Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D

Percentage Accurate: 99.7% → 99.7%
Time: 8.3s
Alternatives: 15
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y):
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y)
	return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x))))
end
function tmp = code(x, y)
	tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 15 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y):
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y)
	return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x))))
end
function tmp = code(x, y)
	tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}

Alternative 1: 99.7% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \left(1 - \frac{1}{9 \cdot x}\right) - \frac{y \cdot {x}^{-0.5}}{3} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ (* y (pow x -0.5)) 3.0)))
double code(double x, double y) {
	return (1.0 - (1.0 / (9.0 * x))) - ((y * pow(x, -0.5)) / 3.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - (1.0d0 / (9.0d0 * x))) - ((y * (x ** (-0.5d0))) / 3.0d0)
end function
public static double code(double x, double y) {
	return (1.0 - (1.0 / (9.0 * x))) - ((y * Math.pow(x, -0.5)) / 3.0);
}
def code(x, y):
	return (1.0 - (1.0 / (9.0 * x))) - ((y * math.pow(x, -0.5)) / 3.0)
function code(x, y)
	return Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(Float64(y * (x ^ -0.5)) / 3.0))
end
function tmp = code(x, y)
	tmp = (1.0 - (1.0 / (9.0 * x))) - ((y * (x ^ -0.5)) / 3.0);
end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(y * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y \cdot {x}^{-0.5}}{3}
\end{array}
Derivation
  1. Initial program 99.6%

    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{y}{3 \cdot \sqrt{x}}} \]
    2. clear-numN/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{1}{\frac{3 \cdot \sqrt{x}}{y}}} \]
    3. associate-/r/N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{1}{3 \cdot \sqrt{x}} \cdot y} \]
    4. lift-*.f64N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{1}{\color{blue}{3 \cdot \sqrt{x}}} \cdot y \]
    5. associate-/l/N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{\frac{1}{\sqrt{x}}}{3}} \cdot y \]
    6. associate-*l/N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{\frac{1}{\sqrt{x}} \cdot y}{3}} \]
    7. lower-/.f64N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{\frac{1}{\sqrt{x}} \cdot y}{3}} \]
    8. lower-*.f64N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{\color{blue}{\frac{1}{\sqrt{x}} \cdot y}}{3} \]
    9. lift-sqrt.f64N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{\frac{1}{\color{blue}{\sqrt{x}}} \cdot y}{3} \]
    10. pow1/2N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{\frac{1}{\color{blue}{{x}^{\frac{1}{2}}}} \cdot y}{3} \]
    11. pow-flipN/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{\color{blue}{{x}^{\left(\mathsf{neg}\left(\frac{1}{2}\right)\right)}} \cdot y}{3} \]
    12. metadata-evalN/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{{x}^{\color{blue}{\frac{-1}{2}}} \cdot y}{3} \]
    13. metadata-evalN/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{{x}^{\color{blue}{\left(\frac{-1}{2}\right)}} \cdot y}{3} \]
    14. lower-pow.f64N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{\color{blue}{{x}^{\left(\frac{-1}{2}\right)}} \cdot y}{3} \]
    15. metadata-eval99.7

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{{x}^{\color{blue}{-0.5}} \cdot y}{3} \]
  4. Applied rewrites99.7%

    \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{{x}^{-0.5} \cdot y}{3}} \]
  5. Final simplification99.7%

    \[\leadsto \left(1 - \frac{1}{9 \cdot x}\right) - \frac{y \cdot {x}^{-0.5}}{3} \]
  6. Add Preprocessing

Alternative 2: 62.0% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \leq -10:\\ \;\;\;\;\frac{-0.1111111111111111}{x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ y (* (sqrt x) 3.0))) -10.0)
   (/ -0.1111111111111111 x)
   1.0))
double code(double x, double y) {
	double tmp;
	if (((1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0))) <= -10.0) {
		tmp = -0.1111111111111111 / x;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (((1.0d0 - (1.0d0 / (9.0d0 * x))) - (y / (sqrt(x) * 3.0d0))) <= (-10.0d0)) then
        tmp = (-0.1111111111111111d0) / x
    else
        tmp = 1.0d0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (((1.0 - (1.0 / (9.0 * x))) - (y / (Math.sqrt(x) * 3.0))) <= -10.0) {
		tmp = -0.1111111111111111 / x;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if ((1.0 - (1.0 / (9.0 * x))) - (y / (math.sqrt(x) * 3.0))) <= -10.0:
		tmp = -0.1111111111111111 / x
	else:
		tmp = 1.0
	return tmp
function code(x, y)
	tmp = 0.0
	if (Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(y / Float64(sqrt(x) * 3.0))) <= -10.0)
		tmp = Float64(-0.1111111111111111 / x);
	else
		tmp = 1.0;
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (((1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0))) <= -10.0)
		tmp = -0.1111111111111111 / x;
	else
		tmp = 1.0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -10.0], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \leq -10:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\

\mathbf{else}:\\
\;\;\;\;1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) < -10

    1. Initial program 99.5%

      \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
    4. Step-by-step derivation
      1. lower--.f64N/A

        \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
      2. associate-*r/N/A

        \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
      3. metadata-evalN/A

        \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
      4. lower-/.f6459.8

        \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
    5. Applied rewrites59.8%

      \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
    6. Taylor expanded in x around 0

      \[\leadsto \frac{\frac{-1}{9}}{\color{blue}{x}} \]
    7. Step-by-step derivation
      1. Applied rewrites58.9%

        \[\leadsto \frac{-0.1111111111111111}{\color{blue}{x}} \]

      if -10 < (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x))))

      1. Initial program 99.8%

        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
        2. associate-*r/N/A

          \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
        3. metadata-evalN/A

          \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
        4. lower-/.f6463.6

          \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
      5. Applied rewrites63.6%

        \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
      6. Taylor expanded in x around inf

        \[\leadsto 1 \]
      7. Step-by-step derivation
        1. Applied rewrites63.5%

          \[\leadsto 1 \]
      8. Recombined 2 regimes into one program.
      9. Final simplification61.1%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \leq -10:\\ \;\;\;\;\frac{-0.1111111111111111}{x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
      10. Add Preprocessing

      Alternative 3: 99.7% accurate, 0.9× speedup?

      \[\begin{array}{l} \\ \left(1 - \frac{\frac{-1}{x}}{-9}\right) - \frac{y}{\sqrt{x} \cdot 3} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (- (- 1.0 (/ (/ -1.0 x) -9.0)) (/ y (* (sqrt x) 3.0))))
      double code(double x, double y) {
      	return (1.0 - ((-1.0 / x) / -9.0)) - (y / (sqrt(x) * 3.0));
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          code = (1.0d0 - (((-1.0d0) / x) / (-9.0d0))) - (y / (sqrt(x) * 3.0d0))
      end function
      
      public static double code(double x, double y) {
      	return (1.0 - ((-1.0 / x) / -9.0)) - (y / (Math.sqrt(x) * 3.0));
      }
      
      def code(x, y):
      	return (1.0 - ((-1.0 / x) / -9.0)) - (y / (math.sqrt(x) * 3.0))
      
      function code(x, y)
      	return Float64(Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0)) - Float64(y / Float64(sqrt(x) * 3.0)))
      end
      
      function tmp = code(x, y)
      	tmp = (1.0 - ((-1.0 / x) / -9.0)) - (y / (sqrt(x) * 3.0));
      end
      
      code[x_, y_] := N[(N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \left(1 - \frac{\frac{-1}{x}}{-9}\right) - \frac{y}{\sqrt{x} \cdot 3}
      \end{array}
      
      Derivation
      1. Initial program 99.6%

        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \left(1 - \color{blue}{\frac{1}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        2. lift-*.f64N/A

          \[\leadsto \left(1 - \frac{1}{\color{blue}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        3. associate-/r*N/A

          \[\leadsto \left(1 - \color{blue}{\frac{\frac{1}{x}}{9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        4. frac-2negN/A

          \[\leadsto \left(1 - \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        5. lower-/.f64N/A

          \[\leadsto \left(1 - \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        6. neg-mul-1N/A

          \[\leadsto \left(1 - \frac{\color{blue}{-1 \cdot \frac{1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        7. un-div-invN/A

          \[\leadsto \left(1 - \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        8. lower-/.f64N/A

          \[\leadsto \left(1 - \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        9. metadata-eval99.7

          \[\leadsto \left(1 - \frac{\frac{-1}{x}}{\color{blue}{-9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
      4. Applied rewrites99.7%

        \[\leadsto \left(1 - \color{blue}{\frac{\frac{-1}{x}}{-9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
      5. Final simplification99.7%

        \[\leadsto \left(1 - \frac{\frac{-1}{x}}{-9}\right) - \frac{y}{\sqrt{x} \cdot 3} \]
      6. Add Preprocessing

      Alternative 4: 99.7% accurate, 1.0× speedup?

      \[\begin{array}{l} \\ \left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ y (* (sqrt x) 3.0))))
      double code(double x, double y) {
      	return (1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0));
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          code = (1.0d0 - (1.0d0 / (9.0d0 * x))) - (y / (sqrt(x) * 3.0d0))
      end function
      
      public static double code(double x, double y) {
      	return (1.0 - (1.0 / (9.0 * x))) - (y / (Math.sqrt(x) * 3.0));
      }
      
      def code(x, y):
      	return (1.0 - (1.0 / (9.0 * x))) - (y / (math.sqrt(x) * 3.0))
      
      function code(x, y)
      	return Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(y / Float64(sqrt(x) * 3.0)))
      end
      
      function tmp = code(x, y)
      	tmp = (1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0));
      end
      
      code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3}
      \end{array}
      
      Derivation
      1. Initial program 99.6%

        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
      2. Add Preprocessing
      3. Final simplification99.6%

        \[\leadsto \left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \]
      4. Add Preprocessing

      Alternative 5: 99.6% accurate, 1.0× speedup?

      \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{-1}{x}, 0.1111111111111111, 1 - \frac{y}{\sqrt{x} \cdot 3}\right) \end{array} \]
      (FPCore (x y)
       :precision binary64
       (fma (/ -1.0 x) 0.1111111111111111 (- 1.0 (/ y (* (sqrt x) 3.0)))))
      double code(double x, double y) {
      	return fma((-1.0 / x), 0.1111111111111111, (1.0 - (y / (sqrt(x) * 3.0))));
      }
      
      function code(x, y)
      	return fma(Float64(-1.0 / x), 0.1111111111111111, Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0))))
      end
      
      code[x_, y_] := N[(N[(-1.0 / x), $MachinePrecision] * 0.1111111111111111 + N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \mathsf{fma}\left(\frac{-1}{x}, 0.1111111111111111, 1 - \frac{y}{\sqrt{x} \cdot 3}\right)
      \end{array}
      
      Derivation
      1. Initial program 99.6%

        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift--.f64N/A

          \[\leadsto \color{blue}{\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}} \]
        2. lift--.f64N/A

          \[\leadsto \color{blue}{\left(1 - \frac{1}{x \cdot 9}\right)} - \frac{y}{3 \cdot \sqrt{x}} \]
        3. sub-negN/A

          \[\leadsto \color{blue}{\left(1 + \left(\mathsf{neg}\left(\frac{1}{x \cdot 9}\right)\right)\right)} - \frac{y}{3 \cdot \sqrt{x}} \]
        4. +-commutativeN/A

          \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(\frac{1}{x \cdot 9}\right)\right) + 1\right)} - \frac{y}{3 \cdot \sqrt{x}} \]
        5. associate--l+N/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{1}{x \cdot 9}\right)\right) + \left(1 - \frac{y}{3 \cdot \sqrt{x}}\right)} \]
        6. lift-/.f64N/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{1}{x \cdot 9}}\right)\right) + \left(1 - \frac{y}{3 \cdot \sqrt{x}}\right) \]
        7. inv-powN/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{{\left(x \cdot 9\right)}^{-1}}\right)\right) + \left(1 - \frac{y}{3 \cdot \sqrt{x}}\right) \]
        8. lift-*.f64N/A

          \[\leadsto \left(\mathsf{neg}\left({\color{blue}{\left(x \cdot 9\right)}}^{-1}\right)\right) + \left(1 - \frac{y}{3 \cdot \sqrt{x}}\right) \]
        9. unpow-prod-downN/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{{x}^{-1} \cdot {9}^{-1}}\right)\right) + \left(1 - \frac{y}{3 \cdot \sqrt{x}}\right) \]
        10. inv-powN/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{1}{x}} \cdot {9}^{-1}\right)\right) + \left(1 - \frac{y}{3 \cdot \sqrt{x}}\right) \]
        11. distribute-lft-neg-inN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{1}{x}\right)\right) \cdot {9}^{-1}} + \left(1 - \frac{y}{3 \cdot \sqrt{x}}\right) \]
        12. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(\frac{1}{x}\right), {9}^{-1}, 1 - \frac{y}{3 \cdot \sqrt{x}}\right)} \]
        13. neg-mul-1N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{-1 \cdot \frac{1}{x}}, {9}^{-1}, 1 - \frac{y}{3 \cdot \sqrt{x}}\right) \]
        14. un-div-invN/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{-1}{x}}, {9}^{-1}, 1 - \frac{y}{3 \cdot \sqrt{x}}\right) \]
        15. lower-/.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{-1}{x}}, {9}^{-1}, 1 - \frac{y}{3 \cdot \sqrt{x}}\right) \]
        16. metadata-evalN/A

          \[\leadsto \mathsf{fma}\left(\frac{-1}{x}, \color{blue}{\frac{1}{9}}, 1 - \frac{y}{3 \cdot \sqrt{x}}\right) \]
        17. lower--.f6499.6

          \[\leadsto \mathsf{fma}\left(\frac{-1}{x}, 0.1111111111111111, \color{blue}{1 - \frac{y}{3 \cdot \sqrt{x}}}\right) \]
        18. lift-*.f64N/A

          \[\leadsto \mathsf{fma}\left(\frac{-1}{x}, \frac{1}{9}, 1 - \frac{y}{\color{blue}{3 \cdot \sqrt{x}}}\right) \]
        19. *-commutativeN/A

          \[\leadsto \mathsf{fma}\left(\frac{-1}{x}, \frac{1}{9}, 1 - \frac{y}{\color{blue}{\sqrt{x} \cdot 3}}\right) \]
        20. lower-*.f6499.6

          \[\leadsto \mathsf{fma}\left(\frac{-1}{x}, 0.1111111111111111, 1 - \frac{y}{\color{blue}{\sqrt{x} \cdot 3}}\right) \]
      4. Applied rewrites99.6%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-1}{x}, 0.1111111111111111, 1 - \frac{y}{\sqrt{x} \cdot 3}\right)} \]
      5. Add Preprocessing

      Alternative 6: 94.8% accurate, 1.2× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{\sqrt{x} \cdot 3}\\ \mathbf{if}\;y \leq -1 \cdot 10^{+64}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 3 \cdot 10^{+53}:\\ \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (let* ((t_0 (- 1.0 (/ y (* (sqrt x) 3.0)))))
         (if (<= y -1e+64) t_0 (if (<= y 3e+53) (- 1.0 (/ (/ -1.0 x) -9.0)) t_0))))
      double code(double x, double y) {
      	double t_0 = 1.0 - (y / (sqrt(x) * 3.0));
      	double tmp;
      	if (y <= -1e+64) {
      		tmp = t_0;
      	} else if (y <= 3e+53) {
      		tmp = 1.0 - ((-1.0 / x) / -9.0);
      	} else {
      		tmp = t_0;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8) :: t_0
          real(8) :: tmp
          t_0 = 1.0d0 - (y / (sqrt(x) * 3.0d0))
          if (y <= (-1d+64)) then
              tmp = t_0
          else if (y <= 3d+53) then
              tmp = 1.0d0 - (((-1.0d0) / x) / (-9.0d0))
          else
              tmp = t_0
          end if
          code = tmp
      end function
      
      public static double code(double x, double y) {
      	double t_0 = 1.0 - (y / (Math.sqrt(x) * 3.0));
      	double tmp;
      	if (y <= -1e+64) {
      		tmp = t_0;
      	} else if (y <= 3e+53) {
      		tmp = 1.0 - ((-1.0 / x) / -9.0);
      	} else {
      		tmp = t_0;
      	}
      	return tmp;
      }
      
      def code(x, y):
      	t_0 = 1.0 - (y / (math.sqrt(x) * 3.0))
      	tmp = 0
      	if y <= -1e+64:
      		tmp = t_0
      	elif y <= 3e+53:
      		tmp = 1.0 - ((-1.0 / x) / -9.0)
      	else:
      		tmp = t_0
      	return tmp
      
      function code(x, y)
      	t_0 = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0)))
      	tmp = 0.0
      	if (y <= -1e+64)
      		tmp = t_0;
      	elseif (y <= 3e+53)
      		tmp = Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0));
      	else
      		tmp = t_0;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y)
      	t_0 = 1.0 - (y / (sqrt(x) * 3.0));
      	tmp = 0.0;
      	if (y <= -1e+64)
      		tmp = t_0;
      	elseif (y <= 3e+53)
      		tmp = 1.0 - ((-1.0 / x) / -9.0);
      	else
      		tmp = t_0;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1e+64], t$95$0, If[LessEqual[y, 3e+53], N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := 1 - \frac{y}{\sqrt{x} \cdot 3}\\
      \mathbf{if}\;y \leq -1 \cdot 10^{+64}:\\
      \;\;\;\;t\_0\\
      
      \mathbf{elif}\;y \leq 3 \cdot 10^{+53}:\\
      \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_0\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if y < -1.00000000000000002e64 or 2.99999999999999998e53 < y

        1. Initial program 99.5%

          \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
        4. Step-by-step derivation
          1. Applied rewrites96.3%

            \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]

          if -1.00000000000000002e64 < y < 2.99999999999999998e53

          1. Initial program 99.7%

            \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
          4. Step-by-step derivation
            1. lower--.f64N/A

              \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
            2. associate-*r/N/A

              \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
            3. metadata-evalN/A

              \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
            4. lower-/.f6497.5

              \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
          5. Applied rewrites97.5%

            \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
          6. Step-by-step derivation
            1. Applied rewrites97.3%

              \[\leadsto 1 - \frac{\frac{0.3333333333333333}{\sqrt{x}}}{\color{blue}{\sqrt{x} \cdot 3}} \]
            2. Step-by-step derivation
              1. Applied rewrites97.6%

                \[\leadsto 1 - \frac{\frac{-1}{x}}{\color{blue}{-9}} \]
            3. Recombined 2 regimes into one program.
            4. Final simplification97.1%

              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{+64}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \mathbf{elif}\;y \leq 3 \cdot 10^{+53}:\\ \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \]
            5. Add Preprocessing

            Alternative 7: 99.6% accurate, 1.2× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 1.1 \cdot 10^{+15}:\\ \;\;\;\;\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \end{array} \]
            (FPCore (x y)
             :precision binary64
             (if (<= x 1.1e+15)
               (/ (- x (fma (* (sqrt x) y) 0.3333333333333333 0.1111111111111111)) x)
               (- 1.0 (/ y (* (sqrt x) 3.0)))))
            double code(double x, double y) {
            	double tmp;
            	if (x <= 1.1e+15) {
            		tmp = (x - fma((sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x;
            	} else {
            		tmp = 1.0 - (y / (sqrt(x) * 3.0));
            	}
            	return tmp;
            }
            
            function code(x, y)
            	tmp = 0.0
            	if (x <= 1.1e+15)
            		tmp = Float64(Float64(x - fma(Float64(sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x);
            	else
            		tmp = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0)));
            	end
            	return tmp
            end
            
            code[x_, y_] := If[LessEqual[x, 1.1e+15], N[(N[(x - N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 0.3333333333333333 + 0.1111111111111111), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;x \leq 1.1 \cdot 10^{+15}:\\
            \;\;\;\;\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}\\
            
            \mathbf{else}:\\
            \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if x < 1.1e15

              1. Initial program 99.5%

                \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                2. lower--.f64N/A

                  \[\leadsto \frac{\color{blue}{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}}{x} \]
                3. +-commutativeN/A

                  \[\leadsto \frac{x - \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}}{x} \]
                4. *-commutativeN/A

                  \[\leadsto \frac{x - \left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}} + \frac{1}{9}\right)}{x} \]
                5. lower-fma.f64N/A

                  \[\leadsto \frac{x - \color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{1}{3}, \frac{1}{9}\right)}}{x} \]
                6. lower-*.f64N/A

                  \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{1}{3}, \frac{1}{9}\right)}{x} \]
                7. lower-sqrt.f6499.5

                  \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x} \]
              5. Applied rewrites99.5%

                \[\leadsto \color{blue}{\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}} \]

              if 1.1e15 < x

              1. Initial program 99.8%

                \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
              4. Step-by-step derivation
                1. Applied rewrites99.8%

                  \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
              5. Recombined 2 regimes into one program.
              6. Final simplification99.6%

                \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.1 \cdot 10^{+15}:\\ \;\;\;\;\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \]
              7. Add Preprocessing

              Alternative 8: 99.6% accurate, 1.2× speedup?

              \[\begin{array}{l} \\ \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{0.1111111111111111}{x}\right) \end{array} \]
              (FPCore (x y)
               :precision binary64
               (fma -0.3333333333333333 (/ y (sqrt x)) (- 1.0 (/ 0.1111111111111111 x))))
              double code(double x, double y) {
              	return fma(-0.3333333333333333, (y / sqrt(x)), (1.0 - (0.1111111111111111 / x)));
              }
              
              function code(x, y)
              	return fma(-0.3333333333333333, Float64(y / sqrt(x)), Float64(1.0 - Float64(0.1111111111111111 / x)))
              end
              
              code[x_, y_] := N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{0.1111111111111111}{x}\right)
              \end{array}
              
              Derivation
              1. Initial program 99.6%

                \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift--.f64N/A

                  \[\leadsto \color{blue}{\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}} \]
                2. sub-negN/A

                  \[\leadsto \color{blue}{\left(1 - \frac{1}{x \cdot 9}\right) + \left(\mathsf{neg}\left(\frac{y}{3 \cdot \sqrt{x}}\right)\right)} \]
                3. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{y}{3 \cdot \sqrt{x}}\right)\right) + \left(1 - \frac{1}{x \cdot 9}\right)} \]
                4. lift-/.f64N/A

                  \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{y}{3 \cdot \sqrt{x}}}\right)\right) + \left(1 - \frac{1}{x \cdot 9}\right) \]
                5. distribute-neg-fracN/A

                  \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(y\right)}{3 \cdot \sqrt{x}}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                6. neg-mul-1N/A

                  \[\leadsto \frac{\color{blue}{-1 \cdot y}}{3 \cdot \sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                7. lift-*.f64N/A

                  \[\leadsto \frac{-1 \cdot y}{\color{blue}{3 \cdot \sqrt{x}}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                8. times-fracN/A

                  \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{y}{\sqrt{x}}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                9. metadata-evalN/A

                  \[\leadsto \color{blue}{\frac{-1}{3}} \cdot \frac{y}{\sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                10. metadata-evalN/A

                  \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3}\right)\right)} \cdot \frac{y}{\sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                11. metadata-evalN/A

                  \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{1}{3}}\right)\right) \cdot \frac{y}{\sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                12. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(\frac{1}{3}\right), \frac{y}{\sqrt{x}}, 1 - \frac{1}{x \cdot 9}\right)} \]
                13. metadata-evalN/A

                  \[\leadsto \mathsf{fma}\left(\mathsf{neg}\left(\color{blue}{\frac{1}{3}}\right), \frac{y}{\sqrt{x}}, 1 - \frac{1}{x \cdot 9}\right) \]
                14. metadata-evalN/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{-1}{3}}, \frac{y}{\sqrt{x}}, 1 - \frac{1}{x \cdot 9}\right) \]
                15. lower-/.f6499.6

                  \[\leadsto \mathsf{fma}\left(-0.3333333333333333, \color{blue}{\frac{y}{\sqrt{x}}}, 1 - \frac{1}{x \cdot 9}\right) \]
                16. lift-/.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \color{blue}{\frac{1}{x \cdot 9}}\right) \]
                17. lift-*.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{1}{\color{blue}{x \cdot 9}}\right) \]
                18. *-commutativeN/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{1}{\color{blue}{9 \cdot x}}\right) \]
                19. associate-/r*N/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \color{blue}{\frac{\frac{1}{9}}{x}}\right) \]
                20. metadata-evalN/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{\color{blue}{\frac{1}{9}}}{x}\right) \]
                21. metadata-evalN/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{\color{blue}{{9}^{-1}}}{x}\right) \]
                22. lower-/.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \color{blue}{\frac{{9}^{-1}}{x}}\right) \]
                23. metadata-eval99.6

                  \[\leadsto \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{\color{blue}{0.1111111111111111}}{x}\right) \]
              4. Applied rewrites99.6%

                \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{0.1111111111111111}{x}\right)} \]
              5. Add Preprocessing

              Alternative 9: 92.0% accurate, 1.3× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{-0.3333333333333333}{\sqrt{x}} \cdot y\\ \mathbf{if}\;y \leq -1.3 \cdot 10^{+90}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 3.4 \cdot 10^{+54}:\\ \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
              (FPCore (x y)
               :precision binary64
               (let* ((t_0 (* (/ -0.3333333333333333 (sqrt x)) y)))
                 (if (<= y -1.3e+90)
                   t_0
                   (if (<= y 3.4e+54) (- 1.0 (/ (/ -1.0 x) -9.0)) t_0))))
              double code(double x, double y) {
              	double t_0 = (-0.3333333333333333 / sqrt(x)) * y;
              	double tmp;
              	if (y <= -1.3e+90) {
              		tmp = t_0;
              	} else if (y <= 3.4e+54) {
              		tmp = 1.0 - ((-1.0 / x) / -9.0);
              	} else {
              		tmp = t_0;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8) :: t_0
                  real(8) :: tmp
                  t_0 = ((-0.3333333333333333d0) / sqrt(x)) * y
                  if (y <= (-1.3d+90)) then
                      tmp = t_0
                  else if (y <= 3.4d+54) then
                      tmp = 1.0d0 - (((-1.0d0) / x) / (-9.0d0))
                  else
                      tmp = t_0
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y) {
              	double t_0 = (-0.3333333333333333 / Math.sqrt(x)) * y;
              	double tmp;
              	if (y <= -1.3e+90) {
              		tmp = t_0;
              	} else if (y <= 3.4e+54) {
              		tmp = 1.0 - ((-1.0 / x) / -9.0);
              	} else {
              		tmp = t_0;
              	}
              	return tmp;
              }
              
              def code(x, y):
              	t_0 = (-0.3333333333333333 / math.sqrt(x)) * y
              	tmp = 0
              	if y <= -1.3e+90:
              		tmp = t_0
              	elif y <= 3.4e+54:
              		tmp = 1.0 - ((-1.0 / x) / -9.0)
              	else:
              		tmp = t_0
              	return tmp
              
              function code(x, y)
              	t_0 = Float64(Float64(-0.3333333333333333 / sqrt(x)) * y)
              	tmp = 0.0
              	if (y <= -1.3e+90)
              		tmp = t_0;
              	elseif (y <= 3.4e+54)
              		tmp = Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0));
              	else
              		tmp = t_0;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y)
              	t_0 = (-0.3333333333333333 / sqrt(x)) * y;
              	tmp = 0.0;
              	if (y <= -1.3e+90)
              		tmp = t_0;
              	elseif (y <= 3.4e+54)
              		tmp = 1.0 - ((-1.0 / x) / -9.0);
              	else
              		tmp = t_0;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_] := Block[{t$95$0 = N[(N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -1.3e+90], t$95$0, If[LessEqual[y, 3.4e+54], N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_0 := \frac{-0.3333333333333333}{\sqrt{x}} \cdot y\\
              \mathbf{if}\;y \leq -1.3 \cdot 10^{+90}:\\
              \;\;\;\;t\_0\\
              
              \mathbf{elif}\;y \leq 3.4 \cdot 10^{+54}:\\
              \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_0\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if y < -1.2999999999999999e90 or 3.4000000000000001e54 < y

                1. Initial program 99.5%

                  \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-/.f64N/A

                    \[\leadsto \left(1 - \color{blue}{\frac{1}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  2. lift-*.f64N/A

                    \[\leadsto \left(1 - \frac{1}{\color{blue}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  3. associate-/r*N/A

                    \[\leadsto \left(1 - \color{blue}{\frac{\frac{1}{x}}{9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  4. frac-2negN/A

                    \[\leadsto \left(1 - \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  5. lower-/.f64N/A

                    \[\leadsto \left(1 - \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  6. neg-mul-1N/A

                    \[\leadsto \left(1 - \frac{\color{blue}{-1 \cdot \frac{1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  7. un-div-invN/A

                    \[\leadsto \left(1 - \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  8. lower-/.f64N/A

                    \[\leadsto \left(1 - \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  9. metadata-eval99.5

                    \[\leadsto \left(1 - \frac{\frac{-1}{x}}{\color{blue}{-9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                4. Applied rewrites99.5%

                  \[\leadsto \left(1 - \color{blue}{\frac{\frac{-1}{x}}{-9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                5. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{\frac{-1}{3} \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)} \]
                6. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \frac{-1}{3} \cdot \color{blue}{\left(y \cdot \sqrt{\frac{1}{x}}\right)} \]
                  2. associate-*r*N/A

                    \[\leadsto \color{blue}{\left(\frac{-1}{3} \cdot y\right) \cdot \sqrt{\frac{1}{x}}} \]
                  3. metadata-evalN/A

                    \[\leadsto \left(\color{blue}{\left(\frac{1}{3} \cdot -1\right)} \cdot y\right) \cdot \sqrt{\frac{1}{x}} \]
                  4. associate-*r*N/A

                    \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(-1 \cdot y\right)\right)} \cdot \sqrt{\frac{1}{x}} \]
                  5. rem-square-sqrtN/A

                    \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{\left(\sqrt{-1} \cdot \sqrt{-1}\right)} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                  6. unpow2N/A

                    \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{{\left(\sqrt{-1}\right)}^{2}} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                  7. *-commutativeN/A

                    \[\leadsto \left(\frac{1}{3} \cdot \color{blue}{\left(y \cdot {\left(\sqrt{-1}\right)}^{2}\right)}\right) \cdot \sqrt{\frac{1}{x}} \]
                  8. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(y \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot \sqrt{\frac{1}{x}}} \]
                  9. *-commutativeN/A

                    \[\leadsto \left(\frac{1}{3} \cdot \color{blue}{\left({\left(\sqrt{-1}\right)}^{2} \cdot y\right)}\right) \cdot \sqrt{\frac{1}{x}} \]
                  10. unpow2N/A

                    \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{\left(\sqrt{-1} \cdot \sqrt{-1}\right)} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                  11. rem-square-sqrtN/A

                    \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{-1} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                  12. associate-*r*N/A

                    \[\leadsto \color{blue}{\left(\left(\frac{1}{3} \cdot -1\right) \cdot y\right)} \cdot \sqrt{\frac{1}{x}} \]
                  13. metadata-evalN/A

                    \[\leadsto \left(\color{blue}{\frac{-1}{3}} \cdot y\right) \cdot \sqrt{\frac{1}{x}} \]
                  14. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(y \cdot \frac{-1}{3}\right)} \cdot \sqrt{\frac{1}{x}} \]
                  15. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(y \cdot \frac{-1}{3}\right)} \cdot \sqrt{\frac{1}{x}} \]
                  16. lower-sqrt.f64N/A

                    \[\leadsto \left(y \cdot \frac{-1}{3}\right) \cdot \color{blue}{\sqrt{\frac{1}{x}}} \]
                  17. lower-/.f6489.2

                    \[\leadsto \left(y \cdot -0.3333333333333333\right) \cdot \sqrt{\color{blue}{\frac{1}{x}}} \]
                7. Applied rewrites89.2%

                  \[\leadsto \color{blue}{\left(y \cdot -0.3333333333333333\right) \cdot \sqrt{\frac{1}{x}}} \]
                8. Step-by-step derivation
                  1. Applied rewrites89.3%

                    \[\leadsto \frac{-0.3333333333333333}{\sqrt{x}} \cdot \color{blue}{y} \]

                  if -1.2999999999999999e90 < y < 3.4000000000000001e54

                  1. Initial program 99.7%

                    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                  4. Step-by-step derivation
                    1. lower--.f64N/A

                      \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                    2. associate-*r/N/A

                      \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                    3. metadata-evalN/A

                      \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                    4. lower-/.f6495.8

                      \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                  5. Applied rewrites95.8%

                    \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites95.6%

                      \[\leadsto 1 - \frac{\frac{0.3333333333333333}{\sqrt{x}}}{\color{blue}{\sqrt{x} \cdot 3}} \]
                    2. Step-by-step derivation
                      1. Applied rewrites95.9%

                        \[\leadsto 1 - \frac{\frac{-1}{x}}{\color{blue}{-9}} \]
                    3. Recombined 2 regimes into one program.
                    4. Add Preprocessing

                    Alternative 10: 98.4% accurate, 1.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 25.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \end{array} \]
                    (FPCore (x y)
                     :precision binary64
                     (if (<= x 25.5)
                       (/ (fma (* (sqrt x) y) -0.3333333333333333 -0.1111111111111111) x)
                       (- 1.0 (/ y (* (sqrt x) 3.0)))))
                    double code(double x, double y) {
                    	double tmp;
                    	if (x <= 25.5) {
                    		tmp = fma((sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x;
                    	} else {
                    		tmp = 1.0 - (y / (sqrt(x) * 3.0));
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y)
                    	tmp = 0.0
                    	if (x <= 25.5)
                    		tmp = Float64(fma(Float64(sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x);
                    	else
                    		tmp = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0)));
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_] := If[LessEqual[x, 25.5], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * -0.3333333333333333 + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;x \leq 25.5:\\
                    \;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if x < 25.5

                      1. Initial program 99.5%

                        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{-1 \cdot \frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}} \]
                      4. Step-by-step derivation
                        1. mul-1-negN/A

                          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}\right)} \]
                        2. distribute-neg-fracN/A

                          \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right)}{x}} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right)}{x}} \]
                        4. +-commutativeN/A

                          \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}\right)}{x} \]
                        5. distribute-neg-inN/A

                          \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right) + \left(\mathsf{neg}\left(\frac{1}{9}\right)\right)}}{x} \]
                        6. metadata-evalN/A

                          \[\leadsto \frac{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right) + \color{blue}{\frac{-1}{9}}}{x} \]
                        7. *-commutativeN/A

                          \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}}\right)\right) + \frac{-1}{9}}{x} \]
                        8. distribute-rgt-neg-inN/A

                          \[\leadsto \frac{\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \left(\mathsf{neg}\left(\frac{1}{3}\right)\right)} + \frac{-1}{9}}{x} \]
                        9. metadata-evalN/A

                          \[\leadsto \frac{\left(\sqrt{x} \cdot y\right) \cdot \color{blue}{\frac{-1}{3}} + \frac{-1}{9}}{x} \]
                        10. lower-fma.f64N/A

                          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{-1}{3}, \frac{-1}{9}\right)}}{x} \]
                        11. lower-*.f64N/A

                          \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{-1}{3}, \frac{-1}{9}\right)}{x} \]
                        12. lower-sqrt.f6497.9

                          \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x} \]
                      5. Applied rewrites97.9%

                        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}} \]

                      if 25.5 < x

                      1. Initial program 99.7%

                        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                      4. Step-by-step derivation
                        1. Applied rewrites99.2%

                          \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                      5. Recombined 2 regimes into one program.
                      6. Final simplification98.5%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 25.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \]
                      7. Add Preprocessing

                      Alternative 11: 62.6% accurate, 1.9× speedup?

                      \[\begin{array}{l} \\ 1 - \frac{\frac{-1}{x}}{-9} \end{array} \]
                      (FPCore (x y) :precision binary64 (- 1.0 (/ (/ -1.0 x) -9.0)))
                      double code(double x, double y) {
                      	return 1.0 - ((-1.0 / x) / -9.0);
                      }
                      
                      real(8) function code(x, y)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          code = 1.0d0 - (((-1.0d0) / x) / (-9.0d0))
                      end function
                      
                      public static double code(double x, double y) {
                      	return 1.0 - ((-1.0 / x) / -9.0);
                      }
                      
                      def code(x, y):
                      	return 1.0 - ((-1.0 / x) / -9.0)
                      
                      function code(x, y)
                      	return Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0))
                      end
                      
                      function tmp = code(x, y)
                      	tmp = 1.0 - ((-1.0 / x) / -9.0);
                      end
                      
                      code[x_, y_] := N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      1 - \frac{\frac{-1}{x}}{-9}
                      \end{array}
                      
                      Derivation
                      1. Initial program 99.6%

                        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                      4. Step-by-step derivation
                        1. lower--.f64N/A

                          \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                        2. associate-*r/N/A

                          \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                        3. metadata-evalN/A

                          \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                        4. lower-/.f6461.6

                          \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                      5. Applied rewrites61.6%

                        \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                      6. Step-by-step derivation
                        1. Applied rewrites61.4%

                          \[\leadsto 1 - \frac{\frac{0.3333333333333333}{\sqrt{x}}}{\color{blue}{\sqrt{x} \cdot 3}} \]
                        2. Step-by-step derivation
                          1. Applied rewrites61.6%

                            \[\leadsto 1 - \frac{\frac{-1}{x}}{\color{blue}{-9}} \]
                          2. Add Preprocessing

                          Alternative 12: 62.6% accurate, 2.5× speedup?

                          \[\begin{array}{l} \\ 1 - \frac{1}{9 \cdot x} \end{array} \]
                          (FPCore (x y) :precision binary64 (- 1.0 (/ 1.0 (* 9.0 x))))
                          double code(double x, double y) {
                          	return 1.0 - (1.0 / (9.0 * x));
                          }
                          
                          real(8) function code(x, y)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              code = 1.0d0 - (1.0d0 / (9.0d0 * x))
                          end function
                          
                          public static double code(double x, double y) {
                          	return 1.0 - (1.0 / (9.0 * x));
                          }
                          
                          def code(x, y):
                          	return 1.0 - (1.0 / (9.0 * x))
                          
                          function code(x, y)
                          	return Float64(1.0 - Float64(1.0 / Float64(9.0 * x)))
                          end
                          
                          function tmp = code(x, y)
                          	tmp = 1.0 - (1.0 / (9.0 * x));
                          end
                          
                          code[x_, y_] := N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          1 - \frac{1}{9 \cdot x}
                          \end{array}
                          
                          Derivation
                          1. Initial program 99.6%

                            \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                          4. Step-by-step derivation
                            1. lower--.f64N/A

                              \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                            2. associate-*r/N/A

                              \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                            3. metadata-evalN/A

                              \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                            4. lower-/.f6461.6

                              \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                          5. Applied rewrites61.6%

                            \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                          6. Step-by-step derivation
                            1. Applied rewrites61.6%

                              \[\leadsto 1 - \frac{1}{\color{blue}{9 \cdot x}} \]
                            2. Add Preprocessing

                            Alternative 13: 62.5% accurate, 2.7× speedup?

                            \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{-1}{x}, 0.1111111111111111, 1\right) \end{array} \]
                            (FPCore (x y) :precision binary64 (fma (/ -1.0 x) 0.1111111111111111 1.0))
                            double code(double x, double y) {
                            	return fma((-1.0 / x), 0.1111111111111111, 1.0);
                            }
                            
                            function code(x, y)
                            	return fma(Float64(-1.0 / x), 0.1111111111111111, 1.0)
                            end
                            
                            code[x_, y_] := N[(N[(-1.0 / x), $MachinePrecision] * 0.1111111111111111 + 1.0), $MachinePrecision]
                            
                            \begin{array}{l}
                            
                            \\
                            \mathsf{fma}\left(\frac{-1}{x}, 0.1111111111111111, 1\right)
                            \end{array}
                            
                            Derivation
                            1. Initial program 99.6%

                              \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                            4. Step-by-step derivation
                              1. lower--.f64N/A

                                \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                              2. associate-*r/N/A

                                \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                              3. metadata-evalN/A

                                \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                              4. lower-/.f6461.6

                                \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                            5. Applied rewrites61.6%

                              \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                            6. Step-by-step derivation
                              1. Applied rewrites61.4%

                                \[\leadsto 1 - \frac{\frac{0.3333333333333333}{\sqrt{x}}}{\color{blue}{\sqrt{x} \cdot 3}} \]
                              2. Step-by-step derivation
                                1. Applied rewrites61.6%

                                  \[\leadsto \mathsf{fma}\left(\frac{-1}{x}, \color{blue}{0.1111111111111111}, 1\right) \]
                                2. Add Preprocessing

                                Alternative 14: 62.6% accurate, 3.3× speedup?

                                \[\begin{array}{l} \\ 1 - \frac{0.1111111111111111}{x} \end{array} \]
                                (FPCore (x y) :precision binary64 (- 1.0 (/ 0.1111111111111111 x)))
                                double code(double x, double y) {
                                	return 1.0 - (0.1111111111111111 / x);
                                }
                                
                                real(8) function code(x, y)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    code = 1.0d0 - (0.1111111111111111d0 / x)
                                end function
                                
                                public static double code(double x, double y) {
                                	return 1.0 - (0.1111111111111111 / x);
                                }
                                
                                def code(x, y):
                                	return 1.0 - (0.1111111111111111 / x)
                                
                                function code(x, y)
                                	return Float64(1.0 - Float64(0.1111111111111111 / x))
                                end
                                
                                function tmp = code(x, y)
                                	tmp = 1.0 - (0.1111111111111111 / x);
                                end
                                
                                code[x_, y_] := N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
                                
                                \begin{array}{l}
                                
                                \\
                                1 - \frac{0.1111111111111111}{x}
                                \end{array}
                                
                                Derivation
                                1. Initial program 99.6%

                                  \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around 0

                                  \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                4. Step-by-step derivation
                                  1. lower--.f64N/A

                                    \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                  2. associate-*r/N/A

                                    \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                                  3. metadata-evalN/A

                                    \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                                  4. lower-/.f6461.6

                                    \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                                5. Applied rewrites61.6%

                                  \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                                6. Add Preprocessing

                                Alternative 15: 31.8% accurate, 49.0× speedup?

                                \[\begin{array}{l} \\ 1 \end{array} \]
                                (FPCore (x y) :precision binary64 1.0)
                                double code(double x, double y) {
                                	return 1.0;
                                }
                                
                                real(8) function code(x, y)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    code = 1.0d0
                                end function
                                
                                public static double code(double x, double y) {
                                	return 1.0;
                                }
                                
                                def code(x, y):
                                	return 1.0
                                
                                function code(x, y)
                                	return 1.0
                                end
                                
                                function tmp = code(x, y)
                                	tmp = 1.0;
                                end
                                
                                code[x_, y_] := 1.0
                                
                                \begin{array}{l}
                                
                                \\
                                1
                                \end{array}
                                
                                Derivation
                                1. Initial program 99.6%

                                  \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around 0

                                  \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                4. Step-by-step derivation
                                  1. lower--.f64N/A

                                    \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                  2. associate-*r/N/A

                                    \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                                  3. metadata-evalN/A

                                    \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                                  4. lower-/.f6461.6

                                    \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                                5. Applied rewrites61.6%

                                  \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                                6. Taylor expanded in x around inf

                                  \[\leadsto 1 \]
                                7. Step-by-step derivation
                                  1. Applied rewrites30.3%

                                    \[\leadsto 1 \]
                                  2. Add Preprocessing

                                  Developer Target 1: 99.7% accurate, 0.9× speedup?

                                  \[\begin{array}{l} \\ \left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
                                  (FPCore (x y)
                                   :precision binary64
                                   (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
                                  double code(double x, double y) {
                                  	return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
                                  }
                                  
                                  real(8) function code(x, y)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
                                  end function
                                  
                                  public static double code(double x, double y) {
                                  	return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
                                  }
                                  
                                  def code(x, y):
                                  	return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
                                  
                                  function code(x, y)
                                  	return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x))))
                                  end
                                  
                                  function tmp = code(x, y)
                                  	tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
                                  end
                                  
                                  code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
                                  \end{array}
                                  

                                  Reproduce

                                  ?
                                  herbie shell --seed 2024243 
                                  (FPCore (x y)
                                    :name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
                                    :precision binary64
                                  
                                    :alt
                                    (! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
                                  
                                    (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))