
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma y -200.0 (* 200.0 x)))
double code(double x, double y) {
return fma(y, -200.0, (200.0 * x));
}
function code(x, y) return fma(y, -200.0, Float64(200.0 * x)) end
code[x_, y_] := N[(y * -200.0 + N[(200.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, -200, 200 \cdot x\right)
\end{array}
Initial program 100.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
+-commutativeN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.4e-33) (* 200.0 x) (if (<= x 4.1e+55) (* -200.0 y) (* 200.0 x))))
double code(double x, double y) {
double tmp;
if (x <= -1.4e-33) {
tmp = 200.0 * x;
} else if (x <= 4.1e+55) {
tmp = -200.0 * y;
} else {
tmp = 200.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d-33)) then
tmp = 200.0d0 * x
else if (x <= 4.1d+55) then
tmp = (-200.0d0) * y
else
tmp = 200.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4e-33) {
tmp = 200.0 * x;
} else if (x <= 4.1e+55) {
tmp = -200.0 * y;
} else {
tmp = 200.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4e-33: tmp = 200.0 * x elif x <= 4.1e+55: tmp = -200.0 * y else: tmp = 200.0 * x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4e-33) tmp = Float64(200.0 * x); elseif (x <= 4.1e+55) tmp = Float64(-200.0 * y); else tmp = Float64(200.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4e-33) tmp = 200.0 * x; elseif (x <= 4.1e+55) tmp = -200.0 * y; else tmp = 200.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4e-33], N[(200.0 * x), $MachinePrecision], If[LessEqual[x, 4.1e+55], N[(-200.0 * y), $MachinePrecision], N[(200.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{-33}:\\
\;\;\;\;200 \cdot x\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{+55}:\\
\;\;\;\;-200 \cdot y\\
\mathbf{else}:\\
\;\;\;\;200 \cdot x\\
\end{array}
\end{array}
if x < -1.4e-33 or 4.09999999999999981e55 < x Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6479.2
Applied rewrites79.2%
if -1.4e-33 < x < 4.09999999999999981e55Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6476.1
Applied rewrites76.1%
Final simplification77.5%
(FPCore (x y) :precision binary64 (* (- x y) 200.0))
double code(double x, double y) {
return (x - y) * 200.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) * 200.0d0
end function
public static double code(double x, double y) {
return (x - y) * 200.0;
}
def code(x, y): return (x - y) * 200.0
function code(x, y) return Float64(Float64(x - y) * 200.0) end
function tmp = code(x, y) tmp = (x - y) * 200.0; end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] * 200.0), $MachinePrecision]
\begin{array}{l}
\\
\left(x - y\right) \cdot 200
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* 200.0 x))
double code(double x, double y) {
return 200.0 * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * x
end function
public static double code(double x, double y) {
return 200.0 * x;
}
def code(x, y): return 200.0 * x
function code(x, y) return Float64(200.0 * x) end
function tmp = code(x, y) tmp = 200.0 * x; end
code[x_, y_] := N[(200.0 * x), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6449.5
Applied rewrites49.5%
Final simplification49.5%
herbie shell --seed 2024243
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))