
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ z t) (/ z t) (/ (/ x y) (/ y x))))
double code(double x, double y, double z, double t) {
return fma((z / t), (z / t), ((x / y) / (y / x)));
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(z / t), Float64(Float64(x / y) / Float64(y / x))) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{\frac{x}{y}}{\frac{y}{x}}\right)
\end{array}
Initial program 63.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6482.7
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z z) (* t t))))
(if (<= t_1 5e+130)
(+ t_1 (* (/ x y) (/ x y)))
(if (<= t_1 INFINITY)
(* (/ (/ z t) t) z)
(fma (/ z t) (/ z t) (/ (* x x) (* y y)))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double tmp;
if (t_1 <= 5e+130) {
tmp = t_1 + ((x / y) * (x / y));
} else if (t_1 <= ((double) INFINITY)) {
tmp = ((z / t) / t) * z;
} else {
tmp = fma((z / t), (z / t), ((x * x) / (y * y)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) tmp = 0.0 if (t_1 <= 5e+130) tmp = Float64(t_1 + Float64(Float64(x / y) * Float64(x / y))); elseif (t_1 <= Inf) tmp = Float64(Float64(Float64(z / t) / t) * z); else tmp = fma(Float64(z / t), Float64(z / t), Float64(Float64(x * x) / Float64(y * y))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+130], N[(t$95$1 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+130}:\\
\;\;\;\;t\_1 + \frac{x}{y} \cdot \frac{x}{y}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{\frac{z}{t}}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 4.9999999999999996e130Initial program 75.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6495.2
Applied rewrites95.2%
if 4.9999999999999996e130 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0Initial program 79.7%
lift-+.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
frac-addN/A
lower-/.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
Applied rewrites88.6%
Taylor expanded in t around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6495.6
Applied rewrites95.6%
if +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 0.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6481.2
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-/.f64N/A
times-fracN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f6481.2
Applied rewrites81.2%
Final simplification92.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 5e-296)
(/ (/ z t) (/ t z))
(if (<= t_1 5e+205) (+ t_1 (/ (* z z) (* t t))) (* (/ (/ x y) y) x)))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 5e-296) {
tmp = (z / t) / (t / z);
} else if (t_1 <= 5e+205) {
tmp = t_1 + ((z * z) / (t * t));
} else {
tmp = ((x / y) / y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * x) / (y * y)
if (t_1 <= 5d-296) then
tmp = (z / t) / (t / z)
else if (t_1 <= 5d+205) then
tmp = t_1 + ((z * z) / (t * t))
else
tmp = ((x / y) / y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 5e-296) {
tmp = (z / t) / (t / z);
} else if (t_1 <= 5e+205) {
tmp = t_1 + ((z * z) / (t * t));
} else {
tmp = ((x / y) / y) * x;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * x) / (y * y) tmp = 0 if t_1 <= 5e-296: tmp = (z / t) / (t / z) elif t_1 <= 5e+205: tmp = t_1 + ((z * z) / (t * t)) else: tmp = ((x / y) / y) * x return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 5e-296) tmp = Float64(Float64(z / t) / Float64(t / z)); elseif (t_1 <= 5e+205) tmp = Float64(t_1 + Float64(Float64(z * z) / Float64(t * t))); else tmp = Float64(Float64(Float64(x / y) / y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * x) / (y * y); tmp = 0.0; if (t_1 <= 5e-296) tmp = (z / t) / (t / z); elseif (t_1 <= 5e+205) tmp = t_1 + ((z * z) / (t * t)); else tmp = ((x / y) / y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-296], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+205], N[(t$95$1 + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-296}:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+205}:\\
\;\;\;\;t\_1 + \frac{z \cdot z}{t \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{y} \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 5.0000000000000003e-296Initial program 67.7%
Taylor expanded in t around 0
unpow2N/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6494.4
Applied rewrites94.4%
Applied rewrites94.6%
if 5.0000000000000003e-296 < (/.f64 (*.f64 x x) (*.f64 y y)) < 5.0000000000000002e205Initial program 76.2%
if 5.0000000000000002e205 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 56.0%
Taylor expanded in t around inf
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6482.2
Applied rewrites82.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* x x) (* y y)))) (if (<= t_1 2e+244) (fma (/ z t) (/ z t) t_1) (* (/ (/ x y) y) x))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 2e+244) {
tmp = fma((z / t), (z / t), t_1);
} else {
tmp = ((x / y) / y) * x;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 2e+244) tmp = fma(Float64(z / t), Float64(z / t), t_1); else tmp = Float64(Float64(Float64(x / y) / y) * x); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+244], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+244}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{y} \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 2.00000000000000015e244Initial program 70.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6496.1
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.5
Applied rewrites99.5%
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-/.f64N/A
times-fracN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f6496.1
Applied rewrites96.1%
if 2.00000000000000015e244 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 55.8%
Taylor expanded in t around inf
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6482.5
Applied rewrites82.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 5e+205) (/ (/ z t) (/ t z)) (* (/ (/ x y) y) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 5e+205) {
tmp = (z / t) / (t / z);
} else {
tmp = ((x / y) / y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 5d+205) then
tmp = (z / t) / (t / z)
else
tmp = ((x / y) / y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 5e+205) {
tmp = (z / t) / (t / z);
} else {
tmp = ((x / y) / y) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 5e+205: tmp = (z / t) / (t / z) else: tmp = ((x / y) / y) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 5e+205) tmp = Float64(Float64(z / t) / Float64(t / z)); else tmp = Float64(Float64(Float64(x / y) / y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 5e+205) tmp = (z / t) / (t / z); else tmp = ((x / y) / y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 5e+205], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 5 \cdot 10^{+205}:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{y} \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 5.0000000000000002e205Initial program 70.2%
Taylor expanded in t around 0
unpow2N/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6484.9
Applied rewrites84.9%
Applied rewrites85.1%
if 5.0000000000000002e205 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 56.0%
Taylor expanded in t around inf
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6482.2
Applied rewrites82.2%
(FPCore (x y z t) :precision binary64 (fma (/ z t) (/ z t) (* (/ x y) (/ x y))))
double code(double x, double y, double z, double t) {
return fma((z / t), (z / t), ((x / y) * (x / y)));
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(z / t), Float64(Float64(x / y) * Float64(x / y))) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x}{y} \cdot \frac{x}{y}\right)
\end{array}
Initial program 63.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6482.7
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
lift-pow.f64N/A
unpow2N/A
lower-*.f6499.7
Applied rewrites99.7%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 5e+205) (* (/ z t) (/ z t)) (* (/ (/ x y) y) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 5e+205) {
tmp = (z / t) * (z / t);
} else {
tmp = ((x / y) / y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 5d+205) then
tmp = (z / t) * (z / t)
else
tmp = ((x / y) / y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 5e+205) {
tmp = (z / t) * (z / t);
} else {
tmp = ((x / y) / y) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 5e+205: tmp = (z / t) * (z / t) else: tmp = ((x / y) / y) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 5e+205) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = Float64(Float64(Float64(x / y) / y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 5e+205) tmp = (z / t) * (z / t); else tmp = ((x / y) / y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 5e+205], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 5 \cdot 10^{+205}:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{y} \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 5.0000000000000002e205Initial program 70.2%
Taylor expanded in t around 0
unpow2N/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6484.9
Applied rewrites84.9%
if 5.0000000000000002e205 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 56.0%
Taylor expanded in t around inf
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6482.2
Applied rewrites82.2%
(FPCore (x y z t) :precision binary64 (* (/ z t) (/ z t)))
double code(double x, double y, double z, double t) {
return (z / t) * (z / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z / t) * (z / t)
end function
public static double code(double x, double y, double z, double t) {
return (z / t) * (z / t);
}
def code(x, y, z, t): return (z / t) * (z / t)
function code(x, y, z, t) return Float64(Float64(z / t) * Float64(z / t)) end
function tmp = code(x, y, z, t) tmp = (z / t) * (z / t); end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{t} \cdot \frac{z}{t}
\end{array}
Initial program 63.1%
Taylor expanded in t around 0
unpow2N/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6458.7
Applied rewrites58.7%
(FPCore (x y z t) :precision binary64 (/ (* z z) (* t t)))
double code(double x, double y, double z, double t) {
return (z * z) / (t * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * z) / (t * t)
end function
public static double code(double x, double y, double z, double t) {
return (z * z) / (t * t);
}
def code(x, y, z, t): return (z * z) / (t * t)
function code(x, y, z, t) return Float64(Float64(z * z) / Float64(t * t)) end
function tmp = code(x, y, z, t) tmp = (z * z) / (t * t); end
code[x_, y_, z_, t_] := N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{z \cdot z}{t \cdot t}
\end{array}
Initial program 63.1%
Taylor expanded in t around 0
unpow2N/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6458.7
Applied rewrites58.7%
Applied rewrites46.6%
(FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0)))
double code(double x, double y, double z, double t) {
return pow((x / y), 2.0) + pow((z / t), 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) ** 2.0d0) + ((z / t) ** 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return Math.pow((x / y), 2.0) + Math.pow((z / t), 2.0);
}
def code(x, y, z, t): return math.pow((x / y), 2.0) + math.pow((z / t), 2.0)
function code(x, y, z, t) return Float64((Float64(x / y) ^ 2.0) + (Float64(z / t) ^ 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x / y) ^ 2.0) + ((z / t) ^ 2.0); end
code[x_, y_, z_, t_] := N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(z / t), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}
\end{array}
herbie shell --seed 2024243
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:alt
(! :herbie-platform default (+ (pow (/ x y) 2) (pow (/ z t) 2)))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))