
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (exp (- y)) x))) (if (<= x -19000000.0) t_0 (if (<= x 2.3e-5) (/ 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = exp(-y) / x;
double tmp;
if (x <= -19000000.0) {
tmp = t_0;
} else if (x <= 2.3e-5) {
tmp = 1.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-y) / x
if (x <= (-19000000.0d0)) then
tmp = t_0
else if (x <= 2.3d-5) then
tmp = 1.0d0 / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp(-y) / x;
double tmp;
if (x <= -19000000.0) {
tmp = t_0;
} else if (x <= 2.3e-5) {
tmp = 1.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp(-y) / x tmp = 0 if x <= -19000000.0: tmp = t_0 elif x <= 2.3e-5: tmp = 1.0 / x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-y)) / x) tmp = 0.0 if (x <= -19000000.0) tmp = t_0; elseif (x <= 2.3e-5) tmp = Float64(1.0 / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp(-y) / x; tmp = 0.0; if (x <= -19000000.0) tmp = t_0; elseif (x <= 2.3e-5) tmp = 1.0 / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision]}, If[LessEqual[x, -19000000.0], t$95$0, If[LessEqual[x, 2.3e-5], N[(1.0 / x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{-y}}{x}\\
\mathbf{if}\;x \leq -19000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-5}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.9e7 or 2.3e-5 < x Initial program 72.3%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
if -1.9e7 < x < 2.3e-5Initial program 84.9%
Taylor expanded in y around 0
Applied rewrites99.2%
(FPCore (x y)
:precision binary64
(if (<= y -7.5e-5)
(fma (fma (/ (/ (/ (/ (fma x x x) 2.0) x) x) x) y (/ -1.0 x)) y (/ 1.0 x))
(if (<= y 150.0)
(/ 1.0 x)
(if (<= y 2.3e+181) (* (/ (/ x y) (* x x)) y) (/ 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -7.5e-5) {
tmp = fma(fma(((((fma(x, x, x) / 2.0) / x) / x) / x), y, (-1.0 / x)), y, (1.0 / x));
} else if (y <= 150.0) {
tmp = 1.0 / x;
} else if (y <= 2.3e+181) {
tmp = ((x / y) / (x * x)) * y;
} else {
tmp = 1.0 / x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -7.5e-5) tmp = fma(fma(Float64(Float64(Float64(Float64(fma(x, x, x) / 2.0) / x) / x) / x), y, Float64(-1.0 / x)), y, Float64(1.0 / x)); elseif (y <= 150.0) tmp = Float64(1.0 / x); elseif (y <= 2.3e+181) tmp = Float64(Float64(Float64(x / y) / Float64(x * x)) * y); else tmp = Float64(1.0 / x); end return tmp end
code[x_, y_] := If[LessEqual[y, -7.5e-5], N[(N[(N[(N[(N[(N[(N[(x * x + x), $MachinePrecision] / 2.0), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision] * y + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] * y + N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 150.0], N[(1.0 / x), $MachinePrecision], If[LessEqual[y, 2.3e+181], N[(N[(N[(x / y), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{\frac{\frac{\mathsf{fma}\left(x, x, x\right)}{2}}{x}}{x}}{x}, y, \frac{-1}{x}\right), y, \frac{1}{x}\right)\\
\mathbf{elif}\;y \leq 150:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{+181}:\\
\;\;\;\;\frac{\frac{x}{y}}{x \cdot x} \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if y < -7.49999999999999934e-5Initial program 50.3%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites23.1%
Applied rewrites8.1%
Applied rewrites48.3%
if -7.49999999999999934e-5 < y < 150 or 2.2999999999999999e181 < y Initial program 94.2%
Taylor expanded in y around 0
Applied rewrites95.0%
if 150 < y < 2.2999999999999999e181Initial program 40.2%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f643.1
Applied rewrites3.1%
Applied rewrites27.9%
Taylor expanded in y around 0
Applied rewrites38.1%
Applied rewrites57.6%
(FPCore (x y)
:precision binary64
(if (<= y -6.2e+196)
(/ (/ (* (- y) x) x) x)
(if (<= y 150.0)
(/ 1.0 x)
(if (<= y 2.3e+181) (* (/ (/ x y) (* x x)) y) (/ 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -6.2e+196) {
tmp = ((-y * x) / x) / x;
} else if (y <= 150.0) {
tmp = 1.0 / x;
} else if (y <= 2.3e+181) {
tmp = ((x / y) / (x * x)) * y;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6.2d+196)) then
tmp = ((-y * x) / x) / x
else if (y <= 150.0d0) then
tmp = 1.0d0 / x
else if (y <= 2.3d+181) then
tmp = ((x / y) / (x * x)) * y
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6.2e+196) {
tmp = ((-y * x) / x) / x;
} else if (y <= 150.0) {
tmp = 1.0 / x;
} else if (y <= 2.3e+181) {
tmp = ((x / y) / (x * x)) * y;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6.2e+196: tmp = ((-y * x) / x) / x elif y <= 150.0: tmp = 1.0 / x elif y <= 2.3e+181: tmp = ((x / y) / (x * x)) * y else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (y <= -6.2e+196) tmp = Float64(Float64(Float64(Float64(-y) * x) / x) / x); elseif (y <= 150.0) tmp = Float64(1.0 / x); elseif (y <= 2.3e+181) tmp = Float64(Float64(Float64(x / y) / Float64(x * x)) * y); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6.2e+196) tmp = ((-y * x) / x) / x; elseif (y <= 150.0) tmp = 1.0 / x; elseif (y <= 2.3e+181) tmp = ((x / y) / (x * x)) * y; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6.2e+196], N[(N[(N[((-y) * x), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[y, 150.0], N[(1.0 / x), $MachinePrecision], If[LessEqual[y, 2.3e+181], N[(N[(N[(x / y), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.2 \cdot 10^{+196}:\\
\;\;\;\;\frac{\frac{\left(-y\right) \cdot x}{x}}{x}\\
\mathbf{elif}\;y \leq 150:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{+181}:\\
\;\;\;\;\frac{\frac{x}{y}}{x \cdot x} \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if y < -6.2000000000000002e196Initial program 78.5%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f645.1
Applied rewrites5.1%
Applied rewrites78.6%
Taylor expanded in y around inf
Applied rewrites78.6%
if -6.2000000000000002e196 < y < 150 or 2.2999999999999999e181 < y Initial program 85.9%
Taylor expanded in y around 0
Applied rewrites86.0%
if 150 < y < 2.2999999999999999e181Initial program 40.2%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f643.1
Applied rewrites3.1%
Applied rewrites27.9%
Taylor expanded in y around 0
Applied rewrites38.1%
Applied rewrites57.6%
Final simplification80.5%
(FPCore (x y) :precision binary64 (if (<= x -19000000.0) (/ (/ (- x (* y x)) x) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (x <= -19000000.0) {
tmp = ((x - (y * x)) / x) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-19000000.0d0)) then
tmp = ((x - (y * x)) / x) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -19000000.0) {
tmp = ((x - (y * x)) / x) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -19000000.0: tmp = ((x - (y * x)) / x) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (x <= -19000000.0) tmp = Float64(Float64(Float64(x - Float64(y * x)) / x) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -19000000.0) tmp = ((x - (y * x)) / x) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -19000000.0], N[(N[(N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -19000000:\\
\;\;\;\;\frac{\frac{x - y \cdot x}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -1.9e7Initial program 67.1%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f6444.9
Applied rewrites44.9%
Applied rewrites62.3%
if -1.9e7 < x Initial program 80.5%
Taylor expanded in y around 0
Applied rewrites80.6%
(FPCore (x y) :precision binary64 (if (<= x -19000000.0) (/ (fma (fma 0.5 y -1.0) y 1.0) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (x <= -19000000.0) {
tmp = fma(fma(0.5, y, -1.0), y, 1.0) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -19000000.0) tmp = Float64(fma(fma(0.5, y, -1.0), y, 1.0) / x); else tmp = Float64(1.0 / x); end return tmp end
code[x_, y_] := If[LessEqual[x, -19000000.0], N[(N[(N[(0.5 * y + -1.0), $MachinePrecision] * y + 1.0), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -19000000:\\
\;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, y, -1\right), y, 1\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -1.9e7Initial program 67.1%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites57.9%
Taylor expanded in x around inf
Applied rewrites61.1%
if -1.9e7 < x Initial program 80.5%
Taylor expanded in y around 0
Applied rewrites80.6%
(FPCore (x y) :precision binary64 (if (<= y -9.1e+195) (/ (* (* y y) 0.5) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -9.1e+195) {
tmp = ((y * y) * 0.5) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-9.1d+195)) then
tmp = ((y * y) * 0.5d0) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -9.1e+195) {
tmp = ((y * y) * 0.5) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -9.1e+195: tmp = ((y * y) * 0.5) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (y <= -9.1e+195) tmp = Float64(Float64(Float64(y * y) * 0.5) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -9.1e+195) tmp = ((y * y) * 0.5) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -9.1e+195], N[(N[(N[(y * y), $MachinePrecision] * 0.5), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.1 \cdot 10^{+195}:\\
\;\;\;\;\frac{\left(y \cdot y\right) \cdot 0.5}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if y < -9.0999999999999998e195Initial program 78.5%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites62.5%
Applied rewrites16.8%
Taylor expanded in x around inf
Applied rewrites78.6%
Taylor expanded in y around inf
Applied rewrites78.6%
if -9.0999999999999998e195 < y Initial program 77.3%
Taylor expanded in y around 0
Applied rewrites74.9%
(FPCore (x y) :precision binary64 (if (<= y -3.6e+207) (* (* (/ y x) y) 0.5) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -3.6e+207) {
tmp = ((y / x) * y) * 0.5;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.6d+207)) then
tmp = ((y / x) * y) * 0.5d0
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.6e+207) {
tmp = ((y / x) * y) * 0.5;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.6e+207: tmp = ((y / x) * y) * 0.5 else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (y <= -3.6e+207) tmp = Float64(Float64(Float64(y / x) * y) * 0.5); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.6e+207) tmp = ((y / x) * y) * 0.5; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.6e+207], N[(N[(N[(y / x), $MachinePrecision] * y), $MachinePrecision] * 0.5), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{+207}:\\
\;\;\;\;\left(\frac{y}{x} \cdot y\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if y < -3.60000000000000014e207Initial program 78.5%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites62.5%
Applied rewrites16.8%
Taylor expanded in x around inf
Applied rewrites78.6%
Taylor expanded in y around inf
Applied rewrites64.1%
if -3.60000000000000014e207 < y Initial program 77.3%
Taylor expanded in y around 0
Applied rewrites74.9%
Final simplification74.4%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 77.3%
Taylor expanded in y around 0
Applied rewrites72.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024243
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -37311844206647956000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (exp (/ -1 y)) x) (if (< y 28179592427282880000000000000000000000) (/ (pow (/ x (+ y x)) x) x) (if (< y 23473874151669980000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1 y)) x)))))
(/ (exp (* x (log (/ x (+ x y))))) x))