Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3

Percentage Accurate: 84.7% → 96.2%
Time: 8.8s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
def code(x, y, z):
	return (x * (y - z)) / y
function code(x, y, z)
	return Float64(Float64(x * Float64(y - z)) / y)
end
function tmp = code(x, y, z)
	tmp = (x * (y - z)) / y;
end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
def code(x, y, z):
	return (x * (y - z)) / y
function code(x, y, z)
	return Float64(Float64(x * Float64(y - z)) / y)
end
function tmp = code(x, y, z)
	tmp = (x * (y - z)) / y;
end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}

Alternative 1: 96.2% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \frac{x}{\frac{y}{y - z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ x (/ y (- y z))))
double code(double x, double y, double z) {
	return x / (y / (y - z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x / (y / (y - z))
end function
public static double code(double x, double y, double z) {
	return x / (y / (y - z));
}
def code(x, y, z):
	return x / (y / (y - z))
function code(x, y, z)
	return Float64(x / Float64(y / Float64(y - z)))
end
function tmp = code(x, y, z)
	tmp = x / (y / (y - z));
end
code[x_, y_, z_] := N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{\frac{y}{y - z}}
\end{array}
Derivation
  1. Initial program 85.6%

    \[\frac{x \cdot \left(y - z\right)}{y} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
    2. lift-*.f64N/A

      \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
    3. associate-/l*N/A

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
    4. clear-numN/A

      \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{y}{y - z}}} \]
    5. un-div-invN/A

      \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
    6. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
    7. lower-/.f6496.9

      \[\leadsto \frac{x}{\color{blue}{\frac{y}{y - z}}} \]
  4. Applied rewrites96.9%

    \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
  5. Add Preprocessing

Alternative 2: 72.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\left(y - z\right) \cdot x}{y}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-222}:\\ \;\;\;\;\frac{\left(-z\right) \cdot x}{y}\\ \mathbf{elif}\;t\_0 \leq 10^{-80}:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \left(y - z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (* (- y z) x) y)))
   (if (<= t_0 -5e-222)
     (/ (* (- z) x) y)
     (if (<= t_0 1e-80) (* 1.0 x) (* (/ x y) (- y z))))))
double code(double x, double y, double z) {
	double t_0 = ((y - z) * x) / y;
	double tmp;
	if (t_0 <= -5e-222) {
		tmp = (-z * x) / y;
	} else if (t_0 <= 1e-80) {
		tmp = 1.0 * x;
	} else {
		tmp = (x / y) * (y - z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y - z) * x) / y
    if (t_0 <= (-5d-222)) then
        tmp = (-z * x) / y
    else if (t_0 <= 1d-80) then
        tmp = 1.0d0 * x
    else
        tmp = (x / y) * (y - z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y - z) * x) / y;
	double tmp;
	if (t_0 <= -5e-222) {
		tmp = (-z * x) / y;
	} else if (t_0 <= 1e-80) {
		tmp = 1.0 * x;
	} else {
		tmp = (x / y) * (y - z);
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y - z) * x) / y
	tmp = 0
	if t_0 <= -5e-222:
		tmp = (-z * x) / y
	elif t_0 <= 1e-80:
		tmp = 1.0 * x
	else:
		tmp = (x / y) * (y - z)
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y - z) * x) / y)
	tmp = 0.0
	if (t_0 <= -5e-222)
		tmp = Float64(Float64(Float64(-z) * x) / y);
	elseif (t_0 <= 1e-80)
		tmp = Float64(1.0 * x);
	else
		tmp = Float64(Float64(x / y) * Float64(y - z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y - z) * x) / y;
	tmp = 0.0;
	if (t_0 <= -5e-222)
		tmp = (-z * x) / y;
	elseif (t_0 <= 1e-80)
		tmp = 1.0 * x;
	else
		tmp = (x / y) * (y - z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y - z), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-222], N[(N[((-z) * x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$0, 1e-80], N[(1.0 * x), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\left(y - z\right) \cdot x}{y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-222}:\\
\;\;\;\;\frac{\left(-z\right) \cdot x}{y}\\

\mathbf{elif}\;t\_0 \leq 10^{-80}:\\
\;\;\;\;1 \cdot x\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(y - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 x (-.f64 y z)) y) < -5.00000000000000008e-222

    1. Initial program 84.5%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{x \cdot \color{blue}{\left(-1 \cdot z\right)}}{y} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \frac{x \cdot \color{blue}{\left(\mathsf{neg}\left(z\right)\right)}}{y} \]
      2. lower-neg.f6453.8

        \[\leadsto \frac{x \cdot \color{blue}{\left(-z\right)}}{y} \]
    5. Applied rewrites53.8%

      \[\leadsto \frac{x \cdot \color{blue}{\left(-z\right)}}{y} \]

    if -5.00000000000000008e-222 < (/.f64 (*.f64 x (-.f64 y z)) y) < 9.99999999999999961e-81

    1. Initial program 90.4%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
      5. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
      6. lower-/.f6499.9

        \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
    5. Taylor expanded in z around 0

      \[\leadsto \color{blue}{1} \cdot x \]
    6. Step-by-step derivation
      1. Applied rewrites80.0%

        \[\leadsto \color{blue}{1} \cdot x \]

      if 9.99999999999999961e-81 < (/.f64 (*.f64 x (-.f64 y z)) y)

      1. Initial program 84.4%

        \[\frac{x \cdot \left(y - z\right)}{y} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
        3. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(y - z\right) \cdot x}}{y} \]
        4. associate-/l*N/A

          \[\leadsto \color{blue}{\left(y - z\right) \cdot \frac{x}{y}} \]
        5. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
        6. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
        7. lower-/.f6496.8

          \[\leadsto \color{blue}{\frac{x}{y}} \cdot \left(y - z\right) \]
      4. Applied rewrites96.8%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
    7. Recombined 3 regimes into one program.
    8. Final simplification74.5%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(y - z\right) \cdot x}{y} \leq -5 \cdot 10^{-222}:\\ \;\;\;\;\frac{\left(-z\right) \cdot x}{y}\\ \mathbf{elif}\;\frac{\left(y - z\right) \cdot x}{y} \leq 10^{-80}:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \left(y - z\right)\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 72.1% accurate, 0.6× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -3.8 \cdot 10^{-107}:\\ \;\;\;\;1 \cdot x\\ \mathbf{elif}\;y \leq 6.5 \cdot 10^{+23}:\\ \;\;\;\;\frac{\left(-z\right) \cdot x}{y}\\ \mathbf{else}:\\ \;\;\;\;1 \cdot x\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (if (<= y -3.8e-107)
       (* 1.0 x)
       (if (<= y 6.5e+23) (/ (* (- z) x) y) (* 1.0 x))))
    double code(double x, double y, double z) {
    	double tmp;
    	if (y <= -3.8e-107) {
    		tmp = 1.0 * x;
    	} else if (y <= 6.5e+23) {
    		tmp = (-z * x) / y;
    	} else {
    		tmp = 1.0 * x;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: tmp
        if (y <= (-3.8d-107)) then
            tmp = 1.0d0 * x
        else if (y <= 6.5d+23) then
            tmp = (-z * x) / y
        else
            tmp = 1.0d0 * x
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z) {
    	double tmp;
    	if (y <= -3.8e-107) {
    		tmp = 1.0 * x;
    	} else if (y <= 6.5e+23) {
    		tmp = (-z * x) / y;
    	} else {
    		tmp = 1.0 * x;
    	}
    	return tmp;
    }
    
    def code(x, y, z):
    	tmp = 0
    	if y <= -3.8e-107:
    		tmp = 1.0 * x
    	elif y <= 6.5e+23:
    		tmp = (-z * x) / y
    	else:
    		tmp = 1.0 * x
    	return tmp
    
    function code(x, y, z)
    	tmp = 0.0
    	if (y <= -3.8e-107)
    		tmp = Float64(1.0 * x);
    	elseif (y <= 6.5e+23)
    		tmp = Float64(Float64(Float64(-z) * x) / y);
    	else
    		tmp = Float64(1.0 * x);
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z)
    	tmp = 0.0;
    	if (y <= -3.8e-107)
    		tmp = 1.0 * x;
    	elseif (y <= 6.5e+23)
    		tmp = (-z * x) / y;
    	else
    		tmp = 1.0 * x;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_] := If[LessEqual[y, -3.8e-107], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 6.5e+23], N[(N[((-z) * x), $MachinePrecision] / y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;y \leq -3.8 \cdot 10^{-107}:\\
    \;\;\;\;1 \cdot x\\
    
    \mathbf{elif}\;y \leq 6.5 \cdot 10^{+23}:\\
    \;\;\;\;\frac{\left(-z\right) \cdot x}{y}\\
    
    \mathbf{else}:\\
    \;\;\;\;1 \cdot x\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if y < -3.8000000000000002e-107 or 6.4999999999999996e23 < y

      1. Initial program 78.9%

        \[\frac{x \cdot \left(y - z\right)}{y} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
        3. associate-/l*N/A

          \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
        4. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
        5. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
        6. lower-/.f6499.9

          \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
      4. Applied rewrites99.9%

        \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
      5. Taylor expanded in z around 0

        \[\leadsto \color{blue}{1} \cdot x \]
      6. Step-by-step derivation
        1. Applied rewrites72.7%

          \[\leadsto \color{blue}{1} \cdot x \]

        if -3.8000000000000002e-107 < y < 6.4999999999999996e23

        1. Initial program 95.6%

          \[\frac{x \cdot \left(y - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \frac{x \cdot \color{blue}{\left(-1 \cdot z\right)}}{y} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \frac{x \cdot \color{blue}{\left(\mathsf{neg}\left(z\right)\right)}}{y} \]
          2. lower-neg.f6482.1

            \[\leadsto \frac{x \cdot \color{blue}{\left(-z\right)}}{y} \]
        5. Applied rewrites82.1%

          \[\leadsto \frac{x \cdot \color{blue}{\left(-z\right)}}{y} \]
      7. Recombined 2 regimes into one program.
      8. Final simplification76.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.8 \cdot 10^{-107}:\\ \;\;\;\;1 \cdot x\\ \mathbf{elif}\;y \leq 6.5 \cdot 10^{+23}:\\ \;\;\;\;\frac{\left(-z\right) \cdot x}{y}\\ \mathbf{else}:\\ \;\;\;\;1 \cdot x\\ \end{array} \]
      9. Add Preprocessing

      Alternative 4: 71.0% accurate, 0.6× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5 \cdot 10^{+75}:\\ \;\;\;\;\frac{-z}{y} \cdot x\\ \mathbf{elif}\;z \leq 10^{+37}:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{-x}{y} \cdot z\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (if (<= z -5e+75)
         (* (/ (- z) y) x)
         (if (<= z 1e+37) (* 1.0 x) (* (/ (- x) y) z))))
      double code(double x, double y, double z) {
      	double tmp;
      	if (z <= -5e+75) {
      		tmp = (-z / y) * x;
      	} else if (z <= 1e+37) {
      		tmp = 1.0 * x;
      	} else {
      		tmp = (-x / y) * z;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: tmp
          if (z <= (-5d+75)) then
              tmp = (-z / y) * x
          else if (z <= 1d+37) then
              tmp = 1.0d0 * x
          else
              tmp = (-x / y) * z
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double tmp;
      	if (z <= -5e+75) {
      		tmp = (-z / y) * x;
      	} else if (z <= 1e+37) {
      		tmp = 1.0 * x;
      	} else {
      		tmp = (-x / y) * z;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	tmp = 0
      	if z <= -5e+75:
      		tmp = (-z / y) * x
      	elif z <= 1e+37:
      		tmp = 1.0 * x
      	else:
      		tmp = (-x / y) * z
      	return tmp
      
      function code(x, y, z)
      	tmp = 0.0
      	if (z <= -5e+75)
      		tmp = Float64(Float64(Float64(-z) / y) * x);
      	elseif (z <= 1e+37)
      		tmp = Float64(1.0 * x);
      	else
      		tmp = Float64(Float64(Float64(-x) / y) * z);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	tmp = 0.0;
      	if (z <= -5e+75)
      		tmp = (-z / y) * x;
      	elseif (z <= 1e+37)
      		tmp = 1.0 * x;
      	else
      		tmp = (-x / y) * z;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := If[LessEqual[z, -5e+75], N[(N[((-z) / y), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[z, 1e+37], N[(1.0 * x), $MachinePrecision], N[(N[((-x) / y), $MachinePrecision] * z), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -5 \cdot 10^{+75}:\\
      \;\;\;\;\frac{-z}{y} \cdot x\\
      
      \mathbf{elif}\;z \leq 10^{+37}:\\
      \;\;\;\;1 \cdot x\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{-x}{y} \cdot z\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -5.0000000000000002e75

        1. Initial program 81.5%

          \[\frac{x \cdot \left(y - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
        4. Step-by-step derivation
          1. associate-/l*N/A

            \[\leadsto -1 \cdot \color{blue}{\left(x \cdot \frac{z}{y}\right)} \]
          2. *-commutativeN/A

            \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{y} \cdot x\right)} \]
          3. associate-*r*N/A

            \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{y}\right) \cdot x} \]
          4. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{y}\right) \cdot x} \]
          5. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{-1 \cdot z}{y}} \cdot x \]
          6. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{-1 \cdot z}{y}} \cdot x \]
          7. mul-1-negN/A

            \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(z\right)}}{y} \cdot x \]
          8. lower-neg.f6474.7

            \[\leadsto \frac{\color{blue}{-z}}{y} \cdot x \]
        5. Applied rewrites74.7%

          \[\leadsto \color{blue}{\frac{-z}{y} \cdot x} \]

        if -5.0000000000000002e75 < z < 9.99999999999999954e36

        1. Initial program 83.5%

          \[\frac{x \cdot \left(y - z\right)}{y} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
          3. associate-/l*N/A

            \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
          4. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
          5. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
          6. lower-/.f6499.2

            \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
        4. Applied rewrites99.2%

          \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
        5. Taylor expanded in z around 0

          \[\leadsto \color{blue}{1} \cdot x \]
        6. Step-by-step derivation
          1. Applied rewrites75.0%

            \[\leadsto \color{blue}{1} \cdot x \]

          if 9.99999999999999954e36 < z

          1. Initial program 93.0%

            \[\frac{x \cdot \left(y - z\right)}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \frac{\color{blue}{x \cdot y}}{y} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{y \cdot x}}{y} \]
            2. lower-*.f6416.6

              \[\leadsto \frac{\color{blue}{y \cdot x}}{y} \]
          5. Applied rewrites16.6%

            \[\leadsto \frac{\color{blue}{y \cdot x}}{y} \]
          6. Taylor expanded in z around inf

            \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
          7. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x \cdot z}{y}\right)} \]
            2. associate-*l/N/A

              \[\leadsto \mathsf{neg}\left(\color{blue}{\frac{x}{y} \cdot z}\right) \]
            3. distribute-rgt-neg-inN/A

              \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(\mathsf{neg}\left(z\right)\right)} \]
            4. *-commutativeN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot \frac{x}{y}} \]
            5. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot \frac{x}{y}} \]
            6. lower-neg.f64N/A

              \[\leadsto \color{blue}{\left(-z\right)} \cdot \frac{x}{y} \]
            7. lower-/.f6476.2

              \[\leadsto \left(-z\right) \cdot \color{blue}{\frac{x}{y}} \]
          8. Applied rewrites76.2%

            \[\leadsto \color{blue}{\left(-z\right) \cdot \frac{x}{y}} \]
        7. Recombined 3 regimes into one program.
        8. Final simplification75.3%

          \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5 \cdot 10^{+75}:\\ \;\;\;\;\frac{-z}{y} \cdot x\\ \mathbf{elif}\;z \leq 10^{+37}:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{-x}{y} \cdot z\\ \end{array} \]
        9. Add Preprocessing

        Alternative 5: 72.0% accurate, 0.6× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2.5 \cdot 10^{-108}:\\ \;\;\;\;1 \cdot x\\ \mathbf{elif}\;y \leq 6.5 \cdot 10^{+23}:\\ \;\;\;\;\frac{-x}{y} \cdot z\\ \mathbf{else}:\\ \;\;\;\;1 \cdot x\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (if (<= y -2.5e-108)
           (* 1.0 x)
           (if (<= y 6.5e+23) (* (/ (- x) y) z) (* 1.0 x))))
        double code(double x, double y, double z) {
        	double tmp;
        	if (y <= -2.5e-108) {
        		tmp = 1.0 * x;
        	} else if (y <= 6.5e+23) {
        		tmp = (-x / y) * z;
        	} else {
        		tmp = 1.0 * x;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: tmp
            if (y <= (-2.5d-108)) then
                tmp = 1.0d0 * x
            else if (y <= 6.5d+23) then
                tmp = (-x / y) * z
            else
                tmp = 1.0d0 * x
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z) {
        	double tmp;
        	if (y <= -2.5e-108) {
        		tmp = 1.0 * x;
        	} else if (y <= 6.5e+23) {
        		tmp = (-x / y) * z;
        	} else {
        		tmp = 1.0 * x;
        	}
        	return tmp;
        }
        
        def code(x, y, z):
        	tmp = 0
        	if y <= -2.5e-108:
        		tmp = 1.0 * x
        	elif y <= 6.5e+23:
        		tmp = (-x / y) * z
        	else:
        		tmp = 1.0 * x
        	return tmp
        
        function code(x, y, z)
        	tmp = 0.0
        	if (y <= -2.5e-108)
        		tmp = Float64(1.0 * x);
        	elseif (y <= 6.5e+23)
        		tmp = Float64(Float64(Float64(-x) / y) * z);
        	else
        		tmp = Float64(1.0 * x);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z)
        	tmp = 0.0;
        	if (y <= -2.5e-108)
        		tmp = 1.0 * x;
        	elseif (y <= 6.5e+23)
        		tmp = (-x / y) * z;
        	else
        		tmp = 1.0 * x;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_] := If[LessEqual[y, -2.5e-108], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 6.5e+23], N[(N[((-x) / y), $MachinePrecision] * z), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;y \leq -2.5 \cdot 10^{-108}:\\
        \;\;\;\;1 \cdot x\\
        
        \mathbf{elif}\;y \leq 6.5 \cdot 10^{+23}:\\
        \;\;\;\;\frac{-x}{y} \cdot z\\
        
        \mathbf{else}:\\
        \;\;\;\;1 \cdot x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if y < -2.5e-108 or 6.4999999999999996e23 < y

          1. Initial program 78.9%

            \[\frac{x \cdot \left(y - z\right)}{y} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
            2. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
            3. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
            4. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
            5. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
            6. lower-/.f6499.9

              \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
          4. Applied rewrites99.9%

            \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
          5. Taylor expanded in z around 0

            \[\leadsto \color{blue}{1} \cdot x \]
          6. Step-by-step derivation
            1. Applied rewrites72.7%

              \[\leadsto \color{blue}{1} \cdot x \]

            if -2.5e-108 < y < 6.4999999999999996e23

            1. Initial program 95.6%

              \[\frac{x \cdot \left(y - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \frac{\color{blue}{x \cdot y}}{y} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{y \cdot x}}{y} \]
              2. lower-*.f6415.1

                \[\leadsto \frac{\color{blue}{y \cdot x}}{y} \]
            5. Applied rewrites15.1%

              \[\leadsto \frac{\color{blue}{y \cdot x}}{y} \]
            6. Taylor expanded in z around inf

              \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
            7. Step-by-step derivation
              1. mul-1-negN/A

                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x \cdot z}{y}\right)} \]
              2. associate-*l/N/A

                \[\leadsto \mathsf{neg}\left(\color{blue}{\frac{x}{y} \cdot z}\right) \]
              3. distribute-rgt-neg-inN/A

                \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(\mathsf{neg}\left(z\right)\right)} \]
              4. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot \frac{x}{y}} \]
              5. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot \frac{x}{y}} \]
              6. lower-neg.f64N/A

                \[\leadsto \color{blue}{\left(-z\right)} \cdot \frac{x}{y} \]
              7. lower-/.f6476.5

                \[\leadsto \left(-z\right) \cdot \color{blue}{\frac{x}{y}} \]
            8. Applied rewrites76.5%

              \[\leadsto \color{blue}{\left(-z\right) \cdot \frac{x}{y}} \]
          7. Recombined 2 regimes into one program.
          8. Final simplification74.2%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.5 \cdot 10^{-108}:\\ \;\;\;\;1 \cdot x\\ \mathbf{elif}\;y \leq 6.5 \cdot 10^{+23}:\\ \;\;\;\;\frac{-x}{y} \cdot z\\ \mathbf{else}:\\ \;\;\;\;1 \cdot x\\ \end{array} \]
          9. Add Preprocessing

          Alternative 6: 95.9% accurate, 1.0× speedup?

          \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{z}{y}, -x, x\right) \end{array} \]
          (FPCore (x y z) :precision binary64 (fma (/ z y) (- x) x))
          double code(double x, double y, double z) {
          	return fma((z / y), -x, x);
          }
          
          function code(x, y, z)
          	return fma(Float64(z / y), Float64(-x), x)
          end
          
          code[x_, y_, z_] := N[(N[(z / y), $MachinePrecision] * (-x) + x), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \mathsf{fma}\left(\frac{z}{y}, -x, x\right)
          \end{array}
          
          Derivation
          1. Initial program 85.6%

            \[\frac{x \cdot \left(y - z\right)}{y} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
            2. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
            3. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
            4. clear-numN/A

              \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{y}{y - z}}} \]
            5. un-div-invN/A

              \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
            6. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
            7. lower-/.f6496.9

              \[\leadsto \frac{x}{\color{blue}{\frac{y}{y - z}}} \]
          4. Applied rewrites96.9%

            \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
          5. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
            2. lift-/.f64N/A

              \[\leadsto \frac{x}{\color{blue}{\frac{y}{y - z}}} \]
            3. associate-/r/N/A

              \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
            4. lift--.f64N/A

              \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(y - z\right)} \]
            5. sub-negN/A

              \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)} \]
            6. lift-neg.f64N/A

              \[\leadsto \frac{x}{y} \cdot \left(y + \color{blue}{\left(-z\right)}\right) \]
            7. remove-double-negN/A

              \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(\left(\mathsf{neg}\left(x\right)\right)\right)}}{y} \cdot \left(y + \left(-z\right)\right) \]
            8. lift-neg.f64N/A

              \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{\left(-x\right)}\right)}{y} \cdot \left(y + \left(-z\right)\right) \]
            9. neg-mul-1N/A

              \[\leadsto \frac{\color{blue}{-1 \cdot \left(-x\right)}}{y} \cdot \left(y + \left(-z\right)\right) \]
            10. associate-*l/N/A

              \[\leadsto \color{blue}{\left(\frac{-1}{y} \cdot \left(-x\right)\right)} \cdot \left(y + \left(-z\right)\right) \]
            11. lift-/.f64N/A

              \[\leadsto \left(\color{blue}{\frac{-1}{y}} \cdot \left(-x\right)\right) \cdot \left(y + \left(-z\right)\right) \]
            12. distribute-rgt-inN/A

              \[\leadsto \color{blue}{y \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right) + \left(-z\right) \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right)} \]
            13. +-commutativeN/A

              \[\leadsto \color{blue}{\left(-z\right) \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right) + y \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right)} \]
            14. associate-*r*N/A

              \[\leadsto \color{blue}{\left(\left(-z\right) \cdot \frac{-1}{y}\right) \cdot \left(-x\right)} + y \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right) \]
            15. lift-/.f64N/A

              \[\leadsto \left(\left(-z\right) \cdot \color{blue}{\frac{-1}{y}}\right) \cdot \left(-x\right) + y \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right) \]
            16. frac-2negN/A

              \[\leadsto \left(\left(-z\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(-1\right)}{\mathsf{neg}\left(y\right)}}\right) \cdot \left(-x\right) + y \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right) \]
            17. metadata-evalN/A

              \[\leadsto \left(\left(-z\right) \cdot \frac{\color{blue}{1}}{\mathsf{neg}\left(y\right)}\right) \cdot \left(-x\right) + y \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right) \]
            18. div-invN/A

              \[\leadsto \color{blue}{\frac{-z}{\mathsf{neg}\left(y\right)}} \cdot \left(-x\right) + y \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right) \]
            19. lift-neg.f64N/A

              \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(z\right)}}{\mathsf{neg}\left(y\right)} \cdot \left(-x\right) + y \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right) \]
            20. frac-2negN/A

              \[\leadsto \color{blue}{\frac{z}{y}} \cdot \left(-x\right) + y \cdot \left(\frac{-1}{y} \cdot \left(-x\right)\right) \]
            21. lift-/.f64N/A

              \[\leadsto \frac{z}{y} \cdot \left(-x\right) + y \cdot \left(\color{blue}{\frac{-1}{y}} \cdot \left(-x\right)\right) \]
            22. associate-*l/N/A

              \[\leadsto \frac{z}{y} \cdot \left(-x\right) + y \cdot \color{blue}{\frac{-1 \cdot \left(-x\right)}{y}} \]
          6. Applied rewrites96.3%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{y}, -x, x\right)} \]
          7. Add Preprocessing

          Alternative 7: 95.9% accurate, 1.0× speedup?

          \[\begin{array}{l} \\ \frac{y - z}{y} \cdot x \end{array} \]
          (FPCore (x y z) :precision binary64 (* (/ (- y z) y) x))
          double code(double x, double y, double z) {
          	return ((y - z) / y) * x;
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              code = ((y - z) / y) * x
          end function
          
          public static double code(double x, double y, double z) {
          	return ((y - z) / y) * x;
          }
          
          def code(x, y, z):
          	return ((y - z) / y) * x
          
          function code(x, y, z)
          	return Float64(Float64(Float64(y - z) / y) * x)
          end
          
          function tmp = code(x, y, z)
          	tmp = ((y - z) / y) * x;
          end
          
          code[x_, y_, z_] := N[(N[(N[(y - z), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \frac{y - z}{y} \cdot x
          \end{array}
          
          Derivation
          1. Initial program 85.6%

            \[\frac{x \cdot \left(y - z\right)}{y} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
            2. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
            3. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
            4. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
            5. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
            6. lower-/.f6496.3

              \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
          4. Applied rewrites96.3%

            \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
          5. Add Preprocessing

          Alternative 8: 50.2% accurate, 3.3× speedup?

          \[\begin{array}{l} \\ 1 \cdot x \end{array} \]
          (FPCore (x y z) :precision binary64 (* 1.0 x))
          double code(double x, double y, double z) {
          	return 1.0 * x;
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              code = 1.0d0 * x
          end function
          
          public static double code(double x, double y, double z) {
          	return 1.0 * x;
          }
          
          def code(x, y, z):
          	return 1.0 * x
          
          function code(x, y, z)
          	return Float64(1.0 * x)
          end
          
          function tmp = code(x, y, z)
          	tmp = 1.0 * x;
          end
          
          code[x_, y_, z_] := N[(1.0 * x), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          1 \cdot x
          \end{array}
          
          Derivation
          1. Initial program 85.6%

            \[\frac{x \cdot \left(y - z\right)}{y} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
            2. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
            3. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
            4. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
            5. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
            6. lower-/.f6496.3

              \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
          4. Applied rewrites96.3%

            \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
          5. Taylor expanded in z around 0

            \[\leadsto \color{blue}{1} \cdot x \]
          6. Step-by-step derivation
            1. Applied rewrites50.3%

              \[\leadsto \color{blue}{1} \cdot x \]
            2. Add Preprocessing

            Developer Target 1: 96.2% accurate, 0.5× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\ \;\;\;\;x - \frac{z \cdot x}{y}\\ \mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\ \;\;\;\;\frac{x}{\frac{y}{y - z}}\\ \mathbf{else}:\\ \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (< z -2.060202331921739e+104)
               (- x (/ (* z x) y))
               (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
            double code(double x, double y, double z) {
            	double tmp;
            	if (z < -2.060202331921739e+104) {
            		tmp = x - ((z * x) / y);
            	} else if (z < 1.6939766013828526e+213) {
            		tmp = x / (y / (y - z));
            	} else {
            		tmp = (y - z) * (x / y);
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: tmp
                if (z < (-2.060202331921739d+104)) then
                    tmp = x - ((z * x) / y)
                else if (z < 1.6939766013828526d+213) then
                    tmp = x / (y / (y - z))
                else
                    tmp = (y - z) * (x / y)
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double tmp;
            	if (z < -2.060202331921739e+104) {
            		tmp = x - ((z * x) / y);
            	} else if (z < 1.6939766013828526e+213) {
            		tmp = x / (y / (y - z));
            	} else {
            		tmp = (y - z) * (x / y);
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	tmp = 0
            	if z < -2.060202331921739e+104:
            		tmp = x - ((z * x) / y)
            	elif z < 1.6939766013828526e+213:
            		tmp = x / (y / (y - z))
            	else:
            		tmp = (y - z) * (x / y)
            	return tmp
            
            function code(x, y, z)
            	tmp = 0.0
            	if (z < -2.060202331921739e+104)
            		tmp = Float64(x - Float64(Float64(z * x) / y));
            	elseif (z < 1.6939766013828526e+213)
            		tmp = Float64(x / Float64(y / Float64(y - z)));
            	else
            		tmp = Float64(Float64(y - z) * Float64(x / y));
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	tmp = 0.0;
            	if (z < -2.060202331921739e+104)
            		tmp = x - ((z * x) / y);
            	elseif (z < 1.6939766013828526e+213)
            		tmp = x / (y / (y - z));
            	else
            		tmp = (y - z) * (x / y);
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
            \;\;\;\;x - \frac{z \cdot x}{y}\\
            
            \mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
            \;\;\;\;\frac{x}{\frac{y}{y - z}}\\
            
            \mathbf{else}:\\
            \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
            
            
            \end{array}
            \end{array}
            

            Reproduce

            ?
            herbie shell --seed 2024243 
            (FPCore (x y z)
              :name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
              :precision binary64
            
              :alt
              (! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
            
              (/ (* x (- y z)) y))