary64 (* y z))
double code(double x, double y, double z) {
return y * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * z
end function
public static double code(double x, double y, double z) {
return y * z;
}
def code(x, y, z): return y * z
function code(x, y, z) return Float64(y * z) end
function tmp = code(x, y, z) tmp = y * z; end
code[x_, y_, z_] := N[(y * z), $MachinePrecision]
\begin{array}{l}
\\
y \cdot z
\end{array}
Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6442.1
Applied rewrites42.1%
Final simplification42.1%
herbie shell --seed 2024243
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))