Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F

Percentage Accurate: 77.4% → 99.3%
Time: 9.8s
Alternatives: 8
Speedup: 7.7×

Specification

?
\[\begin{array}{l} \\ \frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \end{array} \]
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
	return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
	return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y):
	return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y)
	return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x)
end
function tmp = code(x, y)
	tmp = exp((x * log((x / (x + y))))) / x;
end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}

\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 77.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \end{array} \]
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
	return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
	return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y):
	return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y)
	return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x)
end
function tmp = code(x, y)
	tmp = exp((x * log((x / (x + y))))) / x;
end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}

\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}

Alternative 1: 99.3% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{e^{-y}}{x}\\ \mathbf{if}\;x \leq -19000000:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 2.3 \cdot 10^{-5}:\\ \;\;\;\;\frac{1}{x}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (exp (- y)) x)))
   (if (<= x -19000000.0) t_0 (if (<= x 2.3e-5) (/ 1.0 x) t_0))))
double code(double x, double y) {
	double t_0 = exp(-y) / x;
	double tmp;
	if (x <= -19000000.0) {
		tmp = t_0;
	} else if (x <= 2.3e-5) {
		tmp = 1.0 / x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = exp(-y) / x
    if (x <= (-19000000.0d0)) then
        tmp = t_0
    else if (x <= 2.3d-5) then
        tmp = 1.0d0 / x
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.exp(-y) / x;
	double tmp;
	if (x <= -19000000.0) {
		tmp = t_0;
	} else if (x <= 2.3e-5) {
		tmp = 1.0 / x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y):
	t_0 = math.exp(-y) / x
	tmp = 0
	if x <= -19000000.0:
		tmp = t_0
	elif x <= 2.3e-5:
		tmp = 1.0 / x
	else:
		tmp = t_0
	return tmp
function code(x, y)
	t_0 = Float64(exp(Float64(-y)) / x)
	tmp = 0.0
	if (x <= -19000000.0)
		tmp = t_0;
	elseif (x <= 2.3e-5)
		tmp = Float64(1.0 / x);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = exp(-y) / x;
	tmp = 0.0;
	if (x <= -19000000.0)
		tmp = t_0;
	elseif (x <= 2.3e-5)
		tmp = 1.0 / x;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision]}, If[LessEqual[x, -19000000.0], t$95$0, If[LessEqual[x, 2.3e-5], N[(1.0 / x), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{e^{-y}}{x}\\
\mathbf{if}\;x \leq -19000000:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;x \leq 2.3 \cdot 10^{-5}:\\
\;\;\;\;\frac{1}{x}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.9e7 or 2.3e-5 < x

    1. Initial program 72.3%

      \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \frac{e^{\color{blue}{-1 \cdot y}}}{x} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \frac{e^{\color{blue}{\mathsf{neg}\left(y\right)}}}{x} \]
      2. lower-neg.f64100.0

        \[\leadsto \frac{e^{\color{blue}{-y}}}{x} \]
    5. Applied rewrites100.0%

      \[\leadsto \frac{e^{\color{blue}{-y}}}{x} \]

    if -1.9e7 < x < 2.3e-5

    1. Initial program 84.9%

      \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \frac{\color{blue}{1}}{x} \]
    4. Step-by-step derivation
      1. Applied rewrites99.2%

        \[\leadsto \frac{\color{blue}{1}}{x} \]
    5. Recombined 2 regimes into one program.
    6. Add Preprocessing

    Alternative 2: 77.0% accurate, 2.5× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -7.5 \cdot 10^{-5}:\\ \;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{\frac{\frac{\mathsf{fma}\left(x, x, x\right)}{2}}{x}}{x}}{x}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right)\\ \mathbf{elif}\;y \leq 150:\\ \;\;\;\;\frac{1}{x}\\ \mathbf{elif}\;y \leq 2.3 \cdot 10^{+181}:\\ \;\;\;\;\frac{\frac{x}{y}}{x \cdot x} \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (if (<= y -7.5e-5)
       (fma (fma (/ (/ (/ (/ (fma x x x) 2.0) x) x) x) y (/ -1.0 x)) y (/ 1.0 x))
       (if (<= y 150.0)
         (/ 1.0 x)
         (if (<= y 2.3e+181) (* (/ (/ x y) (* x x)) y) (/ 1.0 x)))))
    double code(double x, double y) {
    	double tmp;
    	if (y <= -7.5e-5) {
    		tmp = fma(fma(((((fma(x, x, x) / 2.0) / x) / x) / x), y, (-1.0 / x)), y, (1.0 / x));
    	} else if (y <= 150.0) {
    		tmp = 1.0 / x;
    	} else if (y <= 2.3e+181) {
    		tmp = ((x / y) / (x * x)) * y;
    	} else {
    		tmp = 1.0 / x;
    	}
    	return tmp;
    }
    
    function code(x, y)
    	tmp = 0.0
    	if (y <= -7.5e-5)
    		tmp = fma(fma(Float64(Float64(Float64(Float64(fma(x, x, x) / 2.0) / x) / x) / x), y, Float64(-1.0 / x)), y, Float64(1.0 / x));
    	elseif (y <= 150.0)
    		tmp = Float64(1.0 / x);
    	elseif (y <= 2.3e+181)
    		tmp = Float64(Float64(Float64(x / y) / Float64(x * x)) * y);
    	else
    		tmp = Float64(1.0 / x);
    	end
    	return tmp
    end
    
    code[x_, y_] := If[LessEqual[y, -7.5e-5], N[(N[(N[(N[(N[(N[(N[(x * x + x), $MachinePrecision] / 2.0), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision] * y + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] * y + N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 150.0], N[(1.0 / x), $MachinePrecision], If[LessEqual[y, 2.3e+181], N[(N[(N[(x / y), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;y \leq -7.5 \cdot 10^{-5}:\\
    \;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{\frac{\frac{\mathsf{fma}\left(x, x, x\right)}{2}}{x}}{x}}{x}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right)\\
    
    \mathbf{elif}\;y \leq 150:\\
    \;\;\;\;\frac{1}{x}\\
    
    \mathbf{elif}\;y \leq 2.3 \cdot 10^{+181}:\\
    \;\;\;\;\frac{\frac{x}{y}}{x \cdot x} \cdot y\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{1}{x}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if y < -7.49999999999999934e-5

      1. Initial program 50.3%

        \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{y \cdot \left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}\right) + \frac{1}{x}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}\right) \cdot y} + \frac{1}{x} \]
        2. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}, y, \frac{1}{x}\right)} \]
      5. Applied rewrites23.1%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{0.5}{x}}{x} + \frac{0.5}{x}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right)} \]
      6. Step-by-step derivation
        1. Applied rewrites8.1%

          \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(\frac{\mathsf{fma}\left(x, x, \left(x \cdot 2\right) \cdot 0.5\right)}{\left(x \cdot 2\right) \cdot \left(x \cdot x\right)}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right) \]
        2. Step-by-step derivation
          1. Applied rewrites48.3%

            \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{\frac{\frac{\mathsf{fma}\left(x, x, x\right)}{2}}{x}}{x}}{x}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right) \]

          if -7.49999999999999934e-5 < y < 150 or 2.2999999999999999e181 < y

          1. Initial program 94.2%

            \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \frac{\color{blue}{1}}{x} \]
          4. Step-by-step derivation
            1. Applied rewrites95.0%

              \[\leadsto \frac{\color{blue}{1}}{x} \]

            if 150 < y < 2.2999999999999999e181

            1. Initial program 40.2%

              \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \color{blue}{-1 \cdot \frac{y}{x} + \frac{1}{x}} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{\frac{1}{x} + -1 \cdot \frac{y}{x}} \]
              2. mul-1-negN/A

                \[\leadsto \frac{1}{x} + \color{blue}{\left(\mathsf{neg}\left(\frac{y}{x}\right)\right)} \]
              3. unsub-negN/A

                \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
              4. lower--.f64N/A

                \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
              5. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{1}{x}} - \frac{y}{x} \]
              6. lower-/.f643.1

                \[\leadsto \frac{1}{x} - \color{blue}{\frac{y}{x}} \]
            5. Applied rewrites3.1%

              \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
            6. Step-by-step derivation
              1. Applied rewrites27.9%

                \[\leadsto \frac{\frac{x}{y} - x}{\color{blue}{x \cdot \frac{x}{y}}} \]
              2. Taylor expanded in y around 0

                \[\leadsto \frac{\frac{x}{y}}{\color{blue}{x} \cdot \frac{x}{y}} \]
              3. Step-by-step derivation
                1. Applied rewrites38.1%

                  \[\leadsto \frac{\frac{x}{y}}{\color{blue}{x} \cdot \frac{x}{y}} \]
                2. Step-by-step derivation
                  1. Applied rewrites57.6%

                    \[\leadsto \frac{\frac{x}{y}}{x \cdot x} \cdot \color{blue}{y} \]
                3. Recombined 3 regimes into one program.
                4. Add Preprocessing

                Alternative 3: 76.5% accurate, 4.5× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -6.2 \cdot 10^{+196}:\\ \;\;\;\;\frac{\frac{\left(-y\right) \cdot x}{x}}{x}\\ \mathbf{elif}\;y \leq 150:\\ \;\;\;\;\frac{1}{x}\\ \mathbf{elif}\;y \leq 2.3 \cdot 10^{+181}:\\ \;\;\;\;\frac{\frac{x}{y}}{x \cdot x} \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (if (<= y -6.2e+196)
                   (/ (/ (* (- y) x) x) x)
                   (if (<= y 150.0)
                     (/ 1.0 x)
                     (if (<= y 2.3e+181) (* (/ (/ x y) (* x x)) y) (/ 1.0 x)))))
                double code(double x, double y) {
                	double tmp;
                	if (y <= -6.2e+196) {
                		tmp = ((-y * x) / x) / x;
                	} else if (y <= 150.0) {
                		tmp = 1.0 / x;
                	} else if (y <= 2.3e+181) {
                		tmp = ((x / y) / (x * x)) * y;
                	} else {
                		tmp = 1.0 / x;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: tmp
                    if (y <= (-6.2d+196)) then
                        tmp = ((-y * x) / x) / x
                    else if (y <= 150.0d0) then
                        tmp = 1.0d0 / x
                    else if (y <= 2.3d+181) then
                        tmp = ((x / y) / (x * x)) * y
                    else
                        tmp = 1.0d0 / x
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double tmp;
                	if (y <= -6.2e+196) {
                		tmp = ((-y * x) / x) / x;
                	} else if (y <= 150.0) {
                		tmp = 1.0 / x;
                	} else if (y <= 2.3e+181) {
                		tmp = ((x / y) / (x * x)) * y;
                	} else {
                		tmp = 1.0 / x;
                	}
                	return tmp;
                }
                
                def code(x, y):
                	tmp = 0
                	if y <= -6.2e+196:
                		tmp = ((-y * x) / x) / x
                	elif y <= 150.0:
                		tmp = 1.0 / x
                	elif y <= 2.3e+181:
                		tmp = ((x / y) / (x * x)) * y
                	else:
                		tmp = 1.0 / x
                	return tmp
                
                function code(x, y)
                	tmp = 0.0
                	if (y <= -6.2e+196)
                		tmp = Float64(Float64(Float64(Float64(-y) * x) / x) / x);
                	elseif (y <= 150.0)
                		tmp = Float64(1.0 / x);
                	elseif (y <= 2.3e+181)
                		tmp = Float64(Float64(Float64(x / y) / Float64(x * x)) * y);
                	else
                		tmp = Float64(1.0 / x);
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	tmp = 0.0;
                	if (y <= -6.2e+196)
                		tmp = ((-y * x) / x) / x;
                	elseif (y <= 150.0)
                		tmp = 1.0 / x;
                	elseif (y <= 2.3e+181)
                		tmp = ((x / y) / (x * x)) * y;
                	else
                		tmp = 1.0 / x;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := If[LessEqual[y, -6.2e+196], N[(N[(N[((-y) * x), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[y, 150.0], N[(1.0 / x), $MachinePrecision], If[LessEqual[y, 2.3e+181], N[(N[(N[(x / y), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -6.2 \cdot 10^{+196}:\\
                \;\;\;\;\frac{\frac{\left(-y\right) \cdot x}{x}}{x}\\
                
                \mathbf{elif}\;y \leq 150:\\
                \;\;\;\;\frac{1}{x}\\
                
                \mathbf{elif}\;y \leq 2.3 \cdot 10^{+181}:\\
                \;\;\;\;\frac{\frac{x}{y}}{x \cdot x} \cdot y\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{1}{x}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if y < -6.2000000000000002e196

                  1. Initial program 78.5%

                    \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{-1 \cdot \frac{y}{x} + \frac{1}{x}} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{1}{x} + -1 \cdot \frac{y}{x}} \]
                    2. mul-1-negN/A

                      \[\leadsto \frac{1}{x} + \color{blue}{\left(\mathsf{neg}\left(\frac{y}{x}\right)\right)} \]
                    3. unsub-negN/A

                      \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
                    4. lower--.f64N/A

                      \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
                    5. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{1}{x}} - \frac{y}{x} \]
                    6. lower-/.f645.1

                      \[\leadsto \frac{1}{x} - \color{blue}{\frac{y}{x}} \]
                  5. Applied rewrites5.1%

                    \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites78.6%

                      \[\leadsto \frac{\frac{x - y \cdot x}{x}}{\color{blue}{x}} \]
                    2. Taylor expanded in y around inf

                      \[\leadsto \frac{\frac{-1 \cdot \left(x \cdot y\right)}{x}}{x} \]
                    3. Step-by-step derivation
                      1. Applied rewrites78.6%

                        \[\leadsto \frac{\frac{x \cdot \left(-y\right)}{x}}{x} \]

                      if -6.2000000000000002e196 < y < 150 or 2.2999999999999999e181 < y

                      1. Initial program 85.9%

                        \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \frac{\color{blue}{1}}{x} \]
                      4. Step-by-step derivation
                        1. Applied rewrites86.0%

                          \[\leadsto \frac{\color{blue}{1}}{x} \]

                        if 150 < y < 2.2999999999999999e181

                        1. Initial program 40.2%

                          \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around 0

                          \[\leadsto \color{blue}{-1 \cdot \frac{y}{x} + \frac{1}{x}} \]
                        4. Step-by-step derivation
                          1. +-commutativeN/A

                            \[\leadsto \color{blue}{\frac{1}{x} + -1 \cdot \frac{y}{x}} \]
                          2. mul-1-negN/A

                            \[\leadsto \frac{1}{x} + \color{blue}{\left(\mathsf{neg}\left(\frac{y}{x}\right)\right)} \]
                          3. unsub-negN/A

                            \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
                          4. lower--.f64N/A

                            \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
                          5. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{1}{x}} - \frac{y}{x} \]
                          6. lower-/.f643.1

                            \[\leadsto \frac{1}{x} - \color{blue}{\frac{y}{x}} \]
                        5. Applied rewrites3.1%

                          \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
                        6. Step-by-step derivation
                          1. Applied rewrites27.9%

                            \[\leadsto \frac{\frac{x}{y} - x}{\color{blue}{x \cdot \frac{x}{y}}} \]
                          2. Taylor expanded in y around 0

                            \[\leadsto \frac{\frac{x}{y}}{\color{blue}{x} \cdot \frac{x}{y}} \]
                          3. Step-by-step derivation
                            1. Applied rewrites38.1%

                              \[\leadsto \frac{\frac{x}{y}}{\color{blue}{x} \cdot \frac{x}{y}} \]
                            2. Step-by-step derivation
                              1. Applied rewrites57.6%

                                \[\leadsto \frac{\frac{x}{y}}{x \cdot x} \cdot \color{blue}{y} \]
                            3. Recombined 3 regimes into one program.
                            4. Final simplification80.5%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -6.2 \cdot 10^{+196}:\\ \;\;\;\;\frac{\frac{\left(-y\right) \cdot x}{x}}{x}\\ \mathbf{elif}\;y \leq 150:\\ \;\;\;\;\frac{1}{x}\\ \mathbf{elif}\;y \leq 2.3 \cdot 10^{+181}:\\ \;\;\;\;\frac{\frac{x}{y}}{x \cdot x} \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \]
                            5. Add Preprocessing

                            Alternative 4: 79.0% accurate, 6.2× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -19000000:\\ \;\;\;\;\frac{\frac{x - y \cdot x}{x}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \end{array} \]
                            (FPCore (x y)
                             :precision binary64
                             (if (<= x -19000000.0) (/ (/ (- x (* y x)) x) x) (/ 1.0 x)))
                            double code(double x, double y) {
                            	double tmp;
                            	if (x <= -19000000.0) {
                            		tmp = ((x - (y * x)) / x) / x;
                            	} else {
                            		tmp = 1.0 / x;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8) :: tmp
                                if (x <= (-19000000.0d0)) then
                                    tmp = ((x - (y * x)) / x) / x
                                else
                                    tmp = 1.0d0 / x
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y) {
                            	double tmp;
                            	if (x <= -19000000.0) {
                            		tmp = ((x - (y * x)) / x) / x;
                            	} else {
                            		tmp = 1.0 / x;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y):
                            	tmp = 0
                            	if x <= -19000000.0:
                            		tmp = ((x - (y * x)) / x) / x
                            	else:
                            		tmp = 1.0 / x
                            	return tmp
                            
                            function code(x, y)
                            	tmp = 0.0
                            	if (x <= -19000000.0)
                            		tmp = Float64(Float64(Float64(x - Float64(y * x)) / x) / x);
                            	else
                            		tmp = Float64(1.0 / x);
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y)
                            	tmp = 0.0;
                            	if (x <= -19000000.0)
                            		tmp = ((x - (y * x)) / x) / x;
                            	else
                            		tmp = 1.0 / x;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_] := If[LessEqual[x, -19000000.0], N[(N[(N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;x \leq -19000000:\\
                            \;\;\;\;\frac{\frac{x - y \cdot x}{x}}{x}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\frac{1}{x}\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if x < -1.9e7

                              1. Initial program 67.1%

                                \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around 0

                                \[\leadsto \color{blue}{-1 \cdot \frac{y}{x} + \frac{1}{x}} \]
                              4. Step-by-step derivation
                                1. +-commutativeN/A

                                  \[\leadsto \color{blue}{\frac{1}{x} + -1 \cdot \frac{y}{x}} \]
                                2. mul-1-negN/A

                                  \[\leadsto \frac{1}{x} + \color{blue}{\left(\mathsf{neg}\left(\frac{y}{x}\right)\right)} \]
                                3. unsub-negN/A

                                  \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
                                4. lower--.f64N/A

                                  \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
                                5. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{1}{x}} - \frac{y}{x} \]
                                6. lower-/.f6444.9

                                  \[\leadsto \frac{1}{x} - \color{blue}{\frac{y}{x}} \]
                              5. Applied rewrites44.9%

                                \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
                              6. Step-by-step derivation
                                1. Applied rewrites62.3%

                                  \[\leadsto \frac{\frac{x - y \cdot x}{x}}{\color{blue}{x}} \]

                                if -1.9e7 < x

                                1. Initial program 80.5%

                                  \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around 0

                                  \[\leadsto \frac{\color{blue}{1}}{x} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites80.6%

                                    \[\leadsto \frac{\color{blue}{1}}{x} \]
                                5. Recombined 2 regimes into one program.
                                6. Add Preprocessing

                                Alternative 5: 78.8% accurate, 7.7× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -19000000:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, y, -1\right), y, 1\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \end{array} \]
                                (FPCore (x y)
                                 :precision binary64
                                 (if (<= x -19000000.0) (/ (fma (fma 0.5 y -1.0) y 1.0) x) (/ 1.0 x)))
                                double code(double x, double y) {
                                	double tmp;
                                	if (x <= -19000000.0) {
                                		tmp = fma(fma(0.5, y, -1.0), y, 1.0) / x;
                                	} else {
                                		tmp = 1.0 / x;
                                	}
                                	return tmp;
                                }
                                
                                function code(x, y)
                                	tmp = 0.0
                                	if (x <= -19000000.0)
                                		tmp = Float64(fma(fma(0.5, y, -1.0), y, 1.0) / x);
                                	else
                                		tmp = Float64(1.0 / x);
                                	end
                                	return tmp
                                end
                                
                                code[x_, y_] := If[LessEqual[x, -19000000.0], N[(N[(N[(0.5 * y + -1.0), $MachinePrecision] * y + 1.0), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                \mathbf{if}\;x \leq -19000000:\\
                                \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, y, -1\right), y, 1\right)}{x}\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;\frac{1}{x}\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 2 regimes
                                2. if x < -1.9e7

                                  1. Initial program 67.1%

                                    \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around 0

                                    \[\leadsto \color{blue}{y \cdot \left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}\right) + \frac{1}{x}} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto \color{blue}{\left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}\right) \cdot y} + \frac{1}{x} \]
                                    2. lower-fma.f64N/A

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}, y, \frac{1}{x}\right)} \]
                                  5. Applied rewrites57.9%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{0.5}{x}}{x} + \frac{0.5}{x}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right)} \]
                                  6. Taylor expanded in x around inf

                                    \[\leadsto \frac{1 + y \cdot \left(\frac{1}{2} \cdot y - 1\right)}{\color{blue}{x}} \]
                                  7. Step-by-step derivation
                                    1. Applied rewrites61.1%

                                      \[\leadsto \frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, y, -1\right), y, 1\right)}{\color{blue}{x}} \]

                                    if -1.9e7 < x

                                    1. Initial program 80.5%

                                      \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in y around 0

                                      \[\leadsto \frac{\color{blue}{1}}{x} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites80.6%

                                        \[\leadsto \frac{\color{blue}{1}}{x} \]
                                    5. Recombined 2 regimes into one program.
                                    6. Add Preprocessing

                                    Alternative 6: 75.0% accurate, 8.2× speedup?

                                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -9.1 \cdot 10^{+195}:\\ \;\;\;\;\frac{\left(y \cdot y\right) \cdot 0.5}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \end{array} \]
                                    (FPCore (x y)
                                     :precision binary64
                                     (if (<= y -9.1e+195) (/ (* (* y y) 0.5) x) (/ 1.0 x)))
                                    double code(double x, double y) {
                                    	double tmp;
                                    	if (y <= -9.1e+195) {
                                    		tmp = ((y * y) * 0.5) / x;
                                    	} else {
                                    		tmp = 1.0 / x;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    real(8) function code(x, y)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8) :: tmp
                                        if (y <= (-9.1d+195)) then
                                            tmp = ((y * y) * 0.5d0) / x
                                        else
                                            tmp = 1.0d0 / x
                                        end if
                                        code = tmp
                                    end function
                                    
                                    public static double code(double x, double y) {
                                    	double tmp;
                                    	if (y <= -9.1e+195) {
                                    		tmp = ((y * y) * 0.5) / x;
                                    	} else {
                                    		tmp = 1.0 / x;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    def code(x, y):
                                    	tmp = 0
                                    	if y <= -9.1e+195:
                                    		tmp = ((y * y) * 0.5) / x
                                    	else:
                                    		tmp = 1.0 / x
                                    	return tmp
                                    
                                    function code(x, y)
                                    	tmp = 0.0
                                    	if (y <= -9.1e+195)
                                    		tmp = Float64(Float64(Float64(y * y) * 0.5) / x);
                                    	else
                                    		tmp = Float64(1.0 / x);
                                    	end
                                    	return tmp
                                    end
                                    
                                    function tmp_2 = code(x, y)
                                    	tmp = 0.0;
                                    	if (y <= -9.1e+195)
                                    		tmp = ((y * y) * 0.5) / x;
                                    	else
                                    		tmp = 1.0 / x;
                                    	end
                                    	tmp_2 = tmp;
                                    end
                                    
                                    code[x_, y_] := If[LessEqual[y, -9.1e+195], N[(N[(N[(y * y), $MachinePrecision] * 0.5), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \begin{array}{l}
                                    \mathbf{if}\;y \leq -9.1 \cdot 10^{+195}:\\
                                    \;\;\;\;\frac{\left(y \cdot y\right) \cdot 0.5}{x}\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;\frac{1}{x}\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 2 regimes
                                    2. if y < -9.0999999999999998e195

                                      1. Initial program 78.5%

                                        \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in y around 0

                                        \[\leadsto \color{blue}{y \cdot \left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}\right) + \frac{1}{x}} \]
                                      4. Step-by-step derivation
                                        1. *-commutativeN/A

                                          \[\leadsto \color{blue}{\left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}\right) \cdot y} + \frac{1}{x} \]
                                        2. lower-fma.f64N/A

                                          \[\leadsto \color{blue}{\mathsf{fma}\left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}, y, \frac{1}{x}\right)} \]
                                      5. Applied rewrites62.5%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{0.5}{x}}{x} + \frac{0.5}{x}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right)} \]
                                      6. Step-by-step derivation
                                        1. Applied rewrites16.8%

                                          \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(\frac{\mathsf{fma}\left(x, x, \left(x \cdot 2\right) \cdot 0.5\right)}{\left(x \cdot 2\right) \cdot \left(x \cdot x\right)}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right) \]
                                        2. Taylor expanded in x around inf

                                          \[\leadsto \frac{1 + y \cdot \left(\frac{1}{2} \cdot y - 1\right)}{\color{blue}{x}} \]
                                        3. Step-by-step derivation
                                          1. Applied rewrites78.6%

                                            \[\leadsto \frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, y, -1\right), y, 1\right)}{\color{blue}{x}} \]
                                          2. Taylor expanded in y around inf

                                            \[\leadsto \frac{\frac{1}{2} \cdot {y}^{2}}{x} \]
                                          3. Step-by-step derivation
                                            1. Applied rewrites78.6%

                                              \[\leadsto \frac{\left(y \cdot y\right) \cdot 0.5}{x} \]

                                            if -9.0999999999999998e195 < y

                                            1. Initial program 77.3%

                                              \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in y around 0

                                              \[\leadsto \frac{\color{blue}{1}}{x} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites74.9%

                                                \[\leadsto \frac{\color{blue}{1}}{x} \]
                                            5. Recombined 2 regimes into one program.
                                            6. Add Preprocessing

                                            Alternative 7: 73.8% accurate, 8.2× speedup?

                                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -3.6 \cdot 10^{+207}:\\ \;\;\;\;\left(\frac{y}{x} \cdot y\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \end{array} \]
                                            (FPCore (x y)
                                             :precision binary64
                                             (if (<= y -3.6e+207) (* (* (/ y x) y) 0.5) (/ 1.0 x)))
                                            double code(double x, double y) {
                                            	double tmp;
                                            	if (y <= -3.6e+207) {
                                            		tmp = ((y / x) * y) * 0.5;
                                            	} else {
                                            		tmp = 1.0 / x;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            real(8) function code(x, y)
                                                real(8), intent (in) :: x
                                                real(8), intent (in) :: y
                                                real(8) :: tmp
                                                if (y <= (-3.6d+207)) then
                                                    tmp = ((y / x) * y) * 0.5d0
                                                else
                                                    tmp = 1.0d0 / x
                                                end if
                                                code = tmp
                                            end function
                                            
                                            public static double code(double x, double y) {
                                            	double tmp;
                                            	if (y <= -3.6e+207) {
                                            		tmp = ((y / x) * y) * 0.5;
                                            	} else {
                                            		tmp = 1.0 / x;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            def code(x, y):
                                            	tmp = 0
                                            	if y <= -3.6e+207:
                                            		tmp = ((y / x) * y) * 0.5
                                            	else:
                                            		tmp = 1.0 / x
                                            	return tmp
                                            
                                            function code(x, y)
                                            	tmp = 0.0
                                            	if (y <= -3.6e+207)
                                            		tmp = Float64(Float64(Float64(y / x) * y) * 0.5);
                                            	else
                                            		tmp = Float64(1.0 / x);
                                            	end
                                            	return tmp
                                            end
                                            
                                            function tmp_2 = code(x, y)
                                            	tmp = 0.0;
                                            	if (y <= -3.6e+207)
                                            		tmp = ((y / x) * y) * 0.5;
                                            	else
                                            		tmp = 1.0 / x;
                                            	end
                                            	tmp_2 = tmp;
                                            end
                                            
                                            code[x_, y_] := If[LessEqual[y, -3.6e+207], N[(N[(N[(y / x), $MachinePrecision] * y), $MachinePrecision] * 0.5), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            \begin{array}{l}
                                            \mathbf{if}\;y \leq -3.6 \cdot 10^{+207}:\\
                                            \;\;\;\;\left(\frac{y}{x} \cdot y\right) \cdot 0.5\\
                                            
                                            \mathbf{else}:\\
                                            \;\;\;\;\frac{1}{x}\\
                                            
                                            
                                            \end{array}
                                            \end{array}
                                            
                                            Derivation
                                            1. Split input into 2 regimes
                                            2. if y < -3.60000000000000014e207

                                              1. Initial program 78.5%

                                                \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in y around 0

                                                \[\leadsto \color{blue}{y \cdot \left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}\right) + \frac{1}{x}} \]
                                              4. Step-by-step derivation
                                                1. *-commutativeN/A

                                                  \[\leadsto \color{blue}{\left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}\right) \cdot y} + \frac{1}{x} \]
                                                2. lower-fma.f64N/A

                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}, y, \frac{1}{x}\right)} \]
                                              5. Applied rewrites62.5%

                                                \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{0.5}{x}}{x} + \frac{0.5}{x}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right)} \]
                                              6. Step-by-step derivation
                                                1. Applied rewrites16.8%

                                                  \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(\frac{\mathsf{fma}\left(x, x, \left(x \cdot 2\right) \cdot 0.5\right)}{\left(x \cdot 2\right) \cdot \left(x \cdot x\right)}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right) \]
                                                2. Taylor expanded in x around inf

                                                  \[\leadsto \frac{1 + y \cdot \left(\frac{1}{2} \cdot y - 1\right)}{\color{blue}{x}} \]
                                                3. Step-by-step derivation
                                                  1. Applied rewrites78.6%

                                                    \[\leadsto \frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, y, -1\right), y, 1\right)}{\color{blue}{x}} \]
                                                  2. Taylor expanded in y around inf

                                                    \[\leadsto \frac{1}{2} \cdot \frac{{y}^{2}}{\color{blue}{x}} \]
                                                  3. Step-by-step derivation
                                                    1. Applied rewrites64.1%

                                                      \[\leadsto \left(y \cdot \frac{y}{x}\right) \cdot 0.5 \]

                                                    if -3.60000000000000014e207 < y

                                                    1. Initial program 77.3%

                                                      \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in y around 0

                                                      \[\leadsto \frac{\color{blue}{1}}{x} \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites74.9%

                                                        \[\leadsto \frac{\color{blue}{1}}{x} \]
                                                    5. Recombined 2 regimes into one program.
                                                    6. Final simplification74.4%

                                                      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.6 \cdot 10^{+207}:\\ \;\;\;\;\left(\frac{y}{x} \cdot y\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \]
                                                    7. Add Preprocessing

                                                    Alternative 8: 74.8% accurate, 19.3× speedup?

                                                    \[\begin{array}{l} \\ \frac{1}{x} \end{array} \]
                                                    (FPCore (x y) :precision binary64 (/ 1.0 x))
                                                    double code(double x, double y) {
                                                    	return 1.0 / x;
                                                    }
                                                    
                                                    real(8) function code(x, y)
                                                        real(8), intent (in) :: x
                                                        real(8), intent (in) :: y
                                                        code = 1.0d0 / x
                                                    end function
                                                    
                                                    public static double code(double x, double y) {
                                                    	return 1.0 / x;
                                                    }
                                                    
                                                    def code(x, y):
                                                    	return 1.0 / x
                                                    
                                                    function code(x, y)
                                                    	return Float64(1.0 / x)
                                                    end
                                                    
                                                    function tmp = code(x, y)
                                                    	tmp = 1.0 / x;
                                                    end
                                                    
                                                    code[x_, y_] := N[(1.0 / x), $MachinePrecision]
                                                    
                                                    \begin{array}{l}
                                                    
                                                    \\
                                                    \frac{1}{x}
                                                    \end{array}
                                                    
                                                    Derivation
                                                    1. Initial program 77.3%

                                                      \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in y around 0

                                                      \[\leadsto \frac{\color{blue}{1}}{x} \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites72.1%

                                                        \[\leadsto \frac{\color{blue}{1}}{x} \]
                                                      2. Add Preprocessing

                                                      Developer Target 1: 77.6% accurate, 0.7× speedup?

                                                      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{e^{\frac{-1}{y}}}{x}\\ t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\ \mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\ \;\;\;\;\log \left(e^{t\_1}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                                                      (FPCore (x y)
                                                       :precision binary64
                                                       (let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
                                                         (if (< y -3.7311844206647956e+94)
                                                           t_0
                                                           (if (< y 2.817959242728288e+37)
                                                             t_1
                                                             (if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
                                                      double code(double x, double y) {
                                                      	double t_0 = exp((-1.0 / y)) / x;
                                                      	double t_1 = pow((x / (y + x)), x) / x;
                                                      	double tmp;
                                                      	if (y < -3.7311844206647956e+94) {
                                                      		tmp = t_0;
                                                      	} else if (y < 2.817959242728288e+37) {
                                                      		tmp = t_1;
                                                      	} else if (y < 2.347387415166998e+178) {
                                                      		tmp = log(exp(t_1));
                                                      	} else {
                                                      		tmp = t_0;
                                                      	}
                                                      	return tmp;
                                                      }
                                                      
                                                      real(8) function code(x, y)
                                                          real(8), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          real(8) :: t_0
                                                          real(8) :: t_1
                                                          real(8) :: tmp
                                                          t_0 = exp(((-1.0d0) / y)) / x
                                                          t_1 = ((x / (y + x)) ** x) / x
                                                          if (y < (-3.7311844206647956d+94)) then
                                                              tmp = t_0
                                                          else if (y < 2.817959242728288d+37) then
                                                              tmp = t_1
                                                          else if (y < 2.347387415166998d+178) then
                                                              tmp = log(exp(t_1))
                                                          else
                                                              tmp = t_0
                                                          end if
                                                          code = tmp
                                                      end function
                                                      
                                                      public static double code(double x, double y) {
                                                      	double t_0 = Math.exp((-1.0 / y)) / x;
                                                      	double t_1 = Math.pow((x / (y + x)), x) / x;
                                                      	double tmp;
                                                      	if (y < -3.7311844206647956e+94) {
                                                      		tmp = t_0;
                                                      	} else if (y < 2.817959242728288e+37) {
                                                      		tmp = t_1;
                                                      	} else if (y < 2.347387415166998e+178) {
                                                      		tmp = Math.log(Math.exp(t_1));
                                                      	} else {
                                                      		tmp = t_0;
                                                      	}
                                                      	return tmp;
                                                      }
                                                      
                                                      def code(x, y):
                                                      	t_0 = math.exp((-1.0 / y)) / x
                                                      	t_1 = math.pow((x / (y + x)), x) / x
                                                      	tmp = 0
                                                      	if y < -3.7311844206647956e+94:
                                                      		tmp = t_0
                                                      	elif y < 2.817959242728288e+37:
                                                      		tmp = t_1
                                                      	elif y < 2.347387415166998e+178:
                                                      		tmp = math.log(math.exp(t_1))
                                                      	else:
                                                      		tmp = t_0
                                                      	return tmp
                                                      
                                                      function code(x, y)
                                                      	t_0 = Float64(exp(Float64(-1.0 / y)) / x)
                                                      	t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x)
                                                      	tmp = 0.0
                                                      	if (y < -3.7311844206647956e+94)
                                                      		tmp = t_0;
                                                      	elseif (y < 2.817959242728288e+37)
                                                      		tmp = t_1;
                                                      	elseif (y < 2.347387415166998e+178)
                                                      		tmp = log(exp(t_1));
                                                      	else
                                                      		tmp = t_0;
                                                      	end
                                                      	return tmp
                                                      end
                                                      
                                                      function tmp_2 = code(x, y)
                                                      	t_0 = exp((-1.0 / y)) / x;
                                                      	t_1 = ((x / (y + x)) ^ x) / x;
                                                      	tmp = 0.0;
                                                      	if (y < -3.7311844206647956e+94)
                                                      		tmp = t_0;
                                                      	elseif (y < 2.817959242728288e+37)
                                                      		tmp = t_1;
                                                      	elseif (y < 2.347387415166998e+178)
                                                      		tmp = log(exp(t_1));
                                                      	else
                                                      		tmp = t_0;
                                                      	end
                                                      	tmp_2 = tmp;
                                                      end
                                                      
                                                      code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
                                                      
                                                      \begin{array}{l}
                                                      
                                                      \\
                                                      \begin{array}{l}
                                                      t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
                                                      t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
                                                      \mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
                                                      \;\;\;\;t\_0\\
                                                      
                                                      \mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
                                                      \;\;\;\;t\_1\\
                                                      
                                                      \mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
                                                      \;\;\;\;\log \left(e^{t\_1}\right)\\
                                                      
                                                      \mathbf{else}:\\
                                                      \;\;\;\;t\_0\\
                                                      
                                                      
                                                      \end{array}
                                                      \end{array}
                                                      

                                                      Reproduce

                                                      ?
                                                      herbie shell --seed 2024243 
                                                      (FPCore (x y)
                                                        :name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
                                                        :precision binary64
                                                      
                                                        :alt
                                                        (! :herbie-platform default (if (< y -37311844206647956000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (exp (/ -1 y)) x) (if (< y 28179592427282880000000000000000000000) (/ (pow (/ x (+ y x)) x) x) (if (< y 23473874151669980000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1 y)) x)))))
                                                      
                                                        (/ (exp (* x (log (/ x (+ x y))))) x))