Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D

Percentage Accurate: 99.5% → 99.8%
Time: 11.8s
Alternatives: 11
Speedup: 1.9×

Specification

?
\[\begin{array}{l} \\ x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z):
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z)
	return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z)))
end
function tmp = code(x, y, z)
	tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z):
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z)
	return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z)))
end
function tmp = code(x, y, z)
	tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}

Alternative 1: 99.8% accurate, 1.9× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (fma -6.0 z 4.0) (- y x) x))
double code(double x, double y, double z) {
	return fma(fma(-6.0, z, 4.0), (y - x), x);
}
function code(x, y, z)
	return fma(fma(-6.0, z, 4.0), Float64(y - x), x)
end
code[x_, y_, z_] := N[(N[(-6.0 * z + 4.0), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)
\end{array}
Derivation
  1. Initial program 99.5%

    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-+.f64N/A

      \[\leadsto \color{blue}{x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)} \]
    2. +-commutativeN/A

      \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) + x} \]
    3. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)} + x \]
    4. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot 6\right)} \cdot \left(\frac{2}{3} - z\right) + x \]
    5. associate-*l*N/A

      \[\leadsto \color{blue}{\left(y - x\right) \cdot \left(6 \cdot \left(\frac{2}{3} - z\right)\right)} + x \]
    6. *-commutativeN/A

      \[\leadsto \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot \left(y - x\right)} + x \]
    7. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(6 \cdot \left(\frac{2}{3} - z\right), y - x, x\right)} \]
    8. lift--.f64N/A

      \[\leadsto \mathsf{fma}\left(6 \cdot \color{blue}{\left(\frac{2}{3} - z\right)}, y - x, x\right) \]
    9. sub-negN/A

      \[\leadsto \mathsf{fma}\left(6 \cdot \color{blue}{\left(\frac{2}{3} + \left(\mathsf{neg}\left(z\right)\right)\right)}, y - x, x\right) \]
    10. +-commutativeN/A

      \[\leadsto \mathsf{fma}\left(6 \cdot \color{blue}{\left(\left(\mathsf{neg}\left(z\right)\right) + \frac{2}{3}\right)}, y - x, x\right) \]
    11. distribute-lft-inN/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{6 \cdot \left(\mathsf{neg}\left(z\right)\right) + 6 \cdot \frac{2}{3}}, y - x, x\right) \]
    12. neg-mul-1N/A

      \[\leadsto \mathsf{fma}\left(6 \cdot \color{blue}{\left(-1 \cdot z\right)} + 6 \cdot \frac{2}{3}, y - x, x\right) \]
    13. associate-*r*N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{\left(6 \cdot -1\right) \cdot z} + 6 \cdot \frac{2}{3}, y - x, x\right) \]
    14. metadata-evalN/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{-6} \cdot z + 6 \cdot \frac{2}{3}, y - x, x\right) \]
    15. metadata-evalN/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{\left(\mathsf{neg}\left(6\right)\right)} \cdot z + 6 \cdot \frac{2}{3}, y - x, x\right) \]
    16. lower-fma.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(6\right), z, 6 \cdot \frac{2}{3}\right)}, y - x, x\right) \]
    17. metadata-evalN/A

      \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(\color{blue}{-6}, z, 6 \cdot \frac{2}{3}\right), y - x, x\right) \]
    18. lift-/.f64N/A

      \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(-6, z, 6 \cdot \color{blue}{\frac{2}{3}}\right), y - x, x\right) \]
    19. metadata-evalN/A

      \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(-6, z, 6 \cdot \color{blue}{\frac{2}{3}}\right), y - x, x\right) \]
    20. metadata-eval99.8

      \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(-6, z, \color{blue}{4}\right), y - x, x\right) \]
  4. Applied rewrites99.8%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
  5. Add Preprocessing

Alternative 2: 74.6% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{2}{3} - z\\ t_1 := \mathsf{fma}\left(6, z, -3\right) \cdot x\\ \mathbf{if}\;t\_0 \leq -2:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 1000000000000:\\ \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+234}:\\ \;\;\;\;\left(y \cdot z\right) \cdot -6\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- (/ 2.0 3.0) z)) (t_1 (* (fma 6.0 z -3.0) x)))
   (if (<= t_0 -2.0)
     t_1
     (if (<= t_0 1000000000000.0)
       (fma -3.0 x (* y 4.0))
       (if (<= t_0 2e+234) (* (* y z) -6.0) t_1)))))
double code(double x, double y, double z) {
	double t_0 = (2.0 / 3.0) - z;
	double t_1 = fma(6.0, z, -3.0) * x;
	double tmp;
	if (t_0 <= -2.0) {
		tmp = t_1;
	} else if (t_0 <= 1000000000000.0) {
		tmp = fma(-3.0, x, (y * 4.0));
	} else if (t_0 <= 2e+234) {
		tmp = (y * z) * -6.0;
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z)
	t_0 = Float64(Float64(2.0 / 3.0) - z)
	t_1 = Float64(fma(6.0, z, -3.0) * x)
	tmp = 0.0
	if (t_0 <= -2.0)
		tmp = t_1;
	elseif (t_0 <= 1000000000000.0)
		tmp = fma(-3.0, x, Float64(y * 4.0));
	elseif (t_0 <= 2e+234)
		tmp = Float64(Float64(y * z) * -6.0);
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(6.0 * z + -3.0), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$0, -2.0], t$95$1, If[LessEqual[t$95$0, 1000000000000.0], N[(-3.0 * x + N[(y * 4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+234], N[(N[(y * z), $MachinePrecision] * -6.0), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{2}{3} - z\\
t_1 := \mathsf{fma}\left(6, z, -3\right) \cdot x\\
\mathbf{if}\;t\_0 \leq -2:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq 1000000000000:\\
\;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\

\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+234}:\\
\;\;\;\;\left(y \cdot z\right) \cdot -6\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -2 or 2.00000000000000004e234 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z)

    1. Initial program 99.8%

      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{x + -6 \cdot \left(x \cdot \left(\frac{2}{3} - z\right)\right)} \]
    4. Step-by-step derivation
      1. metadata-evalN/A

        \[\leadsto x + \color{blue}{\left(\mathsf{neg}\left(6\right)\right)} \cdot \left(x \cdot \left(\frac{2}{3} - z\right)\right) \]
      2. cancel-sign-sub-invN/A

        \[\leadsto \color{blue}{x - 6 \cdot \left(x \cdot \left(\frac{2}{3} - z\right)\right)} \]
      3. *-commutativeN/A

        \[\leadsto x - 6 \cdot \color{blue}{\left(\left(\frac{2}{3} - z\right) \cdot x\right)} \]
      4. associate-*r*N/A

        \[\leadsto x - \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot x} \]
      5. sub-negN/A

        \[\leadsto \color{blue}{x + \left(\mathsf{neg}\left(\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot x\right)\right)} \]
      6. *-lft-identityN/A

        \[\leadsto \color{blue}{1 \cdot x} + \left(\mathsf{neg}\left(\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot x\right)\right) \]
      7. distribute-rgt-neg-inN/A

        \[\leadsto 1 \cdot x + \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot \left(\mathsf{neg}\left(x\right)\right)} \]
      8. neg-mul-1N/A

        \[\leadsto 1 \cdot x + \left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot \color{blue}{\left(-1 \cdot x\right)} \]
      9. associate-*r*N/A

        \[\leadsto 1 \cdot x + \color{blue}{\left(\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot -1\right) \cdot x} \]
      10. distribute-rgt-inN/A

        \[\leadsto \color{blue}{x \cdot \left(1 + \left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot -1\right)} \]
      11. metadata-evalN/A

        \[\leadsto x \cdot \left(\color{blue}{-1 \cdot -1} + \left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot -1\right) \]
      12. distribute-rgt-inN/A

        \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \left(-1 + 6 \cdot \left(\frac{2}{3} - z\right)\right)\right)} \]
      13. +-commutativeN/A

        \[\leadsto x \cdot \left(-1 \cdot \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right) + -1\right)}\right) \]
      14. metadata-evalN/A

        \[\leadsto x \cdot \left(-1 \cdot \left(6 \cdot \left(\frac{2}{3} - z\right) + \color{blue}{\left(\mathsf{neg}\left(1\right)\right)}\right)\right) \]
      15. sub-negN/A

        \[\leadsto x \cdot \left(-1 \cdot \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right) - 1\right)}\right) \]
      16. neg-mul-1N/A

        \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(\left(6 \cdot \left(\frac{2}{3} - z\right) - 1\right)\right)\right)} \]
      17. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(6 \cdot \left(\frac{2}{3} - z\right) - 1\right)\right)\right) \cdot x} \]
      18. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(6 \cdot \left(\frac{2}{3} - z\right) - 1\right)\right)\right) \cdot x} \]
    5. Applied rewrites64.0%

      \[\leadsto \color{blue}{\mathsf{fma}\left(6, z, -3\right) \cdot x} \]

    if -2 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1e12

    1. Initial program 99.3%

      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{4 \cdot \left(y - x\right) + x} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{\left(y - x\right) \cdot 4} + x \]
      3. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
      4. lower--.f6498.3

        \[\leadsto \mathsf{fma}\left(\color{blue}{y - x}, 4, x\right) \]
    5. Applied rewrites98.3%

      \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
    6. Taylor expanded in y around inf

      \[\leadsto 4 \cdot \color{blue}{y} \]
    7. Step-by-step derivation
      1. Applied rewrites53.6%

        \[\leadsto y \cdot \color{blue}{4} \]
      2. Taylor expanded in y around 0

        \[\leadsto x + \color{blue}{\left(-4 \cdot x + 4 \cdot y\right)} \]
      3. Step-by-step derivation
        1. Applied rewrites98.3%

          \[\leadsto \mathsf{fma}\left(-3, \color{blue}{x}, y \cdot 4\right) \]

        if 1e12 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 2.00000000000000004e234

        1. Initial program 99.6%

          \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right)} \cdot -6 \]
          4. lower--.f6499.5

            \[\leadsto \left(z \cdot \color{blue}{\left(y - x\right)}\right) \cdot -6 \]
        5. Applied rewrites99.5%

          \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
        6. Taylor expanded in y around inf

          \[\leadsto \left(y \cdot z\right) \cdot -6 \]
        7. Step-by-step derivation
          1. Applied rewrites63.9%

            \[\leadsto \left(z \cdot y\right) \cdot -6 \]
        8. Recombined 3 regimes into one program.
        9. Final simplification80.2%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2}{3} - z \leq -2:\\ \;\;\;\;\mathsf{fma}\left(6, z, -3\right) \cdot x\\ \mathbf{elif}\;\frac{2}{3} - z \leq 1000000000000:\\ \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\ \mathbf{elif}\;\frac{2}{3} - z \leq 2 \cdot 10^{+234}:\\ \;\;\;\;\left(y \cdot z\right) \cdot -6\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(6, z, -3\right) \cdot x\\ \end{array} \]
        10. Add Preprocessing

        Alternative 3: 74.4% accurate, 0.4× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{2}{3} - z\\ t_1 := \left(x \cdot z\right) \cdot 6\\ \mathbf{if}\;t\_0 \leq -2:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 1000000000000:\\ \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+234}:\\ \;\;\;\;\left(y \cdot z\right) \cdot -6\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (let* ((t_0 (- (/ 2.0 3.0) z)) (t_1 (* (* x z) 6.0)))
           (if (<= t_0 -2.0)
             t_1
             (if (<= t_0 1000000000000.0)
               (fma -3.0 x (* y 4.0))
               (if (<= t_0 2e+234) (* (* y z) -6.0) t_1)))))
        double code(double x, double y, double z) {
        	double t_0 = (2.0 / 3.0) - z;
        	double t_1 = (x * z) * 6.0;
        	double tmp;
        	if (t_0 <= -2.0) {
        		tmp = t_1;
        	} else if (t_0 <= 1000000000000.0) {
        		tmp = fma(-3.0, x, (y * 4.0));
        	} else if (t_0 <= 2e+234) {
        		tmp = (y * z) * -6.0;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        function code(x, y, z)
        	t_0 = Float64(Float64(2.0 / 3.0) - z)
        	t_1 = Float64(Float64(x * z) * 6.0)
        	tmp = 0.0
        	if (t_0 <= -2.0)
        		tmp = t_1;
        	elseif (t_0 <= 1000000000000.0)
        		tmp = fma(-3.0, x, Float64(y * 4.0));
        	elseif (t_0 <= 2e+234)
        		tmp = Float64(Float64(y * z) * -6.0);
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * z), $MachinePrecision] * 6.0), $MachinePrecision]}, If[LessEqual[t$95$0, -2.0], t$95$1, If[LessEqual[t$95$0, 1000000000000.0], N[(-3.0 * x + N[(y * 4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+234], N[(N[(y * z), $MachinePrecision] * -6.0), $MachinePrecision], t$95$1]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{2}{3} - z\\
        t_1 := \left(x \cdot z\right) \cdot 6\\
        \mathbf{if}\;t\_0 \leq -2:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_0 \leq 1000000000000:\\
        \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\
        
        \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+234}:\\
        \;\;\;\;\left(y \cdot z\right) \cdot -6\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -2 or 2.00000000000000004e234 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z)

          1. Initial program 99.8%

            \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right)} \cdot -6 \]
            4. lower--.f6496.4

              \[\leadsto \left(z \cdot \color{blue}{\left(y - x\right)}\right) \cdot -6 \]
          5. Applied rewrites96.4%

            \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
          6. Taylor expanded in y around 0

            \[\leadsto 6 \cdot \color{blue}{\left(x \cdot z\right)} \]
          7. Step-by-step derivation
            1. Applied rewrites61.5%

              \[\leadsto 6 \cdot \color{blue}{\left(z \cdot x\right)} \]

            if -2 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1e12

            1. Initial program 99.3%

              \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{4 \cdot \left(y - x\right) + x} \]
              2. *-commutativeN/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot 4} + x \]
              3. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
              4. lower--.f6498.3

                \[\leadsto \mathsf{fma}\left(\color{blue}{y - x}, 4, x\right) \]
            5. Applied rewrites98.3%

              \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
            6. Taylor expanded in y around inf

              \[\leadsto 4 \cdot \color{blue}{y} \]
            7. Step-by-step derivation
              1. Applied rewrites53.6%

                \[\leadsto y \cdot \color{blue}{4} \]
              2. Taylor expanded in y around 0

                \[\leadsto x + \color{blue}{\left(-4 \cdot x + 4 \cdot y\right)} \]
              3. Step-by-step derivation
                1. Applied rewrites98.3%

                  \[\leadsto \mathsf{fma}\left(-3, \color{blue}{x}, y \cdot 4\right) \]

                if 1e12 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 2.00000000000000004e234

                1. Initial program 99.6%

                  \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                  3. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right)} \cdot -6 \]
                  4. lower--.f6499.5

                    \[\leadsto \left(z \cdot \color{blue}{\left(y - x\right)}\right) \cdot -6 \]
                5. Applied rewrites99.5%

                  \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                6. Taylor expanded in y around inf

                  \[\leadsto \left(y \cdot z\right) \cdot -6 \]
                7. Step-by-step derivation
                  1. Applied rewrites63.9%

                    \[\leadsto \left(z \cdot y\right) \cdot -6 \]
                8. Recombined 3 regimes into one program.
                9. Final simplification79.4%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2}{3} - z \leq -2:\\ \;\;\;\;\left(x \cdot z\right) \cdot 6\\ \mathbf{elif}\;\frac{2}{3} - z \leq 1000000000000:\\ \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\ \mathbf{elif}\;\frac{2}{3} - z \leq 2 \cdot 10^{+234}:\\ \;\;\;\;\left(y \cdot z\right) \cdot -6\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot z\right) \cdot 6\\ \end{array} \]
                10. Add Preprocessing

                Alternative 4: 74.4% accurate, 0.4× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{2}{3} - z\\ t_1 := \left(x \cdot z\right) \cdot 6\\ \mathbf{if}\;t\_0 \leq -2:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 1000000000000:\\ \;\;\;\;\mathsf{fma}\left(y - x, 4, x\right)\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+234}:\\ \;\;\;\;\left(y \cdot z\right) \cdot -6\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (let* ((t_0 (- (/ 2.0 3.0) z)) (t_1 (* (* x z) 6.0)))
                   (if (<= t_0 -2.0)
                     t_1
                     (if (<= t_0 1000000000000.0)
                       (fma (- y x) 4.0 x)
                       (if (<= t_0 2e+234) (* (* y z) -6.0) t_1)))))
                double code(double x, double y, double z) {
                	double t_0 = (2.0 / 3.0) - z;
                	double t_1 = (x * z) * 6.0;
                	double tmp;
                	if (t_0 <= -2.0) {
                		tmp = t_1;
                	} else if (t_0 <= 1000000000000.0) {
                		tmp = fma((y - x), 4.0, x);
                	} else if (t_0 <= 2e+234) {
                		tmp = (y * z) * -6.0;
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	t_0 = Float64(Float64(2.0 / 3.0) - z)
                	t_1 = Float64(Float64(x * z) * 6.0)
                	tmp = 0.0
                	if (t_0 <= -2.0)
                		tmp = t_1;
                	elseif (t_0 <= 1000000000000.0)
                		tmp = fma(Float64(y - x), 4.0, x);
                	elseif (t_0 <= 2e+234)
                		tmp = Float64(Float64(y * z) * -6.0);
                	else
                		tmp = t_1;
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * z), $MachinePrecision] * 6.0), $MachinePrecision]}, If[LessEqual[t$95$0, -2.0], t$95$1, If[LessEqual[t$95$0, 1000000000000.0], N[(N[(y - x), $MachinePrecision] * 4.0 + x), $MachinePrecision], If[LessEqual[t$95$0, 2e+234], N[(N[(y * z), $MachinePrecision] * -6.0), $MachinePrecision], t$95$1]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_0 := \frac{2}{3} - z\\
                t_1 := \left(x \cdot z\right) \cdot 6\\
                \mathbf{if}\;t\_0 \leq -2:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;t\_0 \leq 1000000000000:\\
                \;\;\;\;\mathsf{fma}\left(y - x, 4, x\right)\\
                
                \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+234}:\\
                \;\;\;\;\left(y \cdot z\right) \cdot -6\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -2 or 2.00000000000000004e234 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z)

                  1. Initial program 99.8%

                    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right)} \cdot -6 \]
                    4. lower--.f6496.4

                      \[\leadsto \left(z \cdot \color{blue}{\left(y - x\right)}\right) \cdot -6 \]
                  5. Applied rewrites96.4%

                    \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                  6. Taylor expanded in y around 0

                    \[\leadsto 6 \cdot \color{blue}{\left(x \cdot z\right)} \]
                  7. Step-by-step derivation
                    1. Applied rewrites61.5%

                      \[\leadsto 6 \cdot \color{blue}{\left(z \cdot x\right)} \]

                    if -2 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1e12

                    1. Initial program 99.3%

                      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                    4. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{4 \cdot \left(y - x\right) + x} \]
                      2. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(y - x\right) \cdot 4} + x \]
                      3. lower-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                      4. lower--.f6498.3

                        \[\leadsto \mathsf{fma}\left(\color{blue}{y - x}, 4, x\right) \]
                    5. Applied rewrites98.3%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]

                    if 1e12 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 2.00000000000000004e234

                    1. Initial program 99.6%

                      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                      3. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right)} \cdot -6 \]
                      4. lower--.f6499.5

                        \[\leadsto \left(z \cdot \color{blue}{\left(y - x\right)}\right) \cdot -6 \]
                    5. Applied rewrites99.5%

                      \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                    6. Taylor expanded in y around inf

                      \[\leadsto \left(y \cdot z\right) \cdot -6 \]
                    7. Step-by-step derivation
                      1. Applied rewrites63.9%

                        \[\leadsto \left(z \cdot y\right) \cdot -6 \]
                    8. Recombined 3 regimes into one program.
                    9. Final simplification79.3%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2}{3} - z \leq -2:\\ \;\;\;\;\left(x \cdot z\right) \cdot 6\\ \mathbf{elif}\;\frac{2}{3} - z \leq 1000000000000:\\ \;\;\;\;\mathsf{fma}\left(y - x, 4, x\right)\\ \mathbf{elif}\;\frac{2}{3} - z \leq 2 \cdot 10^{+234}:\\ \;\;\;\;\left(y \cdot z\right) \cdot -6\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot z\right) \cdot 6\\ \end{array} \]
                    10. Add Preprocessing

                    Alternative 5: 97.9% accurate, 0.6× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{2}{3} - z\\ \mathbf{if}\;t\_0 \leq -2:\\ \;\;\;\;\left(z \cdot -6\right) \cdot \left(y - x\right)\\ \mathbf{elif}\;t\_0 \leq 1:\\ \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\ \mathbf{else}:\\ \;\;\;\;\left(\left(y - x\right) \cdot z\right) \cdot -6\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (let* ((t_0 (- (/ 2.0 3.0) z)))
                       (if (<= t_0 -2.0)
                         (* (* z -6.0) (- y x))
                         (if (<= t_0 1.0) (fma -3.0 x (* y 4.0)) (* (* (- y x) z) -6.0)))))
                    double code(double x, double y, double z) {
                    	double t_0 = (2.0 / 3.0) - z;
                    	double tmp;
                    	if (t_0 <= -2.0) {
                    		tmp = (z * -6.0) * (y - x);
                    	} else if (t_0 <= 1.0) {
                    		tmp = fma(-3.0, x, (y * 4.0));
                    	} else {
                    		tmp = ((y - x) * z) * -6.0;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z)
                    	t_0 = Float64(Float64(2.0 / 3.0) - z)
                    	tmp = 0.0
                    	if (t_0 <= -2.0)
                    		tmp = Float64(Float64(z * -6.0) * Float64(y - x));
                    	elseif (t_0 <= 1.0)
                    		tmp = fma(-3.0, x, Float64(y * 4.0));
                    	else
                    		tmp = Float64(Float64(Float64(y - x) * z) * -6.0);
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[t$95$0, -2.0], N[(N[(z * -6.0), $MachinePrecision] * N[(y - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1.0], N[(-3.0 * x + N[(y * 4.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] * -6.0), $MachinePrecision]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_0 := \frac{2}{3} - z\\
                    \mathbf{if}\;t\_0 \leq -2:\\
                    \;\;\;\;\left(z \cdot -6\right) \cdot \left(y - x\right)\\
                    
                    \mathbf{elif}\;t\_0 \leq 1:\\
                    \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\left(\left(y - x\right) \cdot z\right) \cdot -6\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -2

                      1. Initial program 99.8%

                        \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                        3. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right)} \cdot -6 \]
                        4. lower--.f6495.6

                          \[\leadsto \left(z \cdot \color{blue}{\left(y - x\right)}\right) \cdot -6 \]
                      5. Applied rewrites95.6%

                        \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                      6. Step-by-step derivation
                        1. Applied rewrites95.7%

                          \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(z \cdot -6\right)} \]

                        if -2 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1

                        1. Initial program 99.3%

                          \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                        4. Step-by-step derivation
                          1. +-commutativeN/A

                            \[\leadsto \color{blue}{4 \cdot \left(y - x\right) + x} \]
                          2. *-commutativeN/A

                            \[\leadsto \color{blue}{\left(y - x\right) \cdot 4} + x \]
                          3. lower-fma.f64N/A

                            \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                          4. lower--.f6499.0

                            \[\leadsto \mathsf{fma}\left(\color{blue}{y - x}, 4, x\right) \]
                        5. Applied rewrites99.0%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                        6. Taylor expanded in y around inf

                          \[\leadsto 4 \cdot \color{blue}{y} \]
                        7. Step-by-step derivation
                          1. Applied rewrites54.0%

                            \[\leadsto y \cdot \color{blue}{4} \]
                          2. Taylor expanded in y around 0

                            \[\leadsto x + \color{blue}{\left(-4 \cdot x + 4 \cdot y\right)} \]
                          3. Step-by-step derivation
                            1. Applied rewrites99.1%

                              \[\leadsto \mathsf{fma}\left(-3, \color{blue}{x}, y \cdot 4\right) \]

                            if 1 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z)

                            1. Initial program 99.7%

                              \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                            4. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                              2. lower-*.f64N/A

                                \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                              3. lower-*.f64N/A

                                \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right)} \cdot -6 \]
                              4. lower--.f6499.3

                                \[\leadsto \left(z \cdot \color{blue}{\left(y - x\right)}\right) \cdot -6 \]
                            5. Applied rewrites99.3%

                              \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                          4. Recombined 3 regimes into one program.
                          5. Final simplification98.2%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2}{3} - z \leq -2:\\ \;\;\;\;\left(z \cdot -6\right) \cdot \left(y - x\right)\\ \mathbf{elif}\;\frac{2}{3} - z \leq 1:\\ \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\ \mathbf{else}:\\ \;\;\;\;\left(\left(y - x\right) \cdot z\right) \cdot -6\\ \end{array} \]
                          6. Add Preprocessing

                          Alternative 6: 97.9% accurate, 0.6× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{2}{3} - z\\ t_1 := \left(\left(y - x\right) \cdot z\right) \cdot -6\\ \mathbf{if}\;t\_0 \leq -2:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 1:\\ \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                          (FPCore (x y z)
                           :precision binary64
                           (let* ((t_0 (- (/ 2.0 3.0) z)) (t_1 (* (* (- y x) z) -6.0)))
                             (if (<= t_0 -2.0) t_1 (if (<= t_0 1.0) (fma -3.0 x (* y 4.0)) t_1))))
                          double code(double x, double y, double z) {
                          	double t_0 = (2.0 / 3.0) - z;
                          	double t_1 = ((y - x) * z) * -6.0;
                          	double tmp;
                          	if (t_0 <= -2.0) {
                          		tmp = t_1;
                          	} else if (t_0 <= 1.0) {
                          		tmp = fma(-3.0, x, (y * 4.0));
                          	} else {
                          		tmp = t_1;
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y, z)
                          	t_0 = Float64(Float64(2.0 / 3.0) - z)
                          	t_1 = Float64(Float64(Float64(y - x) * z) * -6.0)
                          	tmp = 0.0
                          	if (t_0 <= -2.0)
                          		tmp = t_1;
                          	elseif (t_0 <= 1.0)
                          		tmp = fma(-3.0, x, Float64(y * 4.0));
                          	else
                          		tmp = t_1;
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] * -6.0), $MachinePrecision]}, If[LessEqual[t$95$0, -2.0], t$95$1, If[LessEqual[t$95$0, 1.0], N[(-3.0 * x + N[(y * 4.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_0 := \frac{2}{3} - z\\
                          t_1 := \left(\left(y - x\right) \cdot z\right) \cdot -6\\
                          \mathbf{if}\;t\_0 \leq -2:\\
                          \;\;\;\;t\_1\\
                          
                          \mathbf{elif}\;t\_0 \leq 1:\\
                          \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;t\_1\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -2 or 1 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z)

                            1. Initial program 99.7%

                              \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                            4. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                              2. lower-*.f64N/A

                                \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                              3. lower-*.f64N/A

                                \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right)} \cdot -6 \]
                              4. lower--.f6497.4

                                \[\leadsto \left(z \cdot \color{blue}{\left(y - x\right)}\right) \cdot -6 \]
                            5. Applied rewrites97.4%

                              \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]

                            if -2 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1

                            1. Initial program 99.3%

                              \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around 0

                              \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                            4. Step-by-step derivation
                              1. +-commutativeN/A

                                \[\leadsto \color{blue}{4 \cdot \left(y - x\right) + x} \]
                              2. *-commutativeN/A

                                \[\leadsto \color{blue}{\left(y - x\right) \cdot 4} + x \]
                              3. lower-fma.f64N/A

                                \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                              4. lower--.f6499.0

                                \[\leadsto \mathsf{fma}\left(\color{blue}{y - x}, 4, x\right) \]
                            5. Applied rewrites99.0%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                            6. Taylor expanded in y around inf

                              \[\leadsto 4 \cdot \color{blue}{y} \]
                            7. Step-by-step derivation
                              1. Applied rewrites54.0%

                                \[\leadsto y \cdot \color{blue}{4} \]
                              2. Taylor expanded in y around 0

                                \[\leadsto x + \color{blue}{\left(-4 \cdot x + 4 \cdot y\right)} \]
                              3. Step-by-step derivation
                                1. Applied rewrites99.1%

                                  \[\leadsto \mathsf{fma}\left(-3, \color{blue}{x}, y \cdot 4\right) \]
                              4. Recombined 2 regimes into one program.
                              5. Final simplification98.2%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2}{3} - z \leq -2:\\ \;\;\;\;\left(\left(y - x\right) \cdot z\right) \cdot -6\\ \mathbf{elif}\;\frac{2}{3} - z \leq 1:\\ \;\;\;\;\mathsf{fma}\left(-3, x, y \cdot 4\right)\\ \mathbf{else}:\\ \;\;\;\;\left(\left(y - x\right) \cdot z\right) \cdot -6\\ \end{array} \]
                              6. Add Preprocessing

                              Alternative 7: 75.1% accurate, 0.6× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{2}{3} - z\\ t_1 := \left(x \cdot z\right) \cdot 6\\ \mathbf{if}\;t\_0 \leq -2:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 1:\\ \;\;\;\;\mathsf{fma}\left(y - x, 4, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                              (FPCore (x y z)
                               :precision binary64
                               (let* ((t_0 (- (/ 2.0 3.0) z)) (t_1 (* (* x z) 6.0)))
                                 (if (<= t_0 -2.0) t_1 (if (<= t_0 1.0) (fma (- y x) 4.0 x) t_1))))
                              double code(double x, double y, double z) {
                              	double t_0 = (2.0 / 3.0) - z;
                              	double t_1 = (x * z) * 6.0;
                              	double tmp;
                              	if (t_0 <= -2.0) {
                              		tmp = t_1;
                              	} else if (t_0 <= 1.0) {
                              		tmp = fma((y - x), 4.0, x);
                              	} else {
                              		tmp = t_1;
                              	}
                              	return tmp;
                              }
                              
                              function code(x, y, z)
                              	t_0 = Float64(Float64(2.0 / 3.0) - z)
                              	t_1 = Float64(Float64(x * z) * 6.0)
                              	tmp = 0.0
                              	if (t_0 <= -2.0)
                              		tmp = t_1;
                              	elseif (t_0 <= 1.0)
                              		tmp = fma(Float64(y - x), 4.0, x);
                              	else
                              		tmp = t_1;
                              	end
                              	return tmp
                              end
                              
                              code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * z), $MachinePrecision] * 6.0), $MachinePrecision]}, If[LessEqual[t$95$0, -2.0], t$95$1, If[LessEqual[t$95$0, 1.0], N[(N[(y - x), $MachinePrecision] * 4.0 + x), $MachinePrecision], t$95$1]]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_0 := \frac{2}{3} - z\\
                              t_1 := \left(x \cdot z\right) \cdot 6\\
                              \mathbf{if}\;t\_0 \leq -2:\\
                              \;\;\;\;t\_1\\
                              
                              \mathbf{elif}\;t\_0 \leq 1:\\
                              \;\;\;\;\mathsf{fma}\left(y - x, 4, x\right)\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;t\_1\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -2 or 1 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z)

                                1. Initial program 99.7%

                                  \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around inf

                                  \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                                4. Step-by-step derivation
                                  1. *-commutativeN/A

                                    \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                                  2. lower-*.f64N/A

                                    \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                                  3. lower-*.f64N/A

                                    \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right)} \cdot -6 \]
                                  4. lower--.f6497.4

                                    \[\leadsto \left(z \cdot \color{blue}{\left(y - x\right)}\right) \cdot -6 \]
                                5. Applied rewrites97.4%

                                  \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                                6. Taylor expanded in y around 0

                                  \[\leadsto 6 \cdot \color{blue}{\left(x \cdot z\right)} \]
                                7. Step-by-step derivation
                                  1. Applied rewrites53.0%

                                    \[\leadsto 6 \cdot \color{blue}{\left(z \cdot x\right)} \]

                                  if -2 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1

                                  1. Initial program 99.3%

                                    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around 0

                                    \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                  4. Step-by-step derivation
                                    1. +-commutativeN/A

                                      \[\leadsto \color{blue}{4 \cdot \left(y - x\right) + x} \]
                                    2. *-commutativeN/A

                                      \[\leadsto \color{blue}{\left(y - x\right) \cdot 4} + x \]
                                    3. lower-fma.f64N/A

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                                    4. lower--.f6499.0

                                      \[\leadsto \mathsf{fma}\left(\color{blue}{y - x}, 4, x\right) \]
                                  5. Applied rewrites99.0%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                                8. Recombined 2 regimes into one program.
                                9. Final simplification74.6%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2}{3} - z \leq -2:\\ \;\;\;\;\left(x \cdot z\right) \cdot 6\\ \mathbf{elif}\;\frac{2}{3} - z \leq 1:\\ \;\;\;\;\mathsf{fma}\left(y - x, 4, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot z\right) \cdot 6\\ \end{array} \]
                                10. Add Preprocessing

                                Alternative 8: 75.0% accurate, 1.3× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \mathsf{fma}\left(z, -6, 4\right) \cdot y\\ \mathbf{if}\;y \leq -1.9 \cdot 10^{+29}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 1.1 \cdot 10^{+79}:\\ \;\;\;\;\mathsf{fma}\left(6, z, -3\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                                (FPCore (x y z)
                                 :precision binary64
                                 (let* ((t_0 (* (fma z -6.0 4.0) y)))
                                   (if (<= y -1.9e+29) t_0 (if (<= y 1.1e+79) (* (fma 6.0 z -3.0) x) t_0))))
                                double code(double x, double y, double z) {
                                	double t_0 = fma(z, -6.0, 4.0) * y;
                                	double tmp;
                                	if (y <= -1.9e+29) {
                                		tmp = t_0;
                                	} else if (y <= 1.1e+79) {
                                		tmp = fma(6.0, z, -3.0) * x;
                                	} else {
                                		tmp = t_0;
                                	}
                                	return tmp;
                                }
                                
                                function code(x, y, z)
                                	t_0 = Float64(fma(z, -6.0, 4.0) * y)
                                	tmp = 0.0
                                	if (y <= -1.9e+29)
                                		tmp = t_0;
                                	elseif (y <= 1.1e+79)
                                		tmp = Float64(fma(6.0, z, -3.0) * x);
                                	else
                                		tmp = t_0;
                                	end
                                	return tmp
                                end
                                
                                code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * -6.0 + 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -1.9e+29], t$95$0, If[LessEqual[y, 1.1e+79], N[(N[(6.0 * z + -3.0), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_0 := \mathsf{fma}\left(z, -6, 4\right) \cdot y\\
                                \mathbf{if}\;y \leq -1.9 \cdot 10^{+29}:\\
                                \;\;\;\;t\_0\\
                                
                                \mathbf{elif}\;y \leq 1.1 \cdot 10^{+79}:\\
                                \;\;\;\;\mathsf{fma}\left(6, z, -3\right) \cdot x\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;t\_0\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 2 regimes
                                2. if y < -1.89999999999999985e29 or 1.0999999999999999e79 < y

                                  1. Initial program 99.6%

                                    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around inf

                                    \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto 6 \cdot \color{blue}{\left(\left(\frac{2}{3} - z\right) \cdot y\right)} \]
                                    2. associate-*r*N/A

                                      \[\leadsto \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot y} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot y} \]
                                    4. sub-negN/A

                                      \[\leadsto \left(6 \cdot \color{blue}{\left(\frac{2}{3} + \left(\mathsf{neg}\left(z\right)\right)\right)}\right) \cdot y \]
                                    5. mul-1-negN/A

                                      \[\leadsto \left(6 \cdot \left(\frac{2}{3} + \color{blue}{-1 \cdot z}\right)\right) \cdot y \]
                                    6. +-commutativeN/A

                                      \[\leadsto \left(6 \cdot \color{blue}{\left(-1 \cdot z + \frac{2}{3}\right)}\right) \cdot y \]
                                    7. distribute-lft-inN/A

                                      \[\leadsto \color{blue}{\left(6 \cdot \left(-1 \cdot z\right) + 6 \cdot \frac{2}{3}\right)} \cdot y \]
                                    8. metadata-evalN/A

                                      \[\leadsto \left(6 \cdot \left(-1 \cdot z\right) + \color{blue}{4}\right) \cdot y \]
                                    9. associate-*r*N/A

                                      \[\leadsto \left(\color{blue}{\left(6 \cdot -1\right) \cdot z} + 4\right) \cdot y \]
                                    10. metadata-evalN/A

                                      \[\leadsto \left(\color{blue}{-6} \cdot z + 4\right) \cdot y \]
                                    11. *-commutativeN/A

                                      \[\leadsto \left(\color{blue}{z \cdot -6} + 4\right) \cdot y \]
                                    12. lower-fma.f6487.2

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(z, -6, 4\right)} \cdot y \]
                                  5. Applied rewrites87.2%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(z, -6, 4\right) \cdot y} \]

                                  if -1.89999999999999985e29 < y < 1.0999999999999999e79

                                  1. Initial program 99.5%

                                    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around 0

                                    \[\leadsto \color{blue}{x + -6 \cdot \left(x \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                  4. Step-by-step derivation
                                    1. metadata-evalN/A

                                      \[\leadsto x + \color{blue}{\left(\mathsf{neg}\left(6\right)\right)} \cdot \left(x \cdot \left(\frac{2}{3} - z\right)\right) \]
                                    2. cancel-sign-sub-invN/A

                                      \[\leadsto \color{blue}{x - 6 \cdot \left(x \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                    3. *-commutativeN/A

                                      \[\leadsto x - 6 \cdot \color{blue}{\left(\left(\frac{2}{3} - z\right) \cdot x\right)} \]
                                    4. associate-*r*N/A

                                      \[\leadsto x - \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot x} \]
                                    5. sub-negN/A

                                      \[\leadsto \color{blue}{x + \left(\mathsf{neg}\left(\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot x\right)\right)} \]
                                    6. *-lft-identityN/A

                                      \[\leadsto \color{blue}{1 \cdot x} + \left(\mathsf{neg}\left(\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot x\right)\right) \]
                                    7. distribute-rgt-neg-inN/A

                                      \[\leadsto 1 \cdot x + \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot \left(\mathsf{neg}\left(x\right)\right)} \]
                                    8. neg-mul-1N/A

                                      \[\leadsto 1 \cdot x + \left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot \color{blue}{\left(-1 \cdot x\right)} \]
                                    9. associate-*r*N/A

                                      \[\leadsto 1 \cdot x + \color{blue}{\left(\left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot -1\right) \cdot x} \]
                                    10. distribute-rgt-inN/A

                                      \[\leadsto \color{blue}{x \cdot \left(1 + \left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot -1\right)} \]
                                    11. metadata-evalN/A

                                      \[\leadsto x \cdot \left(\color{blue}{-1 \cdot -1} + \left(6 \cdot \left(\frac{2}{3} - z\right)\right) \cdot -1\right) \]
                                    12. distribute-rgt-inN/A

                                      \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \left(-1 + 6 \cdot \left(\frac{2}{3} - z\right)\right)\right)} \]
                                    13. +-commutativeN/A

                                      \[\leadsto x \cdot \left(-1 \cdot \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right) + -1\right)}\right) \]
                                    14. metadata-evalN/A

                                      \[\leadsto x \cdot \left(-1 \cdot \left(6 \cdot \left(\frac{2}{3} - z\right) + \color{blue}{\left(\mathsf{neg}\left(1\right)\right)}\right)\right) \]
                                    15. sub-negN/A

                                      \[\leadsto x \cdot \left(-1 \cdot \color{blue}{\left(6 \cdot \left(\frac{2}{3} - z\right) - 1\right)}\right) \]
                                    16. neg-mul-1N/A

                                      \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(\left(6 \cdot \left(\frac{2}{3} - z\right) - 1\right)\right)\right)} \]
                                    17. *-commutativeN/A

                                      \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(6 \cdot \left(\frac{2}{3} - z\right) - 1\right)\right)\right) \cdot x} \]
                                    18. lower-*.f64N/A

                                      \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(6 \cdot \left(\frac{2}{3} - z\right) - 1\right)\right)\right) \cdot x} \]
                                  5. Applied rewrites76.4%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(6, z, -3\right) \cdot x} \]
                                3. Recombined 2 regimes into one program.
                                4. Add Preprocessing

                                Alternative 9: 37.2% accurate, 1.7× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.3 \cdot 10^{+141}:\\ \;\;\;\;-3 \cdot x\\ \mathbf{elif}\;x \leq 4.8 \cdot 10^{+18}:\\ \;\;\;\;y \cdot 4\\ \mathbf{else}:\\ \;\;\;\;-3 \cdot x\\ \end{array} \end{array} \]
                                (FPCore (x y z)
                                 :precision binary64
                                 (if (<= x -1.3e+141) (* -3.0 x) (if (<= x 4.8e+18) (* y 4.0) (* -3.0 x))))
                                double code(double x, double y, double z) {
                                	double tmp;
                                	if (x <= -1.3e+141) {
                                		tmp = -3.0 * x;
                                	} else if (x <= 4.8e+18) {
                                		tmp = y * 4.0;
                                	} else {
                                		tmp = -3.0 * x;
                                	}
                                	return tmp;
                                }
                                
                                real(8) function code(x, y, z)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8) :: tmp
                                    if (x <= (-1.3d+141)) then
                                        tmp = (-3.0d0) * x
                                    else if (x <= 4.8d+18) then
                                        tmp = y * 4.0d0
                                    else
                                        tmp = (-3.0d0) * x
                                    end if
                                    code = tmp
                                end function
                                
                                public static double code(double x, double y, double z) {
                                	double tmp;
                                	if (x <= -1.3e+141) {
                                		tmp = -3.0 * x;
                                	} else if (x <= 4.8e+18) {
                                		tmp = y * 4.0;
                                	} else {
                                		tmp = -3.0 * x;
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y, z):
                                	tmp = 0
                                	if x <= -1.3e+141:
                                		tmp = -3.0 * x
                                	elif x <= 4.8e+18:
                                		tmp = y * 4.0
                                	else:
                                		tmp = -3.0 * x
                                	return tmp
                                
                                function code(x, y, z)
                                	tmp = 0.0
                                	if (x <= -1.3e+141)
                                		tmp = Float64(-3.0 * x);
                                	elseif (x <= 4.8e+18)
                                		tmp = Float64(y * 4.0);
                                	else
                                		tmp = Float64(-3.0 * x);
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y, z)
                                	tmp = 0.0;
                                	if (x <= -1.3e+141)
                                		tmp = -3.0 * x;
                                	elseif (x <= 4.8e+18)
                                		tmp = y * 4.0;
                                	else
                                		tmp = -3.0 * x;
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_, z_] := If[LessEqual[x, -1.3e+141], N[(-3.0 * x), $MachinePrecision], If[LessEqual[x, 4.8e+18], N[(y * 4.0), $MachinePrecision], N[(-3.0 * x), $MachinePrecision]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                \mathbf{if}\;x \leq -1.3 \cdot 10^{+141}:\\
                                \;\;\;\;-3 \cdot x\\
                                
                                \mathbf{elif}\;x \leq 4.8 \cdot 10^{+18}:\\
                                \;\;\;\;y \cdot 4\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;-3 \cdot x\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 2 regimes
                                2. if x < -1.3e141 or 4.8e18 < x

                                  1. Initial program 99.6%

                                    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around 0

                                    \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                  4. Step-by-step derivation
                                    1. +-commutativeN/A

                                      \[\leadsto \color{blue}{4 \cdot \left(y - x\right) + x} \]
                                    2. *-commutativeN/A

                                      \[\leadsto \color{blue}{\left(y - x\right) \cdot 4} + x \]
                                    3. lower-fma.f64N/A

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                                    4. lower--.f6448.8

                                      \[\leadsto \mathsf{fma}\left(\color{blue}{y - x}, 4, x\right) \]
                                  5. Applied rewrites48.8%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                                  6. Taylor expanded in y around 0

                                    \[\leadsto x + \color{blue}{-4 \cdot x} \]
                                  7. Step-by-step derivation
                                    1. Applied rewrites40.3%

                                      \[\leadsto -3 \cdot \color{blue}{x} \]

                                    if -1.3e141 < x < 4.8e18

                                    1. Initial program 99.5%

                                      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in z around 0

                                      \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                    4. Step-by-step derivation
                                      1. +-commutativeN/A

                                        \[\leadsto \color{blue}{4 \cdot \left(y - x\right) + x} \]
                                      2. *-commutativeN/A

                                        \[\leadsto \color{blue}{\left(y - x\right) \cdot 4} + x \]
                                      3. lower-fma.f64N/A

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                                      4. lower--.f6447.8

                                        \[\leadsto \mathsf{fma}\left(\color{blue}{y - x}, 4, x\right) \]
                                    5. Applied rewrites47.8%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                                    6. Taylor expanded in y around inf

                                      \[\leadsto 4 \cdot \color{blue}{y} \]
                                    7. Step-by-step derivation
                                      1. Applied rewrites37.8%

                                        \[\leadsto y \cdot \color{blue}{4} \]
                                    8. Recombined 2 regimes into one program.
                                    9. Add Preprocessing

                                    Alternative 10: 50.8% accurate, 3.1× speedup?

                                    \[\begin{array}{l} \\ \mathsf{fma}\left(y - x, 4, x\right) \end{array} \]
                                    (FPCore (x y z) :precision binary64 (fma (- y x) 4.0 x))
                                    double code(double x, double y, double z) {
                                    	return fma((y - x), 4.0, x);
                                    }
                                    
                                    function code(x, y, z)
                                    	return fma(Float64(y - x), 4.0, x)
                                    end
                                    
                                    code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * 4.0 + x), $MachinePrecision]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \mathsf{fma}\left(y - x, 4, x\right)
                                    \end{array}
                                    
                                    Derivation
                                    1. Initial program 99.5%

                                      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in z around 0

                                      \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                    4. Step-by-step derivation
                                      1. +-commutativeN/A

                                        \[\leadsto \color{blue}{4 \cdot \left(y - x\right) + x} \]
                                      2. *-commutativeN/A

                                        \[\leadsto \color{blue}{\left(y - x\right) \cdot 4} + x \]
                                      3. lower-fma.f64N/A

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                                      4. lower--.f6448.2

                                        \[\leadsto \mathsf{fma}\left(\color{blue}{y - x}, 4, x\right) \]
                                    5. Applied rewrites48.2%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                                    6. Add Preprocessing

                                    Alternative 11: 26.0% accurate, 5.2× speedup?

                                    \[\begin{array}{l} \\ -3 \cdot x \end{array} \]
                                    (FPCore (x y z) :precision binary64 (* -3.0 x))
                                    double code(double x, double y, double z) {
                                    	return -3.0 * x;
                                    }
                                    
                                    real(8) function code(x, y, z)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8), intent (in) :: z
                                        code = (-3.0d0) * x
                                    end function
                                    
                                    public static double code(double x, double y, double z) {
                                    	return -3.0 * x;
                                    }
                                    
                                    def code(x, y, z):
                                    	return -3.0 * x
                                    
                                    function code(x, y, z)
                                    	return Float64(-3.0 * x)
                                    end
                                    
                                    function tmp = code(x, y, z)
                                    	tmp = -3.0 * x;
                                    end
                                    
                                    code[x_, y_, z_] := N[(-3.0 * x), $MachinePrecision]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    -3 \cdot x
                                    \end{array}
                                    
                                    Derivation
                                    1. Initial program 99.5%

                                      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in z around 0

                                      \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                    4. Step-by-step derivation
                                      1. +-commutativeN/A

                                        \[\leadsto \color{blue}{4 \cdot \left(y - x\right) + x} \]
                                      2. *-commutativeN/A

                                        \[\leadsto \color{blue}{\left(y - x\right) \cdot 4} + x \]
                                      3. lower-fma.f64N/A

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                                      4. lower--.f6448.2

                                        \[\leadsto \mathsf{fma}\left(\color{blue}{y - x}, 4, x\right) \]
                                    5. Applied rewrites48.2%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, 4, x\right)} \]
                                    6. Taylor expanded in y around 0

                                      \[\leadsto x + \color{blue}{-4 \cdot x} \]
                                    7. Step-by-step derivation
                                      1. Applied rewrites22.8%

                                        \[\leadsto -3 \cdot \color{blue}{x} \]
                                      2. Add Preprocessing

                                      Reproduce

                                      ?
                                      herbie shell --seed 2024243 
                                      (FPCore (x y z)
                                        :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
                                        :precision binary64
                                        (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))