Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G

Percentage Accurate: 85.0% → 99.6%
Time: 10.2s
Alternatives: 7
Speedup: 7.8×

Specification

?
\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Alternative 1: 99.6% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{e^{-z}}{y} + x\\ \mathbf{if}\;y \leq -0.0022:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 1.2 \cdot 10^{-13}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ (/ (exp (- z)) y) x)))
   (if (<= y -0.0022) t_0 (if (<= y 1.2e-13) (+ (/ 1.0 y) x) t_0))))
double code(double x, double y, double z) {
	double t_0 = (exp(-z) / y) + x;
	double tmp;
	if (y <= -0.0022) {
		tmp = t_0;
	} else if (y <= 1.2e-13) {
		tmp = (1.0 / y) + x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (exp(-z) / y) + x
    if (y <= (-0.0022d0)) then
        tmp = t_0
    else if (y <= 1.2d-13) then
        tmp = (1.0d0 / y) + x
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (Math.exp(-z) / y) + x;
	double tmp;
	if (y <= -0.0022) {
		tmp = t_0;
	} else if (y <= 1.2e-13) {
		tmp = (1.0 / y) + x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (math.exp(-z) / y) + x
	tmp = 0
	if y <= -0.0022:
		tmp = t_0
	elif y <= 1.2e-13:
		tmp = (1.0 / y) + x
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(exp(Float64(-z)) / y) + x)
	tmp = 0.0
	if (y <= -0.0022)
		tmp = t_0;
	elseif (y <= 1.2e-13)
		tmp = Float64(Float64(1.0 / y) + x);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (exp(-z) / y) + x;
	tmp = 0.0;
	if (y <= -0.0022)
		tmp = t_0;
	elseif (y <= 1.2e-13)
		tmp = (1.0 / y) + x;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -0.0022], t$95$0, If[LessEqual[y, 1.2e-13], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{e^{-z}}{y} + x\\
\mathbf{if}\;y \leq -0.0022:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 1.2 \cdot 10^{-13}:\\
\;\;\;\;\frac{1}{y} + x\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -0.00220000000000000013 or 1.1999999999999999e-13 < y

    1. Initial program 87.3%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto x + \frac{e^{\color{blue}{-1 \cdot z}}}{y} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto x + \frac{e^{\color{blue}{\mathsf{neg}\left(z\right)}}}{y} \]
      2. lower-neg.f6499.7

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    5. Applied rewrites99.7%

      \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]

    if -0.00220000000000000013 < y < 1.1999999999999999e-13

    1. Initial program 79.5%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    4. Step-by-step derivation
      1. Applied rewrites99.7%

        \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    5. Recombined 2 regimes into one program.
    6. Final simplification99.7%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -0.0022:\\ \;\;\;\;\frac{e^{-z}}{y} + x\\ \mathbf{elif}\;y \leq 1.2 \cdot 10^{-13}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{e^{-z}}{y} + x\\ \end{array} \]
    7. Add Preprocessing

    Alternative 2: 89.6% accurate, 1.9× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1050:\\ \;\;\;\;\frac{e^{-z}}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (if (<= z -1050.0) (/ (exp (- z)) y) (+ (/ 1.0 y) x)))
    double code(double x, double y, double z) {
    	double tmp;
    	if (z <= -1050.0) {
    		tmp = exp(-z) / y;
    	} else {
    		tmp = (1.0 / y) + x;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: tmp
        if (z <= (-1050.0d0)) then
            tmp = exp(-z) / y
        else
            tmp = (1.0d0 / y) + x
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z) {
    	double tmp;
    	if (z <= -1050.0) {
    		tmp = Math.exp(-z) / y;
    	} else {
    		tmp = (1.0 / y) + x;
    	}
    	return tmp;
    }
    
    def code(x, y, z):
    	tmp = 0
    	if z <= -1050.0:
    		tmp = math.exp(-z) / y
    	else:
    		tmp = (1.0 / y) + x
    	return tmp
    
    function code(x, y, z)
    	tmp = 0.0
    	if (z <= -1050.0)
    		tmp = Float64(exp(Float64(-z)) / y);
    	else
    		tmp = Float64(Float64(1.0 / y) + x);
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z)
    	tmp = 0.0;
    	if (z <= -1050.0)
    		tmp = exp(-z) / y;
    	else
    		tmp = (1.0 / y) + x;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_] := If[LessEqual[z, -1050.0], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;z \leq -1050:\\
    \;\;\;\;\frac{e^{-z}}{y}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{1}{y} + x\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if z < -1050

      1. Initial program 44.6%

        \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
        2. lower-pow.f64N/A

          \[\leadsto \frac{\color{blue}{{\left(\frac{y}{y + z}\right)}^{y}}}{y} \]
        3. lower-/.f64N/A

          \[\leadsto \frac{{\color{blue}{\left(\frac{y}{y + z}\right)}}^{y}}{y} \]
        4. lower-+.f6439.9

          \[\leadsto \frac{{\left(\frac{y}{\color{blue}{y + z}}\right)}^{y}}{y} \]
      5. Applied rewrites39.9%

        \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
      6. Taylor expanded in y around inf

        \[\leadsto \frac{e^{-1 \cdot z}}{y} \]
      7. Step-by-step derivation
        1. Applied rewrites66.4%

          \[\leadsto \frac{e^{-z}}{y} \]

        if -1050 < z

        1. Initial program 92.8%

          \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto x + \frac{\color{blue}{1}}{y} \]
        4. Step-by-step derivation
          1. Applied rewrites97.0%

            \[\leadsto x + \frac{\color{blue}{1}}{y} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification91.6%

          \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1050:\\ \;\;\;\;\frac{e^{-z}}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
        7. Add Preprocessing

        Alternative 3: 88.0% accurate, 3.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1100:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, y, -0.5\right), y, -0.3333333333333333\right) \cdot z}{y}}{y}, z, -1\right), z, 1\right)}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (if (<= z -1100.0)
           (+
            (/
             (fma
              (fma
               (/
                (/
                 (* (fma (fma -0.16666666666666666 y -0.5) y -0.3333333333333333) z)
                 y)
                y)
               z
               -1.0)
              z
              1.0)
             y)
            x)
           (+ (/ 1.0 y) x)))
        double code(double x, double y, double z) {
        	double tmp;
        	if (z <= -1100.0) {
        		tmp = (fma(fma((((fma(fma(-0.16666666666666666, y, -0.5), y, -0.3333333333333333) * z) / y) / y), z, -1.0), z, 1.0) / y) + x;
        	} else {
        		tmp = (1.0 / y) + x;
        	}
        	return tmp;
        }
        
        function code(x, y, z)
        	tmp = 0.0
        	if (z <= -1100.0)
        		tmp = Float64(Float64(fma(fma(Float64(Float64(Float64(fma(fma(-0.16666666666666666, y, -0.5), y, -0.3333333333333333) * z) / y) / y), z, -1.0), z, 1.0) / y) + x);
        	else
        		tmp = Float64(Float64(1.0 / y) + x);
        	end
        	return tmp
        end
        
        code[x_, y_, z_] := If[LessEqual[z, -1100.0], N[(N[(N[(N[(N[(N[(N[(N[(N[(-0.16666666666666666 * y + -0.5), $MachinePrecision] * y + -0.3333333333333333), $MachinePrecision] * z), $MachinePrecision] / y), $MachinePrecision] / y), $MachinePrecision] * z + -1.0), $MachinePrecision] * z + 1.0), $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;z \leq -1100:\\
        \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, y, -0.5\right), y, -0.3333333333333333\right) \cdot z}{y}}{y}, z, -1\right), z, 1\right)}{y} + x\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{1}{y} + x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < -1100

          1. Initial program 44.6%

            \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto x + \frac{\color{blue}{1 + z \cdot \left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right)}}{y} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto x + \frac{\color{blue}{z \cdot \left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right) + 1}}{y} \]
            2. *-commutativeN/A

              \[\leadsto x + \frac{\color{blue}{\left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right) \cdot z} + 1}{y} \]
            3. lower-fma.f64N/A

              \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1, z, 1\right)}}{y} \]
          5. Applied rewrites38.4%

            \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\left(0.16666666666666666 + \frac{0.5}{y}\right) + \frac{0.3333333333333333}{y \cdot y}, -z, \frac{0.5}{y} + 0.5\right), z, -1\right), z, 1\right)}}{y} \]
          6. Taylor expanded in y around 0

            \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{-1}{3} \cdot z + y \cdot \left(\frac{1}{2} + \left(\frac{-1}{2} \cdot z + y \cdot \left(\frac{1}{2} + \frac{-1}{6} \cdot z\right)\right)\right)}{{y}^{2}}, z, -1\right), z, 1\right)}{y} \]
          7. Step-by-step derivation
            1. Applied rewrites55.7%

              \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), y, \mathsf{fma}\left(-0.5, z, 0.5\right)\right), y, -0.3333333333333333 \cdot z\right)}{y}}{y}, z, -1\right), z, 1\right)}{y} \]
            2. Taylor expanded in z around inf

              \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{z \cdot \left(y \cdot \left(\frac{-1}{6} \cdot y - \frac{1}{2}\right) - \frac{1}{3}\right)}{y}}{y}, z, -1\right), z, 1\right)}{y} \]
            3. Step-by-step derivation
              1. Applied rewrites55.7%

                \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, y, -0.5\right), y, -0.3333333333333333\right) \cdot z}{y}}{y}, z, -1\right), z, 1\right)}{y} \]

              if -1100 < z

              1. Initial program 92.8%

                \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto x + \frac{\color{blue}{1}}{y} \]
              4. Step-by-step derivation
                1. Applied rewrites97.0%

                  \[\leadsto x + \frac{\color{blue}{1}}{y} \]
              5. Recombined 2 regimes into one program.
              6. Final simplification89.7%

                \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1100:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, y, -0.5\right), y, -0.3333333333333333\right) \cdot z}{y}}{y}, z, -1\right), z, 1\right)}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
              7. Add Preprocessing

              Alternative 4: 86.6% accurate, 6.5× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -7 \cdot 10^{+103}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (<= z -7e+103)
                 (/ (fma (fma (fma -0.16666666666666666 z 0.5) z -1.0) z 1.0) y)
                 (+ (/ 1.0 y) x)))
              double code(double x, double y, double z) {
              	double tmp;
              	if (z <= -7e+103) {
              		tmp = fma(fma(fma(-0.16666666666666666, z, 0.5), z, -1.0), z, 1.0) / y;
              	} else {
              		tmp = (1.0 / y) + x;
              	}
              	return tmp;
              }
              
              function code(x, y, z)
              	tmp = 0.0
              	if (z <= -7e+103)
              		tmp = Float64(fma(fma(fma(-0.16666666666666666, z, 0.5), z, -1.0), z, 1.0) / y);
              	else
              		tmp = Float64(Float64(1.0 / y) + x);
              	end
              	return tmp
              end
              
              code[x_, y_, z_] := If[LessEqual[z, -7e+103], N[(N[(N[(N[(-0.16666666666666666 * z + 0.5), $MachinePrecision] * z + -1.0), $MachinePrecision] * z + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;z \leq -7 \cdot 10^{+103}:\\
              \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y}\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{1}{y} + x\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if z < -7e103

                1. Initial program 52.0%

                  \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
                  2. lower-pow.f64N/A

                    \[\leadsto \frac{\color{blue}{{\left(\frac{y}{y + z}\right)}^{y}}}{y} \]
                  3. lower-/.f64N/A

                    \[\leadsto \frac{{\color{blue}{\left(\frac{y}{y + z}\right)}}^{y}}{y} \]
                  4. lower-+.f6448.0

                    \[\leadsto \frac{{\left(\frac{y}{\color{blue}{y + z}}\right)}^{y}}{y} \]
                5. Applied rewrites48.0%

                  \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
                6. Taylor expanded in y around inf

                  \[\leadsto \frac{e^{-1 \cdot z}}{y} \]
                7. Step-by-step derivation
                  1. Applied rewrites63.4%

                    \[\leadsto \frac{e^{-z}}{y} \]
                  2. Taylor expanded in z around 0

                    \[\leadsto \frac{1 + z \cdot \left(z \cdot \left(\frac{1}{2} + \frac{-1}{6} \cdot z\right) - 1\right)}{y} \]
                  3. Step-by-step derivation
                    1. Applied rewrites63.4%

                      \[\leadsto \frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y} \]

                    if -7e103 < z

                    1. Initial program 88.0%

                      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                    4. Step-by-step derivation
                      1. Applied rewrites91.7%

                        \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                    5. Recombined 2 regimes into one program.
                    6. Final simplification88.9%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -7 \cdot 10^{+103}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
                    7. Add Preprocessing

                    Alternative 5: 85.4% accurate, 7.8× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -3.1 \cdot 10^{+178}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (if (<= z -3.1e+178) (/ (fma (fma 0.5 z -1.0) z 1.0) y) (+ (/ 1.0 y) x)))
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if (z <= -3.1e+178) {
                    		tmp = fma(fma(0.5, z, -1.0), z, 1.0) / y;
                    	} else {
                    		tmp = (1.0 / y) + x;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (z <= -3.1e+178)
                    		tmp = Float64(fma(fma(0.5, z, -1.0), z, 1.0) / y);
                    	else
                    		tmp = Float64(Float64(1.0 / y) + x);
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_] := If[LessEqual[z, -3.1e+178], N[(N[(N[(0.5 * z + -1.0), $MachinePrecision] * z + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;z \leq -3.1 \cdot 10^{+178}:\\
                    \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{1}{y} + x\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if z < -3.09999999999999991e178

                      1. Initial program 76.1%

                        \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
                        2. lower-pow.f64N/A

                          \[\leadsto \frac{\color{blue}{{\left(\frac{y}{y + z}\right)}^{y}}}{y} \]
                        3. lower-/.f64N/A

                          \[\leadsto \frac{{\color{blue}{\left(\frac{y}{y + z}\right)}}^{y}}{y} \]
                        4. lower-+.f6467.5

                          \[\leadsto \frac{{\left(\frac{y}{\color{blue}{y + z}}\right)}^{y}}{y} \]
                      5. Applied rewrites67.5%

                        \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
                      6. Taylor expanded in y around inf

                        \[\leadsto \frac{e^{-1 \cdot z}}{y} \]
                      7. Step-by-step derivation
                        1. Applied rewrites75.8%

                          \[\leadsto \frac{e^{-z}}{y} \]
                        2. Taylor expanded in z around 0

                          \[\leadsto \frac{1 + z \cdot \left(\frac{1}{2} \cdot z - 1\right)}{y} \]
                        3. Step-by-step derivation
                          1. Applied rewrites75.8%

                            \[\leadsto \frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y} \]

                          if -3.09999999999999991e178 < z

                          1. Initial program 84.7%

                            \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around 0

                            \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                          4. Step-by-step derivation
                            1. Applied rewrites89.4%

                              \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                          5. Recombined 2 regimes into one program.
                          6. Final simplification88.8%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.1 \cdot 10^{+178}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
                          7. Add Preprocessing

                          Alternative 6: 84.6% accurate, 15.6× speedup?

                          \[\begin{array}{l} \\ \frac{1}{y} + x \end{array} \]
                          (FPCore (x y z) :precision binary64 (+ (/ 1.0 y) x))
                          double code(double x, double y, double z) {
                          	return (1.0 / y) + x;
                          }
                          
                          real(8) function code(x, y, z)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              code = (1.0d0 / y) + x
                          end function
                          
                          public static double code(double x, double y, double z) {
                          	return (1.0 / y) + x;
                          }
                          
                          def code(x, y, z):
                          	return (1.0 / y) + x
                          
                          function code(x, y, z)
                          	return Float64(Float64(1.0 / y) + x)
                          end
                          
                          function tmp = code(x, y, z)
                          	tmp = (1.0 / y) + x;
                          end
                          
                          code[x_, y_, z_] := N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          \frac{1}{y} + x
                          \end{array}
                          
                          Derivation
                          1. Initial program 84.3%

                            \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around 0

                            \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                          4. Step-by-step derivation
                            1. Applied rewrites86.5%

                              \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                            2. Final simplification86.5%

                              \[\leadsto \frac{1}{y} + x \]
                            3. Add Preprocessing

                            Alternative 7: 38.8% accurate, 19.5× speedup?

                            \[\begin{array}{l} \\ \frac{1}{y} \end{array} \]
                            (FPCore (x y z) :precision binary64 (/ 1.0 y))
                            double code(double x, double y, double z) {
                            	return 1.0 / y;
                            }
                            
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                code = 1.0d0 / y
                            end function
                            
                            public static double code(double x, double y, double z) {
                            	return 1.0 / y;
                            }
                            
                            def code(x, y, z):
                            	return 1.0 / y
                            
                            function code(x, y, z)
                            	return Float64(1.0 / y)
                            end
                            
                            function tmp = code(x, y, z)
                            	tmp = 1.0 / y;
                            end
                            
                            code[x_, y_, z_] := N[(1.0 / y), $MachinePrecision]
                            
                            \begin{array}{l}
                            
                            \\
                            \frac{1}{y}
                            \end{array}
                            
                            Derivation
                            1. Initial program 84.3%

                              \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{\frac{1}{y}} \]
                            4. Step-by-step derivation
                              1. lower-/.f6440.9

                                \[\leadsto \color{blue}{\frac{1}{y}} \]
                            5. Applied rewrites40.9%

                              \[\leadsto \color{blue}{\frac{1}{y}} \]
                            6. Add Preprocessing

                            Developer Target 1: 91.3% accurate, 0.7× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\ \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\ \end{array} \end{array} \]
                            (FPCore (x y z)
                             :precision binary64
                             (if (< (/ y (+ z y)) 7.11541576e-315)
                               (+ x (/ (exp (/ -1.0 z)) y))
                               (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
                            double code(double x, double y, double z) {
                            	double tmp;
                            	if ((y / (z + y)) < 7.11541576e-315) {
                            		tmp = x + (exp((-1.0 / z)) / y);
                            	} else {
                            		tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: tmp
                                if ((y / (z + y)) < 7.11541576d-315) then
                                    tmp = x + (exp(((-1.0d0) / z)) / y)
                                else
                                    tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z) {
                            	double tmp;
                            	if ((y / (z + y)) < 7.11541576e-315) {
                            		tmp = x + (Math.exp((-1.0 / z)) / y);
                            	} else {
                            		tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z):
                            	tmp = 0
                            	if (y / (z + y)) < 7.11541576e-315:
                            		tmp = x + (math.exp((-1.0 / z)) / y)
                            	else:
                            		tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y)
                            	return tmp
                            
                            function code(x, y, z)
                            	tmp = 0.0
                            	if (Float64(y / Float64(z + y)) < 7.11541576e-315)
                            		tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y));
                            	else
                            		tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y));
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z)
                            	tmp = 0.0;
                            	if ((y / (z + y)) < 7.11541576e-315)
                            		tmp = x + (exp((-1.0 / z)) / y);
                            	else
                            		tmp = x + (exp(log(((y / (y + z)) ^ y))) / y);
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
                            \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
                            
                            
                            \end{array}
                            \end{array}
                            

                            Reproduce

                            ?
                            herbie shell --seed 2024243 
                            (FPCore (x y z)
                              :name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
                              :precision binary64
                            
                              :alt
                              (! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
                            
                              (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))